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Difference between revisions of "Electricity Assault"

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== Overview ==
 
== Overview ==
 
{{TOCright}}
 
{{TOCright}}
'''{{PAGENAME}}''' empowers you with various electrical melee attacks and support powers. Electricity Manipulation powers can drain foes' Endurance and temporarily halt their Endurance recovery. Some powers return a portion of drained Endurance to you. It is a [[Dominator]] secondary power set.
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'''{{PAGENAME}}''' empowers you with various electrical melee attacks and support powers. It is a [[Dominator]] secondary power set.
 +
 
 +
Electrical Assault grants you several electrical ranged and melee powers. Electrical powers can drain foes' Endurance and can often temporarily halt their Endurance recovery. This can be quite effective against higher level foes and Bosses. Some Electrical Assault powers can even sometimes transfer this Endurance back to you.
  
 
== Power Tables ==
 
== Power Tables ==
  
=== Secondary ===
+
=== Dominator ===
  
 
The {{PAGENAME}} powerset is available as a secondary set for [[Dominator|Dominators]].  The following table shows which powers are available and at what level:
 
The {{PAGENAME}} powerset is available as a secondary set for [[Dominator|Dominators]].  The following table shows which powers are available and at what level:
  
 
{{Powers_LevelHeader}}
 
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=ElectricityManipulation_ElectricFence.png|Power=Electric Fence|Level=1|Effect=Ranged, Moderate Damge Over Time(Energy), Foe Immobilize, -Endurance|Border=1}}
+
{{Powers_LevelRow|Icon=ElectricalBolt_ChargedBolts.png|Power=Charged Bolts|Level=1|Effect=Ranged, Moderate Damage(Energy), Foe -Endurance |Border=1}}
 
{{Powers_LevelRow|Icon=ElectricityManipulation_ChargedBrawl.png|Power=Charged Brawl|Level=2|Effect=Melee, Moderate Damage(Smashing/Energy), Foe Disorient, -Endurance|Border=1}}
 
{{Powers_LevelRow|Icon=ElectricityManipulation_ChargedBrawl.png|Power=Charged Brawl|Level=2|Effect=Melee, Moderate Damage(Smashing/Energy), Foe Disorient, -Endurance|Border=1}}
{{Powers_LevelRow|Icon=ElectricityManipulation_LightningField.png|Power=Lightning Field|Level=4|Effect=Toggle: Point Blank Area of Effect, Minor Damage Over Time(Energy), Foe -Endurance|Border=1}}
+
{{Powers_LevelRow|Icon=ElectricalBolt_LightningBolt.png|Power=Lightning Bolt|Level=4|Effect=Toggle: Ranged, High Damage(Energy), Foe -Endurance|Border=1}}
 
{{Powers_LevelRow|Icon=ElectricityManipulation_HavokPunch.png|Power=Havoc Punch|Level=10|Effect=Melee, High Damage(Smashing/Energy), Foe Sleep, -Endurance|Border=1}}
 
{{Powers_LevelRow|Icon=ElectricityManipulation_HavokPunch.png|Power=Havoc Punch|Level=10|Effect=Melee, High Damage(Smashing/Energy), Foe Sleep, -Endurance|Border=1}}
 
{{Powers_LevelRow|Icon=ElectricityManipulation_BuildUp.png|Power=Build Up|Level=16|Effect=Self +Damage, +Accuracy|Border=1}}
 
{{Powers_LevelRow|Icon=ElectricityManipulation_BuildUp.png|Power=Build Up|Level=16|Effect=Self +Damage, +Accuracy|Border=1}}
{{Powers_LevelRow|Icon=ElectricityManipulation_LightningClap.png|Power=Lightning Clap|Level=20|Effect=Point Blank Area of Effect, Foe Disorient, Knockback|Border=1}}
+
{{Powers_LevelRow|Icon=ElectricalBolt_Zapp.png|Power=Zapp|Level=20|Effect=Sniper, Extreme Damage(Energy), Foe -Endurance|Border=1}}
{{Powers_LevelRow|Icon=ElectricityManipulation_ThunderStrike.png|Power=Thunder Strike|Level=28|Effect=Melee(Area of Effect), High Damage(Smashing/Energy), Foe Disorient, Knockback|Border=1}}
+
{{Powers_LevelRow|Icon=Arachnos_Patron_RangedConeModerateDmg.png|Power=Static Discharge|Level=28|Effect=Ranged (Cone), Moderate Damage(Energy), Foe: -Endurance|Border=1}}
{{Powers_LevelRow|Icon=ElectricityManipulation_PowerSink.png|Power=Power Sink|Level=35|Effect=Point Blank Area of Effect, Self +Endurance; Foe -Endurance|Border=1}}
+
{{Powers_LevelRow|Icon=ElectricityManipulation_ThunderStrike.png|Power=Thunder Strike|Level=35|Effect=Melee(Area of Effect), High Damage(Smashing/Energy), Foe Disorient, Knockback|Border=1}}
{{Powers_LevelRow|Icon=ElectricityManipulation_ShockingGrasp.png|Power=Shocking Grasp|Level=38|Effect=Melee, High Damage(Energy), Foe Hold, -Endurance|Border=1}}
+
{{Powers_LevelRow|Icon=ElectricalBolt_VoltaicSentinal.png|Power=Voltaic Sentinal|Level=38|Effect=Summon Sentinal: Ranged, Moderate Damage(Energy), Foe -Endurance|Border=1}}
 
{{Powers_Footer}}
 
{{Powers_Footer}}
  
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{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:ElectricityManipulation_ChargedBrawl.png]] Charged Brawl ===
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=== [[Image:ElectricalBolt_ChargedBolts.png]] Charged Bolts ===
  
Your fists become electrically charged and deliver a powerful punch.  Charged Brawl can drain some Endurance from the target and may overload his synapses, leaving him writhing for a moment. A portion of drained Endurance may be returned to you. Disturbing an overloaded target will disperse the electrical charge and release him.  
+
You can quickly hurl small bolts of electricity at foes, dealing some damage and draining some Endurance. Some of this Endurance may transfer back to you. Charged Bolts deals light damage but recharges quickly.  
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor(Smashing/Energy)}}
+
{{PowerBlock_Damage|Moderate(Energy)}}
 
{{PowerBlock_Recharge|Fast}}
 
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 2 (Dominator)}}}
+
{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}}}
{{PowerBlock_Effects|Melee}}
+
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe -Endurance, Disorient}}
+
{{PowerBlock_Blank|Foe -Endurance}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
 +
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Reduce Recharge}}}}
 
{{PowerBlock_Blank|{{Reduce Recharge}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Disorient}}}}
 
 
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}
 
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:ElectricityManipulation_ElectricFence.png]] Electric Fence ===
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=== [[Image:ElectricityManipulation_ChargedBrawl.png]] Charged Brawl ===
  
Surrounds and Immobilizes a single target in an Electric FenceDeals some damage over time and slowly drains some Endurance.  Useful for keeping villains at bay.  
+
Your fists become electrically charged and deliver a powerful punchCharged Brawl can drain some Endurance from the target and may overload his synapses, leaving him writhing for a moment.  A portion of drained Endurance may be returned to youDisturbing an overloaded target will disperse the electrical charge and release him.  
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor Damage over Time(Energy)}}
+
{{PowerBlock_Damage|Minor(Smashing/Energy)}}
 
{{PowerBlock_Recharge|Fast}}
 
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}}}
+
{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 2 (Dominator)}}}
{{PowerBlock_Effects|Ranged}}
+
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Blank|Foe Immobilize, -Endurance}}
+
{{PowerBlock_Blank|Foe -Endurance, Disorient}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
 
{{PowerBlock_Blank|{{Reduce Recharge}}}}
 
{{PowerBlock_Blank|{{Reduce Recharge}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
+
{{PowerBlock_Blank|{{Enhance Disorient}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
+
 
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}
 
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
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{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:ElectricityManipulation_LightningClap.png]] Lightning Clap ===
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=== [[Image:ElectricalBolt_LightningBolt.png]] Lightning Bolt ===
  
You can clap your hands together to release a violent Lightning Clap.  The Lightning Clap can knock down most nearby foes, Disorienting many of them. Lightning Clap deals no damage.
+
You can send a large blast of electrical energy at a foe, dealing heavy damage and draining some Endurance. Some of this Endurance may transfer back to you. Lightning Bolt deals more damage than Charged Bolts, but recharges more slowly.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Slow}}
+
{{PowerBlock_Damage|High(Energy)}}
{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 20 (Dominator)}}}
+
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
+
{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 4 (Dominator)}}}
{{PowerBlock_Blank|Foe Disorient, Knockback}}
+
{{PowerBlock_Effects|Ranged}}
 +
{{PowerBlock_Blank|Foe -Endurance}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 +
{{PowerBlock_Blank|{{Enhance Damage}}}}
 +
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Reduce Recharge}}}}
 
{{PowerBlock_Blank|{{Reduce Recharge}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Disorient}}}}
+
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
+
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:ElectricityManipulation_LightningField.png]] Lightning Field ===
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=== [[Image:Arachnos_Patron_RangedConeModerateDmg.png]] Static Discharge ===
  
While active, you emit a storm of electricity that constantly damages all nearby foes.  
+
Discharges a cone of Static Electricity in an arc that deals damage and drains Endurance from all affected foes in the area.
+
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor damage over time}}
+
{{PowerBlock_Damage|Moderate(Energy)}}
{{PowerBlock_Recharge|Slow}}
+
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 4 (Dominator)}}}
+
{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 28 (Dominator)}}}
{{PowerBlock_Effects|Toggle}}
+
{{PowerBlock_Effects|Ranged (Cone) Foe: -Endurance }}
{{PowerBlock_Blank|Point Blank Area of Effect}}
+
{{PowerBlock_Blank|Foe -Endurance}}
+
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
 +
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Reduce Recharge}}}}
 
{{PowerBlock_Blank|{{Reduce Recharge}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
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{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:ElectricityManipulation_PowerSink.png]] Power Sink ===
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=== [[Image:ElectricityManipulation_ThunderStrike.png]] Thunder Strike ===
  
Power Sink leeches energy directly from the bodies of all nearby foes, draining their Endurance. Each foe you draw energy from increases your EnduranceIf there are no foes within range, you will not gain any Endurance.  
+
A massive attack. You smash your foes with all the power of a lightning bolt. The pummeled victim takes tremendous damage and may be DisorientedAny nearby foes may be knocked down and take some damage from the shockwave.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Long}}
+
{{PowerBlock_Damage|High(Smashing/Energy)}}
{{PowerBlock_Level|[[V_archetypeicon_dominator.png|18px]] 35 (Dominator)}}}
+
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
+
{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 35 (Dominator)}}}
{{PowerBlock_Blank|Foe -Endurance}}
+
{{PowerBlock_Effects|Melee Area of Effect}}
{{PowerBlock_Blank|Self +Endurance}}
+
{{PowerBlock_Blank|Foe Disorient, Knockback}}
{{PowerBlock_Enhancements|{{Reduce Recharge}}}}
+
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 +
{{PowerBlock_Blank|{{Enhance Damage}}}}
 +
{{PowerBlock_Blank|{{Reduce Recharge}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}
+
{{PowerBlock_Blank|{{Enhance Disorient}}}}
 +
{{PowerBlock_Blank|{{Enhance Knockback}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:ElectricityManipulation_ShockingGrasp.png]] Shocking Grasp ===
+
=== [[Image:ElectricalBolt_VoltaicSentinal.png]] Voltaic Sentinal ===
  
Shocking Grasp causes the target to be overcome with a violent electrical charge. The seized target is left writhing in agony and is unable to defend himself. Shocking Grasp also drains a significant amount of Endurance from the target and may return a portion of it to you.
+
You can manifest a polarized electricity field that hovers above the ground and hurls bolts of electricity at nearby foes. Any enemy that passes near this Sentinel risks serious injury. The Sentinel is not alive and cannot be targeted or attacked by enemies. The Sentinel can fly and will follow you.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|High Damage over Time(Energy)}}
+
{{PowerBlock_Damage|Moderate(Energy)}}
{{PowerBlock_Recharge|Slow}}
+
{{PowerBlock_Recharge|Very Long}}
 
{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 38 (Dominator)}}}
 
{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 38 (Dominator)}}}
{{PowerBlock_Effects|Melee}}
+
{{PowerBlock_Effects|Summon Sentinel: Ranged }}
{{PowerBlock_Blank|Foe Hold, -Endurance}}
+
{{PowerBlock_Blank|Foe -Endurance}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
 
{{PowerBlock_Blank|{{Reduce Recharge}}}}
 
{{PowerBlock_Blank|{{Reduce Recharge}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Hold}}}}
+
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}
 
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:ElectricityManipulation_ThunderStrike.png]] Thunder Strike ===
+
=== [[Image:ElectricalBolt_Zapp.png]] Zapp ===
  
A massive attack. You smash your foes with all the power of a lightning bolt. The pummeled victim takes tremendous damage and may be Disoriented. Any nearby foes may be knocked down and take some damage from the shockwave.
+
A focused electrical blast that can travel great distances with high Accuracy. Zapp drains Endurance, and is best fired from a distance, as it can be interrupted. Some of the Endurance you drain may transfer back to you.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|High(Smashing/Energy)}}
+
{{PowerBlock_Damage|Extreme(Energy)}}
 
{{PowerBlock_Recharge|Slow}}
 
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 28 (Dominator)}}}
+
{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 20 (Dominator)}}}
{{PowerBlock_Effects|Melee Area of Effect}}
+
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe Disorient, Knockback}}
+
{{PowerBlock_Blank|Foe -Endurance}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
 +
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Reduce Recharge}}}}
 
{{PowerBlock_Blank|{{Reduce Recharge}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Disorient}}}}
+
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
+
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  

Revision as of 02:00, 16 April 2008

Overview

Electricity Assault empowers you with various electrical melee attacks and support powers. It is a Dominator secondary power set.

Electrical Assault grants you several electrical ranged and melee powers. Electrical powers can drain foes' Endurance and can often temporarily halt their Endurance recovery. This can be quite effective against higher level foes and Bosses. Some Electrical Assault powers can even sometimes transfer this Endurance back to you.

Power Tables

Dominator

The Electricity Assault powerset is available as a secondary set for Dominators. The following table shows which powers are available and at what level:

Power Level Effect
ElectricalBolt ChargedBolts.png Charged Bolts 1 Ranged, Moderate Damage(Energy), Foe -Endurance
ElectricityManipulation ChargedBrawl.png Charged Brawl 2 Melee, Moderate Damage(Smashing/Energy), Foe Disorient, -Endurance
ElectricalBolt LightningBolt.png Lightning Bolt 4 Toggle: Ranged, High Damage(Energy), Foe -Endurance
ElectricityManipulation HavokPunch.png Havoc Punch 10 Melee, High Damage(Smashing/Energy), Foe Sleep, -Endurance
ElectricityManipulation BuildUp.png Build Up 16 Self +Damage, +Accuracy
ElectricalBolt Zapp.png Zapp 20 Sniper, Extreme Damage(Energy), Foe -Endurance
Arachnos Patron RangedConeModerateDmg.png Static Discharge 28 Ranged (Cone), Moderate Damage(Energy), Foe: -Endurance
ElectricityManipulation ThunderStrike.png Thunder Strike 35 Melee(Area of Effect), High Damage(Smashing/Energy), Foe Disorient, Knockback
ElectricalBolt VoltaicSentinal.png Voltaic Sentinal 38 Summon Sentinal: Ranged, Moderate Damage(Energy), Foe -Endurance

Powers

The following are powers in the Electricity Assault powerset.

ElectricityManipulation BuildUp.png Build Up

Greatly boosts your attacks for a few seconds. Slightly increases Accuracy.

Recharge Long
Minimum Level V archetypeicon dominator.png 16 (Dominator)
Effects Self +Damage, +Accuracy
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training ToHit Buffs.png Enhance ToHit Buff

ElectricalBolt ChargedBolts.png Charged Bolts

You can quickly hurl small bolts of electricity at foes, dealing some damage and draining some Endurance. Some of this Endurance may transfer back to you. Charged Bolts deals light damage but recharges quickly.

Damage Moderate(Energy)
Recharge Fast
Minimum Level V archetypeicon dominator.png 1 (Dominator)
Effects Ranged
Foe -Endurance
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Endurance Modification.png Enhance Endurance Modification

ElectricityManipulation ChargedBrawl.png Charged Brawl

Your fists become electrically charged and deliver a powerful punch. Charged Brawl can drain some Endurance from the target and may overload his synapses, leaving him writhing for a moment. A portion of drained Endurance may be returned to you. Disturbing an overloaded target will disperse the electrical charge and release him.

Damage Minor(Smashing/Energy)
Recharge Fast
Minimum Level V archetypeicon dominator.png 2 (Dominator)
Effects Melee
Foe -Endurance, Disorient
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Disorient Duration.png Enhance Disorient Duration
TO Training Endurance Modification.png Enhance Endurance Modification

ElectricityManipulation HavokPunch.png Havoc Punch

The Havoc Punch is a slower attack than Charged Brawl, but makes up for it with a greater damage. Havoc Punch can drain some Endurance from your target and may overload his synapses, leaving him writhing for a moment. A portion of the drained Endurance may be given back to you. Disturbing an overloaded target will disperse the electrical charge and release him.

Damage Moderate(Smashing/Energy
Recharge Moderate
Minimum Level V archetypeicon dominator.png 10 (Dominator)
Effects Melee
Foe -Endurance, Sleep
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Sleep Duration.png Enhance Sleep Duration
TO Training KnockBack Distance.png Enhance Knockback Distance

ElectricalBolt LightningBolt.png Lightning Bolt

You can send a large blast of electrical energy at a foe, dealing heavy damage and draining some Endurance. Some of this Endurance may transfer back to you. Lightning Bolt deals more damage than Charged Bolts, but recharges more slowly.

Damage High(Energy)
Recharge Moderate
Minimum Level V archetypeicon dominator.png 4 (Dominator)
Effects Ranged
Foe -Endurance
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Endurance Modification.png Enhance Endurance Modification

Arachnos Patron RangedConeModerateDmg.png Static Discharge

Discharges a cone of Static Electricity in an arc that deals damage and drains Endurance from all affected foes in the area.

Damage Moderate(Energy)
Recharge Fast
Minimum Level V archetypeicon dominator.png 28 (Dominator)
Effects Ranged (Cone) Foe: -Endurance
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Endurance Modification.png Enhance Endurance Modification

ElectricityManipulation ThunderStrike.png Thunder Strike

A massive attack. You smash your foes with all the power of a lightning bolt. The pummeled victim takes tremendous damage and may be Disoriented. Any nearby foes may be knocked down and take some damage from the shockwave.

Damage High(Smashing/Energy)
Recharge Slow
Minimum Level V archetypeicon dominator.png 35 (Dominator)
Effects Melee Area of Effect
Foe Disorient, Knockback
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Disorient Duration.png Enhance Disorient Duration
TO Training KnockBack Distance.png Enhance Knockback Distance

ElectricalBolt VoltaicSentinal.png Voltaic Sentinal

You can manifest a polarized electricity field that hovers above the ground and hurls bolts of electricity at nearby foes. Any enemy that passes near this Sentinel risks serious injury. The Sentinel is not alive and cannot be targeted or attacked by enemies. The Sentinel can fly and will follow you.

Damage Moderate(Energy)
Recharge Very Long
Minimum Level V archetypeicon dominator.png 38 (Dominator)
Effects Summon Sentinel: Ranged
Foe -Endurance
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Endurance Modification.png Enhance Endurance Modification

ElectricalBolt Zapp.png Zapp

A focused electrical blast that can travel great distances with high Accuracy. Zapp drains Endurance, and is best fired from a distance, as it can be interrupted. Some of the Endurance you drain may transfer back to you.

Damage Extreme(Energy)
Recharge Slow
Minimum Level V archetypeicon dominator.png 20 (Dominator)
Effects Ranged
Foe -Endurance
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Endurance Modification.png Enhance Endurance Modification

External Links