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Difference between revisions of "Dr. Hetzfeld"

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(Part Three: Progress: Added Part Four briefing)
(Part Four: One Man's Trash...: Finished Paqrt Four)
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Once you get me those cyborgs I'll really be able to accelerate my work!
 
Once you get me those cyborgs I'll really be able to accelerate my work!
  
{{Mission Objective|Entrance=|Primary=Steal Neuron's Cyborgs|Secondary=|Additional=|Completion=}}
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{{Mission Objective|Entrance=You pass the crushed and mangled bodies of Resistance members on your way inside.|Primary=Steal Neuron's Cyborgs|Secondary=Defeat all experiments|Additional=|Completion= Using Dr. Hetzfeld's teleportation beacons you stole all of the genetic experiments from Neuron's Lab.}}
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'''Enemies'''
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{{Enemy Failed Experiments}}
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{{hidden|Title|bg1=orange|Freedom... Corps.<br />
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Enemy detected...<br />
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Territory - Hostile.<br />
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Combat positions.<br />
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Orders - Execute primary mission.<br />
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Dr. Hetzfeld: What did that thing say?}}
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'''Debriefing'''
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Ha haaah ha ha ha!
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I can only imagine the look on Neuron's stupid face when he realizes that his experiments have been stolen right out from under his nose, and apparently by the Resistance no less. Ah ha ha ha!
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Such luck I have had with you. You are powerful, decisive, and completely unstoppable! With my genius and your power we are ''destined'' for greatness.
 +
 
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The time is nigh to prove to the world that Neuron is as an ant compared to my colossal intellect!
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It has taken time to make the many and necessary modifications to the obviously flawed body of Neuron's work. But like Michaelangelo and his David, I have revealed the work of art hidden within the marble.

Revision as of 11:59, 13 September 2010

Overview

Dr. Hetzfeld
Dr. Hetzfeld.jpg
Zone Neutropolis
Coordinates (1800, -55, 1014)
Level Range 15-20
Introduced By == Level 15 ==
Provost Marchand
Introduces == Level 15 ==
Bobcat
Enemy Groups None
v  d  e

Dr. Hetzfeld is a Praetorian contact in Neutropolis at coordinates (1800, -55, 1014).  His level range is 15-20.

Introductions

Contact Introduced By

Contact Introduces

Information

Mad Scientist

Dr. Hetzfeld is a brilliant, albeit mad scientist. Such is his disdain of Neuron's position as Praetor of the Sciences the Hetzfeld has taken to modifying his own mind and body to put him on a more even footing when it comes to physical capability. He still believes himself to be the superior scientist, and will stop at nothing to prove that to the world.

Prior to Introduction

Science! But for me. Not for you. Not now, that is!

Initial Contact

For too long has the fraud, Neuron, twitched upon the Praetorship of the Sciences. His luck, is soon to run out. I, the Great Doctor Hetzfeld shall show him for the fool he is and take my rightful place at Cole's side.

And you! You, Character. I know that your aspirations match my own. I have seen your work!

Together, what a team we shall make!

Greeting

  • Brilliant!
  • Ah! Character, how good to see you.

Too Busy

Missing Too Busy Dialogue

Too Low Level

Missing Too Low Level Dialogue

No More Missions

Missing No More Missions Dialogue


Store

Story Arc

For The Taking

Souvenir

Part One: Get the Big Ones

Neuron's failures are all around us, Kerian, they are merely eclipsed by those few magnificent advances that he has stumbled into purely by accident, or stole shamelessly from others...

I will have my revenge...

I have in mind a plan to expose a great secret, which will shatter the tower of lies Neuron has built. I seek to expose Neuron's hand in the creation of the Ghouls!

Expose Neuron's Lies

Proof. It all hinges on undeniable proof!

That is where you come in. Your unrivaled combat prowess will enable me to finally get my hands on some specimens from the tunnels beneath the city. I hear they are positively infested with the creatures. An unfortunate truth proven by my former partner whom never returned from her expedition below, despite the use of an advanced containment suit.

Alas, poor Doctor Helix, I shall miss you.

Ah, before I forget. Take this data transmitter, it will enable me to observe your progress from the safety of my laboratory. From there I will designate the specimens I require.

Unnecessary Solicitation

I need you to find the biggest and most powerful of the creatures that you can find. I will point them out, so just make sure to listen for any instructions.

Mission Objective(s)

You flip on Hetzfeld's transmitter and prepare yourself for the hunt.

  • Retrieve Ghoul Specimens for Hetzfeld
    • 2 specimens to collect

You found three specimens that met Hetzfeld's requirements.

Badge DefeatGhouls.png Ghouls

V archetypeicon stalker.png Ambush! After finding and defeating each specimen, you will be ambushed by several waves of Ghouls. After collecting the last ghoul, a horde of ghouls will arrive and you will be warned to get out of there by Hetzfeld.

Rargh!
Slay!
Kill!

Part Two: Plots and Plans

Perfect! Absolutely perfect!

One of my assistants is dissecting the specimens at this moment. Soon I will unravel every last chromosome of incriminating evidence from those devastated bodies! Already Neuron's handiwork is plain to see for anyone versed in the nuances of genetic manipulation..."

Enough of your narcissistic yaping, I have a plan.

Hetzfeld appears to be taken aback at your sudden seizure of control over the conversation. He appears to have been quite happy talking before, but now he appears tongue tied.

You... you have a plan? But what of my...?

What of your what? (Give him 'the look')

Uh... I... I see. I suppose we could, um, I'd love to listen to your plan. I am eager to hear the thoughts of my assist...er, partner.

Revealing Neuron as a fraud isn't enough...

Not enough!? Wha... What do you mean?

I mean, of course it isn't it's, it's just the first stage of my...

Wait, what is it you are planning? I can tell it will be big!

Shut it and listen. You improve on Neuron's science, if you can...

If I can?!

Hetzfeld snarls with rage.'

I am the great Doctor Het...z...fel...d... ...

And I will use that newfound power to crush his rival; Raymond Keyes.

Hetzfeld's rage vanishes as he pauses, staring at you wide-eyed. You can see the gears of ambition turning in his head.

Yes... YES! That. Is. Brilliant... But... can you live up to your end of the plan?

Worry about yourself, doctor, I'm not the one raking on a Praetor

Hetzfeld looks momentarily nervous at that comment before shaking it off and explaining.

Neuron and Antimatter are currently enjoying an unstable peace. If you were to but nudge it with the hint of violence, then they would again focus their energies upon one another and concern themselves only with defending against each other...

... leaving themselves open to attack.

Unnecessary Solicitation

A most ambitious plan, Kerian. Opening old wounds between these two will only further damage their credibility.

We need to increase our efficiency. Here is the 10-digit code necessary to transmit data directly to me. This is a large responsibility, Kerian, I trust you not to abuse it.

Mission Objective(s)

  • Attack Neuron's Clockwork
    • Defeat 10 Neuron's Clockwork

You smashed up enough of Neuron's Clockwork to get his attention. Now to use this little cleaner bot to nudge Antimatter into the conflict.

EdLetter.png Editor's Note:

Neuron's Clockwork — Home Companion, City Companion, Repair Companion — are quite common in the Neuron's Reach neighborhood.

Mission Objective(s)

You took precautions to neutralize the security monitors and then dumped the cleaner bot near the entrance as evidence for Antimatter to find.

  • Obliterate one of Antimatter's facilities
    • 6 monitor stations to destroy
    • Destroy the power converter

You smashed up one of Antimatter's facilities and left one of Neuron's Clockwork behind to shift blame.

Badge DefeatClockwork.png Anti-Matter's Clockwork

Debriefing

I've had some astounding successes back here at the laboratory. How did your little exercise in brutality fare?

Mwahahahaha! Can you see it, Kerian? Our bronze statues glowing as the dawn of a new day in Praetoria catches our regal countenances? You and I, Kerian, our destinies are just over the horizon!

Part Three: Progress

It took some time before I cut through all the garbage and actually found a shred of real science in Neuron's genetic abominations.

These creatures are obviously built for combat. They have enhanced strength, toughness, and agility. Neuron's oversight is that their metabolism is running at a massively accelerated rate. Even after they're dead they maintain human body temperature for several hours.

The restraints are clearly manufactured by Neuron Technologies Unlimited, but they also contain small processors for a yet unknown reason. Don't fret, I'm no moron, my laboratory is fully shielded from any foreign signals.

I'm not yet certain why Neuron is continuing to mass produce these deformed failures, unless it is proof of the true extent of his capabilities. I would like to find out what Neuron is really up to at any rate. I think it is time you hit one of his laboratories to look for answers.

Raid one of Neuron's Lab

The little war you started between Neuron and Antimatter has, unfortunately, had an undesirable side-effect. Neuron Technologies Unlimited is under heavy guard, as are most of his other facilities here in Neuron's Reach.

Doctor Hetzfeld shudders with rage at the name.

Luckily, Neuron hasn't the time to plan out long term strategies, or contingencies. He is reactive. Thus it is up to us to be on the offensive.

He has commited all of his Clockwork to a rather uniform density across his areas of control. Neuron's total strategic failure is that he is assuming the attack will come from Antimatter. If we strike here, he will have to draw forces away from here and here to keep his coverage uniform, and that will open him up for the real attack from Antimatter!

As the chaos escalates you will be able to move unopposed!

Hetzfeld gives you a small downloader. He claims it can clean out a corporate database in less than two minutes.

Unnecessary Solicitation

Neuron's forces aren't very dense, but they are uniform. You can expect a constant wave of reinforcements arriving the moment you start making trouble.

Mission Objective(s)

The Clockwork at this facility aren't worrisome, it's the surrounding eight blocks worth that will come running at the first sign of trouble.

  • Steal Data from Neuron's Labs
    • Download Data
    • Downloading Data 2:00
    • Downloading, for real this time 5:00
    • Erase evidence that you were here

You've taken care of what your Contact wanted you to.

Enemies

Badge DefeatClockwork.png Neuron's Clockwork

V archetypeicon stalker.png Ambush! Continual waves of Clockwork will arrive and attack every couple of minutes.

Debriefing

Hetzfeld cackles to himself, but under his rebreather it sounds like he's choking.

A minor miscalculation, easily handled by your amazing combat capabilities!

Now then, let's see that data.

Hrmmm.

...

...!

Interesting.

Part Four: One Man's Trash...

Neuron has been careless once more! His failure will be my success!

He's moved on to a second stage of his experiments, and I must unfortunately admit, they are far more advanced than I could have guessed, given the information at hand. Either this data we got is false, or Neuron is getting help from someone else. There is no other explanation.

I must have a specimen to examine! I've made sure someone else will do the heavy lifting for us this time.

Steal Specimens from Neuron

I've coerced one of those Resistance terrorist cells into attacking one of Neuron's genetics labs. Not only will it get us what we want, but it will also shift blame from your last visit onto those misguided cretins!

Heh heh, don't worry, they won't be a bother for anyone once they get inside. They'll get far more than they bargained for since the prisoners they thought they were rescuing turn out to be murderous experimental cyborgs!

Ah ha ha ha! AH HA HA HA HAHAAA!

With the Resistance taking the heat, this will give you the opportunity to swoop in and save the day, but make sure that the cyborgs are returned not to thier holding cells, but to mine instead! Attach these teleporter beacons to the experiments once they are defeated. They'll be transported directly to my lab's containment cells.

Neuron will be so busy chasing the Resistance to get his experiments back that he won't see me closing in for the coup de grace!

Unnecessary Solicitation

Once you get me those cyborgs I'll really be able to accelerate my work!

Mission Objective(s)

You pass the crushed and mangled bodies of Resistance members on your way inside.

  • Steal Neuron's Cyborgs
    • Defeat all experiments

Using Dr. Hetzfeld's teleportation beacons you stole all of the genetic experiments from Neuron's Lab.

Enemies

Badge DefeatGhouls.png Failed Experiments

Debriefing

Ha haaah ha ha ha!

I can only imagine the look on Neuron's stupid face when he realizes that his experiments have been stolen right out from under his nose, and apparently by the Resistance no less. Ah ha ha ha!

Such luck I have had with you. You are powerful, decisive, and completely unstoppable! With my genius and your power we are destined for greatness.

The time is nigh to prove to the world that Neuron is as an ant compared to my colossal intellect!

It has taken time to make the many and necessary modifications to the obviously flawed body of Neuron's work. But like Michaelangelo and his David, I have revealed the work of art hidden within the marble.