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Difference between revisions of "Dmitri Krylov"

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m ({{UL|Find reason behind Vahzilok's visit}}: added missing dialogue)
(update)
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== Introductions ==
 
== Introductions ==
 
 
=== Contact Introduced By ===
 
=== Contact Introduced By ===
 
* [[Desdemona the Glint]]
 
* [[Desdemona the Glint]]
Line 47: Line 46:
  
 
=== Greeting ===
 
=== Greeting ===
 
 
* Let us get to work, da?
 
* Let us get to work, da?
 
* Zdrastochye, {{Character}}
 
* Zdrastochye, {{Character}}
Line 54: Line 52:
 
=== Too Busy ===
 
=== Too Busy ===
 
{{Missing Too Busy}}
 
{{Missing Too Busy}}
 +
 
=== No More Missions ===
 
=== No More Missions ===
 
{{Missing No More}}
 
{{Missing No More}}
  
 
== Store ==
 
== Store ==
'''Unlock 1:''' ''You are big help to Krylov, tovarisch! You need enhacements? Here! You must take my number!''<br>
 
'''Unlock 2:''' ''Haha! Together we can make fat capitalist loot! Speaking of loot, you need Enhacements? Best prices for {{Character}}!''
 
 
* [[Inspirations]]
 
* [[Inspirations]]
 
* {{Store Tra|Level=10|Price=?}}
 
* {{Store Tra|Level=10|Price=?}}
 +
''You are big help to Krylov, tovarisch! You need enhacements? Here! You must take my number!''
 
* {{Store Tra|Level=15|Price=?}}
 
* {{Store Tra|Level=15|Price=?}}
 +
''Haha! Together we can make fat capitalist loot! Speaking of loot, you need Enhacements? Best prices for {{Character}}!''
 
* {{Store Tec Sci|Level=15|Price=?}}
 
* {{Store Tec Sci|Level=15|Price=?}}
  
 
== Story Arcs ==
 
== Story Arcs ==
 
 
=== The Vahzilok Conference ===
 
=== The Vahzilok Conference ===
 
 
'''Souvenir:''' Vahzilok Scalpel
 
'''Souvenir:''' Vahzilok Scalpel
  
Line 82: Line 79:
  
 
==== {{UL|Find reason behind Vahzilok's visit}} ====
 
==== {{UL|Find reason behind Vahzilok's visit}} ====
(Story Arc: The Vahzilok Conference. Mission 1 of 3)
 
 
 
'''Briefing'''
 
'''Briefing'''
  
Line 100: Line 95:
 
{{Mission Objective|Entrance=The sewers stink of filth and the cloying odor of death|Primary=Defeat Beautiful Dead|Secondary=|Additional=|Completion=You found out why Dr. Vahzilok is coming}}
 
{{Mission Objective|Entrance=The sewers stink of filth and the cloying odor of death|Primary=Defeat Beautiful Dead|Secondary=|Additional=|Completion=You found out why Dr. Vahzilok is coming}}
  
'''Enemies:'''
+
'''Enemies'''
  
 
{{Enemy Vahzilok}}
 
{{Enemy Vahzilok}}
 
  
 
'''Notable NPCs'''
 
'''Notable NPCs'''
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 +
{{NPC Text|type=villain|title=Random Chatter|text=
 +
''"Braaains..."''}}
  
{{NPC Text|type=villain|title=Murk Eidolon Dialogue|text=
+
{{NPC Text|type=villain|title=Murk Eidolon dialogue|text=
'''Before combat:''' '' ''<br>
+
'''Before combat:''' {{orange|needs data}}<br>
'''Combat start:''' ''Let the darkness consume you!''<br>
+
'''Combat start:''' ''"Let the darkness consume you!"''}}
}}
+
  
{{NPC Text|type=villain|title=Beautiful Dead Dialogue|text=
+
{{NPC Text|type=villain|title=Beautiful Dead dialogue|text=
'''Before combat:''' ''You found me beautiful once... ''<br>
+
'''Before combat:''' ''"You found me beautiful once..."''<br>
'''Combat start:''' ''No! You'll make me late for my beauty appointment!''<br>
+
'''Combat start:''' ''"No! You'll make me late for my beauty appointment!"''}}
}}
+
  
  
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==== {{UL|Bring citizens to Vahzilok surgeons}} ====
 
==== {{UL|Bring citizens to Vahzilok surgeons}} ====
(Story Arc: The Vahzilok Conference. Mission 2 of 3)
 
 
 
'''Briefing'''
 
'''Briefing'''
  
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{{Mission Objective|Entrance=You dodge various Longbow patrols set up to prevent you from making it into Paragon City. Now kidnap some citizens and take them to the Vahzilok!|Primary=Bring citizens to Vahzilok surgeons
 
{{Mission Objective|Entrance=You dodge various Longbow patrols set up to prevent you from making it into Paragon City. Now kidnap some citizens and take them to the Vahzilok!|Primary=Bring citizens to Vahzilok surgeons
|Secondary=3 victims to kidnap|Additional=|Completion=}}
+
|Secondary=3 victims to kidnap|Additional=|Completion=You have caused heroes to start hunting Dr. Vahzilok!}}
  
  
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'''Vahzilok Surgeon:'''  
 
'''Vahzilok Surgeon:'''  
:''I hope Krylov isn't trying to pull a fast one on un again...''<br>
+
:''I hope Krylov isn't trying to pull a fast one on us again...''
 
:''Are we sure this isn't going to get us into trouble? It seems we're taking a big risk.''
 
:''Are we sure this isn't going to get us into trouble? It seems we're taking a big risk.''
  
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'''Vahzilok Surgeon:'''  
 
'''Vahzilok Surgeon:'''  
:''I think I see our accomplice now!''<br>
+
:''I think I see our accomplice now!''
 
:''Hey {{Character}}! Over here!''
 
:''Hey {{Character}}! Over here!''
  
 
'''Vahzilok Surgeon 2:'''  
 
'''Vahzilok Surgeon 2:'''  
:''Hehe! Time for the harvest!''
+
:''Hehe! Time for the harvest!''}}
}}
+
  
  
'''Enemies:'''
+
'''Enemies'''
  
 
{{Enemy Longbow}}
 
{{Enemy Longbow}}
 
{{Enemy Skulls}}
 
{{Enemy Skulls}}
 
{{Enemy Clockwork}}
 
{{Enemy Clockwork}}
 +
 +
'''Neutral'''
 +
 +
{{Enemy Vahzilok}}
  
 
'''Notable NPCs'''
 
'''Notable NPCs'''
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* {{Named|Faction=Skulls|Type=Bone Daddy}} x 3 (one with each victim)
 
* {{Named|Faction=Skulls|Type=Bone Daddy}} x 3 (one with each victim)
 
* {{Named|Faction=Longbow|Type=Longbow Officer}} x 3
 
* {{Named|Faction=Longbow|Type=Longbow Officer}} x 3
* Victim x 3 (Must be escorted to the destination point)
+
* Victim x 3 (Hostages, must be escorted to the destination point)
* Mortificator (NPC Ally in destination point, won't move, though)
+
* Mortificator (NPC neutral ally in destination point)
* Reaper (NPC Ally in destination point, won't move, though)
+
* Reaper (NPC neutral ally in destination point)
  
  
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'''After kidnapping each victim''' you will be ambushed by '''three waves''' of '''Longbow soldiers'''}}
 
'''After kidnapping each victim''' you will be ambushed by '''three waves''' of '''Longbow soldiers'''}}
  
<font color="red">''(IMPORTANT: After you capture a victim a Longbow ambush will spawn. But this ambush will go, apparently, after a random victim, even one you haven't captured yet. This will repeat with every ambush (and there are several per victim), all of them will go to the same victim, and your last victim may be in the middle of a crowd of 20 Longbow soldiers. Pull carefully, the victim only follows a given Longbow soldier and you don't need to die repeatedly trying to defeat the whole lot of them. Also, Longbow tends to attack the Vahziloks at the destination point. I'm not sure if you will fail the mission in the case that all the Vahziloks there are defeated. Keep an eye on them, just in case.)''</font>
 
  
 
+
{{NPC Text|title=Longbow Officer dialogue|text=
{{NPC Text|title=Longbow Officer Dialogue|text=
+
  
 
'''Before combat:''' ''Keep your eyes peeled for {{Character}}''<br>
 
'''Before combat:''' ''Keep your eyes peeled for {{Character}}''<br>
'''Combat start:''' ''Over there! Attack!''<br>
+
'''Combat start:''' ''Over there! Attack!''}}
}}
+
  
{{NPC Text|title=Victims Dialogue|text=
+
{{NPC Text|title=Victims dialogue|text=
  
 
Each victim will be being mugged by several Skulls when you find them:
 
Each victim will be being mugged by several Skulls when you find them:
 
+
'''Before combat:'''<br>
'''Bone Daddy:''' ''Hurry it up!''<br>'''Skulls Minion:''' ''Move it!''<br>'''Victim:''' ''I don't want any trouble!''
+
'''Bone Daddy:''' ''"Hurry it up!"''<br>
 
+
'''Skulls Minion:''' ''"Move it!"''<br>
(aggroed)
+
'''Victim:''' ''"I don't want any trouble!"''<br>
 
+
'''Combat start:'''<br>
'''Bone Daddy:''' ''You're dead! ''<br>
+
'''Bone Daddy:''' ''"You're dead!"''<br>
'''Skulls Minion:''' ''You're going down! ''<br>
+
'''Skulls Minion:''' ''"You're going down!"''<br>
'''Victim:''' ''Help me! ''
+
'''Victim:''' ''"Help me!"''<br>
 
+
'''Upon 'rescue':''' ''"Are you leading me to safety?"''<br>
'''Once "free":''' ''Are you leading me to safety?''
+
'''If recaptured:''' {{orange|needs data}}<br>
 
+
'''If lost:''' ''"I'm so confused!"''<br>
'''At the Vahzilok surgeons:''' ''What's goin on? Help! Help!''
+
'''If refound:''' ''"Where are we going now!"''<br>
 
+
'''Upon reaching destination:''' ''"What's goin on? Help! Help!"''}}
'''If lost:''' ''I'm so confused! ''
+
 
+
'''If refound:''' ''Where are we going now!''
+
}}
+
  
  
 
'''Badge'''
 
'''Badge'''
  
You will get this badge at some point in this mission, and for no apparent reason:
+
This badge is obtained for spending time on this map.
  
 
{{BadgeBox|Shady}}
 
{{BadgeBox|Shady}}
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==== {{UL|Steal notes from Facemaker}} ====
 
==== {{UL|Steal notes from Facemaker}} ====
(Story Arc: The Vahzilok Conference. Mission 3 of 3)
 
 
 
'''Briefing'''
 
'''Briefing'''
  
 
Looks like we put crimp in [[Dr. Vahzilok|Dr. Vahzilok's]] visit to Rogue Islands!  Ha ha!  His henchman, [[Facemaker]] was planning to meet with him at local office to share notes.  Meeting not happening now, but notes could still be very valuable to right bidder!  Ha ha!  Krylov LOVES capitalist society!
 
Looks like we put crimp in [[Dr. Vahzilok|Dr. Vahzilok's]] visit to Rogue Islands!  Ha ha!  His henchman, [[Facemaker]] was planning to meet with him at local office to share notes.  Meeting not happening now, but notes could still be very valuable to right bidder!  Ha ha!  Krylov LOVES capitalist society!
 +
 +
'''Mission Acceptance'''
  
 
Head over to the office and steal the notes from Facemaker.
 
Head over to the office and steal the notes from Facemaker.
  
 
How you say - big money, no whammy!
 
How you say - big money, no whammy!
 +
 +
'''Unnecessary Solicitation'''
 
[[Image:Facemaker.jpg|right|thumb|100px|{{center|Facemaker}}]]
 
[[Image:Facemaker.jpg|right|thumb|100px|{{center|Facemaker}}]]
 +
What you wait for! Krylov wants those notes before scary supermodel leaves!
  
{{Mission Objective|Entrance=The smell of putrid flesh and the sound of buzzing flies fills the air. It's Vahzilok country.|Primary=Steal notes from Facemaker|Secondary=Defeat Facemaker|Additional=|Completion=}}
+
{{Mission Objective|Entrance=The smell of putrid flesh and the sound of buzzing flies fills the air. It's Vahzilok country.|Primary=Steal notes from Facemaker|Secondary=Defeat Facemaker|Additional=|Completion=You have stolen the notes from Facemaker!}}
  
'''Enemies:'''
+
'''Enemies'''
  
 
{{Enemy Vahzilok}}
 
{{Enemy Vahzilok}}
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'''Notable NPCs'''
 
'''Notable NPCs'''
  
* Gorgeous Glenda (Boss) (Luminous Eidolon)
+
* Gorgeous Glenda {{Named|Faction=Vahzilok|Type=Luminous Eidolon}} ([[Boss]])
* Lovely Linda (Boss) (Luminous Eidolon)
+
* Lovely Linda {{Named|Faction=Vahzilok|Type=Luminous Eidolon}} ([[Boss]])
* [[Facemaker]] (Elite Boss)
+
* [[The Facemaker|Facemaker]] ([[Elite Boss]])
  
  
{{NPC Text|type=villain|title=Gorgeous Glenda Dialogue|text=
+
{{NPC Text|type=villain|title=Gorgeous Glenda dialogue|text=
'''Before combat:''' ''Does this outfit have a slimming effect on me?''<br>
+
'''Before combat:''' ''"Does this outfit have a slimming effect on me?"''<br>
'''Combat start:''' ''You're not welcome here!''<br>
+
'''Combat start:''' ''"You're not welcome here!"''}}
}}
+
  
{{NPC Text|type=villain|title=Lovely Linda Dialogue|text=
+
{{NPC Text|type=villain|title=Lovely Linda dialogue|text=
'''Before combat:''' ''Beautiful screamer... ''<br>
+
'''Before combat:''' ''"Beautiful screamer..."''<br>
'''Combat start:''' ''This will not do!''<br>
+
'''Combat start:''' ''"This will not do!"''}}
}}
+
  
{{NPC Text|type=villain|title=Facemaker Dialogue|text=
+
{{NPC Text|type=villain|title=Facemaker dialogue|text=
'''Before combat:''' ''I'll have to do Dr. Vahzilok's nails another time...''<br />'''Combat start:''' ''Do you have an appointment?''<br />'''At 50% Health:''' ''Time to call for my medical assistants!''<br />'''Defeated:''' ''Noooo! Now I'll have to get a new skin!''
+
'''Before combat:''' ''"I'll have to do Dr. Vahzilok's nails another time..."''<br>
}}
+
'''Combat start:''' ''"Do you have an appointment?"''<br>
 +
'''First blood:'''  ''"I think there may be some surgery involved."''<br>
 +
'''At 50% Health:''' ''"Time to call for my medical assistants!"''<br>
 +
'''Defeated:''' ''"Noooo! Now I'll have to get a new skin!"''}}
  
 +
{{Ambush|When Facemaker reaches 50% health, she will call three waves of [[Vahzilok]] to aid her.<br>
 +
''"Facemaker needs assistance!"''}}
  
 
{{Mission Clue|Name=Vahzilok Notes|Text=These are notes taken from Facemaker, detailing a number of grisly plastic surgery experiments.}}
 
{{Mission Clue|Name=Vahzilok Notes|Text=These are notes taken from Facemaker, detailing a number of grisly plastic surgery experiments.}}
Line 283: Line 277:
 
Wonderful!  Hrm... these notes are VERY interesting!  Perhaps I'll keep them for myself!
 
Wonderful!  Hrm... these notes are VERY interesting!  Perhaps I'll keep them for myself!
  
Here!  You do good work for Krylov, so you take this [[salvage]] from those smelly Vahzilok!
 
  
 
=== After the Wall Fell ===
 
=== After the Wall Fell ===
 
 
'''Souvenir:''' Spetsnaz Badge
 
'''Souvenir:''' Spetsnaz Badge
  
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==== {{UL|Defeat Experiment 236 and witnesses}} ====
 
==== {{UL|Defeat Experiment 236 and witnesses}} ====
(Story Arc: After the Wall Fell. Mission 1 of 6)
 
 
 
'''Briefing'''
 
'''Briefing'''
  
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I do not want trouble with Arachnos, but do not see way to clean up this mess without removing any of their operatives who have seen Experiment 236.  Oh well!
 
I do not want trouble with Arachnos, but do not see way to clean up this mess without removing any of their operatives who have seen Experiment 236.  Oh well!
 +
 +
'''Unnecessary Solicitation'''
 
[[Image:Experiment236Rampage.jpg|thumb|250px|right|{{center|Experiment 236's trail}}]]
 
[[Image:Experiment236Rampage.jpg|thumb|250px|right|{{center|Experiment 236's trail}}]]
 +
{{orange|needs data}}
  
 
{{Mission Objective|Entrance=Smoke obscures your vision. Whatever came through here left a trail of destruction.|Primary=Defeat Experiment 236 and witnesses|Secondary=|Additional=|Completion=You defeated Experiment 236!}}
 
{{Mission Objective|Entrance=Smoke obscures your vision. Whatever came through here left a trail of destruction.|Primary=Defeat Experiment 236 and witnesses|Secondary=|Additional=|Completion=You defeated Experiment 236!}}
Line 323: Line 316:
 
{{Enemy Arachnos}}
 
{{Enemy Arachnos}}
 
{{Enemy Spetsnaz Commandos}}
 
{{Enemy Spetsnaz Commandos}}
 
  
 
'''Notable NPCs'''
 
'''Notable NPCs'''
  
* [[Experiment 236]] (Boss)
+
* [[Experiment 236]] ([[Boss]])
 
* Serzhant Kautsky {{Named|Faction=Spetsnaz Commandos|Type=Serzhant}}
 
* Serzhant Kautsky {{Named|Faction=Spetsnaz Commandos|Type=Serzhant}}
  
  
 
{{NPC Text|title=Experiment 236 Dialogue|text=
 
{{NPC Text|title=Experiment 236 Dialogue|text=
'''Serzhant Kautsky :''' ''We have him now! ''<br>'''Ryadovoi:''' ''Come along quietly, Experiment 236! You will take us to Krylov!''<br>'''Experiment 236:''' ''I am not a number! I am a free man! Raaaargh! ''
+
'''Before combat:'''<br>
 
+
Serzhant Kautsky : ''"We have him now!"''<br>
(aggroed)
+
Ryadovoi: ''"Come along quietly, Experiment 236! You will take us to Krylov!"''<br>
 
+
Experiment 236: ''"I am not a number! I am a free man! Raaaargh!"''<br>
'''Serzhant Kautsky :''' ''Kill the fool! ''<br>
+
'''Combat start:'''<br>
'''Ryadovoi:''' '' ''<br>
+
Serzhant Kautsky : ''"Kill the fool!"''<br>
'''Experiment 236:''' '' ''
+
Ryadovoi: '' ''<br>
}}
+
'''Experiment 236:''' '' ''}}
  
  
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What?  There were Russian soldiers there?  Spetsnaz?  Hrm...
 
What?  There were Russian soldiers there?  Spetsnaz?  Hrm...
 
{{clr}}
 
  
 
==== {{UL|Take down the spies and witnesses}} ====
 
==== {{UL|Take down the spies and witnesses}} ====
(Story Arc: After the Wall Fell. Mission 2 of 6)
 
 
 
'''Briefing'''
 
'''Briefing'''
  
 
I have special mission for you.  There are people stalking me and they may be related to those [[Spetsnaz Commandos|Spetsnaz]] you ran into earlier.  But Krylov is too smart for stupid spies.  Ha!  I turn around and follow them to warehouse!  There they are meeting with strange men for unknown purpose.  I do not like these things happening.  Go there and defeat the spies before they—how you say—spill any beans about me!
 
I have special mission for you.  There are people stalking me and they may be related to those [[Spetsnaz Commandos|Spetsnaz]] you ran into earlier.  But Krylov is too smart for stupid spies.  Ha!  I turn around and follow them to warehouse!  There they are meeting with strange men for unknown purpose.  I do not like these things happening.  Go there and defeat the spies before they—how you say—spill any beans about me!
 +
 +
'''Mission Acceptance'''
  
 
These spies can bring big problem to me.  Take them out!
 
These spies can bring big problem to me.  Take them out!
 +
 +
'''Unnecessary Solicitation'''
 +
 +
{{orange|needs data}}
  
 
{{Mission Objective|Entrance=The warehouse looks unoccupied. This is a good location to exchange secrets|Primary=Take down the spies and witnesses|Secondary=|Additional=|Completion=You defeated the spy!}}
 
{{Mission Objective|Entrance=The warehouse looks unoccupied. This is a good location to exchange secrets|Primary=Take down the spies and witnesses|Secondary=|Additional=|Completion=You defeated the spy!}}
Line 362: Line 356:
  
 
{{Enemy Wyvern}}
 
{{Enemy Wyvern}}
 
 
{{Enemy Spetsnaz Commandos}}
 
{{Enemy Spetsnaz Commandos}}
 
  
 
'''Notable NPCs'''
 
'''Notable NPCs'''
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==== {{UL|Defeat Electroshock}} ====
 
==== {{UL|Defeat Electroshock}} ====
(Story Arc: After the Wall Fell. Mission 3 of 6)
 
 
 
'''Briefing'''
 
'''Briefing'''
  
 
Do not worry about [[Spetsnaz Commandos|Spetsnaz]] hunting us, for Krylov have plan!  The Spetsnaz are looking for other metahumans I create to get me.  That is why they hunt you now as well.  But I know good target for them!  One of my experiments went a bit—how you say—off his nut and decided to become a hero.  Big embarrassment for Krylov let me tell you!  If we set him up for the Spetsnaz, we can draw out their leader and take him out.  No more Spetsnaz leader, no more problems for you and Krylov, da?  Go to [[Kings Row]] and take out the hero [[Electroshock]]!
 
Do not worry about [[Spetsnaz Commandos|Spetsnaz]] hunting us, for Krylov have plan!  The Spetsnaz are looking for other metahumans I create to get me.  That is why they hunt you now as well.  But I know good target for them!  One of my experiments went a bit—how you say—off his nut and decided to become a hero.  Big embarrassment for Krylov let me tell you!  If we set him up for the Spetsnaz, we can draw out their leader and take him out.  No more Spetsnaz leader, no more problems for you and Krylov, da?  Go to [[Kings Row]] and take out the hero [[Electroshock]]!
 +
 +
'''Mission Acceptance'''
  
 
I have boat ready at docks.  When you get to [[Paragon City]], head to King's Row to find Electroshock.  He is known to do his hero act around there.
 
I have boat ready at docks.  When you get to [[Paragon City]], head to King's Row to find Electroshock.  He is known to do his hero act around there.
 +
 +
'''Unnecessary Solicitation'''
 
[[Image:Electroshock.jpg|thumb|100px|{{center|Electroshock}}]]
 
[[Image:Electroshock.jpg|thumb|100px|{{center|Electroshock}}]]
 +
{{orange|needs data}}
  
 
{{Mission Objective|Entrance=This area of Kings Row is rife with violence.|Primary=Defeat Electroshock and witnesses|Secondary=|Additional=|Completion=You defeated Electroshock!}}
 
{{Mission Objective|Entrance=This area of Kings Row is rife with violence.|Primary=Defeat Electroshock and witnesses|Secondary=|Additional=|Completion=You defeated Electroshock!}}
Line 410: Line 405:
 
{{Enemy Vahzilok}}
 
{{Enemy Vahzilok}}
 
{{Enemy The Lost}}
 
{{Enemy The Lost}}
 
  
 
'''Notable NPCs'''
 
'''Notable NPCs'''
  
* {{Named|Faction=Vahzilok|Type=Mire Eidolon}} x2 (Boss)
+
* {{Named|Faction=Vahzilok|Type=Mire Eidolon}} x 2 ([[Boss]])
* {{Named|Faction=The Lost|Type=Aberrant Rector}} x3 (Boss)
+
* {{Named|Faction=The Lost|Type=Aberrant Rector}} x 3 ([[Boss]])
* {{Named|Faction=Skulls|Type=Bone Daddy}} (Boss) (Fighting Electroshock)
+
* {{Named|Faction=Skulls|Type=Bone Daddy}} ([[Boss]]) (Fighting Electroshock)
* [[Krylov's Creations#Electroshock|Electroshock]] (Boss)
+
* [[Krylov's Creations#Electroshock|Electroshock]] ([[Boss]])
 
+
  
  
 
{{NPC Text|type=villain|title=Mire Eidolon Dialogue|text=
 
{{NPC Text|type=villain|title=Mire Eidolon Dialogue|text=
 
'''Before combat:''' '' ''<br>
 
'''Before combat:''' '' ''<br>
'''Combat start:''' ''Ah! Fresh meat!''<br>
+
'''Combat start:''' ''"Ah! Fresh meat!"''}}
}}
+
  
{{NPC Text|type=villain|title=Aberrant Rector Dialogue|text=
+
{{NPC Text|type=villain|title=Aberrant Rector dialogue|text=
'''Before combat:''' ''The time of change is upon us!''<br>
+
'''Before combat:''' ''"The time of change is upon us!"''<br>
'''Combat start:''' ''An unbeliever!''<br>
+
'''Combat start:''' ''"An unbeliever!"''}}
}}
+
  
{{NPC Text|title=Electroshock Dialogue|text=
+
{{NPC Text|title=Electroshock dialogue|text=
'''Skulls Minion:''' ''You goin' down, Electroshock!''<br>'''Electroshock:''' ''Time to do some justice!''<br>
+
'''Before combat:'''<br>
 
+
Skulls Minion: ''"You goin' down, Electroshock!"''<br>
(aggroed)
+
Electroshock: ''"Time to do some justice!"''<br>
 
+
'''Combat start:'''<br>
'''Bone Daddy:''' ''Who the heck are you?''<br>'''Electroshock:''' ''Aha! Another villain!''
+
Bone Daddy: ''"Who the heck are you?"''<br>
}}
+
Electroshock: ''"Aha! Another villain!"''}}
  
  
Line 445: Line 436:
  
 
==== {{UL|Interrogate Spetsnaz leader}} ====
 
==== {{UL|Interrogate Spetsnaz leader}} ====
(Story Arc: After the Wall Fell. Mission 4 of 6)
 
 
 
'''Briefing'''
 
'''Briefing'''
  
 
It is as Krylov thought: the [[Spetsnaz Commandos|Spetsnaz]] that were hunting me grabbed that hero you put in hospital since they knew I gave him his powers.  Now it is Krylov's turn to hunt Spetsnaz!  Each of my experiments have homing implant—and the implant says that heroic idiot [[Electroshock]] has been taken to offshore cargo ship.  It has Russian papers, but is supposed to be in Baltic right now.  Krylov wants you to go to cargo ship and interrogate the Spetsnaz leaders!
 
It is as Krylov thought: the [[Spetsnaz Commandos|Spetsnaz]] that were hunting me grabbed that hero you put in hospital since they knew I gave him his powers.  Now it is Krylov's turn to hunt Spetsnaz!  Each of my experiments have homing implant—and the implant says that heroic idiot [[Electroshock]] has been taken to offshore cargo ship.  It has Russian papers, but is supposed to be in Baltic right now.  Krylov wants you to go to cargo ship and interrogate the Spetsnaz leaders!
 +
 +
'''Mission Acceptance'''
  
 
Show no mercy, for these Spetsnaz know none.
 
Show no mercy, for these Spetsnaz know none.
  
 +
'''Unnecessary Solicitation'''
 +
 +
{{orange|needs data}}
  
 
{{Mission Objective|Entrance=You see weathered Cyrillic lettering along the side of this vessel.|Primary=Interrogate Spetsnaz leader|Secondary=|Additional=|Completion=You have interrogated the Spetsnaz leader!}}
 
{{Mission Objective|Entrance=You see weathered Cyrillic lettering along the side of this vessel.|Primary=Interrogate Spetsnaz leader|Secondary=|Additional=|Completion=You have interrogated the Spetsnaz leader!}}
 
  
 
'''Enemies'''
 
'''Enemies'''
  
 
{{Enemy Spetsnaz Commandos}}
 
{{Enemy Spetsnaz Commandos}}
 
  
 
'''Notable NPCs'''
 
'''Notable NPCs'''
  
 
* Serzhant Stepanovich {{Named|Faction=Spetsnaz Commandos|Type=Serzhant}}(Fighting Electroshock)
 
* Serzhant Stepanovich {{Named|Faction=Spetsnaz Commandos|Type=Serzhant}}(Fighting Electroshock)
* [[Electroshock]] (Boss)
+
* [[Electroshock]] ([[Boss]])
  
  
{{NPC Text|type=villain|title=Patrolling Ryadovoi Dialogue|text=
+
{{NPC Text|type=villain|title=Patrolling Ryadovoi dialogue|text=
'''Ryadovoi 1:''' ''I tell you, we should head to [[St. Martial]]! Much gambling and woman!''<br>
+
Ryadovoi 1: ''"I tell you, we should head to [[St. Martial]]! Much gambling and woman!"''<br>
'''Ryadovoi 2:''' ''Da, da, but there is so much mayhem to cause in [[Paragon City]]!''<br>
+
Ryadovoi 2: ''"Da, da, but there is so much mayhem to cause in [[Paragon City]]!"''}}
}}
+
  
{{NPC Text|title=Electroshock Dialogue|text=
+
{{NPC Text|title=Electroshock dialogue|text=
'''Ryadovoi:''' ''Tell us where Krylov is!''<br>'''Electroshock:''' ''I haven't seen Krylov since I became a hero!''<br>'''Serzhant Stepanovich:''' ''We have unpleasant methods for making you talk...''
+
'''Before combat:'''<br>
 
+
Ryadovoi: ''"Tell us where Krylov is!"''<br>
(aggroed)
+
Electroshock: ''"I haven't seen Krylov since I became a hero!"''<br>
 
+
Serzhant Stepanovich: ''"We have unpleasant methods for making you talk..."''<br>
'''Electroshock:''' ''You villain!''<br>'''Serzhant Stepanovich:''' ''Attack this fool!''
+
'''Combat start:'''<br>
}}
+
Electroshock: ''"You villain!"''<br>
 +
Serzhant Stepanovich: ''"Attack this fool!"''}}
  
  
Line 490: Line 482:
  
 
==== {{UL|Take down Turovsky}} ====
 
==== {{UL|Take down Turovsky}} ====
(Story Arc: After the Wall Fell. Mission 5 of 6)
 
 
 
'''Briefing'''
 
'''Briefing'''
  
Line 500: Line 490:
 
Turovsky is a traitorous dog.  Break him.
 
Turovsky is a traitorous dog.  Break him.
  
''Arachnos operatives patrol the area. Unfortunately for them, no witnesses can be left.''
+
'''Unnecessary Solicitation'''
 
+
'''Mission Objective(s)'''
+
 
[[Image:PTSComplex1.jpg|thumb|250px|right|{{center|The PTS complex}}]]
 
[[Image:PTSComplex1.jpg|thumb|250px|right|{{center|The PTS complex}}]]
* Take down Turovsky and witnesses
+
{{orange|needs data}}
 +
 
 +
{{Mission Objective|Entrance=Arachnos operatives patrol the area. Unfortunately for them, no witnesses can be left.|Primary=Take down Turovsky and witnesses|Secondary=|Additional=|Completion=}}
  
 
'''Enemies'''
 
'''Enemies'''
  
 
{{Enemy Spetsnaz Commandos}}
 
{{Enemy Spetsnaz Commandos}}
 
 
{{Enemy Arachnos}}
 
{{Enemy Arachnos}}
 
 
{{Enemy Clockwork}}
 
{{Enemy Clockwork}}
 
 
{{Enemy Goldbrickers}}
 
{{Enemy Goldbrickers}}
 
 
{{Enemy Luddites}}
 
{{Enemy Luddites}}
 
  
 
'''Notable NPCs'''
 
'''Notable NPCs'''
  
 
* Serzhant Turovsky {{Named|Faction=Spetsnaz Commandos|Type=Serzhant}}
 
* Serzhant Turovsky {{Named|Faction=Spetsnaz Commandos|Type=Serzhant}}
* {{Named|Faction=Clockwork|Type=Cannon Prince}} x3
+
* {{Named|Faction=Clockwork|Type=Cannon Prince}} x 3
 
+
  
 
'''Debriefing'''
 
'''Debriefing'''
Line 530: Line 514:
  
 
==== {{UL|Defeat all Spetsnaz in lab}} ====
 
==== {{UL|Defeat all Spetsnaz in lab}} ====
(Story Arc: After the Wall Fell. Mission 6 of 6)
 
 
 
'''Briefing'''
 
'''Briefing'''
  
Line 537: Line 519:
  
 
You have 90 minutes before they escape!
 
You have 90 minutes before they escape!
 +
 +
'''Mission Acceptance'''
  
 
We will crush these Spetsnaz dogs underneath our big boots!
 
We will crush these Spetsnaz dogs underneath our big boots!
  
''The door to this lab has been blown open by prodigious uses of explosives.''
+
'''Unnecessary Solicitation'''
  
'''Mission Objective(s)'''
+
{{orange|needs data}}
  
* Defeat all Spetsnaz in lab (Timed, 1:30)
+
{{Mission Objective|Entrance=The door to this lab has been blown open by prodigious uses of explosives.|Primary=Defeat all Spetsnaz in lab - 1:30:00|Secondary=Stop Ferlak before he escapes!|Additional=|Completion=Failure - {{orange|needs data}}<br>Success - {{orange|needs data}}}}
** Stop Ferlak before he escapes!
+
  
 
'''Enemies'''
 
'''Enemies'''
  
 
{{Enemy Spetsnaz Commandos}}
 
{{Enemy Spetsnaz Commandos}}
 
  
 
'''Notable NPCs'''
 
'''Notable NPCs'''
Line 556: Line 538:
 
* Serzhant Ferlak {{Named|Faction=Spetsnaz Commandos|Type=Serzhant}}
 
* Serzhant Ferlak {{Named|Faction=Spetsnaz Commandos|Type=Serzhant}}
  
 +
'''Debriefing''' ''Mission Failure''
  
'''Debriefing''' (Mission Success)
+
You let Ferlak escape with my research data? Ah, my heart! I can feel my capitalist profit margin shrinking!
 +
 
 +
'''Debriefing''' ''Mission Success''
  
 
Excellent!  Most excellent!  I don't think we'll hear from those Spetsnaz fools again!
 
Excellent!  Most excellent!  I don't think we'll hear from those Spetsnaz fools again!
  
  
'''Debriefing''' (Mission Failure)
 
 
You let Ferlak escape with my research data? Ah, my heart! I can feel my capitalist profit margin shrinking!
 
  
 
== Missions ==
 
== Missions ==

Revision as of 11:45, 7 June 2009

Overview

Dmitri Krylov
Dmitri Krylov.jpg
Metahuman Researcher
Zone Cap au Diable
Coordinates (1277, 0, 2039)
Level Range 10-14
Introduced By Desdemona the Glint
Boris the Russian
Introduces Level 15-19
Golden Roller
Enemy Groups

V badge ArachnosBadge.png Arachnos
Badge villain clockwork.png Clockwork
V badge GoldbrickersBadge.png Gold Brickers
V badge Experiment.png Krylov's Creations
V badge Longbow.png Longbow
V badge NoPipes.png Luddites
Badge villain skulls.png Skulls
V badge Spetsnaz.png Spetsnaz Commandos
Badge villain lost.png The Lost
Badge villain vahzilok.png Vahzilok

V badge Wyvern.png Wyvern
v  d  e


Dmitri Krylov is a villain contact in the Devil's Coat Tails neighborhood of Cap au Diable at coordinates (1277, 0, 2039).  level range is 10-14.

Introductions

Contact Introduced By

New Contact(s)

You know man calls himself the Golden Roller? Smart, this one. Always looking for talent. Is high profile troubleshooter for a high-tech gang called the Goldbrickers. He might have some profitable jobs for you.

Oh yes—he doesn't like being seen in person, but you can find him in his car. You want Science, Technology Enhancements? He set you up.

Golden Roller is high-class operator. Dosvidanya!

Information

Metahuman Researcher

Dr. Dmitri Krylov is rumored to be once part of a Soviet super-program to develop metahuman soldiers. After the fall of the Soviet Union, Dmitri came to the Rogue Islands to continue his expermients and to profit from the results.

Prior to Introduction

What you want with Krylov? I do not know you! You want Krylov, you start with brokers! On your map!

Initial Contact

Zdrastochye, Character. I am Doctor Dmitri Krylov, a researcher once part of former Sovient Union. I come to Rogue Islands to take advantage of wonderful capitalist society. Big money, no questions asked. Wonderful!

Greeting

  • Let us get to work, da?
  • Zdrastochye, Character
  • I have interesting problem to solve, Character

Too Busy

Missing Too Busy Dialogue

No More Missions

Missing No More Missions Dialogue

Store

You are big help to Krylov, tovarisch! You need enhacements? Here! You must take my number!

  • Level 15 Training Enhancements (?% base costs)

Haha! Together we can make fat capitalist loot! Speaking of loot, you need Enhacements? Best prices for Character!

  • Level 15 Technology/Science Dual Origin Enhancements (?% base costs)

Story Arcs

The Vahzilok Conference

Souvenir: Vahzilok Scalpel

This is a scalpel taken from a Vahzilok operating table in a tale you like to call:

The Vahzilok Conference

It all started when Dr. Dimitri Krylov found out that Dr. Vahzilok was coming to visit the Rogue Islands. Krylov sent you after a Vahzilok hideout to find the reason for the visit, which you discovered was to meet with Facemaker, the resident animator.

Krylov had an idea to keep the conference between the two from happening. He sent you to Paragon City to capture a number of citizens and bring them to a Vahzilok operating table in the sewers. Dr. Vahzilok was forced to cancel his trip while he dealt with the sudden increase in heroes hunting him down.

The conference was cancelled, but Krylov decided to make the best of the situation. He sent you after Facemaker to take the notes she was going to share with Vahzilok.

Find reason behind Vahzilok's visit

Briefing

Dobreden, Character. Krylov has heard disturbing rumor: Dr. Vahzilok is coming to the Rogue Islands! I know not why, but this could be problem for Krylov is he starts make villains here! There only so much viable market economy for villain creation, nyet?

I know place where Vahzilok lumber about like big zombie-things they are. Go there and find information on why Dr. Vahzilok is coming to the Rogue Islands.

Mission Acceptance

Bring information back to Krylov. And hurry!

Unnecessary Solicitation

What are you waiting for? Find why Dr. Vahzilok is to come here!

Mission Objective(s)

The sewers stink of filth and the cloying odor of death

  • Defeat Beautiful Dead

You found out why Dr. Vahzilok is coming

Enemies

Badge villain vahzilok.png Vahzilok

Notable NPCs



Icon clue generic.png
Vahzilok Conference
The Vhazilok boss known as Beautiful Dead relates that Dr. Vahzilok is coming to the Rogue Islands to meet with Facemaker, one of the doctor's powerful henchmen.


Debriefing

Ah! Of course! Dr. Vahzilok is coming to meet with Facemaker, our resident animator! Hrm, this could be bad for Krylov's business.

Bring citizens to Vahzilok surgeons

Briefing

So Dr. Vahzilok plans to come to Rogue Islands, eh? This bad for Krylov's business, but Krylov have plan. Great BIG plan...

Dr. Vahzilok is big tough villain in Paragon City that everyone knows, nyet? Well, if Dr. Vahzilok is too busy fighting heroes, he can't make visit to Rogue Islands! I say we set up Dr. Vahzilok for fall!

I know some Vahzilok surgeons in Paragon City who I worked with on some 'special experiments.' I will tell them you are coming to help them gather more 'raw materials!' When the Paragon City heroes find out about the kidnappings, they'll be after Dr. Vahzilok like fleas on a dog. Ha ha! Now go to Paragon City, kidnap some victims, and take them to the Vahzilok!

Watch out for Longbow. They have been very suspicious of who I have been talking to.

Unnecessary Solicitation

What are you waiting for? Set up Dr. Vahzilok for fall!

Mission Objective(s)

You dodge various Longbow patrols set up to prevent you from making it into Paragon City. Now kidnap some citizens and take them to the Vahzilok!

  • Bring citizens to Vahzilok surgeons
    • 3 victims to kidnap

You have caused heroes to start hunting Dr. Vahzilok!


Balloon.png
The surgeons

Vahzilok Surgeon:

Where's Character? I'm growing impatient!

Vahzilok Surgeon 2:

I know what you mean! New meat!

Vahzilok Surgeon:

I hope Krylov isn't trying to pull a fast one on us again...
Are we sure this isn't going to get us into trouble? It seems we're taking a big risk.

Vahzilok Surgeon 2:

No, not at all. Krylov said Character would be very discreet about the kidnappings.

Vahzilok Surgeon:

I think I see our accomplice now!
Hey Character! Over here!

Vahzilok Surgeon 2:

Hehe! Time for the harvest!


Enemies

V badge Longbow.png Longbow
Badge villain skulls.png Skulls
Badge villain clockwork.png Clockwork

Neutral

Badge villain vahzilok.png Vahzilok

Notable NPCs

  • (Skulls Bone Daddy) x 3 (one with each victim)
  • (Longbow Longbow Officer) x 3
  • Victim x 3 (Hostages, must be escorted to the destination point)
  • Mortificator (NPC neutral ally in destination point)
  • Reaper (NPC neutral ally in destination point)


V archetypeicon stalker.png Ambush! Unhand that citizen, Character!

After kidnapping each victim you will be ambushed by three waves of Longbow soldiers



Badge

This badge is obtained for spending time on this map.


File:Badge tourism hazard.png Shady

A trip back to Paragon City confirmed it: You're the shady type of person other people are right to be afraid of.


Debriefing

Wonderful! I watch news and the citizens disappearing have made many heroes quite unhappy with Dr. Vahzilok! That should put crimp in his travel plans! Ha ha!

Steal notes from Facemaker

Briefing

Looks like we put crimp in Dr. Vahzilok's visit to Rogue Islands! Ha ha! His henchman, Facemaker was planning to meet with him at local office to share notes. Meeting not happening now, but notes could still be very valuable to right bidder! Ha ha! Krylov LOVES capitalist society!

Mission Acceptance

Head over to the office and steal the notes from Facemaker.

How you say - big money, no whammy!

Unnecessary Solicitation

What you wait for! Krylov wants those notes before scary supermodel leaves!

Mission Objective(s)

The smell of putrid flesh and the sound of buzzing flies fills the air. It's Vahzilok country.

  • Steal notes from Facemaker
    • Defeat Facemaker

You have stolen the notes from Facemaker!

Enemies

Badge villain vahzilok.png Vahzilok


Notable NPCs


V archetypeicon stalker.png Ambush! When Facemaker reaches 50% health, she will call three waves of Vahzilok to aid her.

"Facemaker needs assistance!"

Icon clue generic.png
Vahzilok Notes
These are notes taken from Facemaker, detailing a number of grisly plastic surgery experiments.


Debriefing

Wonderful! Hrm... these notes are VERY interesting! Perhaps I'll keep them for myself!


After the Wall Fell

Souvenir: Spetsnaz Badge

This is a Spetsnaz badge, taken from a renegade team that came from the Soviet Union in a story you like to call:

After the Wall Fell

It all started when Dr. Dmitri Krylov asked you to go in to retrieve one of his experiments that had gone wild and attacked an Arachnos base. There you discovered a group of Spetsnaz trying to nab the experiment in hopes of tracking down Krylov. Krylov revealed that he used to create super commandos for the Spetsnaz long ago, and that they were likely trying to track him down.

Later, Krylov discovered that he was being spied upon. He eluded the spy and in turn tracked him to a warehouse where he was meeting with a group of Wyvern. You managed to defeat the spy for Krylov.

Krylov decided it was best to flush out the leader of the Spetsnaz group. You went to Kings Row and defeated Electroshock, one of Krylov's experiments that decided to go hero (much to Krylov's disappointment).

Sure enough, the Spetsnaz kidnapped Electroshock from the hospital for interrogation. Krylov had the foresight to install homing devices in each of his experiments and tracked his location to an offshore Russian cargo ship. You interrogated the Spetsnaz leader, who reveals that Roman Turovsky ratted out Krylov.

Krylov wants revenge on Turovsky, and sends you after him. After a battle at the PTS in Cap au Diable, Turovsky was defeated.

In a last effort to steal Krylov's knowledge, the Spetsnaz attempted to steal research data from his lab. Again, Krylov sent you to intervene, sending many more of the Russian commandoes to the hospital!

Defeat Experiment 236 and witnesses

Briefing

Ah, good you are here. As you may know, I have done much research into metahuman biology. Part of my research involved experiments which transformed regular human subjects into powerful metahumans. There have been good results and bad results—right now I have to deal with a bad one. You know American saying about egg-breaking and omelets! Ha ha! Good joke.

One of my experiments did not deal with the receving of superpowers and has gone—how you say—nuts. He attacked an Arachnos base and caused much loss of property and general mayhem. Like bull in china shop, no? Arachnos troops are there, and if they get ahold of him they may capture him and find I am responsible. Krylov be in hot water then! Go to the Arachnos base and take down Experiment 236 and any witnesses!

I do not want trouble with Arachnos, but do not see way to clean up this mess without removing any of their operatives who have seen Experiment 236. Oh well!

Unnecessary Solicitation

Experiment 236's trail

needs data

Mission Objective(s)

Smoke obscures your vision. Whatever came through here left a trail of destruction.

  • Defeat Experiment 236 and witnesses

You defeated Experiment 236!

Enemies

V badge ArachnosBadge.png Arachnos
V badge Spetsnaz.png Spetsnaz Commandos

Notable NPCs



Debriefing

What? There were Russian soldiers there? Spetsnaz? Hrm...

Take down the spies and witnesses

Briefing

I have special mission for you. There are people stalking me and they may be related to those Spetsnaz you ran into earlier. But Krylov is too smart for stupid spies. Ha! I turn around and follow them to warehouse! There they are meeting with strange men for unknown purpose. I do not like these things happening. Go there and defeat the spies before they—how you say—spill any beans about me!

Mission Acceptance

These spies can bring big problem to me. Take them out!

Unnecessary Solicitation

needs data

Mission Objective(s)

The warehouse looks unoccupied. This is a good location to exchange secrets

  • Take down the spies and witnesses

You defeated the spy!

Enemies

V badge Wyvern.png Wyvern
V badge Spetsnaz.png Spetsnaz Commandos

Notable NPCs

  • None



Icon clue generic.png
Kaminsky
You heard one of the negotiators mention the name 'Kaminsky'.


Debriefing

One of them mentioned Kaminsky? This bad news, comrade. Kaminsky is—how you say—skeleton in closet for me. He is part of Spetsnaz force I used to work for back in old Soviet Union. I created special soldiers for Spetsnaz for long time. Now I think they want me back. Is very bad news, both for you and me. They think you are one of my creations! They won't stop until they capture BOTH of us! You feel like working for Spetsnaz? Bad wages, no benefits, comrade. Oh, and they kill you if you—how you say—mess up!

Defeat Electroshock

Briefing

Do not worry about Spetsnaz hunting us, for Krylov have plan! The Spetsnaz are looking for other metahumans I create to get me. That is why they hunt you now as well. But I know good target for them! One of my experiments went a bit—how you say—off his nut and decided to become a hero. Big embarrassment for Krylov let me tell you! If we set him up for the Spetsnaz, we can draw out their leader and take him out. No more Spetsnaz leader, no more problems for you and Krylov, da? Go to Kings Row and take out the hero Electroshock!

Mission Acceptance

I have boat ready at docks. When you get to Paragon City, head to King's Row to find Electroshock. He is known to do his hero act around there.

Unnecessary Solicitation

Electroshock

needs data

Mission Objective(s)

This area of Kings Row is rife with violence.

  • Defeat Electroshock and witnesses

You defeated Electroshock!

Enemies

Badge villain skulls.png Skulls
Badge villain vahzilok.png Vahzilok
Badge villain lost.png The Lost

Notable NPCs



Debriefing

Excellent! I put out word on street that Electroshock was one of my creations, so the Spetsnaz should be nabbing him from the Kings Row hospital now!

Interrogate Spetsnaz leader

Briefing

It is as Krylov thought: the Spetsnaz that were hunting me grabbed that hero you put in hospital since they knew I gave him his powers. Now it is Krylov's turn to hunt Spetsnaz! Each of my experiments have homing implant—and the implant says that heroic idiot Electroshock has been taken to offshore cargo ship. It has Russian papers, but is supposed to be in Baltic right now. Krylov wants you to go to cargo ship and interrogate the Spetsnaz leaders!

Mission Acceptance

Show no mercy, for these Spetsnaz know none.

Unnecessary Solicitation

needs data

Mission Objective(s)

You see weathered Cyrillic lettering along the side of this vessel.

  • Interrogate Spetsnaz leader

You have interrogated the Spetsnaz leader!

Enemies

V badge Spetsnaz.png Spetsnaz Commandos

Notable NPCs



Icon clue generic.png
The Spetsnaz' Plan
Ivan Stepanovich reveals to you that they are not actually a sanctioned government team but a group of mercenaries who wished to give themselves an edge by forcing Krylov into making super-commandos for them. They were led to the Rogue Islands by a man known as Roman Turovsky.


Debriefing

Good, good. Krylov is delighted that you pound Spetsnaz faces into ground. Roman Turovsky tell them where I was? That traitor! I create soldiers for Turovsky in Soviet Union! And this is how he repays me? Krylov is not pleased!

Take down Turovsky

Briefing

The rogue Spetsnaz group that were after Krylov have been defeated, thanks to your efficient pounding of faces! But Roman Turovsky is the one who told them that information! Even after Krylov gave Turovsky big discount on super-soldiers back in Soviet Union! This is matter of revenge for Krylov now!

That big rat Turovsky has come to Rogue Islands to try to be friends with Arachnos. He is on his way to speak with Arachnos right now. Take down Turovsky before he meets with Arachnos.

Turovsky is a traitorous dog. Break him.

Unnecessary Solicitation

The PTS complex

needs data

Mission Objective(s)

Arachnos operatives patrol the area. Unfortunately for them, no witnesses can be left.

  • Take down Turovsky and witnesses

Enemies

V badge Spetsnaz.png Spetsnaz Commandos
V badge ArachnosBadge.png Arachnos
Badge villain clockwork.png Clockwork
V badge GoldbrickersBadge.png Gold Brickers
V badge NoPipes.png Luddites

Notable NPCs

Debriefing

Ha! Krylov is pleased! You do good job in breaking Turovsky! Haha!

Defeat all Spetsnaz in lab

Briefing

Krylov thanks you for your assistance in crushing these Spetsnaz that were after me and helping me take revenge against that fool that told him where I was. But those Spetsnaz are very, very tricky! Since they could not take me, they have decided to take my work! They have broken into my lab at the moment and are trying to steal my research! Take down the Spetsnaz in my lab!

You have 90 minutes before they escape!

Mission Acceptance

We will crush these Spetsnaz dogs underneath our big boots!

Unnecessary Solicitation

needs data

Mission Objective(s)

The door to this lab has been blown open by prodigious uses of explosives.

  • Defeat all Spetsnaz in lab - 1:30:00
    • Stop Ferlak before he escapes!

Failure - needs data
Success - needs data

Enemies

V badge Spetsnaz.png Spetsnaz Commandos

Notable NPCs

Debriefing Mission Failure

You let Ferlak escape with my research data? Ah, my heart! I can feel my capitalist profit margin shrinking!

Debriefing Mission Success

Excellent! Most excellent! I don't think we'll hear from those Spetsnaz fools again!


Missions

Dmitri Krylov does not have any missions out of his Story Arcs.

External Links