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Difference between revisions of "Detective Hutchinson"

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{{Safeguard Independence Port}}
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{{Mission:Detective - Protect Independence Port bank}}

Revision as of 02:08, 21 November 2010

Overview

Detective Hutchinson
File:Det Hutchinson.jpg
Detective Hutchinson
Zone Independence Port
Coordinates (-1743, -131, -2904)
Level Range 20-30
Introduced By None
Introduces Collin Larson
Enemy Groups

Badge villain tsoo.png Tsoo
V badge ArachnosBadge.png Arachnos
Badge villain family.png The Family
V badge Villain.png Rogue Isles Villains

Badge villain council.png Council
v  d  e


Detective Hutchinson is a hero contact in the Crey Cove neighborhood of Independence Port at coordinates (-1743.5, -131.0, -2904.7). Detective Hutchinson is a Police Band contact. He is located inside the Paragon Police Department.

He functions as the Safeguard Mission contact as does Detective Davids.

Hutchinson's name and appearance are a reference to Kenneth "Hutch" Hutchinson on Starsky & Hutch.

Introductions

New Contact(s)

Your reputation in Paragon City has grown. The people have come to respect you and many good citizens are seeking your help. Go see Detective Hutchinson to be introduced to a new Contact.

Multiple contact options
Missing text
Single contact option
Missing text

Need Contacts

Information

Police Liaison

Detective Hutchinson and his partner Davids are assigned to the mean streets of Independence Port. Together, they make the grooviest crime-fighting duo of the decade.

Wrong Detective

Cool it out, Character. I'm undercover. I can't help you right now. Talk to my partner, Detective Davids.

Too Low Level

Swing back on by when you're at least level 20. Then it'll be time to get groovy.

Initial Contact

What it is, Character. I'm Hutchinson. Undercover Detective. I work the streets of Independence Port, but we can always use the help of heroes like you. Let me make sure you're clued in to the local police band radio frequencies. If you help us out, we'll come to you if anything crazy happens. Dig?

Now that you've gotten a Police Radio, you can start scanning Police chatter to hear about the crimes as they're committed in your current zone. You can then act on a report by selecting it from the Police Radio, listed under your Contacts.

Greeting

Missing At Least One Greeting Dialogue

Too Busy

Don't talk the talk if you can't walk the walk, Character. You're already too busy to be coming to me.

No More Missions

Maybe you've done too much good, Character. There's not much going on right now.

Missions

Template:Safeguard Steel Canyon


Protect Independence Port bank

While listening for the latest signs of trouble, you hear a call asking for heroes to speak with Contact directly. Something big is happening.

Briefing

We've just learned that a Villain from the Rogue Isles is about to attack Independence Port in a mission of mayhem and bank robbery, aided by members of the Family. The City needs her defenders to get over to Independence Port and protect the city and the bankfrom those villains! We have seen a live videofeed of the bank, and it is under attack as we speak, so you should head over there quick. You probably have about 5 minutes or less before they make their escape.

This is a Safeguard mission. Once you prevent the heist, you will have 15 minutes to explore the area and potentially earn extra rewards before the P.P.D. lock down the area. You can earn extra time by defeating vandals and completing side missions.

Mission Acceptance

We know that the villain is working with the Family for this mission, but we've also learned that the Council is planning to take to the streets themselves to take advantage of the situation. While your main objective is going to be the villain and the members of the Family, stopping any bad guys will be less of a burden for the P.P.D. reinforcements.

Periodically, vandals will arrive to destroy parts of the city. You will see a message when they arrive, and their locations will be displayed in your minimap.

Mission Refusal

What?! I understand, Character. You no doubt have some very important things to do. We'll do our best to stop them, but it doesn't look good.

Unnecessary Solicitation

Go protect Independence Port!

Mission Objective(s)

You've reached Independence Port just as the attack began. Go find the members of the Family that are causing the mayhem and trying to rob the bank. Teach them a lesson they won't forget!

  • Protect Independence Port bank

You saved Independence Port!

Enemies

Badge villain council.png Council
Badge villain family.png The Family

Possible Villains

Side Missions

Keys for side missions can be found by defeating Family groups.

Prevent Arson

Icon clue generic.png
Fire Bombs
These are massive fire bombs the Family were getting ready to use. Defuse all of them before they explode!

Prevent Bombing

Icon clue generic.png
Fire Bombs
These are massive fire bombs the Family were planting underneath the city. Defuse the rest of them before time runs out!!

Prevent Vault Break-In

Icon clue generic.png
Advertisement
An ad showing a vast array of expensive products in the store. You better get in there before The Family gets through the vault door!

Prevent Jailbreak

Icon clue generic.png
Wanted Poster
A wanted poster of Double Tap. You remember him. An overzealous 'vigilante' criminally obsessed with punishing the guilty more than helping the innocent. If the Family's interested, maybe you should check this out.

or

Icon clue generic.png
Wanted Poster
+++ Missing Information +++Need Miss Thystle poster text

Prevent Weapons Deal

Icon clue generic.png
Cargo Manifest
A cargo manifest that describes the list of supplies in the warehouse. Certain chemicals are circled, ones that the Council needs to make their Vampyri.

Exploration Badge

Heroes can earn the Honorable Captain Badge during this mission. Its coordinates are (-1948, 0, -3172.5) ).


File:Badge tourist 01.png Honorable Captain

Synapse has been seen speeding along the monorail tracks all throughout the city. Independence Port is one of his favorites.

Temporary Power

Upon successful completion of this mission for the first time, a hero will earn the Movement Increase temporary power.

Temporary Mayhem SelfBuffSpeed.png Movement Increase Self Auto: +Movement Speed
Your Running, Flight and Jumping speeds are increased slightly. This effect lasts for 3 days of gameplay.

Debriefing

Great work, Character! Independence Port is now a safer place thanks to you!

Mission Failure

You did your best, I guess this task was just too much for you.