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Difference between revisions of "Demo Editing/Scenic Maps"

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{{spoiler}}
 +
 
== Overview ==
 
== Overview ==
  
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This is a partial list. Some maps may be represented with more than one screenshot to illustrate different views or art.
 
This is a partial list. Some maps may be represented with more than one screenshot to illustrate different views or art.
 +
 +
With the live release of [[Issue 14]] and the [[Mission Architect]], players will be able to access many of the unique and scenic maps via missions created using the Mission Architect.  For demo recording and movie-making purposes, this will provide easier access to those maps available in this fashion.  Rather than editing a demo to use a specific map, or trying to track down a specific mission which uses a particular map for "live" filming, movie-makers will simply be able to create a custom mission in the Mission Architect with the map and setting of their choice.
 +
 +
== See Also ==
 +
 +
[[Mission Architect Unique Maps]]
  
 
== List of Scenic Maps ==
 
== List of Scenic Maps ==
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:ColumnEnd1.jpg|thumb|250px|center|{{center|5th Column Overthrow Finale}}]]
+
| [[File:ColumnEnd1.jpg|thumb|250px|center|{{center|5th Column Overthrow Finale}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/FLASHBACK/FB_COLUMN_OVERTHROW/FB_5TH_COLUMN_OVERTHROW_M4.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/FLASHBACK/FB_COLUMN_OVERTHROW/FB_5TH_COLUMN_OVERTHROW_M4.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:Experiment236Rampage.jpg|thumb|250px|center|{{center|Experiment 236 Rampage}}]]
+
| [[File:Experiment236Rampage.jpg|thumb|250px|center|{{center|Experiment 236 Rampage}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARACHNOS_UNIQUE/ARACHNOS_GENERAL_ONFIRE_01.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARACHNOS_UNIQUE/ARACHNOS_GENERAL_ONFIRE_01.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:ArachnosHellionsAttack01.jpg|thumb|250px|center|{{center|Hellions Invade Arachnos Base}}]]
+
| [[File:ArachnosHellionsAttack01.jpg|thumb|250px|center|{{center|Hellions Invade Arachnos Base}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARACHNOS_UNIQUE/ARACHNOS_MERCY_ONFIRE_01.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARACHNOS_UNIQUE/ARACHNOS_MERCY_ONFIRE_01.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:ArachnosSnakes01.jpg|thumb|250px|center|{{center|Arachnos Base Snake Infestation}}]]
+
| [[File:ArachnosSnakes01.jpg|thumb|250px|center|{{center|Arachnos Base Snake Infestation}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARACHNOS_UNIQUE/ARACHNOS_SNAKES_01.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARACHNOS_UNIQUE/ARACHNOS_SNAKES_01.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:SubmersiblesBase1.jpg|thumb|250px|center|{{center|Underground Arachnos Sub Base}}]]
+
| [[File:SubmersiblesBase1.jpg|thumb|250px|center|{{center|Underground Arachnos Sub Base}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/FAULTLINE/SUBBASE/ARACHNOS_SUBBASE.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/FAULTLINE/SUBBASE/ARACHNOS_SUBBASE.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:ArachnosTrial1.jpg|thumb|250px|center|{{center|A Spider Weaves His Web Indoctrination}}]]
+
| [[File:ArachnosTrial1.jpg|thumb|250px|center|{{center|A Spider Weaves His Web Indoctrination}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/FLASHBACK/SPIDER_WEAVES_HIS_WEB/SWHW_SNAKECAVES/SWHW_SNAKECAVES.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/FLASHBACK/SPIDER_WEAVES_HIS_WEB/SWHW_SNAKECAVES/SWHW_SNAKECAVES.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:ArachnosWarehouse1.jpg|thumb|250px|center|{{center|Arachnos Warehouse}}]]
+
| [[File:ArachnosWarehouse1.jpg|thumb|250px|center|{{center|Arachnos Warehouse}}]]
 
| '''Demo Map Name:'''  ''maps/Missions/unique/V_Warehouse_Arachnos/V_Warehouse_Arachnos_30_Layout_02.txt''
 
| '''Demo Map Name:'''  ''maps/Missions/unique/V_Warehouse_Arachnos/V_Warehouse_Arachnos_30_Layout_02.txt''
  
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<!-- Okay, I confirmed this one live, but the last time thru I'm 90% sure it gave me a different map. Perhaps this mission cycles between the different "unique" Arachnos Warehouse maps? -->
 
<!-- Okay, I confirmed this one live, but the last time thru I'm 90% sure it gave me a different map. Perhaps this mission cycles between the different "unique" Arachnos Warehouse maps? -->
 
*  [[Westin Phipps#Help Phipps in his plan against the Arachnos Rebels|Help Phipps in his plan against the Arachnos Rebels]] (first part - ''"Defeat Fortunata Amelee & Crew"'')
 
*  [[Westin Phipps#Help Phipps in his plan against the Arachnos Rebels|Help Phipps in his plan against the Arachnos Rebels]] (first part - ''"Defeat Fortunata Amelee & Crew"'')
 +
 +
'''Notes'''
 +
*  The missions associated with this map may be randomly selecting between two or more different layouts for the Arachnos warehouse, of which this is one.
 +
|-
 +
|}
 +
{{clr}}
 +
 +
=== Atlas Park Destroyed ===
 +
 +
{| border="0" cellspacing="0" cellpadding="5" align="left"
 +
|-valign="top"
 +
| [[File:FutureAtlas01.jpg|thumb|250px|center|{{center|Destroyed Atlas Park of the Future}}]]
 +
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_ATLAS/RECLUSE_RUINED/V_OUTDOOR_ATLAS_RECLUSE.TXT''
 +
 +
'''CAM POS:'''  497.320 84.925 -188.959
 +
 +
'''CAM PYR:'''  -0.018 0.911 -0
 +
 +
'''Missions'''
 +
*  [[Ghost Widow#Go through the portal 2|Go through the portal]] (and corresponding ''Time After Time'' mission from any villain patron contact)
 +
*  [[Ghost Widow#Enter Destiny Portal and defeat Lord Recluse|Enter Destiny Portal and defeat Lord Recluse]] (and corresponding ''Time After Time'' mission from any villain patron contact)
 +
|-
 +
|}
 +
{{clr}}
 +
 +
=== Atlas Park Destroyed, Wrecked MegaMech ===
 +
 +
{| border="0" cellspacing="0" cellpadding="5" align="left"
 +
|-valign="top"
 +
| [[File:AtlasMechWreck01.jpg|thumb|250px|center|{{center|Wrecked Council MegaMech in Future Atlas}}]]
 +
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_ATLAS/RECLUSE_RUINED/V_OUTDOOR_ATLAS_RECLUSE.TXT''
 +
 +
'''CAM POS:'''  541.404 4.954 -502.910
 +
 +
'''CAM PYR:'''  -0.148 -1.286 0
 +
 +
'''Missions'''
 +
*  [[Ghost Widow#Go through the portal 2|Go through the portal]] (and corresponding ''Time After Time'' mission from any villain patron contact)
 +
*  [[Ghost Widow#Enter Destiny Portal and defeat Lord Recluse|Enter Destiny Portal and defeat Lord Recluse]] (and corresponding ''Time After Time'' mission from any villain patron contact)
 +
 +
'''Notes'''
 +
*  The Council MegaMech lies just outside the playable boundaries of the map.
 
|-
 
|-
 
|}
 
|}
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:AtlasFashionShow1.jpg|thumb|250px|center|{{center|Fashion show at Atlas Park}}]]
+
| [[File:AtlasFashionShow1.jpg|thumb|250px|center|{{center|Fashion show at Atlas Park}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_FLASHBACK/IOM_FB_ATLAS_PARK_SAM/IOM_FB_ATLAS_PARK_SAM.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_FLASHBACK/IOM_FB_ATLAS_PARK_SAM/IOM_FB_ATLAS_PARK_SAM.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:AtlasShivan01.jpg|thumb|250px|center|{{center|Meteor Strike Aftermath in Atlas}}]]
+
| [[File:AtlasShivan01.jpg|thumb|250px|center|{{center|Meteor Strike Aftermath in Atlas}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_FLASHBACK/IOM_FB_ATLAS_PARK_WTO/IOM_FB_ATLAS_PARK_WTO.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_FLASHBACK/IOM_FB_ATLAS_PARK_WTO/IOM_FB_ATLAS_PARK_WTO.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:Badge question mark.png]]
+
| [[File:Badge question mark.png]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_ATLAS/VEAT_SL9_DESSLOCK/STATESMANSSPEACH.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_ATLAS/VEAT_SL9_DESSLOCK/STATESMANSSPEACH.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:BoomtownRebuilt1.jpg|thumb|250px|center|{{center|Boomtown Rebuilding}}]]
+
| [[File:BoomtownRebuilt1.jpg|thumb|250px|center|{{center|Boomtown Rebuilding}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_BOOMTOWN/V_OUTDOOR_BOOMTOWN_RECONSTRUCTION.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_BOOMTOWN/V_OUTDOOR_BOOMTOWN_RECONSTRUCTION.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:ForestFire01.jpg|thumb|250px|center|{{center|Devastated Woodland}}]]
+
| [[File:ForestFire01.jpg|thumb|250px|center|{{center|Devastated Woodland}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_UNIQUE/OUTDOOR_UNIQUE_FOREST_02/OUTDOOR_UNIQUE_FOREST_02C_RIKTI.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_UNIQUE/OUTDOOR_UNIQUE_FOREST_02/OUTDOOR_UNIQUE_FOREST_02C_RIKTI.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:CarnieWarehouse01.jpg|thumb|250px|center|{{center|Carnival of Shadows Rave}}]]
+
| [[File:CarnieWarehouse01.jpg|thumb|250px|center|{{center|Carnival of Shadows Rave}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/DOORMISSIONS/CARNIVAL_WAREHOUSE_RAVE.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/DOORMISSIONS/CARNIVAL_WAREHOUSE_RAVE.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:Mausoleum01.jpg|thumb|250px|center|{{center|Sunken Mausoleum & Cemetery}}]]
+
| [[File:Mausoleum01.jpg|thumb|250px|center|{{center|Sunken Mausoleum & Cemetery}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_GRAVEYARD/OUTDOOR_GRAVEYARD_01/OUTDOOR_GRAVEYARD_01A.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_GRAVEYARD/OUTDOOR_GRAVEYARD_01/OUTDOOR_GRAVEYARD_01A.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:ChumBucket1.jpg|thumb|250px|center|{{center|The Chum Bucket}}]]
+
| [[File:ChumBucket1.jpg|thumb|250px|center|{{center|The Chum Bucket}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_SHARKHEAD/CHUM_BUCKET.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_SHARKHEAD/CHUM_BUCKET.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:Clocktower01.jpg|thumb|250px|center|{{center|Clocktower Courtyard}}]]
+
| [[File:Clocktower01.jpg|thumb|250px|center|{{center|Clocktower Courtyard}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_MERCY/INST_DL_CLOCKTOWER/INST_DL_CLOCKTOWER.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_MERCY/INST_DL_CLOCKTOWER/INST_DL_CLOCKTOWER.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:CouncilWarehouse01.jpg|thumb|250px|center|{{center|Council Warehouse}}]]
+
| [[File:CouncilWarehouse01.jpg|thumb|250px|center|{{center|Council Warehouse}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/DOORMISSIONS/5TH_COLUMN_WAREHOUSE.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/DOORMISSIONS/5TH_COLUMN_WAREHOUSE.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:RevenantHeroLab01.jpg|thumb|250px|center|{{center|Protector Cloning Lab}}]]
+
| [[File:RevenantHeroLab01.jpg|thumb|250px|center|{{center|Protector Cloning Lab}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARTIFIED/CREY_HERO_LAB.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARTIFIED/CREY_HERO_LAB.TXT''
  
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'''Missions'''
 
'''Missions'''
 
*  [[Gordon Stacy#Attack the Crey facility and stop the Revenant Hero Project|Attack the Crey facility and stop the Revenant Hero Project]]
 
*  [[Gordon Stacy#Attack the Crey facility and stop the Revenant Hero Project|Attack the Crey facility and stop the Revenant Hero Project]]
 +
|-
 +
|}
 +
{{clr}}
 +
 +
=== Crypt Entrance ===
 +
 +
{| border="0" cellspacing="0" cellpadding="5" align="left"
 +
|-valign="top"
 +
| [[File:CryptEntrance01.jpg|thumb|250px|center|{{center|Crypt Entrance}}]]
 +
| '''Demo Map Name:'''  ''maps/Missions/V_Mos_to_smoothcaves/V_Mos_to_Smoothcaves_30/V_Mos_to_Smoothcaves_30_layout_05.txt''
 +
 +
'''CAM POS:'''  -23.730 25.373 39.152
 +
 +
'''CAM PYR:'''  0.304 3.131 -0
 +
 +
'''Missions'''
 +
*  [[Captain Mako#Interrogate Circle leaders|Interrogate Circle leaders]]
 
|-
 
|-
 
|}
 
|}
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:CrystalCaves01.jpg|thumb|250px|center|{{center|Crystal Caves}}]]
+
| [[File:CrystalCaves01.jpg|thumb|250px|center|{{center|Crystal Caves}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARTIFIED/V_CRYSTAL_CAVES/CRYSTAL_CAVES.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARTIFIED/V_CRYSTAL_CAVES/CRYSTAL_CAVES.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:TechDemon01.jpg|thumb|250px|center|{{center|Demon-Ravaged Crey Lab}}]]
+
| [[File:TechDemon01.jpg|thumb|250px|center|{{center|Demon-Ravaged Crey Lab}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_GRANDVILLE/SMOKEY_LAB.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_GRANDVILLE/SMOKEY_LAB.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:DEOffice01.jpg|thumb|250px|center|{{center|Devouring Earth-Infested Office}}]]
+
| [[File:DEOffice01.jpg|thumb|250px|center|{{center|Devouring Earth-Infested Office}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARTIFIED/DEVOURING_EARTH_RAMPAGE.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARTIFIED/DEVOURING_EARTH_RAMPAGE.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:EdenMissionMap01.jpg|thumb|250px|center|{{center|Arachnos Invades Eden}}]]
+
| [[File:EdenMissionMap01.jpg|thumb|250px|center|{{center|Arachnos Invades Eden}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_EDEN/OUTDOOR_EDEN.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_EDEN/OUTDOOR_EDEN.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:Dam1.jpg|thumb|250px|center|{{center|Faultline Dam Interior}}]]
+
| [[File:Dam1.jpg|thumb|250px|center|{{center|Faultline Dam Interior}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/FAULTLINE/DAMLIES/DAMLIES.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/FAULTLINE/DAMLIES/DAMLIES.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:Freaklympics1.jpg|thumb|250px|center|{{center|Freaklympics Awards Ceremony}}]]
+
| [[File:Freaklympics1.jpg|thumb|250px|center|{{center|Freaklympics Awards Ceremony}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARTIFIED/FREAK_OLYMPIC_AWARDS.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARTIFIED/FREAK_OLYMPIC_AWARDS.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:FreakshowHideout1.jpg|thumb|250px|center|{{center|Freakshow Abandoned Office}}]]
+
| [[File:FreakshowHideout1.jpg|thumb|250px|center|{{center|Freakshow Abandoned Office}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/DOORMISSIONS/FREAKSHOW_ABANDONED_OFFICE.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/DOORMISSIONS/FREAKSHOW_ABANDONED_OFFICE.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:FreakshowWarehouse01.jpg|thumb|250px|center|{{center|Freakshow Abandoned Warehouse}}]]
+
| [[File:FreakshowWarehouse01.jpg|thumb|250px|center|{{center|Freakshow Abandoned Warehouse}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/DOORMISSIONS/FREAKSHOW_ABANDONED_WAREHOUSE.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/DOORMISSIONS/FREAKSHOW_ABANDONED_WAREHOUSE.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:FrostfireHideout1.jpg|thumb|250px|center|{{center|Frostfire's Lair}}]]
+
| [[File:FrostfireHideout1.jpg|thumb|250px|center|{{center|Frostfire's Lair}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/DOORMISSIONS/OUTCASTS_LAIR.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/DOORMISSIONS/OUTCASTS_LAIR.TXT''
  
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'''Missions'''
 
'''Missions'''
 
*  [[Flux#Take Out Frostfire|Take Out Frostfire]]
 
*  [[Flux#Take Out Frostfire|Take Out Frostfire]]
 +
|-
 +
|}
 +
{{clr}}
 +
 +
=== Ghost Widow Summoning Circle ===
 +
 +
{| border="0" cellspacing="0" cellpadding="5" align="left"
 +
|-valign="top"
 +
| [[File:GWSummoningCircle01.jpg|thumb|250px|center|{{center|The Summoning Circle}}]]
 +
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_GRANDVILLE/COT_GHOSTWIDOW_SUMMONING_CIRCLE.TXT''
 +
 +
'''CAM POS:'''  261.728 93.901 235.543
 +
 +
'''CAM PYR:'''  1.150 3.004 -0
 +
 +
'''Missions'''
 +
*  [[Ghost Widow#Perform the ceremony|Perform the ceremony]]
 +
 +
'''Notes'''
 +
*  A fairly standard Oranbega map, apart from the summoning circle itself.
 
|-
 
|-
 
|}
 
|}
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:GreatCeremony01.jpg|thumb|250px|center|{{center|The Great Ceremony}}]]
+
| [[File:GreatCeremony01.jpg|thumb|250px|center|{{center|The Great Ceremony}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_GRANDVILLE/V_GREAT_CEREMONY.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_GRANDVILLE/V_GREAT_CEREMONY.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:Hook_and_Anchor.jpg|thumb|250px|center|{{center|Hook and Anchor Casino}}]]
+
| [[File:Hook_and_Anchor.jpg|thumb|250px|center|{{center|Hook and Anchor Casino}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_PORTOAKS/CASINO_HOOK_AND_ANCHOR.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_PORTOAKS/CASINO_HOOK_AND_ANCHOR.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:Johnnypersonalhell.jpg|thumb|250px|center|{{center|Johnny Sonata's Hell}}]]
+
| [[File:Johnnypersonalhell.jpg|thumb|250px|center|{{center|Johnny Sonata's Hell}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_JOHNNYS_HELL/V_JOHNNYS_HELL.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_JOHNNYS_HELL/V_JOHNNYS_HELL.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:LongbowBase01.jpg|thumb|250px|center|{{center|Longbow Base Landing Strip}}]]
+
| [[File:LongbowBase01.jpg|thumb|250px|center|{{center|Longbow Base Landing Strip}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_LONGBOW/V_OUTDOOR_LONGBOW.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_LONGBOW/V_OUTDOOR_LONGBOW.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:OfficersClub1.jpg|thumb|250px|center|{{center|Longbow Officers' Club}}]]
+
| [[File:OfficersClub1.jpg|thumb|250px|center|{{center|Longbow Officers' Club}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_NERVA_ISLES/OFFICERS_CLUB.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_NERVA_ISLES/OFFICERS_CLUB.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:LouShop1.jpg|thumb|250px|center|{{center|Lou's Garage}}]]
+
| [[File:LouShop1.jpg|thumb|250px|center|{{center|Lou's Garage}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/DOORMISSIONS/LOUS_GARAGE_60.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/DOORMISSIONS/LOUS_GARAGE_60.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:LuckySix1.jpg|thumb|250px|center|{{center|Lucky Six Casino}}]]
+
| [[File:LuckySix1.jpg|thumb|250px|center|{{center|Lucky Six Casino}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_STMARTIAL/LUCKY_SIX.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_STMARTIAL/LUCKY_SIX.TXT''
  
Line 615: Line 702:
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:MisdirectedPortal01.jpg|thumb|250px|center|{{center|Dr. Aeon's Lab, 15 years in the future}}]]
+
| [[File:MisdirectedPortal01.jpg|thumb|250px|center|{{center|Dr. Aeon's Lab, 15 years in the future}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_GRANDVILLE/MISDIRECTEDPORTAL.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_GRANDVILLE/MISDIRECTEDPORTAL.TXT''
  
Line 623: Line 710:
  
 
'''Missions'''
 
'''Missions'''
* [[Ghost Widow#Go through the portal|Go through the portal]]
+
* [[Ghost Widow#Go through the portal|Go through the portal]] (and corresponding ''Time After Time'' mission from any villain patron contact)
 
|-
 
|-
 
|}
 
|}
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:FutureCapAuDiable01.jpg|thumb|250px|center|{{center|Cap au Diable in the future}}]]
+
| [[File:FutureCapAuDiable01.jpg|thumb|250px|center|{{center|Cap au Diable in the future}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_GRANDVILLE/MISDIRECTEDPORTAL.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_GRANDVILLE/MISDIRECTEDPORTAL.TXT''
  
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'''Missions'''
 
'''Missions'''
* [[Ghost Widow#Go through the portal|Go through the portal]]
+
* [[Ghost Widow#Go through the portal|Go through the portal]] (and corresponding ''Time After Time'' mission from any villain patron contact)
  
 
'''Notes'''
 
'''Notes'''
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:MolePointPortal01.jpg|thumb|250px|center|{{center|Mole Point Portal}}]]
+
| [[File:MolePointPortal01.jpg|thumb|250px|center|{{center|Mole Point Portal}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_SHADOW_MOLEPOINT/V_OUTDOOR_SHADOW_MOLEPOINT.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_SHADOW_MOLEPOINT/V_OUTDOOR_SHADOW_MOLEPOINT.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:Asylum01.jpg|thumb|250px|center|{{center|Mother Mayhem's Hospital}}]]
+
| [[File:Asylum01.jpg|thumb|250px|center|{{center|Mother Mayhem's Hospital}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARTIFIED/MOTHER_MAYHEM_HOSPITAL.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARTIFIED/MOTHER_MAYHEM_HOSPITAL.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:NemesisSSBase01.jpg|thumb|250px|center|{{center|Nemesis Shadow Shard Base}}]]
+
| [[File:NemesisSSBase01.jpg|thumb|250px|center|{{center|Nemesis Shadow Shard Base}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_RIKTI_WAR_ZONE/IOM_OUTDOOR_SHADOW_NEMESIS/IOM_OUTDOOR_SHADOW_NEMESIS.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_RIKTI_WAR_ZONE/IOM_OUTDOOR_SHADOW_NEMESIS/IOM_OUTDOOR_SHADOW_NEMESIS.TXT''
  
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'''Missions'''
 
'''Missions'''
*  [[Dark Watcher#Investigate Nemesis Base|Investigate Nemesis Base]]
+
*  [[The Dark Watcher (Primal Earth)#Investigate Nemesis Base|Investigate Nemesis Base]]
 
|-
 
|-
 
|}
 
|}
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:NemesisSSPortal01.jpg|thumb|250px|center|{{center|Nemesis Portal}}]]
+
| [[File:NemesisSSPortal01.jpg|thumb|250px|center|{{center|Nemesis Portal}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_RIKTI_WAR_ZONE/IOM_OUTDOOR_SHADOW_NEMESIS/IOM_OUTDOOR_SHADOW_NEMESIS.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_RIKTI_WAR_ZONE/IOM_OUTDOOR_SHADOW_NEMESIS/IOM_OUTDOOR_SHADOW_NEMESIS.TXT''
  
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'''Missions'''
 
'''Missions'''
*  [[Dark Watcher#Investigate Nemesis Base|Investigate Nemesis Base]]
+
*  [[The Dark Watcher (Primal Earth)#Investigate Nemesis Base|Investigate Nemesis Base]]
 
|-
 
|-
 
|}
 
|}
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:CoTCathedral01.jpg|thumb|250px|center|{{center|Oranbega Cathedral}}]]
+
| [[File:CoTCathedral01.jpg|thumb|250px|center|{{center|Oranbega Cathedral}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_SHARKHEAD/COT_AURA_MISSION_KALINDA.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_SHARKHEAD/COT_AURA_MISSION_KALINDA.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:PortalCorp1.jpg|thumb|250px|center|{{center|Portal Corp Battleground}}]]
+
| [[File:PortalCorp1.jpg|thumb|250px|center|{{center|Portal Corp Battleground}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_RIKTI_WAR_ZONE/IOM_PORTAL_CORP/IOM_PORTAL_CORP.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_RIKTI_WAR_ZONE/IOM_PORTAL_CORP/IOM_PORTAL_CORP.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:PortalCorpLab1.jpg|thumb|250px|center|{{center|Portal Base}}]]
+
| [[File:PortalCorpLab1.jpg|thumb|250px|center|{{center|Portal Base}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/CAPAUDIABLE/TECH_PORTALENTRY.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/CAPAUDIABLE/TECH_PORTALENTRY.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:PTSControlRoom1.jpg|thumb|250px|center|{{center|PTS Control Room}}]]
+
| [[File:PTSControlRoom1.jpg|thumb|250px|center|{{center|PTS Control Room}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/CAPAUDIABLE/PTS_CONTROLBUNKER.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/CAPAUDIABLE/PTS_CONTROLBUNKER.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:PresidentialRoom1.jpg|thumb|250px|center|{{center|President Marchand's Building}}]]
+
| [[File:PresidentialRoom1.jpg|thumb|250px|center|{{center|President Marchand's Building}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_FLASHBACK/IOM_ST_MARTIAL/IOM_ST_MARTIAL.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_FLASHBACK/IOM_ST_MARTIAL/IOM_ST_MARTIAL.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:UnderMothership1.jpg|thumb|250px|center|{{center|Beneath the Rikti Mothership}}]]
+
| [[File:UnderMothership1.jpg|thumb|250px|center|{{center|Beneath the Rikti Mothership}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/RIKTI_WAR_ZONE/PORTAL_CAVERN_02/PORTAL_CAVERN_02.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/RIKTI_WAR_ZONE/PORTAL_CAVERN_02/PORTAL_CAVERN_02.TXT''
  
Line 819: Line 906:
  
 
'''Missions'''
 
'''Missions'''
*  [[The Dark Watcher#Stop Hro'Dtohz and save the world|Stop Hro'Dtohz and save the world]]
+
*  [[The Dark Watcher (Primal Earth)#Stop Hro'Dtohz and save the world|Stop Hro'Dtohz and save the world]]
  
 
'''Notes'''
 
'''Notes'''
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:PeaceTalkings1.jpg|thumb|250px|center|{{center|Rikti Peace Talks}}]]
+
| [[File:PeaceTalkings1.jpg|thumb|250px|center|{{center|Rikti Peace Talks}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/RIKTI_WAR_ZONE/VANGUARD_BASE_INTERIOR/VANGUARD_BASE_INTERIOR.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/RIKTI_WAR_ZONE/VANGUARD_BASE_INTERIOR/VANGUARD_BASE_INTERIOR.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:Seraphhq01.jpg|thumb|250px|center|{{center|S.E.R.A.P.H. Steel Canyon Facility}}]]
+
| [[File:Seraphhq01.jpg|thumb|250px|center|{{center|S.E.R.A.P.H. Steel Canyon Facility}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_STEELCANYON/SERAPH_LAB/V_OUTDOOR_STEELCANYON_SERAPH_LAB.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_STEELCANYON/SERAPH_LAB/V_OUTDOOR_STEELCANYON_SERAPH_LAB.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:SalamancaHenges1.jpg|thumb|250px|center|{{center|Salamanca Henges}}]]
+
| [[File:SalamancaHenges1.jpg|thumb|250px|center|{{center|Salamanca Henges}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_CROATOA/OUTDOOR_CROATOA_03/OUTDOOR_CROATOA_03.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_CROATOA/OUTDOOR_CROATOA_03/OUTDOOR_CROATOA_03.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:Olivia_Darque_Rescue_screenshot.jpg|thumb|250px|center|{{center|Longbow Ambush in Skyway}}]]
+
| [[File:Olivia_Darque_Rescue_screenshot.jpg|thumb|250px|center|{{center|Longbow Ambush in Skyway}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_SKYWAY/V_OUTDOOR_SKYWAY_BLOCKADE.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_SKYWAY/V_OUTDOOR_SKYWAY_BLOCKADE.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:SnakesTemple1.jpg|thumb|250px|center|{{center|Snake Temple}}]]
+
| [[File:SnakesTemple1.jpg|thumb|250px|center|{{center|Snake Temple}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/SNAKECAVES/SNAKECAVES_45/SNAKECAVES_45_LAYOUT_01.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/SNAKECAVES/SNAKECAVES_45/SNAKECAVES_45_LAYOUT_01.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:Speakeasy1.jpg|thumb|250px|center|{{center|Speakeasy}}]]
+
| [[File:Speakeasy1.jpg|thumb|250px|center|{{center|Speakeasy}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_CAP_AU_DIABLE/SPEAKEASY.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_CAP_AU_DIABLE/SPEAKEASY.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:ArachnosSteel01.jpg|thumb|250px|center|{{center|Lord Recluse Demands Gyros!}}]]
+
| [[File:ArachnosSteel01.jpg|thumb|250px|center|{{center|Lord Recluse Demands Gyros!}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_STEELCANYON/SERAPH_LAB/V_OUTDOOR_STEELCANYON_SERAPH_LAB.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_STEELCANYON/SERAPH_LAB/V_OUTDOOR_STEELCANYON_SERAPH_LAB.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:SthenosLair01.jpg|thumb|250px|center|{{center|Stheno's Lair}}]]
+
| [[File:SthenosLair01.jpg|thumb|250px|center|{{center|Stheno's Lair}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_GRANDVILLE/STHENOS_LAIR.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/V_GRANDVILLE/STHENOS_LAIR.TXT''
  
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:SuperadineLab1.jpg|thumb|250px|center|{{center|Skulls' Superadine Lab}}]]
+
| [[File:SuperadineLab1.jpg|thumb|250px|center|{{center|Skulls' Superadine Lab}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/DOORMISSIONS/SKULLS_SUPERADINE_LAB.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/DOORMISSIONS/SKULLS_SUPERADINE_LAB.TXT''
  
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'''Missions'''
 
'''Missions'''
*  [[Antonio Nash#Take Out Dyne Warehouse|Take Out Dyne Warehouse]] (third part - ''"Defeat all Skulls in warehouse"'')
+
*  [[Antonio Nash (Pre-Issue 21)#Take Out Dyne Warehouse|Take Out Dyne Warehouse]] (third part - ''"Defeat all Skulls in warehouse"'')
 
*  [[Prince Kiros Nandelu#Put a stop to the gang activity in the office|Put a stop to the gang activity in the office]] (fourth part - ''"Defeat all Skulls in warehouse"'')
 
*  [[Prince Kiros Nandelu#Put a stop to the gang activity in the office|Put a stop to the gang activity in the office]] (fourth part - ''"Defeat all Skulls in warehouse"'')
 
|-
 
|-
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{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:Casino1.jpg|thumb|250px|center|{{center|Larry's Tiki Lounge}}]]
+
| [[File:Casino1.jpg|thumb|250px|center|{{center|Larry's Tiki Lounge}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/MERCYISLAND/CASINO_TIKI_01.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/MERCYISLAND/CASINO_TIKI_01.TXT''
  
Line 1,008: Line 1,095:
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:TrollLair1.jpg|thumb|250px|center|{{center|Atta's Throne Room}}]]
+
| [[File:TrollLair1.jpg|thumb|250px|center|{{center|Atta's Throne Room}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/DOORMISSIONS/TROLLS_LAIR.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/DOORMISSIONS/TROLLS_LAIR.TXT''
  
Line 1,026: Line 1,113:
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
{| border="0" cellspacing="0" cellpadding="5" align="left"
 
|-valign="top"
 
|-valign="top"
| [[Image:TsooTattoingParlor1.jpg|thumb|250px|center|{{center|Tsoo Tattoo Parlor}}]]
+
| [[File:TsooTattoingParlor1.jpg|thumb|250px|center|{{center|Tsoo Tattoo Parlor}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARTIFIED/TSOO_TATTOO_PARLOR.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARTIFIED/TSOO_TATTOO_PARLOR.TXT''
  
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| [[Image:TyrantsThrone01.jpg|thumb|250px|center|{{center|Tyrant's Throne}}]]
+
| [[File:TyrantsThrone01.jpg|thumb|250px|center|{{center|Tyrant's Throne}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARTIFIED/TYRANTS_LAIR.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/ARTIFIED/TYRANTS_LAIR.TXT''
  
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|-valign="top"
 
|-valign="top"
| [[Image:WinterEventBNYMap.jpg|thumb|250px|center|{{center|Winter Comes To Croatoa}}]]
+
| [[File:WinterEventBNYMap.jpg|thumb|250px|center|{{center|Winter Comes To Croatoa}}]]
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/WINTER_06/WINTER_EVENT06_CROATOA.TXT''
 
| '''Demo Map Name:'''  ''MAPS/MISSIONS/UNIQUE/WINTER_06/WINTER_EVENT06_CROATOA.TXT''
  

Latest revision as of 20:19, 30 January 2014

Contents

Overview

Of the available maps used by the game, there are certain unique maps which either utilize an artified version of the standard map sets (often with art specific to a particular villain group) or are wholly unique in art and/or design. These maps are often of particular interest in demo editing as they provide for a unique setting or backdrop which stands out from the common map sets.

This page provides a listing of screenshots representing these unique or scenic maps, along with associated information which may be useful for demo editing. This includes the following:

  • Demo Map Name: This is the file name of the map required to display the map in question using a demo, via the demo Map command.
  • CAM POS: This provides the variables, as used by demos, for positioning the demo POV of the screenshot as shown. This is of particular use for creating demos from scratch as it provides a reference point within the map for placing the camera and other entities. Without POS values it can be very difficult to work with a map from scratch as some way to determine the coordinates which lie within the boundaries of the map are required to create a meaningful demo recording. The POS values given are that of the camera as it was placed to create the screenshot shown.
  • CAM PYR: Similar to POS entry, this gives the demo PYR variables, as used by a demo, which represent the orientation of the camera corresponding to the screenshot shown.
  • Missions: This provides a list of internal links to missions known to utilize the map in question. It is not always simplest to create a demo from scratch, and this information gives the mission where the map is encountered, allowing players to actually run that particular mission for "live" recording.
  • Notes: Any other comments, remarks, or items of interest for the map in question are provided here.

This is a partial list. Some maps may be represented with more than one screenshot to illustrate different views or art.

With the live release of Issue 14 and the Mission Architect, players will be able to access many of the unique and scenic maps via missions created using the Mission Architect. For demo recording and movie-making purposes, this will provide easier access to those maps available in this fashion. Rather than editing a demo to use a specific map, or trying to track down a specific mission which uses a particular map for "live" filming, movie-makers will simply be able to create a custom mission in the Mission Architect with the map and setting of their choice.

See Also

Mission Architect Unique Maps

List of Scenic Maps

5th Column Overthrow

5th Column Overthrow Finale
Demo Map Name: MAPS/MISSIONS/UNIQUE/FLASHBACK/FB_COLUMN_OVERTHROW/FB_5TH_COLUMN_OVERTHROW_M4.TXT

CAM POS: 414.474 -12.497 709.975

CAM PYR: 0.186 -0.341 -0

Missions


Arachnos Base On Fire

Experiment 236 Rampage
Demo Map Name: MAPS/MISSIONS/UNIQUE/ARACHNOS_UNIQUE/ARACHNOS_GENERAL_ONFIRE_01.TXT

CAM POS: 10.650 5.787 406.913

CAM PYR: -0.036 2.976 -0

Missions


Arachnos Base On Fire II

Hellions Invade Arachnos Base
Demo Map Name: MAPS/MISSIONS/UNIQUE/ARACHNOS_UNIQUE/ARACHNOS_MERCY_ONFIRE_01.TXT

CAM POS: 16.141 5.643 383.838

CAM PYR: -0.074 1.539 0

Missions


Arachnos Snake-Infested Base

Arachnos Base Snake Infestation
Demo Map Name: MAPS/MISSIONS/UNIQUE/ARACHNOS_UNIQUE/ARACHNOS_SNAKES_01.TXT

CAM POS: -108.932 21.787 346.812

CAM PYR: 0.198 -2.849 -0

Missions


Arachnos Sub Base

Underground Arachnos Sub Base
Demo Map Name: MAPS/MISSIONS/UNIQUE/FAULTLINE/SUBBASE/ARACHNOS_SUBBASE.TXT

CAM POS: 478.910 -244.902 -366.240

CAM PYR: -0.088 -1.182 0

Missions


Arachnos Test of Dedication

A Spider Weaves His Web Indoctrination
Demo Map Name: MAPS/MISSIONS/UNIQUE/FLASHBACK/SPIDER_WEAVES_HIS_WEB/SWHW_SNAKECAVES/SWHW_SNAKECAVES.TXT

CAM POS: -4245.467 -1352.419 -5347.751

CAM PYR: -0.028 1.584 -0

Missions


Arachnos Warehouse

Arachnos Warehouse
Demo Map Name: maps/Missions/unique/V_Warehouse_Arachnos/V_Warehouse_Arachnos_30_Layout_02.txt

CAM POS: 434.055 10.321 1147.819

CAM PYR: 0.070 -0.929 0

Missions

Notes

  • The missions associated with this map may be randomly selecting between two or more different layouts for the Arachnos warehouse, of which this is one.


Atlas Park Destroyed

Destroyed Atlas Park of the Future
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_ATLAS/RECLUSE_RUINED/V_OUTDOOR_ATLAS_RECLUSE.TXT

CAM POS: 497.320 84.925 -188.959

CAM PYR: -0.018 0.911 -0

Missions


Atlas Park Destroyed, Wrecked MegaMech

Wrecked Council MegaMech in Future Atlas
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_ATLAS/RECLUSE_RUINED/V_OUTDOOR_ATLAS_RECLUSE.TXT

CAM POS: 541.404 4.954 -502.910

CAM PYR: -0.148 -1.286 0

Missions

Notes

  • The Council MegaMech lies just outside the playable boundaries of the map.


Atlas Park Fashion Show

Fashion show at Atlas Park
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_FLASHBACK/IOM_FB_ATLAS_PARK_SAM/IOM_FB_ATLAS_PARK_SAM.TXT

CAM POS: 98.483 5.5 67.341

CAM PYR: -0.294 -0.135 -0

Missions

Notes

  • It is always night on this map, regardless of game time or demo Time values.


Atlas Park Meteorite

Meteor Strike Aftermath in Atlas
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_FLASHBACK/IOM_FB_ATLAS_PARK_WTO/IOM_FB_ATLAS_PARK_WTO.TXT

CAM POS: -123.661 28.718 -390.821

CAM PYR: -0.078 -0.576 0

Missions


Atlas Park Statesman's Speech

Badge question mark.png Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_ATLAS/VEAT_SL9_DESSLOCK/STATESMANSSPEACH.TXT

CAM POS:

CAM PYR:

Missions


Boomtown Reconstruction

Boomtown Rebuilding
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_BOOMTOWN/V_OUTDOOR_BOOMTOWN_RECONSTRUCTION.TXT

CAM POS: -1460.869 6.000 5606.935

CAM PYR: -0.112 0.343 0

Missions


Burning Forest

Devastated Woodland
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_UNIQUE/OUTDOOR_UNIQUE_FOREST_02/OUTDOOR_UNIQUE_FOREST_02C_RIKTI.TXT

CAM POS: -1221.533 -27.303 2010.145

CAM PYR: 0.050 -2.050 -0

Missions


Carnie Warehouse

Carnival of Shadows Rave
Demo Map Name: MAPS/MISSIONS/UNIQUE/DOORMISSIONS/CARNIVAL_WAREHOUSE_RAVE.TXT

CAM POS: 317.756 36.955 -750.478

CAM PYR: -0.004 -0.899 -0

Missions


Cemetery (Grand Mausoleum)

Sunken Mausoleum & Cemetery
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_GRAVEYARD/OUTDOOR_GRAVEYARD_01/OUTDOOR_GRAVEYARD_01A.TXT

CAM POS: 1419.532 43.862 1883.467

CAM PYR: 0.308 0.592 -0

Missions


Chum Bucket

The Chum Bucket
Demo Map Name: MAPS/MISSIONS/UNIQUE/V_SHARKHEAD/CHUM_BUCKET.TXT

CAM POS: 24.973 6 95.355

CAM PYR: 0.082 -1.267 -0

Missions


Clocktower Courtyard

Clocktower Courtyard
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_MERCY/INST_DL_CLOCKTOWER/INST_DL_CLOCKTOWER.TXT

CAM POS: -1894.901 101.954 -1925.349

CAM PYR: -0.424 -2.931 -0

Missions


Council Warehouse

Council Warehouse
Demo Map Name: MAPS/MISSIONS/UNIQUE/DOORMISSIONS/5TH_COLUMN_WAREHOUSE.TXT

CAM POS: -185.711 4.750 -253.648

CAM PYR: -0.12 -1.596 -0

Missions


Crey Cloning Lab

Protector Cloning Lab
Demo Map Name: MAPS/MISSIONS/UNIQUE/ARTIFIED/CREY_HERO_LAB.TXT

CAM POS: -3516.556 6.608 -191.690

CAM PYR: -0.192 -1.576 -0

Missions


Crypt Entrance

Crypt Entrance
Demo Map Name: maps/Missions/V_Mos_to_smoothcaves/V_Mos_to_Smoothcaves_30/V_Mos_to_Smoothcaves_30_layout_05.txt

CAM POS: -23.730 25.373 39.152

CAM PYR: 0.304 3.131 -0

Missions


Crystal Caves

Crystal Caves
Demo Map Name: MAPS/MISSIONS/UNIQUE/ARTIFIED/V_CRYSTAL_CAVES/CRYSTAL_CAVES.TXT

CAM POS: 1257.716 123.931 494.540

CAM PYR: 1.023 1.764 0

Missions


Demon-Infested Tech Lab

Demon-Ravaged Crey Lab
Demo Map Name: MAPS/MISSIONS/UNIQUE/V_GRANDVILLE/SMOKEY_LAB.TXT

CAM POS: 172.876 5.056 937.692

CAM PYR: 0.092 1.473 -0

Missions


Devouring Earth Office

Devouring Earth-Infested Office
Demo Map Name: MAPS/MISSIONS/UNIQUE/ARTIFIED/DEVOURING_EARTH_RAMPAGE.TXT

CAM POS: 271.992 41.287 -544.199

CAM PYR: -0.0460 -0.741 0

Missions


Eden Mission Map

Arachnos Invades Eden
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_EDEN/OUTDOOR_EDEN.TXT

CAM POS: 2308.677 133.022 2616.676

CAM PYR: 0.106 -1.352 0

Missions


Faultline Dam

Faultline Dam Interior
Demo Map Name: MAPS/MISSIONS/UNIQUE/FAULTLINE/DAMLIES/DAMLIES.TXT

CAM POS: -80.180 -1314.450 2262.726

CAM PYR: -0.088 2.048 -0

Missions


Freaklympics

Freaklympics Awards Ceremony
Demo Map Name: MAPS/MISSIONS/UNIQUE/ARTIFIED/FREAK_OLYMPIC_AWARDS.TXT

CAM POS: 565.505 5.5 644.715

CAM PYR: -0.25 -2.81 -0

Missions


Freakshow Office

Freakshow Abandoned Office
Demo Map Name: MAPS/MISSIONS/UNIQUE/DOORMISSIONS/FREAKSHOW_ABANDONED_OFFICE.TXT

CAM POS: 1524.990 6.777 448.465

CAM PYR: -0.340 2.440 -0

Missions


Freakshow Warehouse

Freakshow Abandoned Warehouse
Demo Map Name: MAPS/MISSIONS/UNIQUE/DOORMISSIONS/FREAKSHOW_ABANDONED_WAREHOUSE.TXT

CAM POS: 329.649 5.287 15.704

CAM PYR: -0.136 2.150 -0

Missions


Frostfire's Hideout

Frostfire's Lair
Demo Map Name: MAPS/MISSIONS/UNIQUE/DOORMISSIONS/OUTCASTS_LAIR.TXT

CAM POS: -338.942 5.5 99.111

CAM PYR: -0.116 0.227 0

Missions


Ghost Widow Summoning Circle

The Summoning Circle
Demo Map Name: MAPS/MISSIONS/UNIQUE/V_GRANDVILLE/COT_GHOSTWIDOW_SUMMONING_CIRCLE.TXT

CAM POS: 261.728 93.901 235.543

CAM PYR: 1.150 3.004 -0

Missions

Notes

  • A fairly standard Oranbega map, apart from the summoning circle itself.


Great Ceremony

The Great Ceremony
Demo Map Name: MAPS/MISSIONS/UNIQUE/V_GRANDVILLE/V_GREAT_CEREMONY.TXT

CAM POS: 395.913 561.635 146.933

CAM PYR: 0.35 0.813 0

Missions

Notes

  • The map consists of a bottomless abyss over which are suspended several floating rock "islands" (the final one of which is pictured).
  • It is always night on this map, regardless of game time or demo Time values.


Hook and Anchor

Hook and Anchor Casino
Demo Map Name: MAPS/MISSIONS/UNIQUE/V_PORTOAKS/CASINO_HOOK_AND_ANCHOR.TXT

CAM POS: -10.284 5.919 20.773

CAM PYR: 0.012 -2.856 -0

Missions


Johnny Sonata's Hell

Johnny Sonata's Hell
Demo Map Name: MAPS/MISSIONS/UNIQUE/V_JOHNNYS_HELL/V_JOHNNYS_HELL.TXT

CAM POS: 930.637 -383.146 235.849

CAM PYR: 0.132 3.0522 -0

Missions


Longbow Island Base

Longbow Base Landing Strip
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_LONGBOW/V_OUTDOOR_LONGBOW.TXT

CAM POS: 3113.521 62.235 4705.849

CAM PYR: -0.012 -0.024 -0

Missions


Longbow Officers' Club

Longbow Officers' Club
Demo Map Name: MAPS/MISSIONS/UNIQUE/V_NERVA_ISLES/OFFICERS_CLUB.TXT

CAM POS: 110.836 6 107.204

CAM PYR: 0.006 2.081 -0

Missions


Lou's Garage

Lou's Garage
Demo Map Name: MAPS/MISSIONS/UNIQUE/DOORMISSIONS/LOUS_GARAGE_60.TXT

CAM POS: -288.114 7.585 -767.322

CAM PYR: 0.044 0.385 0

Missions


Lucky Six

Lucky Six Casino
Demo Map Name: MAPS/MISSIONS/UNIQUE/V_STMARTIAL/LUCKY_SIX.TXT

CAM POS: 62.679 4.955 134.336

CAM PYR: 0.0460 -0.387 0

Missions


Misdirected Portal

Dr. Aeon's Lab, 15 years in the future
Demo Map Name: MAPS/MISSIONS/UNIQUE/V_GRANDVILLE/MISDIRECTEDPORTAL.TXT

CAM POS: -639.878 198.021 -1722.476

CAM PYR: 0.220 0.271 0

Missions


Misdirected Portal, Window View

Cap au Diable in the future
Demo Map Name: MAPS/MISSIONS/UNIQUE/V_GRANDVILLE/MISDIRECTEDPORTAL.TXT

CAM POS: -682.099 194.955 -1709.949

CAM PYR: -0.124 2.851 -0

Missions

Notes

  • This map is based on the normal Cap au Diable zone map and uses the same coordinates. The "exterior" of the map, outside the limits of the laboratory area, can be accessed by making a demo recording in Cap au Diable and then replacing the map name with this one. Some of the exterior art is incomplete since it is not normally meant to be seen except via the window view from the lab.


Mole Point Portal

Mole Point Portal
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_SHADOW_MOLEPOINT/V_OUTDOOR_SHADOW_MOLEPOINT.TXT

CAM POS: -235.056 -1779.046 2751.757

CAM PYR: 0.002 -1.709 -0

Missions


Mother Mayhem's Asylum

Mother Mayhem's Hospital
Demo Map Name: MAPS/MISSIONS/UNIQUE/ARTIFIED/MOTHER_MAYHEM_HOSPITAL.TXT

CAM POS: 14.497 23.5 -160.603

CAM PYR: 0.312 -1.586 -0

Missions


Nemesis Shadow Shard Base

Nemesis Shadow Shard Base
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_RIKTI_WAR_ZONE/IOM_OUTDOOR_SHADOW_NEMESIS/IOM_OUTDOOR_SHADOW_NEMESIS.TXT

CAM POS: -3463.449 1287.550 528.546

CAM PYR: -0.294 2.064 -0

Missions


Nemesis Shadow Shard Portal

Nemesis Portal
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_RIKTI_WAR_ZONE/IOM_OUTDOOR_SHADOW_NEMESIS/IOM_OUTDOOR_SHADOW_NEMESIS.TXT

CAM POS: -1291.503 1706 1375.324

CAM PYR: -0.090 -1.661 -0

Missions


Oranbega Cathedral

Oranbega Cathedral
Demo Map Name: MAPS/MISSIONS/UNIQUE/V_SHARKHEAD/COT_AURA_MISSION_KALINDA.TXT

CAM POS: -255.483 -217.886 2383.647

CAM PYR: -0.104 3.122 -0

Missions

Notes

  • Other maps also use this cathedral room with different layouts for the rest of the map.


Portal Corp Under Siege

Portal Corp Battleground
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_RIKTI_WAR_ZONE/IOM_PORTAL_CORP/IOM_PORTAL_CORP.TXT

CAM POS: -1234.939 5.568 -3369.192

CAM PYR: -0.0220 1.192 -0

Missions


Portal Lab

Portal Base
Demo Map Name: MAPS/MISSIONS/UNIQUE/CAPAUDIABLE/TECH_PORTALENTRY.TXT

CAM POS: -2048.428 4.633 -165.558

CAM PYR: -0.204 -0.465 -0

Missions


Power Transfer System (PTS)

PTS Control Room
Demo Map Name: MAPS/MISSIONS/UNIQUE/CAPAUDIABLE/PTS_CONTROLBUNKER.TXT

CAM POS: 407.709 -155 334.001

CAM PYR: -0.026 0.452 0

Missions


President Marchand's Penthouse

President Marchand's Building
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_FLASHBACK/IOM_ST_MARTIAL/IOM_ST_MARTIAL.TXT

CAM POS: -2635.474 117.150 -756.567

CAM PYR: -0.100 -1.163 -0

Missions


Rikti Homeworld Portal

Beneath the Rikti Mothership
Demo Map Name: MAPS/MISSIONS/UNIQUE/RIKTI_WAR_ZONE/PORTAL_CAVERN_02/PORTAL_CAVERN_02.TXT

CAM POS: -85.598 5.5 -969.680

CAM PYR: -0.294 -0.201 -0

Missions

Notes

  • This map transitions through multiple tilesets: caves (brown), sewer, caves (brown; again), and Rikti


Rikti Peace Conference

Rikti Peace Talks
Demo Map Name: MAPS/MISSIONS/UNIQUE/RIKTI_WAR_ZONE/VANGUARD_BASE_INTERIOR/VANGUARD_BASE_INTERIOR.TXT

CAM POS: 1680.560 -1342.042 -2105.100

CAM PYR: 0.008 2.132 -0

Missions


S.E.R.A.P.H. Facility

S.E.R.A.P.H. Steel Canyon Facility
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_STEELCANYON/SERAPH_LAB/V_OUTDOOR_STEELCANYON_SERAPH_LAB.TXT

CAM POS: -3967.357 5.955 -4693.513

CAM PYR: -0.100 -3.116 -0

Missions

Notes

  • This is a two-part map which includes an "exterior" area based on a portion of Steel Canyon, and an "interior" area consisting of the S.E.R.A.P.H. facility.


Salamanca

Salamanca Henges
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/OUTDOOR_CROATOA/OUTDOOR_CROATOA_03/OUTDOOR_CROATOA_03.TXT

CAM POS: 325.988 5.287 1786.988

CAM PYR: -0.032 -0.573 -0

Missions


Skyway City Rescue

Longbow Ambush in Skyway
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_SKYWAY/V_OUTDOOR_SKYWAY_BLOCKADE.TXT

CAM POS: 732.379 126.274 -774.386

CAM PYR: 0.264 0.324 0

Missions


Snake Temple

Snake Temple
Demo Map Name: MAPS/MISSIONS/UNIQUE/SNAKECAVES/SNAKECAVES_45/SNAKECAVES_45_LAYOUT_01.TXT

CAM POS: -147.810 -74.816 884.017

CAM PYR: -0.278 -2.819 -0

Missions


Speakeasy

Speakeasy
Demo Map Name: MAPS/MISSIONS/UNIQUE/V_CAP_AU_DIABLE/SPEAKEASY.TXT

CAM POS: 136.214 5.787 -105.202

CAM PYR: 0.024 0.928 -0

Missions


Steel Canyon Extraction

Lord Recluse Demands Gyros!
Demo Map Name: MAPS/MISSIONS/OUTDOOR_MISSIONS/V_OUTDOOR_STEELCANYON/SERAPH_LAB/V_OUTDOOR_STEELCANYON_SERAPH_LAB.TXT

CAM POS: -4012.448 -62.980 578.342

CAM PYR: -0.014 -2.060 -0

Missions

Notes

  • This is a two-part map which includes an "exterior" area based on a portion of Steel Canyon, and an "interior" area consisting of the S.E.R.A.P.H. facility.


Stheno's Lair

Stheno's Lair
Demo Map Name: MAPS/MISSIONS/UNIQUE/V_GRANDVILLE/STHENOS_LAIR.TXT

CAM POS: 426.140 -265.129 1255.329

CAM PYR: -0.024 2.580 -0

Missions


Superadine Lab

Skulls' Superadine Lab
Demo Map Name: MAPS/MISSIONS/UNIQUE/DOORMISSIONS/SKULLS_SUPERADINE_LAB.TXT

CAM POS: 348.274 5.5 286.756

CAM PYR: -0.124 -1.618 -0

Missions


Tiki Lounge

Larry's Tiki Lounge
Demo Map Name: MAPS/MISSIONS/UNIQUE/MERCYISLAND/CASINO_TIKI_01.TXT

CAM POS: -2.088 5.413 41.289

CAM PYR: 0.086 -2.280 -0

Missions


Troll Lair

Atta's Throne Room
Demo Map Name: MAPS/MISSIONS/UNIQUE/DOORMISSIONS/TROLLS_LAIR.TXT

CAM POS: 1062.220 -3.020 544.894

CAM PYR: -0.172 -1.554 0

Missions


Tsoo Tattoo Parlor

Tsoo Tattoo Parlor
Demo Map Name: MAPS/MISSIONS/UNIQUE/ARTIFIED/TSOO_TATTOO_PARLOR.TXT

CAM POS: 170.905 5.757 -840.256

CAM PYR: 0.015 -1.586 -0

Missions


Tyrant's Lair

Tyrant's Throne
Demo Map Name: MAPS/MISSIONS/UNIQUE/ARTIFIED/TYRANTS_LAIR.TXT

CAM POS: -306.446 -194.5 -960.019

CAM PYR: -0.204 1.557 0

Missions


Winter Event Mission Map

Winter Comes To Croatoa
Demo Map Name: MAPS/MISSIONS/UNIQUE/WINTER_06/WINTER_EVENT06_CROATOA.TXT

CAM POS: -2379.615 -26.500 1271.916

CAM PYR: 0.088 -2.002 -0

Missions