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Darkness Affinity

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Overview

Darkness Affinity is one of the power sets. Dark Affinity is a slightly altered version of Dark Miasma with some control-focused powers replaced. It is a secondary powerset for Controllers. Template:UnlockController

Focus the dark power of the Netherworld to weaken your foes. Dark Affinity focuses on draining your opponent.

Power Table

Controller

The Darkness Affinity powerset is available as a secondary set for Controllers. The following table shows which powers are available and at what level:

Power Level Effect
DarkMiasma TwilightGrasp.png Twilight Grasp 1 Ranged, Foe -Regen, -DMG, -To-Hit, Team Heal
DarkMiasma TarPatch.png Tar Patch 2 Ranged (Location AoE), Foe -SPD, -Jump, -Fly, -Res(All)
DarkMiasma DarkestNight.png Darkest Night 4 Toggle: Ranged (Targeted AoE), Foe -DMG, -To-Hit
DarkMiasma HowlingTwilight.png Howling Twilight 10 Ranged (Targeted AoE), Minor DMG(Negative), Foe Disorient, -Regen, -Recharge, -SPD, Ally Rez
DarkMiasma ShadowFall.png Shadow Fall 16 Toggle: PBAoE, Team Stealth, +DEF(All), +Res(Energy, Negative, Psionics, Fear)
[[Image:|22px]] [[#|]] 20
[[Image:|22px]] [[#|]] 28
DarkMiasma BlackHole.png Black Hole 35 Ranged (Targeted AoE), Foe Intangible
DarkMiasma DarkServant.png Dark Servant 38 Summon Dark Servant: Ranged, Debuff, Special

Powers

The following are powers in the Darkness Affinity powerset.

DarkMiasma BlackHole.png Black Hole

Opens up a Black Hole to the Netherworld that temporarily pulls in all foes within its grasp. The victims become phase shifted and are completely intangible. They are hard to see, and cannot affect or be affected by those in normal space.

Recharge Slow
Minimum Level Archetypeicon controller.png 35 (Controller)
Effects Ranged (Targeted Area of Effect)
Foe Intangible
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Intangibility Duration.png Enhance Intangibility Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories None

DarkMiasma DarkServant.png Dark Servant

Summons a Dark Servant to your aid. The Dark Servant possesses an assortment of dark powers to weaken your foes. The summoned entity is not a willing servant, and it is only your power that binds it in this realm. The Dark Servant can be buffed and healed.

Powers

Chill of the Night (Toggle: PBAoE, Minor DoT(Negative), Foe -To-Hit)
Darkest Night (Toggle: Ranged (Targeted AoE), Foe -DMG)
Twilight Grasp (Ranged, Foe -DMG, -To-Hit, Team Heal)
Tenebrous Tentacles (Ranged (Cone), Moderate DMG(Negative/Smash), Foe Immobilize, -To-Hit
Petrifying Gaze (Ranged, Foe Hold)
Resistance (Auto, Self +Res(Negative), -Res(Energy))

The Mastermind version of Dark Servant has double the recharge time.

Recharge Very Long
Minimum Level Archetypeicon controller.png # (Controller)
Effects Summon Dark Servant: Ranged, Debuff, Special
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Heal.png Enhance Heal
TO Training Hold Duration.png Enhance Hold Duration
TO Training Immobilization Duration.png Enhance Immobilization Duration
TO Training Attack Rate.png Increase Attack Rate
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
Set Categories IO Healing-Absorb.png Healing/Absorb
IO Hold Duration.png Holds
IO Immobilization Duration.png Immobilize
IO To Hit DeBuff.png ToHit Debuff
IO Accurate Healing.png Accurate Healing
IO Accurate ToHit Debuff.png Accurate ToHit Debuff

DarkMiasma DarkestNight.png Darkest Night

While active, you channel Negative Energy onto a targeted foe. Darkest Night decreases the damage potential and chance to hit of the target, and all foes nearby, as long as you keep the power active.

Recharge Slow
Minimum Level Archetypeicon controller.png 35 (Controller)
Effects Ranged (Targeted Area of Effect)
Foe -Damage, -To-Hit
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
Set Categories IO To Hit DeBuff.png ToHit Debuff

DarkMiasma HowlingTwilight.png Howling Twilight

Activating this power channels the power of the Netherworld to weaken your foes, in an attempt to revive all nearby fallen allies. You must stand near your defeated allies to revive them, then select a foe. The selected foe and all nearby foes will be Slowed, Disoriented, and drained of some life. Revived allies will have full Hit Points and Endurance and will suffer no ill effects and are left protected from XP Debt for 20 seconds

Damage Minor (Negative)
Recharge Very Long
Minimum Level Archetypeicon controller.png # (Controller)
Effects Ranged (Targeted Area of Effect)
Foe Disorient, -Regeneration, -Recharge, -Speed
Ally Resurrect
Enhancements TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Slow powers.png Enhance Slow
TO Training Disorient Duration.png Enhance Disorient Duration
Set Categories IO Damage.png Targeted AoE Damage
IO Disorient Duration.png Stuns
IO Slow.png Slow Movement

DarkMiasma ShadowFall.png Shadow Fall

Envelops you and your nearby teammates in a shroud of darkness. Shadow Fall does not grant Invisibility, but it does make you harder to detect. Even if you are discovered, Shadow Fall grants a bonus to Defense bonus to all attacks and Resistance to Fear, while reducing Energy, Negative Energy, and Psionic Damage. You cannot use any other Concealment type power while using Shadow Fall.

Recharge Slow
Minimum Level Archetypeicon controller.png # (Controller)
Effects Toggle: PBAoE
Team Stealth, +Defense(All), +Resistance(Energy, Negative, Psionics, Fear)
Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Damage Resistance.png Enhance Damage Resistance
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Defense Buff.png Defense
IO Resist Damage.png Resist Damage

DarkMiasma TarPatch.png Tar Patch

Drops a large patch of viscous Negative Energy which dramatically slows down enemies that run through it and reduces their damage resistance. Affected targets stuck in the Tar Patch cannot jump or fly.

Recharge Slow
Minimum Level Archetypeicon controller.png # (Controller)
Effects Ranged (Location Area of Effect)
Foe -Speed, -Jump, -Fly, -Resistance(All)
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Slow powers.png Enhance Slow
Set Categories IO Slow.png Slow Movement

DarkMiasma TwilightGrasp.png Twilight Grasp

You channel Negative Energy from the Netherworld through yourself to a targeted foe. Twilight Grasp drains the power from that target and slowly transfers it to you and all nearby allies. The targeted foe's chance to hit and damage are reduced, while you and your nearby allies are healed.

Despite the description, the healing is instantaneous, not gradual. Furthermore, the description doesn't mention that this power also debuffs its target's health Regeneration rate.

The Mastermind version of Twilight Grasp has half the healing radius of the others.

Recharge Moderate
Minimum Level Archetypeicon controller.png # (Controller)
Effects Ranged
Foe -Regeneration, -Damage, -To-Hit
Team Heal
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Heal.png Enhance Heal
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
Set Categories IO Healing-Absorb.png Healing/Absorb
IO To Hit DeBuff.png ToHit Debuff
IO Accurate Healing.png Accurate Healing
IO Accurate ToHit Debuff.png Accurate ToHit Debuff

Historical

Badge time.png This section contains information about changes that took place in City of Heroes Freedom. It is provided for historical purposes.
  • This set was introduced with the release of Issue 22.

External Links