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Difference between revisions of "Cimerorans"

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(Heroes: added Daedalus seeing as Imperious is here)
(Imperious: - Change references of Statesman to Imperious in the power listing.)
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''Powers''
 
''Powers''
  
{{Power|[[Image:SuperStrength_Jab.png|22px]]|Jab|Melee, Foe:Disorient|Statesman has disoriented you with his jab.}}
+
{{Power|[[Image:SuperStrength_Jab.png|22px]]|Jab|Melee, Foe:Disorient|Imperious has disoriented you with his jab.}}
  
 
{{Power|[[Image:SuperStrength Punch.png|22px]]|Punch|Melee, moderate Damage(Smash), Knockback|}}
 
{{Power|[[Image:SuperStrength Punch.png|22px]]|Punch|Melee, moderate Damage(Smash), Knockback|}}
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{{Power|[[Image:SuperStrength Haymaker.png|22px]]|Haymaker|Melee, high damage(Smash), Knockback|}}
 
{{Power|[[Image:SuperStrength Haymaker.png|22px]]|Haymaker|Melee, high damage(Smash), Knockback|}}
  
{{Power|[[Image:SuperStrength HandClap.png|22px]]|Hand Clap|Point Blank Area of Effect, Foe: Disorient, Knockback|Statesman has disoriented you with his hand clap.}}
+
{{Power|[[Image:SuperStrength HandClap.png|22px]]|Hand Clap|Point Blank Area of Effect, Foe: Disorient, Knockback|Imperious has disoriented you with his hand clap.}}
  
{{Power|[[Image:SuperStrength KnockoutBlow.png|22px]]|Knockout Blow|Melee, extreme damage (Smash), Foe: Hold|Statesman has hit you with a knockout blow. You are held.}}
+
{{Power|[[Image:SuperStrength KnockoutBlow.png|22px]]|Knockout Blow|Melee, extreme damage (Smash), Foe: Hold|Imperious has hit you with a knockout blow. You are held.}}
  
 
{{Power|[[Image:SuperStrength Hurl.png|22px]]|Hurl|Ranged, high damage(Smash), Foe: Knockback, -Fly|}}
 
{{Power|[[Image:SuperStrength Hurl.png|22px]]|Hurl|Ranged, high damage(Smash), Foe: Knockback, -Fly|}}
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{{Power|[[Image:SuperStrength FootStomp.png|22px]]|Foot Stomp| Point Blank Area of Effect Melee, moderate damage(Smash), Foe: Knockback|}}
 
{{Power|[[Image:SuperStrength FootStomp.png|22px]]|Foot Stomp| Point Blank Area of Effect Melee, moderate damage(Smash), Foe: Knockback|}}
  
{{Power|[[Image:SuperStrength_KnockoutBlow.png|22px]]|Hammer of Justice|Melee Area of Effect, High Damage(Smashing), Foe: Knockback|Statesman calls upon the power of the gods to strike down upon you.}}
+
{{Power|[[Image:SuperStrength_KnockoutBlow.png|22px]]|Hammer of Justice|Melee Area of Effect, High Damage(Smashing), Foe: Knockback|Imperious calls upon the power of the gods to strike down upon you.}}
  
 
{{Power|[[Image:Invulnerability DullPain.png|22px]]|Dull Pain|Self: Heal, +Max Health|You can activate this power to increase your maximum Hit Points for a short time.}}
 
{{Power|[[Image:Invulnerability DullPain.png|22px]]|Dull Pain|Self: Heal, +Max Health|You can activate this power to increase your maximum Hit Points for a short time.}}
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{{Power|[[Image:Invulnerability Unstoppable.png|22px]]|Unstoppable|Self, +Res (Disorient, Sleep, Hold, Immobilize, Knockback, all damage but Psionics)|When you activate this power, you not only become extremely resistant to most damage, but also to Disorient, Immobilization, Hold, and Sleep effects.  Endurance recovery is also increased.  Unstoppable costs little endurance to activate, but when it wears off you are left exhausted, and drained of almost all Health and Endurance.}}
 
{{Power|[[Image:Invulnerability Unstoppable.png|22px]]|Unstoppable|Self, +Res (Disorient, Sleep, Hold, Immobilize, Knockback, all damage but Psionics)|When you activate this power, you not only become extremely resistant to most damage, but also to Disorient, Immobilization, Hold, and Sleep effects.  Endurance recovery is also increased.  Unstoppable costs little endurance to activate, but when it wears off you are left exhausted, and drained of almost all Health and Endurance.}}
  
{{Power|[[Image:ElectricalBolt_LightningBolt.png|22px]]|Zeus’ Lightning Bolt|Ranged Area of Effect, High Damage(Energy), Endurance Drain (high)|Statesman can call upon the power of Zeus in time of need.}}
+
{{Power|[[Image:ElectricalBolt_LightningBolt.png|22px]]|Zeus’ Lightning Bolt|Ranged Area of Effect, High Damage(Energy), Endurance Drain (high)|Imperious can call upon the power of Zeus in time of need.}}
  
 
{{Power|[[Image:Temporary PVP BuffDefense.png|22px]]|Resistance|Smashing, Lethal, Energy (high), Fire, Cold (moderate), Negative
 
{{Power|[[Image:Temporary PVP BuffDefense.png|22px]]|Resistance|Smashing, Lethal, Energy (high), Fire, Cold (moderate), Negative
 
Energy, Psionic, Toxic (low); Resistances to all debuffs (high); Protection against Fear, Stun, Confuse, Knockback, Immobilize, Taunt (high)|}}
 
Energy, Psionic, Toxic (low); Resistances to all debuffs (high); Protection against Fear, Stun, Confuse, Knockback, Immobilize, Taunt (high)|}}
  
{{Power|[[Image:Flight_TravelFlight.png|22px]]|Fly|Self: Fly|Statesman can fly.}}
+
{{Power|[[Image:Flight_TravelFlight.png|22px]]|Fly|Self: Fly|Imperious can fly.}}
  
 
{{clr}}
 
{{clr}}

Revision as of 07:02, 27 January 2009

Overview

The Cimeroran are warriors from Cimerora who remain loyal to Imperious.

Background

Cimerora was originally controlled by Imperious, but Romulus Agustus rebelled and usurped power with his own legion of warriors. Nevertheless, many stayed true to their emperor and remain faithful to their true leader.


Enemy types

Minions

Legionarii

The Legionarii is the backbone to Imperious' army. Ever true to their emperor, despite the odds they face, these men fight harder and longer than any other forces on the battlefield.

Powers

ElectricalBolt LightningBolt.png Pilum Ranged, High Damage, Lethal
You throw a pilum at a foe, dealing heavy damage. Damage: High. Recharge: Moderate

Sword Slash.png Slash Melee, Moderate Damage (Lethal), Foe -Defense
You perform a quick Slash that can reduce a target's defense, making him easier to hit. This attack causes moderate damage, but has a quick recharge time.

Sword Slice.png Slice Melee, Cone, Lethal, Moderate Damage, Foe -Defense
You Slice your sword in a wide arc, attacking all enemies in front of you. Slice does less damage than Slash, but can hit multiple foes and reduces their defense. Damage: Moderate, Recharge: Moderate.

Mace Shatter.png Push Back Melee, Extreme Damage (Smash), Foe High Knockback
You attempt to Shatter the bones of your opponent by striking them with all your might. This attack will deal great damage and can knock foes back a great ways. The power of this attack can actually extend a short distance through multiple foes.Damege: Extreme. Recharge: Slow

EnergyAura KineticShield.png Energized Shield Self: +Def(All but Psi), +Res(DefDebuff), +Prot(Stun, Sleep, Hold, Knockback/up, Repel, Immobilize
Kinetic Shield creates a harmonic Energy Aura that can deflect physical attacks. Your Defense to Smashing and Lethal attacks is increased as weapons and powers like bullets, blades and punches tend to deflect off the shield. Kinetic Shield also grants you good resistance to Defense Debuffs. The Energy based nature of Kinetic Shield also offers some minimal Defense to Energy attacks.

EnergyAura PowerShield.png Phalanx Fighting Auto: Self +Def(All but Psi)
Your coordination with other shield users grants you all enhanced protection.


Immunes Surgeon

The Surgeons have long been the healers among the Cimeroran. They have trained at their craft for most of their lives seeking to aid those surrounding them.

Powers

Empathy HealingAura.png Healing Aura Point Blank Area of Effect, Team Heal
Healing Aura restores some hit points to you and all nearby heroes. Healing Aura is not as potent as Heal Other, but can heal multiple targets at once.


  • Heal Other?



Immunes Engineer

The tactics of the Engineer have been honed through countless battles. They function as a secondari team amongst the Centurions and Legionarii, performing quick strikes to the weakest points in their enemies' armor.

Powers

AssaultWeapons ARM30grenade.png Frag Grenade (Ranged) Targeted Area of Effect, Fire/Smash, Foe Knockback
The explosion from the Fragmentation Grenade affects all within the blast and can knock them back.

Mace Shatter.png Push Back Melee, Extreme Damage (Smash), Foe High Knockback
You attempt to Shatter the bones of your opponent by striking them with all your might. This attack will deal great damage and can knock foes back a great ways. The power of this attack can actually extend a short distance through multiple foes. Damege: Extreme. Recharge: Slow


Lieutenants

Centurion

If the Legionarii were a spear, the Centurions would be the point. Sharpened to a deadly point, these women will do whatever it takes to cut down their enemies.

Powers

ElectricalBolt LightningBolt.png Pilum Ranged, High Damage, Lethal
You throw a pilum at a foe, dealing heavy damage. Damage: High. Recharge: Moderate

Sword Hack.png Hack Melee, High Damage, Lethal, Foe -Defense
You Hack your opponent for a high amount of damage. This attack can reduce a target's defense, making him easier to hit.

Sword Slash.png Slash Melee, Moderate Damage, Lethal, Foe -Defense
You perform a quick Slash that can reduce a target's defense, making him easier to hit. This attack causes moderate damage, but has a quick recharge time.

Sword Slice.png Slice Melee, Cone, Lethal, Moderate Damage, Foe -Defense
You Slice your sword in a wide arc, attacking all enemies in front of you. Slice does less damage than Slash, but can hit multiple foes and reduces their defense. Damage: Moderate, Recharge: Moderate.

Mace Shatter.png Push Back Melee, Extreme Damage (Smash), Foe High Knockback
You attempt to Shatter the bones of your opponent by striking them with all your might. This attack will deal great damage and can knock foes back a great ways. The power of this attack can actually extend a short distance through multiple foes.Damege: Extreme. Recharge: Slow

SonicDebuff Dispel.png Shout of Command Ally +Res(Disorient, Hold, Sleep, Immobilize, Terrorize, Confusion), +Perception
By bouncing a carefully pitched sound wave off an ally's ear drum, you can free him from any Disorient, Hold, Sleep, Confusion, Fear, or Immobilize effects, and leave him resistant to such effects for a good while. Protection will improve with multiple applications and as you advance in level. Clarity also provides your ally enhanced perception. Recharge: Fast

EnergyAura KineticShield.png Energized Shield Self: +Def(All but Psi), +Res(DefDebuff), +Prot(Stun, Sleep, Hold, Knockback/up, Repel, Immobilize
Kinetic Shield creates a harmonic Energy Aura that can deflect physical attacks. Your Defense to Smashing and Lethal attacks is increased as weapons and powers like bullets, blades and punches tend to deflect off the shield. Kinetic Shield also grants you good resistance to Defense Debuffs. The Energy based nature of Kinetic Shield also offers some minimal Defense to Energy attacks.

EnergyAura PowerShield.png Phalanx Fighting Auto: Self +Def(All but Psi)
Your coordination with other shield users grants you all enhanced protection.

Inherent BlasterDesperation.png Critical Hit Critical Damage
All Centurion melee attacks have a chance to land a Critical Hit for up to double damage.


Bosses

Praefectus Castrorum

File:Imperious praefectus.jpg
Praefectus Castrorum

Throughout the battlefield, you can hear the shouts and commands of the Praefectus. They alone can keep the bloodlust and battle frenzy that flows through the veins of every Cimeroran in check.

Powers

ElectricalBolt LightningBolt.png Pilum Ranged, High Damage, Lethal
You throw a pilum at a foe, dealing heavy damage. Damage: High. Recharge: Moderate

Sword Hack.png Hack Melee, High Damage, Lethal, Foe -Defense
You Hack your opponent for a high amount of damage. This attack can reduce a target's defense, making him easier to hit.

Sword Slash.png Slash Melee, Moderate Damage, Lethal, Foe -Defense
You perform a quick Slash that can reduce a target's defense, making him easier to hit. This attack causes moderate damage, but has a quick recharge time.

Sword Slice.png Slice Melee, Cone, Lethal, Moderate Damage, Foe -Defense
You Slice your sword in a wide arc, attacking all enemies in front of you. Slice does less damage than Slash, but can hit multiple foes and reduces their defense. Damage: Moderate, Recharge: Moderate.

Sword WhirlingSword.png Whirling Sword Melee, Point Blank Area of Effect, Moderate Damage, Lethal, Foe -Defense
You perform a Whirling Sword maneuver, attacking all foes in melee range. This attack wounds your opponents, causing them to take minor damage over time and reduces their defense.

Mace Shatter.png Push Back Melee, Extreme Damage (Smash), Foe High Knockback
You attempt to Shatter the bones of your opponent by striking them with all your might. This attack will deal great damage and can knock foes back a great ways. The power of this attack can actually extend a short distance through multiple foes.Damege: Extreme. Recharge: Slow

SonicDebuff Dispel.png Shout of Command Ally +Res(Disorient, Hold, Sleep, Immobilize, Terrorize, Confusion), +Perception
By bouncing a carefully pitched sound wave off an ally's ear drum, you can free him from any Disorient, Hold, Sleep, Confusion, Fear, or Immobilize effects, and leave him resistant to such effects for a good while. Protection will improve with multiple applications and as you advance in level. Clarity also provides your ally enhanced perception. Recharge: Fast

EnergyAura PowerShield.png Phalanx Fighting Auto: Self +Def(All but Psi)
Your coordination with other shield users grants you all enhanced protection.

Inherent BlasterDesperation.png Critical Hit Critical Damage
All Centurion melee attacks have a chance to land a Critical Hit for up to double damage.


Heroes

Daedalus

Main Article: Daedalus

Daedalus is the finest crafter these ancient times have ever seen. His gift borders on Celestial, but is in fact simply his own genius at work.

Note: Please note that during the mission Stop Romulus from Imperious Task Force, Daedalus possesses hit-points and abilities of a Boss-class ally. In addition, he is listed under Pets for his faction.

Powers

RadiationBurst NeutrinoBlast.png Neutrino Bolt Ranged, Minor damage(Energy), Foe: -Defense

RadiationBurst Irradiate.png Irradiate Close (Area of Effect), Moderate Damage over Time(Energy), Foe: -Defense

RadiationBurst ElectronHaze.png Electron Haze Close, Moderate Cone Damage(Energy), Foe: -Defense, Knockback

RadiationBurst CosmicBurst.png Cosmic Burst Close, Extreme Damage(Energy), Foe: Disorient, -Defense

RadiationBurst RadiationBlast.png Neutron Bomb Ranged (Targeted Area of Effect), Moderate damage(Energy), Foe: -Defense

RadiationBurst AtomicBlast.png Atomic Blast Area of Effect, Smashing (moderate), Energy (high), Foe: Stun, -Defense

RadiationPoisoning EnervatingField.png Enervating Field Ranged (Targeted Area of Effect), Foe: -Damage, -Resistance

RadiationPoisoning LingeringRadiation.png Lingering Radiation Ranged (Targeted Area of Effect) Foe: -Speed, -Recharge, -Regeneration
Your attack rate, running speed, and regeneration rate have been reduced by the Lingering Radiation.

RadiationPoisoning ChokingCloud.png Choking Cloud Point Blank Area of Effect, Foe: Hold

RadiationPoisoning EMPPulse.png EM Pulse Point Blank Area of Effect, Foe: Hold, -Endurance, -Regeneration, Special vs. Robots, Self: -Recovery

EnergyAura Overload.png Overcharge Self: +Defense(All but Psionics), +Recovery, +Max Health, +Resistance(Defense debuff), +Recharge, +Damage(Smashing, Energy)

Temporary PVP BuffDefense.png Resistance Self: +Resistance(Smashing, Lethal and Energy)

Temporary PVP BuffDefense.png Resistance Protection against Stun, Hold, Fear, Confuse, Knockback (high), Resistance to all debuffs (high)

Flight TravelFlight.png Fly Self: Fly
Positron can fly.


Imperious

Main Article: Imperious

Born from both god and man, Imperious commands the forces of Justice against the armies of darkness. His Pantheon of heroes fight at his side without question. He is truly the leader of these people and the visionary of the future.

Note: Please note that during the mission Retake the city from Imperious Task Force, Imperious possesses hit-points and abilities of a Boss-class ally. In addition, he is listed under Pets for his faction.

Powers

SuperStrength Jab.png Jab Melee, Foe:Disorient
Imperious has disoriented you with his jab.

SuperStrength Punch.png Punch Melee, moderate Damage(Smash), Knockback

SuperStrength Haymaker.png Haymaker Melee, high damage(Smash), Knockback

SuperStrength HandClap.png Hand Clap Point Blank Area of Effect, Foe: Disorient, Knockback
Imperious has disoriented you with his hand clap.

SuperStrength KnockoutBlow.png Knockout Blow Melee, extreme damage (Smash), Foe: Hold
Imperious has hit you with a knockout blow. You are held.

SuperStrength Hurl.png Hurl Ranged, high damage(Smash), Foe: Knockback, -Fly

SuperStrength FootStomp.png Foot Stomp Point Blank Area of Effect Melee, moderate damage(Smash), Foe: Knockback

SuperStrength KnockoutBlow.png Hammer of Justice Melee Area of Effect, High Damage(Smashing), Foe: Knockback
Imperious calls upon the power of the gods to strike down upon you.

Invulnerability DullPain.png Dull Pain Self: Heal, +Max Health
You can activate this power to increase your maximum Hit Points for a short time.

Invulnerability Unstoppable.png Unstoppable Self, +Res (Disorient, Sleep, Hold, Immobilize, Knockback, all damage but Psionics)
When you activate this power, you not only become extremely resistant to most damage, but also to Disorient, Immobilization, Hold, and Sleep effects. Endurance recovery is also increased. Unstoppable costs little endurance to activate, but when it wears off you are left exhausted, and drained of almost all Health and Endurance.

ElectricalBolt LightningBolt.png Zeus’ Lightning Bolt Ranged Area of Effect, High Damage(Energy), Endurance Drain (high)
Imperious can call upon the power of Zeus in time of need.

Temporary PVP BuffDefense.png Resistance Smashing, Lethal, Energy (high), Fire, Cold (moderate), Negative Energy, Psionic, Toxic (low); Resistances to all debuffs (high); Protection against Fear, Stun, Confuse, Knockback, Immobilize, Taunt (high)

Flight TravelFlight.png Fly Self: Fly
Imperious can fly.


See Also

Cimeroran Traitors - Romulus Augustus's faction