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Difference between revisions of "Carter Mordesen"

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({{UL|Cross Dimensions and talk to The Doorman Mission}})
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{{wip|date=2011-09-21}}
 
 
== Overview ==
 
== Overview ==
 
{{Infobox Contact
 
{{Infobox Contact
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=== Information ===
 
=== Information ===
{{Missing}}
+
'''Anchorite of the Carnival of War'''
 +
 
 +
Carter Mordesen is one of the talented mystics who found their way to the Carnival of Light after the collapse of the Praetorian Midnight Squad. In the time since the fall of First Ward, he has grown increasingly impatient with Vanessa DeVore and the rest of the Carnival of Light's leadership. This growing impatience made him a prime target for recruitment into the Carnival of War when the schism occurred with the Carnival of Light. He has come to Cap au Diable in an effort to recruit assistance in bringing an end to the many crises facing First Ward.
  
 
=== Prior to Introduction ===
 
=== Prior to Introduction ===
{{Missing Prior}}
+
* Your strength is found lacking. See me again when you are, as the Arachnos officials would call you, threat level 20.
  
 
=== Contact Unlocked ===
 
=== Contact Unlocked ===
{{missing}}
+
{{Contact Unlocked|Contact=Carter Mordesen|Text={{yellow|A Tempting Invitation from Carter Mordesen}}
 +
 
 +
Carter Mordesen of the Carnival of War suggests you meet in Cap au Diable to discuss ... matters of growing interest ... in Praetoria's First Ward.
 +
 
 +
{{darkorange|This contact has now been added to the active tab of your Contact window.}}}}
  
 
=== Initial Contact ===
 
=== Initial Contact ===
{{Character}}. I am known as Carter Mordesen. I am an Anchorite within the [[Carnival of Light|Carnival]]. We have need of someone with your expertise to put an end to a great many troubles for us. We need your help against a great enemy that stirs, and if it is not stopped, then it will consume us all.  
+
{{Character}}. I am known as Carter Mordesen. I am an Anchorite within the [[Carnival of Light|Carnival]]. We have need of someone with your ''expertise'' to put an end to a great many troubles for us. We need your help against a great enemy that stirs, and if it is not stopped, then it will consume us all.  
  
 
You will, of course, be well compensated for your efforts.
 
You will, of course, be well compensated for your efforts.
  
 
=== Greeting ===
 
=== Greeting ===
{{Missing Greeting}}
+
The winds of war bring us together again.
  
 
=== Too Busy ===
 
=== Too Busy ===
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=== No More Missions ===
 
=== No More Missions ===
{{Missing No More}}
+
Let's be honest, {{Character}}. You have bigger plans that shouldn't be set aside to help the poor little people of Praetoria's First Ward. Leave this job to those who would serve better as your minions.
 
+
=== Too Low Level ===
+
You are too weak to assist me at this time.
+
  
 
=== Too High Level ===
 
=== Too High Level ===
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'''Briefing'''
 
'''Briefing'''
  
This magical portal links our two worlds together. It will take you to the underground of Praetoria's Imperial City where you must speak to Doorman, he guards the door to Nowhere; also known as The First Ward. If you wish to gain the Carnival as an ally you will need to speak to the Doorman first. The First Ward is a place ripe with suffering as well as opportunity. The people are looking for a savior. Play your hand right and they will worship you as a god.  
+
This magical portal links our two worlds together. '''{{darkorange|It will take you to the underground of Praetoria's Imperial City where you must speak to Doorman}}''', he guards the door to ''Nowhere''; also known as '''{{darkorange|The First Ward}}'''. If you wish to gain the Carnival as an ally you will need to speak to the Doorman first.
 +
 
 +
The First Ward is a place ripe with suffering as well as opportunity. The people are looking for a savior. Play your hand right and they will worship you as a god.  
 +
 
 +
*{{green|Tell me more.}}
 +
 
 +
First Ward is the place that people find themselves when they no longer fit in Cole's carefully orchestrated order. They disappear and are taken to the First Ward; where no one lives, but everyone suffers.
 +
 
 +
{{Mission Clue|Name=The Doorman|Text=Carter Mordesen told you about a man in the underground of Praetoria's Imperial City. He is known only as The Doorman.
 +
 
 +
''He guards the door to Nowhere'', he said.
 +
 
 +
If you want to gain the Carnival as an ally, then you will have to see The Doorman first.}}
 +
 
 +
''Travel through Mordesen's magical portal to Praetorian Earth and speak to The Doorman. From there he will tell you how to gain entry into The First Ward.''
  
 
'''Unnecessary Solicitation'''
 
'''Unnecessary Solicitation'''
  
{{missing}}
+
Only The Doorman can grant you access to Praetoria's First Ward. You can find him on the other side of this magical portal to Praetoria in the Imperial City underground.
  
 
{{Mission Objective|Primary=Cross Dimensions and talk to The Doorman}}
 
{{Mission Objective|Primary=Cross Dimensions and talk to The Doorman}}
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{{EdNote|note=Click the swirling portal behind Carter Mordesen to be transported to the [[Underground Imperial]] tunnel room in which [[Doorman]] stands.}}
 
{{EdNote|note=Click the swirling portal behind Carter Mordesen to be transported to the [[Underground Imperial]] tunnel room in which [[Doorman]] stands.}}
  
{{Mission Briefing|Contact=Doorman|Text=I see Mordesen has found someone after all. Good, for it is not just the people of ''Nowhere'' that need your help, the Carnival of Light believes we are all in danger.  
+
{{Mission Briefing|Contact=Doorman|Text=I see Mordesen has found someone after all. Good, for it is not just the people of ''Nowhere'' that need your help, the Carnival believes we are all in danger.  
  
 
I know you have come here for your own reasons, but if you wish to gain from this ordeal then you must first understand what it is you will be facing.
 
I know you have come here for your own reasons, but if you wish to gain from this ordeal then you must first understand what it is you will be facing.
  
Speak with me if you are ready to learn the truth which so many Praetorians do not know.}}
+
Speak with me if you are ready to learn the truth which so many Praetorians do not know.
 +
 
 +
*{{green|Very well.}}}}

Latest revision as of 00:36, 5 October 2014

Overview

Carter Mordesen
Carter Mordesen.jpg
Anchorite of the Carnival of War
Zone Cap au Diable
Coordinates (-1720, -3, 2532)
Level Range 20-29
Introduced By None
Introduces Doorman
ParagonMarket ZonePack FirstWard.png Requires First Ward Zone Pack.
v  d  e


Carter Mordesen is a villain contact in the Haven neighborhood of Cap au Diable at coordinates (-1720, -3, 2532). His level range is 20-29. He is standing inside a hangar by the southeast docks. Carter Mordesen is the contact that introduces villains to First Ward.


Introductions

Contact Introduced By

None; Carter Mordesen is introduced by contact popup at the appropriate level.

Contact Introduces

Information

Anchorite of the Carnival of War

Carter Mordesen is one of the talented mystics who found their way to the Carnival of Light after the collapse of the Praetorian Midnight Squad. In the time since the fall of First Ward, he has grown increasingly impatient with Vanessa DeVore and the rest of the Carnival of Light's leadership. This growing impatience made him a prime target for recruitment into the Carnival of War when the schism occurred with the Carnival of Light. He has come to Cap au Diable in an effort to recruit assistance in bringing an end to the many crises facing First Ward.

Prior to Introduction

  • Your strength is found lacking. See me again when you are, as the Arachnos officials would call you, threat level 20.

Contact Unlocked

Balloon.png
Badge question mark.png
Carter Mordesen

A Tempting Invitation from Carter Mordesen

Carter Mordesen of the Carnival of War suggests you meet in Cap au Diable to discuss ... matters of growing interest ... in Praetoria's First Ward.

This contact has now been added to the active tab of your Contact window.


Initial Contact

Character. I am known as Carter Mordesen. I am an Anchorite within the Carnival. We have need of someone with your expertise to put an end to a great many troubles for us. We need your help against a great enemy that stirs, and if it is not stopped, then it will consume us all.

You will, of course, be well compensated for your efforts.

Greeting

The winds of war bring us together again.

Too Busy

Missing Too Busy Dialogue

No More Missions

Let's be honest, Character. You have bigger plans that shouldn't be set aside to help the poor little people of Praetoria's First Ward. Leave this job to those who would serve better as your minions.

Too High Level

Let's be honest, Character. You have bigger plans that shouldn't be set aside to help the poor little people of Praetoria's First Ward. Leave this job to those who would serve better as your minions.

Description

Anchorite of the Carnival of War

Carter Mordesen is one of the talented mystics who found their way to the Carnival of Light after the collapse of the Praetorian Midnight Squad. In the time since the fall of First Ward, he has grown increasingly impatient with Vanessa DeVore and the rest of the Carnival of Light's leadership. This growing impatience made him a prime target for recruitment into the Carnival of War when the schism occurred with the Carnival of Light. He has come to Cap au Diable in an effort to recruit assistance in bringing an end to the many crises facing First Ward.

Missions

Cross Dimensions and talk to The Doorman Mission

Briefing

This magical portal links our two worlds together. It will take you to the underground of Praetoria's Imperial City where you must speak to Doorman, he guards the door to Nowhere; also known as The First Ward. If you wish to gain the Carnival as an ally you will need to speak to the Doorman first.

The First Ward is a place ripe with suffering as well as opportunity. The people are looking for a savior. Play your hand right and they will worship you as a god.

  • Tell me more.

First Ward is the place that people find themselves when they no longer fit in Cole's carefully orchestrated order. They disappear and are taken to the First Ward; where no one lives, but everyone suffers.

Icon clue generic.png
The Doorman
Carter Mordesen told you about a man in the underground of Praetoria's Imperial City. He is known only as The Doorman.

He guards the door to Nowhere, he said.

If you want to gain the Carnival as an ally, then you will have to see The Doorman first.

Travel through Mordesen's magical portal to Praetorian Earth and speak to The Doorman. From there he will tell you how to gain entry into The First Ward.

Unnecessary Solicitation

Only The Doorman can grant you access to Praetoria's First Ward. You can find him on the other side of this magical portal to Praetoria in the Imperial City underground.

Mission Objective(s)

  • Cross Dimensions and talk to The Doorman

EdLetter.png Editor's Note:

Click the swirling portal behind Carter Mordesen to be transported to the Underground Imperial tunnel room in which Doorman stands.

Briefing

I see Mordesen has found someone after all. Good, for it is not just the people of Nowhere that need your help, the Carnival believes we are all in danger.

I know you have come here for your own reasons, but if you wish to gain from this ordeal then you must first understand what it is you will be facing.

Speak with me if you are ready to learn the truth which so many Praetorians do not know.

  • Very well.