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Difference between revisions of "Beginner's Luck"

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(Beginner's Luck: it seems to affect MM Henchmen, at least)
(merged)
 
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==Beginner's Luck==
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#REDIRECT [[Attack_Mechanics#Beginner.27s_Luck]]
 
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Beginner's Luck is a community name that refers to a sliding hit chance increase for low-level characters that was added as part of [[Issue 12]]. Under Beginner's Luck, characters at [[Combat Level]] 1 have a base 90% chance to hit equal-level [[PvE]] enemies. This chance steadily decreases as the character gains levels and eventually reaches a steady 75% from Combat Level 20 onward. Prior to I12, the base chance for players to hit equal-level enemies was 75% at all levels.
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Since Beginner's Luck is based on Combat Level, it is affected by [[Sidekick]]ing and Exemplaring.
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{| border="1" cellpadding="1" cellspacing="0" align="center" style="text-align:center" width=80%
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|- style="background:#efefef"
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! Character's<br>Level !! Base Hit Chance<br>vs. an Equal-Level Critter !! &nbsp; !! Character's<br>Level !! Base Hit Chance<br>vs. an Equal-Level Critter
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|-
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| 1 || 90% || &nbsp; || 11 || 82%
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|-
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| 2 || 89% || &nbsp; || 12 || 81%
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|-
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| 3 || 88% || &nbsp; || 13 || 80%
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|-
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| 4 || 87% || &nbsp; || 14 || 79%
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|-
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| 5 || 86% || &nbsp; || 15 || 78%
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|-
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| 6 || 86% || &nbsp; || 16 || 78%
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|-
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| 7 || 85% || &nbsp; || 17 || 77%
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|-
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| 8 || 84% || &nbsp; || 18 || 76%
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|-
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| 9 || 83% || &nbsp; || 19 || 76%
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|-
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| 10 || 82% || &nbsp; || 20+ || 75%
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|-
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|}
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According to the [[Combat Attributes]] monitor, the Beginner's Luck bonus works in full 1% increments, with occasional jumps, instead of providing fractional bonuses.
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===See Also===
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* [[Attack Mechanics]]
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[[Category:Gameplay]]
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Latest revision as of 08:24, 17 January 2009