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{{TOCright}}
 
{{TOCright}}
 
== Overview ==
 
== Overview ==
'''{{PAGENAME}}''' is one of the power sets. It is a [[Mastermind]] primary power set. {{PMarket Powerset|vip=n}}{{UnlockMastermind}}
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[[File:ParagonMarket PowerSet BeastMastery.png|left]] '''Beast Mastery''' is a primary power set for [[Mastermind]]s. {{PMarket Power Set|vip=n|cost=800}}
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Command wild animals to aid you in battle. These beastly allies lack ranged attacks, but make up for it with a specialized focus in melee combat. Call forth wolves, lions, dire wolves, hawks, ravens and insects to harass your foes. Additionally, you have a chance to gain a stack of Pack Mentality when you and your pets land a hit on an enemy. Each stack of Pack Mentality will boost the damage of all of your nearby beast henchmen. Pack Mentality can stack up to 10 times and will fade after a short time.
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"Command wild animals to aid you in battle. These beastly allies lack ranged attacks, but make up for it with a specialized focus in melee combat. Call forth wolves, lions, dire wolves, hawks and insects to harass your foes. Additionally, you have a chance to gain a stack of Pack Mentality when you and your pets land a hit on an enemy. Each stack of Pack Mentality will boost the damage of all of your nearby beast henchmen. Pack Mentality can stack up to 10 times and will fade after a short time."
  
 
== Power Table ==
 
== Power Table ==
The {{PAGENAME}} power set is available as a primary set for [[Mastermind]]s. The following table shows which powers are available and at what level:
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The Beast Mastery power set is available as a primary set for [[Mastermind]]s. The following table shows the level at which each power is available:
  
 
{{Powers_LevelHeader}}
 
{{Powers_LevelHeader}}
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== Powers ==
 
== Powers ==
The following powers are in the Beast Mastery Power Set.
 
 
 
=== [[File:BeastMastery_CallHawk.png]] Call Hawk ===
 
=== [[File:BeastMastery_CallHawk.png]] Call Hawk ===
 
You call forth a hawk ally to swoop in and viciously peck at your target causing High Lethal damage. The attack often catches foes off their guard and can knock them down as well as reducing their chance to hit. This power has a good chance at granting your pets a stack of Pack Mentality.
 
You call forth a hawk ally to swoop in and viciously peck at your target causing High Lethal damage. The attack often catches foes off their guard and can knock them down as well as reducing their chance to hit. This power has a good chance at granting your pets a stack of Pack Mentality.
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=== [[File:BeastMastery_CallSwarm.png]] Call Swarm ===
 
=== [[File:BeastMastery_CallSwarm.png]] Call Swarm ===
You summon a swarm of stinging insects to harass your foe causing Light Lethal damage over time and reducing both their movement speed and defense. This power has a moderate chance at granting your pets a stack of Pack Mentality.
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You summon a swarm of stinging insects to harass your foe causing Light Lethal damage over time and reducing both their movement speed and defense. This power has a moderate chance at granting your pets a stack of Pack Mentality.
  
 
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=== [[File:BeastMastery_FortifyPack.png]] Fortify Pack ===
 
=== [[File:BeastMastery_FortifyPack.png]] Fortify Pack ===
You command your beasts to fight more defensively.  Using Fortify Pack will prevent your pets from benefiting from Pack Mentality for 60 seconds. The number of charges of Pack Mentality you own when activating this power will determine the potency of the Defense and Regeneration buff that will be granted to your pack. Additionally, simply owning this power grants your beast pets attacks a chance to critically hit that scales with the amount of Pack Mentality owned by the Mastermind.
+
You command your beasts to fight more defensively.  Using Fortify Pack will prevent your pets from benefiting from Pack Mentality for 60 seconds. The number of charges of Pack Mentality you own when activating this power will determine the potency of the Defense and Regeneration buff that will be granted to your pack. Additionally, simply owning this power grants your beast pets attacks a chance to critically hit that scales with the amount of Pack Mentality owned by the Mastermind.
  
 
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=== [[File:BeastMastery_SummonDireWolves.png]] Summon Dire Wolf ===
 
=== [[File:BeastMastery_SummonDireWolves.png]] Summon Dire Wolf ===
You call upon the aid of the fabled Dire Wolf. It has powerful bite and breath attacks. Unlike wolves and lions, the Dire Wolf has some limited ranged attacks. The Dire Wolf has good defense to Melee, Ranged and AoE attacks and good resistance to Cold damage. You may only have 1 Dire Wolf under your control at any given time. If you attempt to summon another Dire Wolf the power will fail. Dire Wolf attacks have a chance to build a charge of Pack Mentality. Pack Mentality is a Damage buff aura that radiates from the Mastermind and can stack up to 10 times.
+
You call upon the aid of the fabled Dire Wolf. It has powerful bite and breath attacks. Unlike wolves and lions, the Dire Wolf has some limited ranged attacks. The Dire Wolf has good defense to Melee, Ranged and AoE attacks and good resistance to Cold damage. You may only have 1 Dire Wolf under your control at any given time. If you attempt to summon another Dire Wolf the power will fail. Dire Wolf attacks have a chance to build a charge of Pack Mentality. Pack Mentality is a Damage buff aura that radiates from the Mastermind and can stack up to 10 times.
  
 
{{PowerBlock_Start}}
 
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=== [[File:BeastMastery_SummonLions.png]] Summon Lions ===
 
=== [[File:BeastMastery_SummonLions.png]] Summon Lions ===
You can summon one to two mighty lions (depending on your level). Lions are one of the most deadly predators on the planet and possess vicious claw and bite attacks as well as growl and roar buffs and debuffs. Like all Henchmen, Lions can be trained to be even more powerful. You may only have 2 Lions under your control at any given time. If you attempt to summon more Lions, you can only replace the ones you have lost in battle. If you already have two, the power will fail. Lion attacks have a chance to build a charge of Pack Mentality. Pack Mentality is a Damage buff aura that radiates from the Mastermind and can stack up to 10 times.
+
You can summon one to two mighty lions (depending on your level). Lions are one of the most deadly predators on the planet and possess vicious claw and bite attacks as well as growl and roar buffs and debuffs. Like all Henchmen, Lions can be trained to be even more powerful. You may only have 2 Lions under your control at any given time. If you attempt to summon more Lions, you can only replace the ones you have lost in battle. If you already have two, the power will fail. Lion attacks have a chance to build a charge of Pack Mentality. Pack Mentality is a Damage buff aura that radiates from the Mastermind and can stack up to 10 times.
  
 
{{PowerBlock_Start}}
 
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=== [[File:BeastMastery_SummonWolves.png]] Summon Wolves ===
 
=== [[File:BeastMastery_SummonWolves.png]] Summon Wolves ===
Calls forth one to three Wolves to do your bidding. The third one summoned will be an Alpha Wolf, which grants some leadership bonuses to the pack. Wolves have no ranged attacks, but can quickly close in on their prey. You may only have 3 Wolves under your control at any given time. If you attempt to call more Wolves, you can only replace the ones you have lost in battle. If you already have three, the power will fail. Wolf attacks have a chance to build a charge of Pack Mentality. Pack Mentality is a Damage buff aura that radiates from the Mastermind and can stack up to 10 times.
+
Calls forth one to three Wolves to do your bidding. The third one summoned will be an Alpha Wolf, which grants some leadership bonuses to the pack. Wolves have no ranged attacks, but can quickly close in on their prey. You may only have 3 Wolves under your control at any given time. If you attempt to call more Wolves, you can only replace the ones you have lost in battle. If you already have three, the power will fail. Wolf attacks have a chance to build a charge of Pack Mentality. Pack Mentality is a Damage buff aura that radiates from the Mastermind and can stack up to 10 times.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
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== Historical ==
 
== Historical ==
 
{{historical|type=section|reason=change}}
 
{{historical|type=section|reason=change}}
* This set was added to the game during [[Issue 22]] on March 20, 2012.
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* This set was added to the game for [[Mastermind]]s on March 20, 2012, as an update to [[Issue 22]].
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== External Links ==
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* [http://web.archive.org/web/20121003102254/http://na.cityofheroes.com/en/news/news_archive/the_intrepid_informer_issue_19.php Intrepid Informer #19]
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* [http://web.archive.org/web/20121003102201/http://na.cityofheroes.com/en/news/news_archive/featured_items_at_the_paragon_market_-_32012.php Added to Paragon Market]
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* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Mastermind|Type=Summon}}
  
[[Category:Powersets]]
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[[Category:Power Sets]]
 
[[Category:Mastermind Primary]]
 
[[Category:Mastermind Primary]]

Latest revision as of 22:02, 8 January 2014

Overview

ParagonMarket PowerSet BeastMastery.png
Beast Mastery is a primary power set for Masterminds. This premium power set is available for 800 Paragon Points on the Paragon Market for Free and Premium Players; VIP Players must also purchase this set.

"Command wild animals to aid you in battle. These beastly allies lack ranged attacks, but make up for it with a specialized focus in melee combat. Call forth wolves, lions, dire wolves, hawks and insects to harass your foes. Additionally, you have a chance to gain a stack of Pack Mentality when you and your pets land a hit on an enemy. Each stack of Pack Mentality will boost the damage of all of your nearby beast henchmen. Pack Mentality can stack up to 10 times and will fade after a short time."

Power Table

The Beast Mastery power set is available as a primary set for Masterminds. The following table shows the level at which each power is available:

Power Level Effect
BeastMastery CallSwarm.png Call Swarm 1 Ranged, Light DoT(Lethal), Foe -Defense, -Speed
BeastMastery SummonWolves.png Summon Wolves 1 Summon Wolves
BeastMastery CallHawk.png Call Hawk 2 Ranged, High DMG (Lethal), Foe -To Hit, Knockdown, -Fly
BeastMastery TrainBeasts.png Train Beasts 6 Ranged, Train Beast Henchmen
BeastMastery CallLocusts.png Call Ravens 8 Ranged (Cone), Moderate DoT(Lethal), Foe -Speed, -Defense, -Fly
BeastMastery SummonLions.png Summon Lions 12 Summon Lions
BeastMastery FortifyPack.png Fortify Pack 18 PBAoE, Pets +Defense, +Regeneration, consumes all charges of Pack Mentality
BeastMastery SummonDireWolves.png Summon Dire Wolf 26 Summon Dire Wolf
BeastMastery TameBeasts.png Tame Beasts 32 Ranged, Upgrade Beast Henchmen

Powers

BeastMastery CallHawk.png Call Hawk

You call forth a hawk ally to swoop in and viciously peck at your target causing High Lethal damage. The attack often catches foes off their guard and can knock them down as well as reducing their chance to hit. This power has a good chance at granting your pets a stack of Pack Mentality.

Damage High
Recharge Fast
Minimum Level V archetypeicon mastermind.png 2 (Mastermind)
Effects Ranged, High DMG (Lethal), Foe -To Hit, Knockdown, -Fly
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
Set Categories IO Accurate ToHit Debuff.png Accurate ToHit Debuff
IO Knockback Distance.png Knockback
IO Ranged Damage.png Ranged Damage
IO To Hit DeBuff.png ToHit Debuff

BeastMastery CallLocusts.png Call Ravens

You command an unkindness of ravens to quickly assault and harass your foes. Your foes will suffer Moderate Lethal damage over time and have their speed and defense reduced. This power has a high chance at granting your pets a stack of Pack Mentality.

Damage Moderate
Recharge Slow
Minimum Level V archetypeicon mastermind.png 8 (Mastermind)
Effects Ranged (Cone), Moderate DoT(Lethal), Foe -Speed, -Defense, -Fly
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Defense DeBuff.png Enhance Defense Debuff
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Slow powers.png Enhance Slow
Set Categories IO Accurate Defense Debuff.png Accurate Defense Debuff
IO Defense DeBuff.png Defense Debuff
IO Slow.png Slow Movement
IO Damage.png Targeted AoE Damage

BeastMastery CallSwarm.png Call Swarm

You summon a swarm of stinging insects to harass your foe causing Light Lethal damage over time and reducing both their movement speed and defense. This power has a moderate chance at granting your pets a stack of Pack Mentality.

Damage Light DoT
Recharge Very Fast
Minimum Level V archetypeicon mastermind.png 1 (Mastermind)
Effects Ranged, Light DoT(Lethal), Foe -Defense, -Speed
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Defense DeBuff.png Enhance Defense Debuff
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Slow powers.png Enhance Slow
Set Categories IO Accurate Defense Debuff.png Accurate Defense Debuff
IO Defense DeBuff.png Defense Debuff
IO Ranged Damage.png Ranged Damage
IO Slow.png Slow Movement

BeastMastery FortifyPack.png Fortify Pack

You command your beasts to fight more defensively. Using Fortify Pack will prevent your pets from benefiting from Pack Mentality for 60 seconds. The number of charges of Pack Mentality you own when activating this power will determine the potency of the Defense and Regeneration buff that will be granted to your pack. Additionally, simply owning this power grants your beast pets attacks a chance to critically hit that scales with the amount of Pack Mentality owned by the Mastermind.

Recharge Very Long
Minimum Level V archetypeicon mastermind.png 18 (Mastermind)
Effects PBAoE, Pets +Defense, +Regeneration, consumes all charges of Pack Mentality
Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Heal.png Enhance Heal
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Defense Buff.png Defense
IO Healing-Absorb.png Healing/Absorb

BeastMastery SummonDireWolves.png Summon Dire Wolf

You call upon the aid of the fabled Dire Wolf. It has powerful bite and breath attacks. Unlike wolves and lions, the Dire Wolf has some limited ranged attacks. The Dire Wolf has good defense to Melee, Ranged and AoE attacks and good resistance to Cold damage. You may only have 1 Dire Wolf under your control at any given time. If you attempt to summon another Dire Wolf the power will fail. Dire Wolf attacks have a chance to build a charge of Pack Mentality. Pack Mentality is a Damage buff aura that radiates from the Mastermind and can stack up to 10 times.

Recharge Very Long
Minimum Level V archetypeicon mastermind.png 26 (Mastermind)
Effects Summon Dire Wolf
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Fear Duration.png Enhance Fear Duration
TO Training Heal.png Enhance Heal
TO Training Running Speed.png Enhance Running Speed
TO Training Slow powers.png Enhance Slow
Set Categories IO Fear Duration.png Fear
IO Healing-Absorb.png Healing/Absorb
IO Pet Damage.png Pet Damage
IO Resist Damage.png Resist Damage
IO Run Speed Increase.png Running
IO Slow.png Slow Movement

BeastMastery SummonLions.png Summon Lions

You can summon one to two mighty lions (depending on your level). Lions are one of the most deadly predators on the planet and possess vicious claw and bite attacks as well as growl and roar buffs and debuffs. Like all Henchmen, Lions can be trained to be even more powerful. You may only have 2 Lions under your control at any given time. If you attempt to summon more Lions, you can only replace the ones you have lost in battle. If you already have two, the power will fail. Lion attacks have a chance to build a charge of Pack Mentality. Pack Mentality is a Damage buff aura that radiates from the Mastermind and can stack up to 10 times.

Recharge Very Long
Minimum Level V archetypeicon mastermind.png 12 (Mastermind)
Effects Summon Lions
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Defense Buff.png Enhance Defense Buffs
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Heal.png Enhance Heal
TO Training Running Speed.png Enhance Running Speed
TO Training Disorient Duration.png Enhance Disorient Duration
Set Categories IO Defense Buff.png Defense
IO Healing-Absorb.png Healing/Absorb
IO Pet Damage.png Pet Damage
IO Run Speed Increase.png Running
IO Disorient Duration.png Stuns

BeastMastery SummonWolves.png Summon Wolves

Calls forth one to three Wolves to do your bidding. The third one summoned will be an Alpha Wolf, which grants some leadership bonuses to the pack. Wolves have no ranged attacks, but can quickly close in on their prey. You may only have 3 Wolves under your control at any given time. If you attempt to call more Wolves, you can only replace the ones you have lost in battle. If you already have three, the power will fail. Wolf attacks have a chance to build a charge of Pack Mentality. Pack Mentality is a Damage buff aura that radiates from the Mastermind and can stack up to 10 times.

Recharge Very Long
Minimum Level V archetypeicon mastermind.png 1 (Mastermind)
Effects Summon Wolves
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Defense DeBuff.png Enhance Defense Debuff
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Heal.png Enhance Heal
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Running Speed.png Enhance Running Speed
TO Training ToHit Buffs.png Enhance ToHit Buff
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
Set Categories IO Accurate ToHit Debuff.png Accurate ToHit Debuff
IO Healing-Absorb.png Healing/Absorb
IO Knockback Distance.png Knockback
IO Pet Damage.png Pet Damage
IO Run Speed Increase.png Running
IO To Hit Buff.png To Hit Buff

BeastMastery TameBeasts.png Tame Beasts

Tame Beasts will permanently teach the most deadly and ferocious powers to all of your Beast Henchmen. The Tamed Beasts will gain new abilities and powers. The powers gained are unique and dependent upon the type of Beast Henchman that is Tamed. Tame Beasts only works on your Beast Henchmen and you can only Tame your Beast Henchmen once with this power.

Recharge Moderate
Minimum Level V archetypeicon mastermind.png 32 (Mastermind)
Effects Ranged, Upgrade Beast Henchmen
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories -

BeastMastery TrainBeasts.png Train Beasts

Train your Beast Henchmen to more effectively attack your foes. This power permanently bestows new powers and abilities to all of your Beast Henchmen. The powers gained are unique and dependent upon the type of Beast Henchman. This power only works on your Beast Henchmen and you can only Train your Beast Henchmen once with this power.

Recharge Fast
Minimum Level V archetypeicon mastermind.png 6 (Mastermind)
Effects Ranged, Train Beast Henchmen
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories -

Historical

Badge time.png This section contains information about changes that took place in City of Heroes Freedom. It is provided for historical purposes.

External Links