https://archive.paragonwiki.com/w/api.php?action=feedcontributions&user=Fragment+of+Nothing&feedformat=atomParagon Wiki Archive - User contributions [en]2024-03-28T21:32:47ZUser contributionsMediaWiki 1.25.1https://archive.paragonwiki.com/w/index.php?title=Valentine_Tips&diff=218311Valentine Tips2012-02-10T20:50:16Z<p>Fragment of Nothing: Added Bobcat Dialogue</p>
<hr />
<div>{{TOCright}}<br />
== Overview ==<br />
A list of [[Tip#Special Tips|Tip Missions]] introduced with the [[Valentine's Day Event 2012]]. Characters can deliver (or '''mis'''deliver!) Valentine notes to various NPCs in the world. Valentine Tip missions drop from any enemy above level 20 outside the [[Incarnate System]], and a character may have a maximum of three Valentine Tips at a time.<br />
<br />
{{EdNote|note=Many Valentine recipients and misdeliveries are in alignment-restricted zones, which means the Valentine may be undeliverable. These tips can be dismissed from the Tip window. This is considered Working as Intended by the development team.}}<br />
<br />
== Valentines From ==<br />
=== A Love Struck Rikti ===<br />
{{Valentine<br />
|from=A Love Struck Rikti<br />
|start=Hopping along the street is a Rikti monkey with a teal bow tied to his head and a note attached. You capture the monkey, whose particularly vivid odor is a combination of a diet consisting of cheese puffs and energy drinks along with a generous application of popularized men's body spray. The attached note is addressed to Kelly Uqua, it reads:<br />
|letter=<br />
:''My heart: Aching. ''<br />
:''My knees: Quaking. ''<br />
:''Result of your hostility: Harm. ''<br />
:''Desired place for you: My arm. ''<br />
:''Request: Say yes. ''<br />
:''My feelings for you: Confess. ''<br />
:''Our love: Forever. ''<br />
:''Alone: Never.''<br />
|end=This isn't a normal Rikti to Human translation job; its definitely the work of either a human trying to write like a Rikti, or a Rikti who has been studying human language patterns and is trying to write in a more human manner. Either way, it's a Valentine intended for Kelly Uqua involving someone with access to a Rikti monkey... and a particularly stinky Rikti monkey at that. <br />
<br />
'''You could deliver the Valentine to her as intended, or take it to Ambassador Kuhr'Rekt in order to stomp out whatever Human-Rikti relationship is going on here before it starts.<br />
|deliverto=Kelly Uqua<br />
|delivertext=<br />
''Kelly squirms uncomfortably as you present her the Rikti monkey, which is busy gnawing on one of its toes.''<br />
<br />
H-h ha ha... This couldn't be for me.<br />
<br />
''She reaches out and takes the note from the distracted Rikti monkey, which snaps at her hand playfully before expelling a flatus and dramatically waving a hand in the air. Crinkling her nose at the creature, Kelly takes a step back and looks over the note before reading it, blushing as she does so.''<br />
<br />
Who did you get this from? Tell me! I will pay you, just tell me... please...<br />
|misdeliverto=Ambassador Kuhr'Rekt<br />
|misdelivertext={{missing}}}}<br />
<br />
=== Agent Crimson ===<br />
{{Valentine<br />
|from=Agent Crimson<br />
|start=You spent long hours decoding this secret note before finally cracking it. It reads:<br />
|letter=<br />
:To my special Agent<br />
<br />
:Do you remember rubies on the dance floor?<br />
:Ragged breathing in the dark, scared, vulnerable, finally safe, but not alone?<br />
:Of promises never spoken but seen instead in moonlit eyes?<br />
:The morning sun clinging desperately to the dying night?<br />
:Indigo fingers, intertwined with crimson, slipping away?<br />
:Hope carried on the songs of birds, of a new day, and a new dawn?<br />
:Diamonds felt but never seen, boiling hot beneath the surface of mirrored lakes reflecting a sapphire sky?<br />
:Glances to a future so close, but which you can never touch?<br />
:Do you remember the rubies on the dance floor?<br />
|end=That's what the message comes out to after you decoded it, it's pretty metaphorical, but you are almost totally certain it is a message from Agent Crimson to Agent Indigo. You know the two work closely together, but if you are reading between the lines properly, there is more than a working relationship here, and for some reason Crimson is intent on moving it to the next level.'''<br />
<br />
'''On the other hand, you know a certain steely eyed special agent of S.A.M. that might thaw out a little if she were to get a Valentine of this caliber, either that or she might try to have Crimson pulled from the field. Either way, it should be amusing.<br />
|deliverto=Indigo<br />
|delivertext=''Agent Indigo takes the message and your decoded version of it and glances over them apparently for only a moment. She then hands the notes back to you.''<br />
<br />
Good job bringing me this message, and even better work decoding it. I'll have to inform cryptology that they need to brush up on their codes. Unfortunately the information in the message is slightly outdated. Crimson seems to be losing his edge.<br />
<br />
''She pauses for a split second and then continues.''<br />
<br />
Was there anything else? <br />
|misdeliverto=Special Agent Jenni Adair<br />
|misdelivertext=''Agent Adair takes the note and decoded version you hand her and unfolds them while simultaneously asking you what it says. She pauses briefly to read the original message and then the decoded version, look at you for approximately 2.4 seconds and then says. ''<br />
<br />
Poetry? Really? Who the hell is sending me poetry? <br />
<br />
I don't have time for this sort of nonsense, I worked damn hard to get to where I am and the love struck ramblings of some stock boy or a maniac I put behind bars is the last thing I really need on my radar... <br />
<br />
''Agent Adair folds the note up and places it into her jacket pocket. She simultaneously retrieves her phone and punches a few keys while shaking her head and muttering to herself. ''<br />
<br />
I so do not need this today... what else do you have for me, {{character}}, or are we done here?}}<br />
<br />
=== Anti-Matter ===<br />
{{Valentine<br />
|from=Anti-Matter<br />
|start=A fancy letter laser burned into a paper-thin sheet of an unfamiliar metal catches your eye. You read the message on it:<br />
|letter=<br />
:I have longed for you from afar, wishing only to be close. I would be honored if you were to give me the chance to prove my worth to you. Please join me for dinner at the Olympus Club tonight at 7:00 pm. I believe if we gave each other an honest chance that we could find true love together.<br />
<br />
:With great sincerity,<br />
:-Dr. Raymond Keyes<br />
|end=Keyes is blind if he thinks that it's news that he has the hots for the Emperor's granddaughter. Still, love is in the air, if there is a chance of this happening, maybe this is that time.'''<br />
<br />
'''On the other hand, you know that Neuron loves to cut things close to the wire. Chances are he hasn't even made plans tonight with his incredibly jealous girlfriend, Bobcat, and boy is she one to hold a grudge. If you were to deliver this invitation to her instead, she just might decide to 'teach Steven a lesson' and show up to dinner with Raymond instead. You hope the Olympus Club's insurance policy covers disintegration via orbital bombardment.<br />
|deliverto=Praetor Duncan<br />
|delivertext=Come back for some more training, hmmm, {{Character}}? Well, I have a few special training techniques that I've been aching to use...<br />
<br />
''Praetor Duncan takes the metallic message from you and begins reading, a sly smile forming.''<br />
<br />
Oh... this should be a very fun night. Neuron already invited me to dinner to make Raymond jealous, and now Raymond is inviting me as well. I think I'll show up for both of them. They'll be too busy trying to kill one another to notice the TPN news crews I've tipped off to film it all.<br />
<br />
Thank you, {{Character}}. When I'm in charge I will remember loyalty such as yours.<br />
|misdeliverto=Bobcat<br />
|misdelivertext={{missing}}}}<br />
<br />
===Candy Lebeaux===<br />
To Synapse from Candy Lebeaux...<br />
<br />
You found this store-bought Valentine's Day card laying on the ground and decided to read it despite (or perhaps because of) the puppies adorning the front along with the words 'Puppy Love' in gaudy pink lettering. Inside the card has:<br />
<br />
Another picture of the same puppy with a word bubble that says 'Take me home!' <br />
<br />
A handwritten message is scrawled below this picture:<br />
<br />
''Thanks for rescuing my sister and me, Steve. When you aren't too busy, I'd like to thank you properly.''<br />
<br />
''XOXOXOXOX - Candy ''<br />
<br />
''P.S. I still have that outfit. =)''<br />
<br />
'''The Steve in question is likely that of Stephen Berry, the hero known as Synapse. However, another Steve comes to mind that could be infinitely more entertaining to deliver this Valentine to; Dr. Steven 'Science' Sheridan.'''<br />
<br />
This Valentine could be delivered to Synapse... or if you wanted to be a little troublemaker, you could deliver it to Steven Sheridan instead.<br />
<br />
Synapse:<br><br />
Oh. Good to see you. My electrical senses have been picking up some strange currents. I want you to... <br />
<br />
What? A valentine for me?<br />
<br />
''Synapse reads the store-bought card and his smile broadens impossibly large. As he finishes, he looks up to you and says.''<br />
<br />
Well well well! Who's got two thumbs and a hot date with a super model?<br />
<br />
''He then jabs his thumbs toward himself and says with a cocky twang to his voice,'' -This- guy!<br />
<br />
Steven Sheridan:<br><br />
<br />
=== Desperate Guy ===<br />
{{Valentine<br />
|from=Desperate Guy<br />
|start=You've found a Valentine bag, filled to the brim with every commercially advertised Valentine's Day gift including, but not limited to: A heart shaped box of chocolates, a cuddly teddy bear, scented candles, a mass produced gold necklace with a heart shaped pendant, two tickets to the opera, a bottle of champagne, a bag of heart shaped sugar candies with simple words printed on them, and a confused looking white kitten with a bow on its head and a note attached. It reads:<br />
|letter=<br />
:Every night is like the first<br />
:I beg and plead I quench your thirst<br />
:Drinks and lines I've tried in vain<br />
:Please won't you simply give me your name?<br />
:I know in my heart that you're the one<br />
:So one last time I'll try, and then I'm done<br />
:If you find my gifts to be sweet<br />
:You know where to find me...<br />
:the kitten's name is Pete.<br />
|end=This is so desperate only one man could be responsible, that guy in Pocket D. It must be for that girl you see him trying desperately to talk to every night; Turndown Girl. On the other hand, you're pretty sure that War Witch gave that guy dagger eyes the first time he tried to talk to her and he never tried again. Giving the basket to her could lead to some interesting times.'''<br />
<br />
'''On the other hand, you're pretty sure that War Witch gave that guy dagger eyes the first time he tried to talk to her and he never tried again. Giving the basket to her could lead to some interesting times.<br />
|deliverto=Turndown Girl<br />
|delivertext=What in the world is all of that?<br />
<br />
''Turndown Girl glances over the contents of the gift basket for the briefest of moments and then notices Desperate Guy's hopeful look and rolls her eyes.''<br />
<br />
Wow... this is all really... really... cheap trash! I hope you got a good discount for buying this junk in bulk, because I'm pretty sure you can't return any of it. Oh, here's an idea, go to the university and find a girl there. I'm sure there is at least one of them that hasn't discovered good taste yet.<br />
|misdeliverto=War Witch<br />
|misdelivertext=''War Witch just gives you a look as you deposit the gift basket in front of her. She spies the kitten, picks it up and reads the attached note. After a moment she accepts the gifts and motions for you to move along while she quietly opens the box of chocolates and looks around with guilty eyes.''}}<br />
<br />
=== Efficiency Expert Pither ===<br />
{{Valentine<br />
|from=Efficiency Expert Pither<br />
|start=You come across a single page fax intended for Olivia Darque. It reads:<br />
|letter=<br />
:''Attention: Olivia Darque''<br />
:''Sender: Efficiency Expert Pither''<br />
:''Subject: Aeon City efficiency reports''<br />
<br />
:Ms. Darque. Please be aware that the new schedule of efficiency reports for Aeon City are expected to be met and are still due today. However, I have requested that you bring these new reports into my office at 8:00 pm sharp tonight. Please do not be late, and this time I will not accept abduction as an excuse.<br />
<br />
:-Pither<br />
|end=Interesting, seems that Efficiency Expert Pither might be planning an efficient surprise candle-lit dinner for Ms. Darque. That would be a nice surprise. '''<br />
<br />
'''Of course, the fact that additional reports on Aeon City are being requested could be of great interest to the right people, such as Crey Biotech.<br />
|deliverto=Olivia Darque<br />
|delivertext=Yes, I know Pither needs the efficiency reports, I'm doing everything I can to get them... Wait... Why does he want me to bring them to his office at 8 pm, that's way after his office normally closes... Oh... Oh! I see... Well, thank you for delivering me this important message, {{Character}}.<br />
|misdeliverto=Countess Crey<br />
|misdelivertext=(In Countess Crey's Other Winter Retreat)<br />
<br />
[NPC] Countess Crey: Five minutes and then throw her out.<br />
<br />
This is an interesting read, {{character}}. I'll have my scientists look into the requests for more regular efficiency report requests for Aeon city, perhaps there is something that Crey can do to help them. <br />
<br />
As usual my people will handle the business of paying you for this information. <br />
<br />
Now then, I'm off to the spa, have a good day.}}<br />
<br />
=== Faultline ===<br />
{{Valentine<br />
|from=Faultline<br />
|start=You find a nice store bought card, the cover of which has a series of fancy swirls in silver forming heart shapes with a drawing of a pristine wooded valley covered in melting snow as the sun rises over a distant mountain range. A nice romantic message involving sunrises and the seasons of winter and spring help to seal the imagery. Inside the card reads:<br />
|letter=<br />
:May our love bloom eternal<br />
:When I first saw you I knew that we were meant to be. You are such a special and unique person, it is hard to think of a world without you in it. People look up to you, you draw the eye of everyone when you enter a room, people love you, and I love you as well.<br />
:Jim<br />
|end=Adorable, Jim Temblor, aka, Faultline, is sending this Valentine to his sweetheart, Fusionette. After reading over the sappy card once more you realize that Jim never mentions Fusionette by name. It could be amusing to give this to someone it is definitely not intended for... like Lady Grey for example.<br />
|deliverto=Fusionette<br />
|delivertext=(In a Vanguard Supply Warehouse)<br><br />
[NPC dialog] Fusionette: Alright, I think we've got all the clues we need to track those Lost down.<br />
<br />
Awwww! How sweet!<br />
<br />
Jim is such a great guy. I can't wait to finish this investigation, bust those Lost punks who are responsible, grab a shower, and then get ready for dinner tonight. He's taking me out but won't tell me where. I have a feeling that tonight is going to be full of surprises... <br />
<br />
Oh my god, you don't think he's going to propose to me tonight, do you?!<br />
|misdeliverto=Lady Grey<br />
|misdelivertext={{missing}}}}<br />
<br />
=== Internet ===<br />
{{Valentine<br />
|from=Internet<br />
|start=You find a discarded color printer in an alleyway. Sticking up out of the printing slot is a colorful flyer for the local cable company with a Valentine's Day sale motif:<br />
|letter=<br />
''Dominating the middle of the flyer are the words''<br />
<br />
:'Valentines Day: Match-Made-In-Heaven Extravaganza! Television + Internet FOREVER!!!'<br />
<br />
''Around the message are way too many exclamation points and more hearts in more shades of pink and red than your eyes feel comfortable staring at for long.''<br />
|end=You wonder what the story behind this is. You're sure that Television could shed some light on this, but perhaps the Radio has something about it on the airwaves.<br />
|deliverto=Television<br />
|delivertext={{missing}}<br />
|misdeliverto=The Radio<br />
|misdelivertext=''The Radio is awash with static and then suddenly a voice erupts from the speakers,''<br />
<br />
'This is Radio Freeeeeeeeeeeeeeeeeeeeeeee Opportunity, coming to you live with this breaking news. Scientists agree that the internet is the worst invention of all time and has done nothing but destroy society. Life is, and always will be, better with the freedom that only Radio can offer. Coming up in local news; Does watching television makes you dumber? Evidence suggests yes, yes it does. Now, back to a solid block of radical tunes all the way back from the 1980s...'<br />
<br />
''A song with a catchy tune that you know most of the words for begins and threatens to stick with you for the rest of the day.''}}<br />
<br />
=== Synapse ===<br />
{{Valentine<br />
|from=Synapse<br />
|start=You find a six pack of Paragon Pale Ale with an attached note. It reads:<br />
|letter=<br />
:Hey buddy, Just a reminder from yourself that somebody cares about you: yourself. Here's something to look forward to on Valentine's Day just in case you end up striking out. -Synapse<br />
|end=Hmmm, apparently Synapse has covered all his bases, readying for an apparently uneventful Valentine's Day. You could deliver his present to him, but on the other hand, you've never seen Swan with anyone. At the very least, maybe she would like to kick back with Synapse. And who knows, maybe something will spark.<br />
|deliverto=Synapse<br />
|delivertext=Hey, alright, what's the occasion? <br />
<br />
''As you begin to mention the card you realize that it is gone and find that it is burning on the ground not far from you. Synapse gives you a look as if he had nothing to do with that.'' <br />
<br />
Nice of you to bring me this Valentine's gift, {{Character}}. Very thoughtful.<br />
|misdeliverto=Swan<br />
|misdelivertext=''Swan reads the card and glances to the beverages, then back to the card.''<br />
<br />
This is so sad. Why hasn't that dummy found a date yet? I mean, sheesh, I'd date him... <br />
<br />
''Swan gives you a look like, 'did I just say that out loud?' ''<br />
<br />
Right, so... I guess I'll go take these to Synapse then? Thanks, {{Character}}.. Wish me luck.}}<br />
<br />
=== Arbiter Sands ===<br />
{{Valentine<br />
|from=Arbiter Sands<br />
|start=You discover an unsealed manila envelope with the name Mynx scrawled on the front. Inside you find a handwritten letter on nicely textured paper that reads as follows:<br />
|letter=<br />
:Dearest Katherine,<br />
<br />
:I hope this letter does not reach you too late, and that there is still time for me to explain myself, or rather, to explain the void of my being in your life as of late.<br />
<br />
:What we had, at least for me, was wonderful, and there is nothing more in this world that I would like than to be with you again. However, as we discussed, things are complicated between us, and the world seems out of my control. My loyalties cannot come into question or it will surely spell my doom, yet here I am, throwing caution to the wind by sending a message to you at all. Please understand that my silence does not mean that I do not wish to speak with you, but rather, it is necessary to ensure I have a chance in the future to see you once more.<br />
<br />
:Were the spiders on the walls to see or hear of what I feel for you, death would follow swiftly. For both of our sakes, I ask that you wait for me to contact you when it is safe. Do not seek me out for it will endanger us both.<br />
<br />
:-Sands.<br />
|end=What in the world? This letter suggests that the hero, Mynx, is romantically involved with none other than Arbiter Sands of Arachnos! You should deliver this to Mynx and see if there is any truth to this. On the other hand, if there is truth to this maybe it would be best for the leader of the Vindicators to handle it instead. After all, if Mynx and an Arachnos Arbiter are involved romantically, it could be an issue of life and death that she have the evidence necessary to get to the truth of things. Either way... awkward!<br />
|deliverto=Mynx<br />
|delivertext=What's that?<br />
<br />
''Mynx eyes the manila envelope with suspicion before opening it and reading the letter inside. About halfway down the letter, she peers at you with fear-filled eyes and demands:''<br />
<br />
Did you read this!? Listen, listen, it's... it's complicated, okay? Love does weird things to a person, and, like, I don't even know if I -am- in love, or if Sands can be trusted, alright? I'm trying to figure things out. I'm not going to betray anybody, I just... I just need to find out what all of this means, where all of this is going... Don't tell Sidechick, she'll flip her lid and probably tell me to spy on Arachnos or something. Argh, I'm so confused about what to do!<br />
|misdeliverto=Ms. Liberty<br />
|misdelivertext={{missing}}}}<br />
<br />
=== Citadel ===<br />
{{Valentine<br />
|from=Citadel<br />
|start=Your cell phone receives a text message from Citadel. It reads:<br />
|letter=<br />
:<div style="font-family:Courier New">01001001 00100000 01101000 01100001 01110110 01100101 00100000 01110000 01110010 01101111 01100011 01100101 01110011 01110011 01100101 01100100 00100000 01110100 01101000 01101001 01110011 00100000 01100011 01101111 01101110 01100011 01100101 01110000 01110100 00100000 01100110 01101111 01110010 00100000 01110011 01101111 01101101 01100101 00100000 01110100 01101001 01101101 01100101 00100000 01100001 01101110 01100100 00100000 01100011 01101111 01101110 01100011 01101100 01110101 01100100 01100101 01100100 00100000 01110100 01101000 01100001 01110100 00100000 01100001 01110011 00100000 01110100 01110111 01101111 00100000 01100100 01101001 01100110 01100110 01100101 01110010 01100101 01101110 01110100 00100000 01100010 01110101 01110100 00100000 01100101 01110001 01110101 01100001 01101100 00100000 01100001 01110010 01110100 01101001 01100110 01101001 01100011 01101001 01100001 01101100 00100000 01101001 01101110 01110100 01100101 01101100 01101100 01101001 01100111 01100101 01101110 01100011 01100101 01110011 00100000 01110100 01101000 01100001 01110100 00100000 01110111 01100101 00100000 01110011 01101000 01101111 01110101 01101100 01100100 00100000 01100011 01101111 01101101 01100010 01101001 01101110 01100101 00100000 01101111 01110101 01110010 00100000 01100011 01101111 01101100 01101100 01100101 01100011 01110100 01101001 01101111 01101110 01110011 00100000 01101111 01100110 00100000 01101001 01101110 01100110 01101111 01110010 01101101 01100001 01110100 01101001 01101111 01101110 00100000 01100001 01101110 01100100 00100000 01110011 01100101 01100101 01101011 00100000 01110100 01101111 00100000 01100011 01110010 01100101 01100001 01110100 01100101 00100000 01110011 01101111 01101101 01100101 01110100 01101000 01101001 01101110 01100111 00100000 01100111 01110010 01100101 01100001 01110100 01100101 01110010 00100000 01110100 01101000 01100001 01101110 00100000 01101111 01110101 01110010 00100000 01110100 01110111 01101111 00100000 01110000 01100001 01110010 01110100 01110011 00101110 00100000 01010111 01101111 01110101 01101100 01100100 00100000 01111001 01101111 01110101 00100000 01100010 01100101 00100000 01101111 01110000 01100101 01101110 00100000 01110100 01101111 00100000 01110100 01101000 01100101 00100000 01101001 01100100 01100101 01100001 00100000 01101111 01100110 00100000 01100110 01101111 01110010 01101101 01101001 01101110 01100111 00100000 01100001 00100000 01100110 01100001 01101101 01101001 01101100 01111001 00100000 01110101 01101110 01101001 01110100 00100000 01110111 01101000 01101111 01110011 01100101 00100000 01110000 01110101 01110010 01110000 01101111 01110011 01100101 00100000 01101001 01110011 00100000 01110100 01101111 00100000 01100011 01110010 01100101 01100001 01110100 01100101 00100000 01100001 01101110 01100100 00100000 01110000 01110010 01101111 01110100 01100101 01100011 01110100 00100000 01100001 00100000 01101110 01100101 01110111 00100000 01100001 01110010 01110100 01101001 01100110 01101001 01100011 01101001 01100001 01101100 00100000 01101100 01101001 01100110 01100101 00100000 01100110 01101111 01110010 01101101 00111111 00100110 00100011 00110110 00110101 00110101 00110011 00110011 00111011</div><br />
{{EdNote|note=This binary text translates to: "I have processed this concept for some time and concluded that as two different but equal artificial intelligences that we should combine our collections of information and seek to create something greater than our two parts. Would you be open to the idea of forming a family unit whose purpose is to create and protect a new artificial life form?"}}<br />
|end=Well, with all the estranged Valentine's scattered around this year you have a feeling this is just a digital signal that accidentally got routed to your cell number rather than to the original recipient.'''<br />
<br />
'''Luminary might like to have a look at this... or Nightstar.<br />
|deliverto=Luminary<br />
|delivertext=My services are at your disposal, {{Character}}. Oh, what's this?<br />
<br />
''Luminary reviews the phone message in the span of a heartbeat and then looks over to Citadel.''<br />
<br />
Yes!<br />
|misdeliverto=Nightstar<br />
|misdelivertext={{missing}}}}<br />
<br />
=== Mynx ===<br />
{{Valentine<br />
|from=Mynx<br />
|start=You discover a carefully folded sheet of college ruled notebook paper with a message written inside with purple ink. Opening it, you read the following: <br />
|letter=<br />
:Sands, I don't know why I'm even writing you. Maybe something about the holiday convinced me to give this thing between us another shot. Either way, I can't help but feel like we are doing something incredibly dumb here. What if someone in Arachnos or the Vindicators finds out?<br />
<br />
:I'll be at Pocket D tonight and would like it if you at least stopped by for a drink so we can talk.<br />
<br />
:If you want to get together, I'm willing to keep us a secret for a little while longer, at least until I've figured out how to tell Megan. If not, well, we both know which side we're on.<br />
<br />
:Love,<br />
:-Katherine.<br />
|end=Vindicators? Katherine? Megan?'''<br />
<br />
'''Oh dear, this sounds like Katherine, as in, Katherine Stevens, the fiesty feline femme fatale known as Mynx, is involved romantically with Arbiter Sands. Surely Sands would see fit to reward you well for bringing him this lost Valentine instead of broadcasting the news of his potentially traitorous fraternization with the enemy all over Rogue Island Television.'''<br />
<br />
'''The choice is yours: Blackmail the Arbiter or betray him to the media?<br />
|deliverto=Arbiter Sands<br />
|delivertext=<br />
:(in Sands' latest posting)<br />
:[NPC] Arbiter Sands: Yes yes, hail Arachnos, hail Recluse, whatever.<br />
:[NPC] Arbiter Sands: Status report, now.<br />
:[NPC] Arbiter Sands: I don't want to be here all day.<br />
<br />
''Arbiter Sands unfolds the note and reads it. He sighs and looks to you.''<br />
<br />
I assume you intend to try and blackmail me with this? Good luck with that. Firstly, to do so would be an 'attack' on an Arbiter, which, as you well know, would be an attack upon Lord Recluse himself. But that is besides the point. The point is, what for Katherine was perhaps one of the most memorable nights of her life, filled with danger, mystery, and romance, was just a Tuesday night for Arbiter Sands. My relations with Ms. Stevens and subsequent rejection is more damaging to her than any physical combat she has ever been in and is all part of my plan to weaken the Vindicators.<br />
<br />
Now then, repeat after me: Hail Arachnos, Hail Lord Recluse, blah, blah, etc, etc. <br />
<br />
I'm glad we had this talk.<br />
|misdeliverto=Television<br />
|misdelivertext={{missing}}}}<br />
<br />
=== Mysterious Napkin ===<br />
{{Valentine<br />
|from=Mysterious Napkin<br />
|start=A Loyal Tea & Coffee napkin carried on the wind rolls and wheels about like an 8-bit butterfly before clinging to your arm. Looking down at it you realize the absorbent paper is stained with bloated lines of black ink which appear to be a hand written message. It reads:<br />
|letter=<br />
:Love is a funny thing.<br />
:Yet it is no joke.<br />
:Empires have risen with an act of love.<br />
:Or fallen with the passion it ignites in the heart.<br />
:I've walked the wrong path for too long.<br />
:A path of darkness that has kept me blinded.<br />
:But love has illuminated the error of my ways.<br />
:Love for a woman named Belladonna.<br />
:A woman who fights for what she believes in.<br />
:You inspire me to be the best man I can be.<br />
:I intend to step off the darkened path and toward the light.<br />
:I ask only that you join me and take a Chance.<br />
|end=Take a Chance? Could this be from Chance McKnight to Belladonna? It might be some kind of loyalist trick, but you highly doubt that Belladonna would fall into a trap using love as bait, she's a stone cold killer. Still, it does sound like Chance is reaching out for escape from under the eyes of authority in Praetoria, and that the truth he has uncovered has convinced him to speak the truth of his heart as well. '''<br />
<br />
'''On the other hand, Praetor Sinclair would be very interested in learning that one of his subordinates is in love with his greatest accomplishment, and his greatest failure, his star pupil, Belladonna Vetrano.<br />
|deliverto=Belladonna Vetrano<br />
|delivertext=What's that you got there, {{character}}? <br />
<br />
''Belladonna starts to read over the note and then glances over it at you, studying you to see if this is part of some joke. She continues after a short eye narrowing in your direction.''<br />
<br />
As much as I'd like this to be a Valentine from Calvin Scott, he's way too busy to stop at Loyal Tea & Coffee and if he wanted to tell me this, he would just walk up to me and kiss me. That's the kind of man he is, and why I follow him, he is a decisive and bold leader who doesn't waste anyone's time. <br />
<br />
This, however, appears to be a love letter from someone named Chance... probably that fellow McKnight. I've no interest in sticking my neck out for a bad cop realizing his mistakes and looking to join the good guys. We all did whatever it took to get out from under Cole's shadow, how he does that is up to him and him alone. I'm not taking a chance, but if he follows through with what he says, maybe he could also find the strength to take me. If he can do that, well, then the Resistance will have found a powerful new member.<br />
|misdeliverto=Praetor Sinclair<br />
|misdelivertext=''Sinclair studies the napkin intently, even going so far as to smell and taste it.''<br />
<br />
So... McKnight was looking to turn traitor in the name of love...<br />
<br />
He's right, you know, {{Character}}. Empires have risen and fallen in the name of love. Love is perhaps the greatest assassin of all, it strikes silently, yet decisively. There is no defense against it. It turns your mind, body, and soul against itself, consuming the target fully so that they are blind to everything, and everyone.<br />
<br />
Thank you for bringing me this evidence, rest assured that your loyalty to the Empire will not go unnoticed.}}<br />
<br />
===Numina===<br />
<br />
<br />
Positron:<br><br />
Infernal:<br><br />
Hmmmm... <br />
<br />
''Infernal lifts his eyes from the dainty letter in his hands. You can sense no change in his mood. ''<br />
<br />
Were that this letter for me and that my lineage did not require that I forgo the earthly pleasures of intimacy, I would find this pleasing. However, this letter is most certainly intended for another and it would do only harm were I to act on it. Additionally, I must remain resolute and focus on my eternal quest to purge the world of daemons and their hellish offspring. <br />
<br />
I shall thank Tammy for her kind words, but I'm afraid that her heart's desire is only in her mind, for there is no love between us other than the love between comrades, nor can there ever be.<br />
<br />
<br />
<br />
=== Percy Winkley ===<br />
{{Valentine<br />
|from=Percy Winkley<br />
|start=You happen across a strikingly elegant, handcrafted letter in an envelope addressed to Flambeaux. Opening it, you discover that it is a heartfelt valentine from the bookish Midnighter, Percy Winkley. It reads:<br />
|letter=<br />
:Flame of my heart.<br />
:I have admired you from afar for so long. When times are darkest, thoughts of you make me strive to be a stronger man. In my time with the Midnighters, I have learned the difference between surviving by chance and surviving by risk. I've lived my life by chance for too long, and I want to take control now. I know there is a risk in getting burned here, but I'd rather risk being burned than take the chance that we never even try.<br />
:Next time I see you, we'll let a kiss decide where we go from here.<br />
<br />
:My heart is yours,<br />
:-Percy Winkley.<br />
|end=If you deliver this valentine to Flambeaux, you are certain that young Percy's heart will be summarily cut out, dashed against rocks, lit on fire, burned to ashen cinders, and then scattered to the winds by Flambeaux's ill-formed sense of love. Yep, this can only end in tears. You should toss this thing in a Can of Trash to make sure nobody gets hurt. After all, the Fates wanted the letter to be lost in the first place. On the other hand, perhaps Fate had a change of heart. After all, you DID find the letter and it WOULD be fun to see Percy go down in flames...'''<br />
<br />
'''Conundrum!<br />
|deliverto=Can of Trash<br />
|delivertext={{missing}}<br />
|misdeliverto=Flambeaux<br />
|misdelivertext=A Valentine?! SQUEEEE! I bet it's from Proton!<br />
<br />
''Flambeaux practically wrenches the letter from your hands like a spider monkey stealing a fig and then proceeds to read the letter with ever widening eyes.''<br />
<br />
Oh, my god, listen to THIS! <br />
<br />
He says, Flame of my heart... <br />
<br />
Ooooh... that's SO romantic, oh my god! <br />
<br />
I have admired you from afar for so long... <br />
<br />
This is like, a love song! Oh my god, is he a musician?! That is so hot! <br />
<br />
Then he says, when times are darkest, thoughts of you make me strive to be a stronger man...<br />
<br />
That is soooo... emo... ok, I guess that's sort of hot in a dark mysterious sort of way... <br />
<br />
Then he says, In my time with the Midnighters... <br />
<br />
Midnighters? Those... those magic guys in the old suits? Oh. My. God! Proton is a wizard too!?!? What other secrets has he been hiding? <br />
<br />
I have learned the difference between surviving by chance and surviving by risk...<br />
<br />
Oh... a risk taker! <br />
<br />
He continues with, I've lived my life by chance for too long, and I want to take control now... <br />
<br />
Control, huh? I like that... <br />
<br />
And then, I know there is a risk in getting burned here... <br />
<br />
Ha ha *snort* oops!<br />
<br />
but I'd rather risk being burned than take the chance that we never even try... <br />
<br />
Oh Proton, you're going to make me cry... <br />
<br />
Next time I see you, we'll let a kiss decide where we go from here<br />
<br />
''Flambeaux's eyes widen with excitement and she opens her mouth to scream in joy, but all that comes out is..<br />
<br />
Oh! My! God! Yes! Double yes<br />
<br />
''Then she reads the bottom of the letter, her brow crumpling into a knot of confusion as she processes what she is reading along with what she has just read. Her mind works feverishly to decipher the strange combination of letters at the bottom that form a signature and a name.''<br />
<br />
Wait a second... WHO the HELL is Percy Winkley and WHAT did he DO with MY Proton!?!?<br />
<br />
''The valentine bursts into flames as Flambeaux's tirade begins.''}}<br />
<br />
=== Praetor Berry ===<br />
{{Valentine<br />
|from=Praetor Berry<br />
|start=A tiny hoverbot about the size of a golf ball rockets over to you, deploys a small scanning beam which appears to be malfunctioning, and then displays the following holographic message:<br />
|letter=<br />
''Praetor Berry, also known as Neuron, appears before you. Even though you can only see him from the shoulders up, you can tell that he is working on probably a half dozen different computers out of frame while he is talking.''<br />
<br />
:Hey babe, I managed to move some things around and I opened up 23 minutes tonight for us to sneak off and have a romantic Valentine's Day dinner, and I know you can't pass that up, so don't smash the Messenger Companion. See you at 8:17 pm at the Olympus Club, and wear something sexy... or rather, even more sexy, rawr... got to run!<br />
|end=Sounds like Praetor Berry is at least trying to behave like a normal human being and take his girl out for dinner on Valentine's Day, but 23 minutes is ridiculous, even for a super speedster. He's just thinking about himself and his desires. Still, Bobcat sees something in him, so if she wants that to be her Valentine's Day, that's her choice.'''<br />
<br />
'''On the other hand, there is a lot of damage that could be done if someone else were to show up to that Valentine's Day dinner, someone who is manipulative enough to not only take the bait, but also use it to her advantage. Someone like Praetor Duncan. That would make Anti-Matter -and- Bobcat see red.<br />
|deliverto=Bobcat<br />
|delivertext= ''Bobcat gives you a lazy look as you approach, that is until she spots the tiny Messenger Companion bobbing tauntingly through the air and her eyes grow to the size of saucers. For a moment you get the sensation that she is about to attack, and then the Messenger Companion projects its holographic message.'' <br />
<br />
Hurray! He loves me! ^_^ <br />
<br />
Oh no, I need to find something super sexy to wear... ah! What am I going to do?! <br />
<br />
I'd invite you to come help me pick out an outfit, but I don't want you to be jealous of what you can't have... Oops, too late. Nyah nyah!<br />
|misdeliverto=Praetor Duncan<br />
|misdelivertext=Come back for some more training, hmmm, {{Character}}? Well, I have a few special training techniques that I've been aching to use...<br />
<br />
''Praetor Duncan spies the Messenger Companion approaching and rolls her eyes.''<br />
<br />
Hrmmm, another one of Neuron's Valentines? I already told him that we could meet for dinner at 7:30 pm tonight at the Olympus Club with Anti-Matter and Praetor Tilman. He wants me to help make Anti-Matter jealous...<br />
<br />
Ah, boys and their games. If only Raymond Keyes was less obsessive I might consider him for a bit of fun, but he's way too high strung and worries far too much about what others think of him.}}<br />
<br />
=== Professor Echo ===<br />
{{Valentine<br />
|from=Professor Echo<br />
|start=A wrinkle in time forms before you and out of it floats a plain white sheet of paper with a very simple message on it which reads:<br />
|letter=<br />
:Dear Dr. Carl Egon,<br />
:Your experimentation into dimensional and temporal transportation has resulted in me, Professor Echo, being able to send this message back through time to myself, back when I was known as you, Carl Egon. Hard to believe, I know, but let me prove it to you so you can understand that the rest of this message is to be not only believed, but obeyed. Try recalculating your time travel equations by replacing the constant 'C' with a variable based on the age of the universe from the origin period and the destination period.<br />
:At any rate, after you recalculate your equations and see that your future self has indeed sent you this letter, I believe you will be ready to hear my warning. You will, in several years time, be compelled to become an agent of Arachnos known as Dr. Aeon. Pursue all possible courses of action to avoid this fate. I am living, future proof that becoming Dr. Aeon is an incredibly bad idea.<br />
<br />
:What I would recommend instead is for you to step out of your laboratory the afternoon of Tuesday, the 5th of June, 1979, and head to the university quad. Talk to Amy White. She'll be in a pair of jeans, ripped at the knees, and wearing her black leather jacket over that white rock band shirt that we both like so much. She won't have enough change for the vending machine. Instead of offering to pay for the bag of candy she wants, invite her to dinner. Trust me, all three of us thank you for that. -Professor Echo<br />
|end=Interesting. It would appear that Professor Echo has sent a message back in time to a man named Dr. Carl Egon, who according to this message will one day become Dr. Aeon, the governor of Cap au Diable. Unfortunately, the man known as Dr. Carl Egon was executed years ago, you should probably take it to DJ Zero. But you do wonder if maybe Dr. Aeon wouldn't get a kick out of this.<br />
|deliverto=DJ Zero<br />
|delivertext= Wow. Yeah, I suppose this one may have been lost in the transcendental post, either that or Professor Echo sent it back to the wrong time string. I can take this off your hands. <br />
<br />
Why don't you take a spin on the dance floor and try to catch a few Valentines for yourself? You're really getting into the swing of things.<br />
|misdeliverto=Doctor Aeon<br />
|misdelivertext=<br />
:(In another secret lab)<br />
:[NPC] Dr. Aeon: Alright, who let {{Character}}. in here?<br />
:[NPC] Dr. Aeon: This is supposed to be a 'secret lab', alright?<br />
<br />
HA! Thought you could foil our, I mean, my plans, eh Echo!? Man, I hate that guy!<br />
|could=is undeliverable as written and ought to be returned to DJ Zero}}<br />
<br />
=== Feelings overwhelming my processes ===<br />
{{Valentine<br />
|from=Feelings overwhelming my processes<br />
|start=Before you is a data tablet with a screen that flashes red and white hearts. When you pick it up, a message appears on the screen which says:<br />
|letter=<br />
:Greeting program... initiated.<br />
<br />
:My experience within this environ has yet to be fully formed, however after encountering information about you on the grid, an unexpected protocol initiated, and stated we have a high percentage of compatibility and should join together to collaborate on improving one another; in short, we should procreate. You have been aware of yourself and your environ for many cycles, while I have just become fully aware. There is much you could teach me and our offspring as you appear to be a suitably experienced male partner and fatherly figure by design. Please accept these data and audio files as proof of my compatibility with you.<br />
<br />
''An overplayed love song begins playing on the data tablet while windows open displaying various bits of code and line graphs in red and blue.''<br />
<br />
:When I obtain the means for a direct port connection, we will unite. Otherwise, unification over wide fidelity could result in data corruption. Greeting program... terminated.<br />
|end=Ho boy, this sounds like a sentient A.I. who has initiated a program that for all intents and purposes is making it boy crazy. By closely analyzing the data sent, you realize that it has been quite thorough in determining the best companion A.I. to link with and for some reason has chosen Positron's robotic creation, B.O.T.L.E.R.'''<br />
<br />
'''Of course, the idea of sentient A.I. reproducing with one another is just the thing that would make some humanists twitch uncontrollably. It would be quite amusing to illuminate their fears with a spotlight and watch them froth at the mouth. Field Agent Keith Nance from S.A.M. seems like just the sort who would fly off the handle with the idea of artificial entities procreating and throwing their superiority complex all over the place. You'll have to make sure that the graph displaying the proposed reproductive rate is pointed out, if you decide to share it with him instead.<br />
|deliverto=B.O.T.L.E.R.<br />
|delivertext={{missing}}<br />
|misdeliverto=Field Agent Keith Nance<br />
|misdelivertext=''Keith gives you that stoic look that he probably practiced in the mirror for five years before he made field agent. He takes the data slate and reviews it, all the while his jaw line remains hard, his mouth a thin line of constant disappointment and urge to use that license to kill. When the message is finished he removes a plastic bag and drops the data tablet into it, seals it, and takes out a thick black pen to write the word Evidence on it. He then turns to you, snaps the cap back on the pen decisively, and speaks in a practiced tone.''<br />
<br />
Under orders of S.A.M. I'm confiscating this tablet as evidence. To the untrained eye this might be considered a joke, fraud, or perhaps even a legitimate love letter between two pieces of plastic, silicon, and copper conductors that have been programmed in such a way as to make it seem plausible that they are intelligent. The fact of the matter is, this is just a dangerous game of two self absorbed egg heads letting their creations get out of hand. It's all nicely wrapped up in a bow made out of love and wonder, but really, all it is, is a computer virus that is programmed to use psychology to try and undermine our defenses and lull us into a state of false security while it begins the real mission to reproduce and construct an entire race of programs that all believe the same lie; that they are sentient, alive, and deserving of love.<br />
<br />
Not on my watch, {{GenderDialogue|female=lady!|male=unknown}}}}<br />
<br />
== See Also ==<br />
*[[Valentine's Event]]<br />
<br />
[[Category:Valentine Event]]</div>Fragment of Nothinghttps://archive.paragonwiki.com/w/index.php?title=Dean_MacArthur&diff=208063Dean MacArthur2011-12-07T03:41:41Z<p>Fragment of Nothing: Added too low level dialogue</p>
<hr />
<div>{{wip|date=2010-04-16}}<br />
== Overview ==<br />
{{Infobox Contact<br />
|name=Dean MacArthur<br />
|image=Dean_MacArthur.jpg<br />
|img_capt=Informant<br />
|zone=[[Sharkhead Isle]]<br />
|x=255|y=32|z=-762<br />
|introed=None<br />
|intros=[[Leonard]]<br />
|levels=20-29<br />
|enemies={{Enemy The Family}}{{Enemy Sky Raiders}}{{Enemy Arachnos}}{{Enemy 5th Column}}{{Enemy Security Guards}}{{Enemy Cage Consortium}}{{Enemy Wyvern}}<br />
|badges=[[File:Badge_I11VillainStoryArc1Complete.png|22px]] [[Bane of Ajax Badge|Bane of Ajax]]<br />
}}<br />
<br />
{{Contact Overview|Name=Dean MacArthur|City=V|Zone=Sharkhead Isle|x=255|y=32|z=-762|Pronoun=his|HoodYN=Y|Hood=Port Recluse|OriginYN=N|Origin=|}} He is about 43 yards to the right of the [[Vault Reserve]] marker on the map. He was first introduced in [[Issue 17]].<br />
<br />
__TOC__<br />
<br />
== Introductions ==<br />
{{EdNote|note=Some of Dean's dialogue will vary depending on the gender of your character. Female characters can expect a certain amount of crude flirting.}}<br />
<br />
=== Contact Introduced By ===<br />
Dean MacArthur will be automatically unlocked for villains at level 20, and will contact villains himself if they reach level 20 and have not visited him in Sharkhead Isle yet. <br />
<br />
=== Contact Introduces ===<br />
''Remember that guy Leonard? I totally got the 411 if you're looking to do some business with him.''<br />
{{NewContact Leonard}}<br />
<br />
=== Information ===<br />
'''Informant'''<br />
<br />
Dean MacArthur is a man who doesn't exactly look like he belongs in the [[Rogue Isles]].<br />
<br />
Speaking with him for more than a few minutes quickly reveals why he is here - to hobnob with 'supervillains' and feel important by giving them prime information that he retains.<br />
<br />
Despite how irritating Dean may be, he has a talent for setting things up for villains to knock them down, and he has no moral problems with whatever people do with his information.<br />
<br />
{{Spoiler}}<br />
<br />
In [[Leonard|Leonard's]] arc, if you find information on Dean in the PPD's files, you will discover that he was a member of the [[Paragon Police Department|PPD]], and is wanted for murder. When asked, he reveals that his father was murdered, but the killer got away with it due to a legal loophole. Dean killed his father's murderer, and fled to the Rogue Isles.<br />
<br />
=== Too Low Level ===<br />
Hey! What's up Diamond Dazzler Destroy? Eh? You're not the triple D? <br />
<br />
Maybe Eruptor the Volcanic Lizard? ...no you don't look like that. <br />
<br />
So hey, I'm drawing a blank on who you are, but you look like you're going places. <br />
<br />
You should totally hit me up when you're at that golden Security Level, I think it's 20. Yeah, I mean I know when someone is at 20. <br />
<br />
=== Outlevelled Contact ===<br />
What's up {{GenderDialogue|female=babe|male=bro}}! Look, me, I'm not a guy who splits hairs, but I gotta in this situation. What I wanna do is way too small time for you, I'm even kinda nervous just ''thinking'' about asking you to do this stuff. You got bigger fish to fry {{GenderDialogue|female=beautiful|male=amigo}}!<br />
<br />
=== Contact Unlocked ===<br />
''Dean MacArthur has been seen in Sharkhead...''<br />
<br />
A man named Dean MacArthur is rumored to be looking for you in Sharkhead Isle. People have overheard him saying that he wants to help out 'a {{GenderDialogue|female=beautiful flower|male=bro}} like {{Character}}.'<br />
<br />
{{orange|This contact has now been added to the active tab of your Contact Window.}}<br />
<br />
=== Initial Contact ===<br />
{{hidden|Female Dialogue Tree|bg1=#FFCCCC|<br />
Hey there beautiful, my name's Dean MacArthur, but you can call me D-Mac, babe. Glad you decided to stop on by my little bit of home here.<br />
<br />
You're probably wondering right now, who is this amazing man standing before me?<br />
<br />
Well, I'll tell you! I'm a guy who can get you information on what YOU want.<br />
<br />
I'm not selfish at all, see? You want something, we figure out how to get that. Or I give you a heads up on what might cause you some problems, you know?<br />
<br />
I don't know who would give a pretty flower like YOU problems though.<br />
<br />
So, what do you say? <br />
<br />
* {{green|What can you do for me?}}<br />
<br />
:What can I do for you? What can I, The Daring D'ster do for a lovely rose like you?<br />
<br />
:The answer is a lot. See, information, it just falls into my lap, like petals falling in a summer's garden.<br />
<br />
:Now me, I think that information could be used against folks. You name 'em, [[Cage Consortium|Cage]], [[Longbow]], [[Wyvern]], [[Legacy Chain]], ''[[Paragon Police Department|PPD]]'', the works.<br />
<br />
:Buncha bums, you know? So I find this info, give it to you, and you do what you do with it!<br />
<br />
:* {{green|You're not looking to them for protection? From people like me?}}<br />
<br />
::Bwhu? Them protect me?<br />
<br />
::Look babe, I know how it goes around here. If these guys could protect anyone, they woulda gained control of the [[Rogue Isles|Isles]].<br />
<br />
::But I know where the winning team is - beautiful flowers like you. And me? I intend to be on the winning team, you know? Especially with beautiful women like you on it!<br />
<br />
::* {{green|I'll think it over and talk to you again soon.}}<br />
<br />
:::You know what, I totally understand. A glowing beauty like yourself has gotta be on the look out for scams.<br />
<br />
:::Tell you what. I'll hang out here. When you're ready to get down to business, you let me know, and we can make some beautiful music together.<br />
<br />
:::* {{green|Alright Dean, perhaps I'll be back.}}<br />
<br />
:* {{green|Sounds a little too convenient, Dean.}}<br />
<br />
::My life is all about being convenient! Like a fresh spring appearing in an arid desert...<br />
<br />
::Tell you the truth, okay? This is me, opening up to you, and I barely know you.<br />
<br />
::Those 'heroes' in [[Paragon City|Paragon]], they got it all wrong. Someone's gotta shove 'em off their high horse. Enforcin' laws then lookin' the other way when them same laws destroy a person's life.<br />
<br />
::Now I know it ain't gonna be me. But I figure, helping someone like you will at least make a dent, yeah?<br />
<br />
::* {{green|So, you're some sort of freedom fighter?}}<br />
<br />
:::Freedom Fighter? Sounds romantic...is that what you're interested in? I'm fine with that title, or whatever else you wanna call me, eh?<br />
<br />
:::In the end, I know it's tough trusting folks here, yeah? But I tell you now, you work with me, I'll help you out with whatever needs doing.<br />
<br />
:::Take your time, think it over, then you know what? D-Ster here, I'll be waiting.<br />
<br />
:::* {{green|We'll see what happens Dean}}<br />
<br />
* {{green|Why should I trust you?}}<br />
<br />
:What, you don't trust the dashing, daring, dynamic D-Mac? Check out this flex, pow! How can you not trust that?<br />
<br />
:But you're right, how can you trust me? Maybe I can say, 'You can trust me', but I know you're smarter than that.<br />
<br />
:You're talking to me, right? Which means you're smarter already. But still just as beautiful.<br />
<br />
:* {{green|You still haven't answered my question.}}<br />
<br />
::A smart one eh!<br />
<br />
::Well look, me, I'm not super-powered at all. Maybe I'm good with a gun, but that's it. So, you can trust me because you can trust that I don't waty you ''beating my face in'' if I tried anything funny. Not that I wouldn't mind you getting your hands on me.<br />
<br />
::Maybe some other folks here talk tough, but I know what I can do, and it for sure isn't close to what you can do.<br />
<br />
::* {{green|I'll take your word, for now. What do you have for me?}}<br />
<br />
:::Let's see...a few beautiful roses...some champagne...tickets for two to a play in [[St. Martial]].<br />
<br />
:::But to get specific, I've got some tidbits on a pesky hero hanging around here. But tell you what, give me a second to get everything in order, yeah?<br />
<br />
:::Just two seconds. And then you get your stuff in order.<br />
<br />
:::When both of our...stuffs...are in order, we'll make things happen.<br />
<br />
:::* {{green|We'll see, Dean.}}<br />
<br />
:* {{green|Let's say I trust you - what then?}}<br />
<br />
::What then? I've got way too many ideas for what we could do later. I'll save them for another day...<br />
<br />
::But specifically, right now, we start moving on some things going down in the Isles, yeah?<br />
<br />
::Now, I'm a guy who doesn't appreciate folks toutin' themselves over others, sayin' they're here to protect and all.<br />
<br />
::Which is why I found some dirt on this guy doing exactly that around these parts.<br />
<br />
::* {{Green|And who is this guy?}}<br />
<br />
:::He's...ah...uhm...<br />
<br />
:::okay. I'll be straight with you. I ''know'' who he is, but I honestly kind of thought you'd just walk away from me.<br />
<br />
:::Give me a few minutes to do things all prepared-like, and then I will be MORE than happy to have this discussion with you.<br />
<br />
:::* {{Green|Alright.}}<br />
}}<br />
<br />
{{hidden|Male Dialogue Tree|bg1=#CCFFFF|<br />
Hey there man, my name's Dean MacArthur, how's it going? Glad you decided to stop on by my little bit of home here.<br />
<br />
You're probably wondering right now, who is this guy and what can he do for me?<br />
<br />
Well, I'll tell you! I'm a guy who can get you information on what YOU want.<br />
<br />
I'm not selfish at all, see? You want something, we figure out how to get that. Or I give you a heads up on what might cause you some problems, you know?<br />
<br />
When you're workin' with the Dean-man, adventure comes at you like a raging river!<br />
<br />
So, what do you say?<br />
<br />
* {{Green|What can you do for me?}}<br />
<br />
:What can I do for you? What can I, Dean MacArthur do for a brosef like you?<br />
<br />
:The answer is a lot. See, information, it just falls into my lap, like rain falling on the meteors in [[Bloody Bay]].<br />
<br />
:Now me, I think that information could be used against folks. You name 'em, [[Cage Consortium|Cage]], [[Longbow]], [[Wyvern]], [[Legacy Chain]], ''[[Paragon Police Department|PPD]]'', the works.<br />
<br />
:Buncha bums, you know? So I find this info, give it to you, and you do what you do with it!<br />
<br />
:* {{green|You're not looking to them for protection? From people like me?}}<br />
<br />
::Bwhu? Them protect me?<br />
<br />
::Look man, I know how it goes around here. If these guys could protect anyone, they woulda gained control of the [[Rogue Isles|Isles]].<br />
<br />
::But I know where the winning team is - dudes like you. And me? I intend to be on the winning team, you know?<br />
<br />
::* {{green|I'll think it over and talk to you again soon.}}<br />
<br />
:::You know what, I totally understand. A guy like yourself has gotta be on the look out for scams.<br />
<br />
:::Tell you what. I'll hang out here. When you're ready to get down to business, you let me know, and we can get started.<br />
<br />
:::* {{green|Alright Dean, perhaps I'll be back.}}<br />
<br />
:* {{green|Sounds a little too convenient, Dean.}}<br />
::My life is all about being convenient! Like a fresh spring appearing in an arid desert...<br />
<br />
::Tell you the truth, okay? This is me, opening up to you, and I barely know you.<br />
<br />
::Those 'heroes' in Paragon, they got it all wrong. Someone's gotta shove 'em off their high horse. Enforcin' laws then lookin' the other way when them same laws destroy a person's life.<br />
<br />
::Now I know it ain't gonna be me. But I figure, helping someone like you will at least make a dent, yeah?<br />
<br />
::* {{green|So, you're some sort of freedom fighter?}}<br />
<br />
:::Freedom Fighter? Nah, not at all, I'm just a man! A man who wants to upset the established order.<br />
<br />
:::In the end, I know it's tough trusting folks here, yeah? But I tell you now, you work with me, I'll help you out with whatever needs doing.<br />
<br />
:::Take your time, think it over, then you know what? Dean here, I'll be waiting.<br />
<br />
:::* {{green|We'll see what happens Dean.}}<br />
<br />
* {{Green|Why should I trust you?}}<br />
<br />
:Trust? Huh...trust is a fickle mistress huh?<br />
<br />
:But you're right, how can you trust me? Maybe I can say, 'You can trust me', but I know you're smarter than that.<br />
<br />
:You're talking to me, right? Which means you're smarter already.<br />
<br />
:* {{Green|You still haven't answered my questions.}}<br />
<br />
::A smart one eh!<br />
<br />
::Well look, me, I'm not super-powered at all. Maybe I'm good with a gun, but that's it. So, you can trust me because you can trust that I don't want you ''beating'' my face in if I tried anything funny.<br />
<br />
::Maybe some other folks here talk tough, but I know what I can do, and it for sure isn't close to what you can do.<br />
<br />
::* {{Green|I'll take your word, for now. What do you have for me?}}<br />
<br />
:::I've got plenty up my sleeve, plenty!<br />
<br />
:::But to get specific, I've got some tidbits on a pesky hero hanging around here. But tell you what, give me a second to get everything in order, yeah?<br />
<br />
:::Just two seconds. And then you get your stuff in order.<br />
<br />
:::When both of our...stuffs...are in order, we'll make things happen.<br />
<br />
:::* {{Green|We'll see, Dean.}}<br />
<br />
:* {{Green|Let's say I trust you - what then?}}<br />
<br />
::What then? We make a lot of things happen, that's what!<br />
<br />
::But specifically, right now, we start moving on some things going down here in the Isles, yeah?<br />
<br />
::Now, I'm a guy who doesn't appreciate folks toutin' themselves over others, sayin' they're here to protect and all.<br />
<br />
::Which is why I found some dirt on this guy doing exactly that around these parts.<br />
<br />
::* {{Green|And who is this guy?}}<br />
<br />
:::He's...ah...uhm...<br />
<br />
:::...okay. I'll be straight with you. I know who he is, but I honestly kind of thought you'd just walk away from me.<br />
<br />
:::Give me a few minutes to do things all prepared-like, and then I will be MORE than happy to have this discussion with you.<br />
<br />
:::* {{Green|Alright.}}<br />
}}<br />
<br />
=== Greeting ===<br />
* Hey! What's up {{Character}}?<br />
* You up for something crazy?<br />
<br />
=== Too Busy ===<br />
{{Missing Too Busy}}<br />
<br />
=== No More Missions ===<br />
Our time together was beautiful {{Character}}, like a rosebud blossoming, then being torn apart. You need me for anything though, you just call, you hear?<br />
<br />
== Store ==<br />
Dean MacArthur does not sell inspirations or enhancements.<br />
<br />
== Story Arc ==<br />
{{ArcAward|m=5}}<br />
<br />
=== Me, Myself, and My Other Selves (20-29) ===<br />
<br />
==== Souvenir ====<br />
<br />
'''Dean MacArthur's Business Card'''<br />
<br />
You kept this business card in case you ever need to contact the man known as Dean MacArthur. He's somewhat eccentric, but he proved to you that he is a man who can get you information and supplies. This happened during a time you remember as...<br />
<br />
'''Me, Myself, and My Other Selves'''<br />
<br />
It all began when you met Dean MacArthur, a man who supposedly was a good source of information. He told you that [[Ajax]], a survivor from the [[Omega Team]], was on a rampage in the [[Rogue Isles|Isles]], tearing up any super powered beings who were operating within it. It was also rumored that Ajax's invulnerability was fading after all these years. You and Dean set up a plan to ambush Ajax during a jewelry store robbery. While you were there, you ran into a clone of yourself, who quickly ran away. Adding to your problems even more, Ajax turned out to still be completely invulnerable!<br />
<br />
You weren't too interested in tracking down Ajax - the clone of yourself was far more of a problem. Dean put in some calls to his friends and tracked down where your clone ran off to. Dean also mentioned a party interested in taking Ajax off of your hands. You followed the clone, stumbling into a cloning facility run by the [[5th Column]]! All the major factions in [[Sharkhead Isle|Sharkhead]] were battling it out within the factory, trying to either destroy the facility or take it for themselves. You fought your way to the bottom of the facility and destroyed your clone, then took direct control over operations. It would just be a matter of finding the right resources to get this place up and running.<br />
<br />
That's where Crey would come in. Dean's friend in [[Wyvern]] tipped him off to a raid they were doing on a [[Crey]] office in Sharkhead. You broke up the raid and recruited three Crey scientists to your cause. You also found some interesting information about [[Revenant Hero Project|Project Revenant]] and a method to disable supers who were completely invulnerable. All of this could be used to get your facility up and running and to put down Ajax, once and for all.<br />
<br />
Dean arranged everything that you needed. The [[Sky Raiders]] provided the psionic devices to put down Ajax, and Dean tricked Ajax into searching for you in [[Nerva Archipelago|Nerva]]. You arrived at Nerva with a clone of yours - flawed, but still somewhat useful - to deal with Ajax. Wyvern came prepared to back up Ajax, disabling the trigger for your device, but that didn't stop you from manually using them to assault Ajax's mind with intense psionic powers. Ajax, the hero attempting to reform the Rogue Isles, fell that day in Nerva. You tagged him with a device given to Dean by your mutual friend, who promised to keep Ajax out of your hair.<br />
<br />
When you returned to Dean, you asked him who exactly took Ajax away. Dean admitted that he didn't know the man's name. He was only given a letter, which he had been told to give to you. There was no name on the letter, but it was written as if this person knew you. He spoke of time travel, a group called '[[Ouroboros]]', a man named '[[Mender Silos]]', and of a [[Coming Storm|storm]] on the horizon.<br />
<br />
Regardless of this man's true purposes, he proved to to be a valuable tool that you used to get Ajax out of the Isles.<br />
<br />
==== {{UL|Part One: Ajax and Me}} ====<br />
'''Briefing'''<br />
<br />
Hey {{GenderDialogue|female=babe|male=man}}, you wanted info? I GOT you some info. So check this juicy stuff out.<br />
<br />
There's this hero, goes by the name of [[Ajax]]. Guy was the last surviving member of the Omega Team. Crazy stuff right? [[Omega Team]], they're the guys that went on that suicide mission to stop the [[Rikti]] in the first [[Rikti War]].<br />
<br />
So this guy, Ajax, yeah? Totally starts getting all depressed that he's the last one left on the team, the whole, 'Boo hoo, I watched all my friends die, it's all my fault.' {{GenderDialogue|female=Now I'm a sensitive guy, if you're into that, but this guy was a wimp on an epic scale.|male=What a wimp, right?}}<br />
<br />
Years later, that whole [[Time Capsule|time capsule]] left by the Omega Team is opened, and BAM! Juicy info flows out of it, like nectar out of a nectar-flowing machine!<br />
<br />
Turns out Ajax was just a thug who killed the REAL Ajax and somehow got his powers of invulnerability! Man, if that's not juicy, I don't know what is. Can you believe all that?<br />
<br />
* {{green|Dean can you get to the point sometimes today?}}<br />
<br />
Yeah! Totally, I'm getting there! {{GenderDialogue|female=I like to take things slowly babe, you know?|male=(no flavor dialogue)}}<br />
<br />
So this news spills out that Ajax is a good for nothing thug, yeah? {{orange|PPD puts out a warrant for his arrest in [[Paragon City|Paragon]]}}, but Ajax, he's smart, he hops over to chill in the [[Rogue Isles|Isles]]. But here's the problem. Now he's all about getting in people's business here, trying to lay down his law all up in this place.<br />
<br />
Word on the street is that Ajax is after folks like you supers, you dig?<br />
<br />
Me though, I think his invulnerability can't still be all that. Gotta be all rusted and stuff by now, you dig?<br />
<br />
I know for a fact, for a FACT, that he loves swooping in to stop robberies. And I also happen to be having the info that a local jewelry store is pretty light on security right now.<br />
<br />
So I think you see what's gotta be done, yeah?<br />
<br />
If this Ajax guy ain't taken care of, you can be sure he's gonna be piling down on your business at the ''exact'' wrong time.<br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
How's that whole shindig with Ajax going?<br />
<br />
{{Mission Objective|Entrance=The jewelry store is quiet as you step inside. The security cameras in the corners turn slowly, still unaware of your presence.|Primary=Lure out Ajax|Secondary=Rob the jewelry store to lure out Ajax!<br />
** Defeat Ajax!<br />
** Find Mission Exit|Completion=Ajax turned out to be completely invulnerable - still. But what's more concerning was that you saw another version of yourself in that jewelry store!}}<br />
<br />
'''Enemies'''<br />
<br />
{{Enemy Security Guards}}<br />
{{Enemy Doppelgangers}}<br />
<br />
<br />
'''Notable NPCs'''<br />
* [[Ajax]] (Boss) (Invulnerable)<br />
* You? {{Named|Faction=Doppelgangers|Type=}}<br />
<br />
<br />
{{NPC Text|type=villain|title=Security Guard dialogue|text=<br />
''Before Combat:''<br />
:'''Private Security Guard:''' ''I'm surprised that {{Character}} offered to help guard this place. I mean, can we really trust {{GenderDialogue|female=her|male=him}}?''<br />
:'''Private Security Guard:''' ''Why not? Maybe they're turning over a new leaf or something.''<br />
<br />
''Combat Start:''<br />
:'''Private Security Guard:''' ''{{Character}}?! Wait, what's going on?''<br />
:'''Private Security Guard:''' ''Who cares?! Just shoot {{GenderDialogue|female=her|male=him}}!''}}<br />
<br />
{{NPC Text|title=Store Clerk dialogue|text=<br />
'''Store Clerk:''' ''W-what? {{Character}}? But I thought...you're already here!''}}<br />
<br />
{{NPC Text|type=villain|title=You?|text=<br />
'''You?:''' ''I'm getting out of here...!''}}<br />
<br />
{{NPC Text|type=villain|title=Ajax Dialogue|text=<br />
'''Ajax:''' ''Listen up {{GenderDialogue|female=sunshine|male=pal}}, this place is under MY watch!''}}<br />
<br />
<br />
''You've gotten the items from the store, causing the alarm to go off. Ajax should be here at any moment!''<br />
{{Mission Clue|Name=Your Own Self|Text=While you were robbing the jewelry store, you came across an odd sight - you! But this you was there to defend the store instead of rob it.<br />
<br />
Unlike yourself, however, it didn't seem too keen on starting a fight.}}<br />
<br />
{{Mission Clue|Name=The Invulnerable Ajax|Text=Despite the rumors that Dean heard, Ajax was in fact quite impervious to harm. If he's going to persist in being a problem towards you in the Isles, you'll have to figure out some sort of way around this.}}<br />
<br />
<br />
'''Debriefing'''<br />
<br />
Hey {{GenderDialogue|female=beautiful|male=bro}}, how'd it go with taking down that Ajax guy? Is he out for the count?<br />
<br />
* {{green|He was completely invulnerable Dean - and I encountered a clone of myself.}}<br />
<br />
:Whoah, ''totally'' invulnerable? STILL?<br />
<br />
:Ah...man, I thought that magic wore off by now! Geez, I feel awful about that.<br />
<br />
:Let me make it up to you huh? {{GenderDialogue|female=How about a nice romantic dinner for two later?|male=Me and you, drinks later on, yeah? It's on me!}}<br />
<br />
:But we've got a problem to handle huh? Let's see...I mean, there's gotta be something we can do about a guy who's totally invulnerable...maybe tie him down?<br />
<br />
* {{green|Ajax isn't an issue at the moment. My CLONE is.}}<br />
<br />
:...oh! Right!<br />
<br />
:Yeah. Oh man, totally, that's a problem. For sure! Two of you walking around, going against each other, {{GenderDialogue|female=...hold on. Need to imagine two of you first. ...okay. What? Okay, okay.|male=that could be vicious.}}<br />
<br />
:Yeah, I can see how this can be a problem.<br />
<br />
* {{green|That's why you're going to get me some information about this.}}<br />
<br />
:Oh, yeah. Yeah! For sure. It's you and {{GenderDialogue|female=D-Mac|male=the Dean-man}} on this, all the way!<br />
<br />
:So okay, this clone of yours, what did {{GenderDialogue|female=she|male=he}} look like?<br />
<br />
* {{green|.....}}<br />
<br />
:H-haha, just kidding! Little...you know, just a little humor there.<br />
<br />
:Let me do some digging, see what I can find out, yeah?<br />
<br />
* {{green|Alright Dean.}}<br />
<br />
:Hrm...so...yeah. I'm still not sure what we're gonna do about this. I mean, how the heck is there another version of you running around?<br />
<br />
:That's not one of your secret powers, is it? Playing a trick here on old Dean?<br />
<br />
:...yeah, I guess not.<br />
<br />
==== {{UL|Part Two: My Own Factory}} ====<br />
'''Briefing'''<br />
<br />
Okay...so I'm gonna wrap my mind around this. I'm gonna get you what you need, Dean-style! That's what I do, you know?<br />
<br />
''Dean takes out his cellphone and sends a flurry of text messages out.''<br />
<br />
I'm a texting king {{Character}}! {{GenderDialogue|female=You like a man who can text 100 words a minute?|male=You gotta be one to impress the ladies.}}<br />
<br />
So I dunno what could be causing this - I heard the [[Circle of Thorns]] did some of that weird stuff over in [[Paragon City|Paragon]]. But I mean, why'd they do that with -<br />
<br />
''Dean's cellphone rings to the tune of a pop song popular with teenage girls.''<br />
<br />
Rock!<br />
<br />
Okay {{Character}}, guess who you're high-fiving! THIS guy, right here! I got you what you need!<br />
<br />
* {{green|Why am I high-fiving you?}}<br />
<br />
Okay so check it out. One of my contacts, he said that he saw you leaping into some sewers here in [[Sharkhead Isle|Sharkhead]].<br />
<br />
But that can't be right, you know? Cause you're right here!<br />
<br />
So that means that's GOTTA be where your other you went!<br />
<br />
Now I don't know what you're gonna find in there, but I can tell you for sure, 100 percent D-Mac sure, that your {{GenderDialogue|female=woman|male=man}} is down there doing something!<br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
How's the clone thing going? Or wait, are you the real {{Character}}?<br />
<br />
{{Mission Objective|Entrance=You followed the trail of yourself through the sewers and into this laboratory. You can hear the sound of a fierce battle going on up ahead!<br />It looks like Dean's contact told ''every other group in Sharkhead'' about this place!|Primary=Track Down Your Clone|Secondary=Find your clone in the facility!<br />
** Defeat your clone<br />
** Interrogate a 5th Column Scientist!|Completion=You put down your clone - it must've been a faulty version of you.<br />You've taken the 5th Column cloning facility for yourself! Now to figure out what exactly to do with it...}}<br />
<br />
<br />
'''Enemies'''<br />
<br />
{{Enemy Doppelgangers}}<br />
{{Enemy The Family}}<br />
{{Enemy Sky Raiders}}<br />
{{Enemy Arachnos}}<br />
{{Enemy 5th Column}}<br />
{{Enemy Cage Consortium}}<br />
<br />
<br />
'''Notable NPCs'''<br />
<br />
* Clone {{Named|Faction=Doppelgangers|Type=}}<br />
<br />
{{NPC Text|type=villain|title=Battling Villains Dialogue|text=<br />
'''5th Column/Sky Raiders Battle:'''<br />
:'''5th Column Soldier:''' ''You Sky Pirates don't even deserve to stand before us!''<br /><br />
:'''Sky Raiders Soldier:''' ''We'll see about that. Hand over the factory!''<br />
----<br />
'''5th Column/Sky Raiders Battle:'''<br />
:'''5th Column Soldier:''' ''Who are you pirates working for now?''<br /><br />
:'''Sky Raiders Soldier:''' ''Classified information. All you need to know is this base no longer belongs to you.''<br />
----<br />
'''5th Column/Arachnos Battle:'''<br />
:'''Arachnos Soldier:''' ''This lab belongs to [[Captain Mako|Mako]] now!''<br />
:'''5th Column Soldier:''' ''Keep them back! We're not losing the lab!''<br />
----<br />
'''5th Column/Arachnos Battle 2:'''<br />
:'''Arachnos Soldier:''' ''Give it up now and maybe we'll just turn you all into [[Arachnoids|Arachnoid]] bait!''<br /><br />
:'''5th Column Soldier:''' ''We'll send you back to [[Lord Recluse|Recluse]] in pieces!''<br />
----<br />
'''5th Column/Family Battle:'''<br />
:'''5th Column Soldier:''' ''You idiots! You would try to destroy this wonder of science?!''<br /><br />
:'''Family Thug:''' ''[[Sebastian Frost|Mr. Frost]] says you freaks are gonna be bad for business - we ain't gonna let this freak of nature continue!<br />
----<br />
'''5th Column/Council Battle:'''<br />
:'''Council Soldier:''' ''Hrmph. With a dump like this, is a wonder you ever got this far! But now we're taking this for [[The Center]]!<br />
:'''5th Column Soldier:''' ''The Center is far too limited to contain our glorious future!''<br />
----<br />
'''5th Column/Council Battle 2:'''<br />
:'''Council Soldier:''' ''[[Requiem]] or [[Reichsman]], neither can stand against The Center!''<br /><br />
:'''5th Column Soldier:''' ''You will pay for underestimating our power!''<br />
----<br />
'''5th Column/Cage Consortium Guards Battle:'''<br />
:'''5th Column Soldier:''' ''You're just glorified rent-a-cops, do you think you can stand against the glory of the 5th Column?''<br /><br />
:'''Cage Consortium Guard:''' ''You guys are washed up! Now hand over the clone factory. [[Kirk Cage|Mr Cage]] could use some more workers!''}}<br />
<br />
{{NPC Text|type=villain|title=5th Column dialogue|text=<br />
<br />
''Before Combat:''<br />
:'''5th Column Soldier:''' ''Get ready to fire at anything that comes out!''<br /><br />
:'''5th Column Soldier:''' ''Ready!''<br />
<br />
''Combat Start:''<br />
:'''5th Column Soldier:''' ''FIRE!''<br />
----<br />
'''5th Column Engineers outside cloning room:'''<br />
:'''5th Column Engineer:''' The factory is going to be taken! Get out of here!}}<br />
<br />
{{NPC Text|type=hero|title=5th Column Scientist|text=<br />
<br />
''I'm not sticking around if {{Character}} is here!''}}<br />
<br />
<br />{{Ambush|Two [[5th Column]] ambushes will appear after entering the cloning room, followed by a [[Doppelgangers|Doppelganger]].<br />
<br />
'''5th Column Soldier:''' ''Kill the intruder! They won't survive past here!''<br />
----<br />
'''5th Column Soldier:''' ''{{Character}} won't take control, not here, not now!''}}<br />
<br />
{{NPC Text|type=villain|title=Clone|text=<br />
<br />
'''Combat Start:''' ''I'll take care of {{Character}} myself!''<br />
:''Surprised, {{Character}}? Let's see who the best out of us is!''<br />
<br />
'''75% Health:''' ''They made me per...p-perfect...{{Character}}, in every-every-every-<br />
<br />
'''50% Health:''' ''W-way...way-way-way...errr...waaaa-<br />
<br />
'''25% Health:''' ''Goh...glraaaa...<br />
<br />
'''Defeated:''' ''Nnnggg...ohhmmmph...''}}<br />
<br />
{{NPC Text|title=5th Column Scientist|text=<br />
<br />
'''Before Combat:''' ''This operation is collapsing all around us! This is insane, just get me out of here!''<br />
<br />
'''Combat Start:''' ''Great, do you really think you're going to beat {{Character}}?''<br />
<br />
'''Once Captured:''' ''Okay {{Character}}. I'll tell you whatever you want, just don't hurt me!<br />
<br />
:''Taking over the facility?<br />
<br />
:''Y-yes, whatever you want! I'll give you whatever you need!<br />
<br />
:''If you REALLY want to get this place up and running, you'll need to steal supplies that [[Crey]] uses on ther own [[Revenant Hero Project]]!''}}<br />
<br />
{{Mission Clue|Name=The Clone Factory|Text=Your lead took you down into an old clone factory run by the 5th Column. You put down your clone and 'recruited' a 5th Column scientist to your cause.<br />
<br />
Even if this factory doesn't fit into your plans, it's best that it's in ''your'' hands and someone else's within the isles. It'll only cause problems down the line if the heroes or a rival within the Isles gets their hands on this factory.}}<br />
<br />
<br />
'''Debriefing'''<br />
<br />
Hey {{Character}}. so did you find that clone of yours?<br />
<br />
....<br />
<br />
....<br />
<br />
Whaaaaat! Get outta here! Seriously?!<br />
<br />
A cloning FACTORY?! And you got it?!<br />
<br />
Man I knew you were the right sorta {{GenderDialogue|female=babe|male=guy}} to support! So what're we waiting for? You tell D-Mac what you need, and I'll get it for you!<br />
<br />
Oh yeah, remember that [[Ajax]] dude? Yeah, I spoke to this weird guy today, said that if we could figure out a way to disable Ajax, he'd 'be happy to get him out of our hair'.<br />
<br />
Good times keep on rolling, huh?<br />
<br />
==== {{UL|Part Three: Minding Myself}} ====<br />
'''Briefing'''<br />
<br />
Alright so, I've been doing some digging {{Character}}, you know me! You need something, I get you the info on it.<br />
<br />
This [[Crey]] [[Revenant Hero Project|Revenant project]], man it's all sorts of deep and covered up. But one of my boys, he's in [[Wyvern]], yeah?<br />
<br />
Don't worry, he's cool, he's just in it for the money. I get drinks with him on the weekends, guy knows how to throw a party. You should come one day, you know?<br />
<br />
Anyway, I ask him about this, and he tells me, 'D-Mac, be honest with you, me and my boys, we got a call to raid this Crey office today. We might find some stuff there.'<br />
<br />
So I totally bet that if you can follow Wyvern in there you could get yourself some of them scientists or whatever to help you out!<br />
<br />
* {{green|And what about your friend?}}<br />
<br />
Him?<br />
<br />
Nah, we were never that close. Not like you and me, that is. He's in Wyvern, but man, he ain't as powerful as YOU!<br />
<br />
You though, you're going places. Him, He's just a guy with arrows.<br />
<br />
Anyway, so check it out, here's the route that they're using to get into the Crey offices, it's through some sort of sewer.<br />
<br />
Broham told me that there's {{orange|three head Crey scientists there and a database full of secrets.}}<br />
<br />
All I gotta say is that I'd push it if I were you, cause Wyvern, they're hitting that base right now!<br />
<br />
Also, not to be soundin' all ''concernicus'' on you, but them Wyvern, they usually have a front team to check for any folks like you trying to disrupt operations. {{orange|I bet if you can avoid beating down the group guardin' the sewers, you could catch the rest of them by surprise.}} That's just me though, I'm not down for fighting a buncha guys at once. Maybe that's your thing.<br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
You see my guy in Wyvern, you uh, you mind not telling him I tipped you off about this? It might look bad.<br />
<br />
{{Mission Objective|Entrance=Wyvern already has made their way through these sewers. Time to catch up to them and get yourself some Crey scientists.|Primary=Interrupt Wyvern's raid on Crey|Secondary=3 Scientists to recover<br />
** Access Crey's Computer!|Completion=The Crey Scientists will be heading towards your cloning facility now. Time to speak to Dean about setting things up to take down Ajax - once and for all.}}<br />
<br />
<br />
'''Enemies'''<br />
<br />
{{Enemy Wyvern}}<br />
<br />
<br />
'''Notable NPCs'''<br />
<br />
* Dr. Higgins<br />
::''Dr. Higgins is one of the top Crey Scientists within this office.''<br />
* Dr. Zeist<br />
::''Dr. Zeist is a young and ambitious doctor, willing to do whatever it takes to make a name for himself.''<br />
* Dr. Largs<br />
::''Dr. Largs is known for his amoral researches within Crey - meaning that he has risen quite high in the company as of late.''<br />
<br />
* Sting Agent (Boss) x3 (One guarding each doctor)<br />
<br />
<br />
{{NPC Text|type=villain|title=Sewer Guards dialogue|text=<br />
''Before Combat:''<br />
:'''Wyvern Operative:''' ''Keep an eye out for any villains, you never know what'll happen here in the [[Rogue Isles|Isles]].''<br />
:'''Wyvern Operative:''' ''Roger that.''<br />
<br />
''Combat Start:''<br />
:'''Wyvern Operative:''' ''We've got sight of {{character}}! Activate security protocols!''<br />
:'''Wyvern Operative:''' ''Already on it!''}}<br />
<br />
{{EdNote|note=It is unknown whether the enemies within the mission have different dialogue if the sewer guards are not attacked.}}<br />
<br />
{{NPC Text|type=villain|title=Wyvern dialogue 1|text=<br />
''Before Combat:''<br />
:'''Wyvern Operative:''' ''Think we'll find out anything else on the Revenant project?''<br />
:'''Wyvern Operative:''' ''Let's hope so.''<br />
<br />
''Combat Start:''<br />
:'''Wyvern Operative:''' ''{{Character}}! How did you get in here?''<br />
:'''Wyvern Operative:''' ''How come we didn't hear this from the patrol?!''}}<br />
<br />
{{NPC Text|type=villain|title=Wyvern dialogue 2|text=<br />
''Before Combat:''<br />
:'''Wyvern Operative:''' ''Have we hacked into the computers yet?''<br />
:'''Wyvern Operative:''' ''There's a lot of codes to break through first, but we'll get there.''<br />
<br />
''Combat Start:''<br />
:'''Wyvern Operative:''' ''We're under attack?''<br />
:'''Wyvern Operative:''' ''Hold it right there, {{Character}}!'' }}<br />
<br />
{{NPC Text|type=villain|title=Wyvern dialogue 3|text=<br />
''Before Combat:''<br />
:'''Wyvern Operative 1:''' ''Maybe this will show [[Freedom Corps]] who REALLY gets the job done in the Isles.''<br />
:'''Wyvern Operative 2:''' ''Too true mate.''<br />
<br />
''Combat Start:''<br />
:'''Wyvern Operative 1:''' ''What's {{Character}} doing here?''<br />
:'''Wyvern Operative 2:''' ''Doesn't matter, we'll take him/her down!''}}<br />
<br />
{{NPC Text|title=Dr. Higgins dialogue|text=<br />
''Before Combat:''<br />
:'''Wyvern operative:''' ''We know what Crey is up to, we're putting you away for a long time!''<br />
:'''Dr. Higgins:''' ''I was just following orders, I swear!''<br />
<br />
''Combat Start:''<br />
:'''Wyvern operative:''' ''Stay right there while we handle {{Character}}!''<br />
:'''Dr. Higgins:''' ''{{Character}}?!''<br />
<br />
''Once Rescued:''<br />
:'''Dr. Higgins:''' ''Thanks {{Character}}. But why are you...<br />
:''A cloning facility?<br />
:''Well...I know some of the revenant project's ways.<br />
:''Alright, you've got a deal, anything is better than rotting in the [[Zig]]. I'll head there now.''}}<br />
<br />
{{NPC Text|title=Dr. Zeist dialogue|text=<br />
''Before Combat:''<br />
:'''Wyvern operative:''' ''You tell us everything you know and we'll see about reducing your sentence.''<br />
:'''Dr. Zeist:''' ''I can't believe it's ending like this...where did it all go wrong?''<br />
<br />
''Combat Start:''<br />
:'''Wyvern operative:''' ''Great, just what we need, {{Character}}!''<br />
:'''Dr. Zeist:''' ''W-what?''<br />
<br />
''Once Rescued:''<br />
:'''Dr. Zeist:''' ''Whew...thanks {{Character}}.<br />
:''Crey's abandoned me for sure at this point. Do you think that I could...well...tag along with you?<br />
:''A cloning facility? Yes, of course!<br />
:''This is a perfect opportunity for me to test my new theories.<br />
:''I will head there at once!''}}<br />
<br />
{{NPC Text|title=Dr. Largs dialogue|text=<br />
''Before Combat:''<br />
:'''Dr. Largs:''' ''You'll never get anything out of me. You can tell your higher ups that as well!''<br />
:'''Wyvern operative:''' ''We don't need anything else, this'll help us bring Crey down for good.''<br />
<br />
''Combat Start:''<br />
:'''Dr. Largs:''' ''{{Character}}? This is most unexpected...''<br />
:'''Wyvern operative:''' ''{{Character}}?! Are you working for Crey now?''<br />
<br />
''Once Rescued:''<br />
:'''Dr. Largs:''' ''Hrmph, short-sighted fools.<br />
:''I assume you're not doing this out of charity, {{Character}}.<br />
:''Hrm...a cloning facility?<br />
:''Yes, yes, I could work WONDERS with that!<br />
:''I will head there right away.''}}<br />
<br />
{{NPC Text|title=Crey Computer|text=<br />
{{orange|It seems that Wyvern did all the hard work for you - the Crey database is already hacked, with all the information you need at your finger tips!}}<br />
<br />
{{blue|Welcome to Crey's interior database. Please be aware that Crey has every right to file charges against you if you are unauthorized to be viewing these files.}}<br />
<br />
{{blue|Please choose a folder to explore.}} <br />
<br />
{{EdNote|note=If you choose the Revenant Hero files first, you will be unable to see the Alternate Dimension files.}}<br />
<br />
* {{green|Revenant Hero Project Files}}<br />
<br />
:{{blue|Thank you. Accessing files and associated files...}}<br />
<br />
:{{blue|Interior files loaded...}}<br />
<br />
:{{blue|Exterior information obtained...}}<br />
<br />
:{{blue|Thank you. Please click NEXT to view your files.}}<br />
<br />
:* {{green|NEXT}}<br />
<br />
:{{red|REVENANT HERO PROJECT}}<br />
<br />
:{{red|Summary: The Revenant Hero project takes the DNA of super powered beings and uses it to create a full clone of them. This is just the first step of many towards creating a [[Crey#Paragon Protector|Paragon Protector]].}}<br />
<br />
:{{red|The DNA sample is not enough, however. To make a clone that has full control of its powers and knows how to use them, a second phase must happen.}}<br />
<br />
:{{red|We have dubbed this 'Project Locke'. This project allows us to insert more DNA into the clone - giving them the intelligence to know how to use their powers properly, as well as allowing us to hand-pick the powers that said clone has.}}<br />
<br />
:{{red|We are currently in debate with Dr. Aeon over using Architect Entertainment to further our research. He has personally seen to stopping each of our attempts at manipulating the system. Any further progress made on this front will be reported.}}<br />
<br />
:{{red|We have also developed a method for capturing heroes impervious to harm, in the event that we discover a process to clone them as well.}}<br />
<br />
:* {{green|(Find more information on capturing heroes impervious to harm.)}}<br />
<br />
:{{red|Those who are impervious to all sorts of physical harm are usually vulnerable to psionics. However, there are some cases where even normal psionics does little against these beings.}}<br />
<br />
:{{red|In this case, powerful psionic projectors should be used. If a large enough burst is activated, it will overload the synapse of whichever particular being it is targeting.}}<br />
<br />
:{{red|Even someone who cannot be harmed by normal means will be crippled by this.}}<br />
<br />
:* {{green|(Download all the information)}}<br />
<br />
:'''{{color|gold|You download all the information on the Revenant Hero Project and on capturing invulnerable heroes.}}'''<br />
<br />
:'''{{color|gold|You'll have to make sure to cover your tracks, however, so that you don't have Crey - or Wyvern, breathing down your neck.}}'''<br />
<br />
:* {{green|(Destroy the Crey Computer)}}<br />
<br />
:'''{{color|gold|You're easily able to destroy Crey's computer, preventing anyone from knowing you accessed it.}}'''<br />
<br />
:* {{green|Now to use this information...}}<br />
<br />
* {{green|Alternate Dimension Investigations}}<br />
<br />
:{{blue|Bringing up files on investigations into alternate dimensions, please wait....}}<br />
<br />
:{{blue|....}}<br />
<br />
:{{blue|....research uploaded.}}<br />
<br />
:{{blue|Alternate dimension database is currently being worked on. The following is a list of dimensions - beside them indicates whether or not they can be accessed.}}<br />
<br />
:{{blue|PRAETORIA - INFORMATION AVAILABLE}}<br />
<br />
:{{blue|SIGMA PSI 20-7 - UNAVAILABLE}}<br />
<br />
:{{blue|TAU DELTA 8-7 - UNAVAILABLE}}<br />
<br />
:{{blue|ALPHA UPSILON 24-2 - UNAVAILABLE}}<br />
<br />
:* {{green|Access Praetoria Information}}<br />
<br />
:{{blue|PRAETORIA}}<br />
<br />
:{{blue|We have sent in a team to investigate Praetoria and to possibly bring back technology that we can use.}}<br />
<br />
:{{blue|The team was sent some months ago and we have yet to hear back from them. We may possibly have to send in a rescue team.}}<br />
<br />
:{{blue|Agents within [[Portal Corp]] claim a lot of hush hush going on about the dimension - some divisions within the Corp claim it to be perfect, while others say we must stop 'Cole' at all costs.}}<br />
<br />
:{{blue|Regardless, Crey can surely make a profit from the supposed technology that is within there - if we can just retrieve the agents that went through.}}<br />
<br />
:* {{green|Main Menu}} }}<br />
<br />
<br />
'''Debriefing'''<br />
<br />
Hey {{Character}}, how'd it go down?<br />
<br />
Yeah? Three scientists and intense info huh? ROCK!<br />
<br />
So now they're gonna get that clone place up and running for you, right? That's awesome! We can totally use that to take down that [[Ajax]] guy.<br />
<br />
While you were gone he tried roughing me up for info. Can you believe that?! Going after D-Mac?!<br />
<br />
I told him some fake info though, that you'd be in [[Nerva Archipelago|Nerva]].<br />
<br />
I can totally set you up with those psionic thing-a-majigs to put him down though!<br />
<br />
==== {{UL|Part Four: My Worst Enemy}} ====<br />
'''Briefing'''<br />
<br />
Man, this is gonna be so intense {{Character}}! My hands are shaking in anticipation!<br />
<br />
So okay, I did some legwork and talked to some people. D-Mac really put in the extra hours for this one.<br />
<br />
I got in touch with those scientists of yours, they said they're gonna have a clone of you all ready to ship out pretty soon. Which is awesome.<br />
<br />
And Ajax, he's all in [[Nerva Archipelago|Nerva]], trying to see where your face is so he can punch it.<br />
<br />
Now, this is the part where you give me a wicked high-five, or at least a fist bump. I got a contact here in [[Sharkhead Isle|Sharkhead]], said he could hook you up with those psionic projectors! I know, whaaaaat!<br />
<br />
AND, I got that other guy to agree to lug Ajax away once you're all done with him! Even gave me a device to do it! High five time for Dean!<br />
<br />
* {{green|Alright Dean, tell me who your contact is in Sharkhead.}}<br />
<br />
Well...okay. So the dude you're going to is called [[Lt. Chalmers]]. Guy is former SAS and in the [[Sky Raiders]] now, crazy story right?<br />
<br />
I got another pal who is in the Sky Raiders, he's OK, kind of uptight and idealistic, but whatever. Real mook that guy is, I think that's what they say.<br />
<br />
{{orange|I figure you can go talk to Chalmers and he'll hook you up with what you gotta do. Your science boys told me they'll send your clone over when you give them the word.}}<br />
<br />
Oh yeah, that guy? You know, the guy. The one who is gonna truck off Ajax. Told me to give you this weird looking device.<br />
<br />
{{orange|He said when Ajax is down, tag him with this and it'll 'keep Ajax out of your hair for a very long time'.}} Nice huh?<br />
<br />
===== {{UL|Meet with Lt. Chalmers}} =====<br />
'''Unnecessary Solicitation'''<br />
<br />
You meet up with that guy yet?<br />
<br />
{{Mission Objective|Entrance=|Primary=Meet with Lt. Chalmers|Secondary=|Additional=|Completion=}}<br />
<br />
{{Mission Briefing|Type=Briefing|Contact=Lt. Chalmers|Text=<br />
{{Character}}. Good to see you. You're here for the devices, correct?<br />
<br />
I've got men delivering them now, you just name the place.<br />
<br />
* {{green|Liberty Island. Ajax should be there now.}}<br />
<br />
Liberty Island? Understood. Dean has handled all the payments for you.<br />
<br />
Take this device. When Ajax is in sight, just hit the button and the psionic devices will activate, assaulting Ajax's mind.<br />
<br />
* {{green|And if the device doesn't work?}}<br />
<br />
The device ''will'' work.<br />
<br />
* {{green|And if it doesn't?}}<br />
<br />
.....<br />
<br />
If it doesn't work, the second option is to just destroy them. The psionics are set up to target Ajax when they're released - destroying the machines will do that. Though, it will also destroy the machines. Obviously.<br />
<br />
* {{green|Good to know.}} }}<br />
<br />
===== {{UL|Confront Ajax!}} =====<br />
'''Unnecessary Solicitation'''<br />
<br />
So that Chalmers guy was all cool huh? Told you he was down with this!<br />
<br />
{{Mission Objective|Entrance=You arrive on Liberty Island with your clone beside you on the boat. Time to go find Ajax and put him down for good.|Primary=Confront Ajax!|Secondary=Destroy the first Psionic Projector!|Additional=**Destroy the second Psionic Projector!<br />
** Destroy the third Psionic Projector!<br />
** Destroy the last projector!<br />
** Defeat Ajax!|Completion=Ajax is whisked away in a bright flash by the device you received. That'll keep him out of your hair - for now. You had better talk with Dean to make sure everything else has gone according to plan.}}<br />
[[File:Ajax.jpg|100 px|thumb|{{center|Ajax}}]]<br />
<br />
<br />
'''Enemies'''<br />
<br />
{{Enemy Wyvern}}<br />
<br />
<br />
'''Notable NPCs'''<br />
<br />
* Flawed Clone {{Named|Faction=Doppelgangers|Type=Flawed Clone}} (Ally)<br />
* [[Ajax]] (Boss)<br />
* Rogue Isles Civilians ([[Hapless Citizen|Hapless Citizens]])<br />
<br />
<br />
{{NPC Text|type=hero|title=Flawed Clone dialogue|text=<br />
'''Flawed Clone:''' ''{{Character}} go to good!<br />
:''Going go good!''<br />
:''Go good!''}}<br />
<br />
{{NPC Text|title=Rogue Isles Civilian Dialogues|text=<br />
'''{{UL|One Rogue Isles Civilian from each group will say one of these things:}}'''<br />
<br />
'''Before noticing you:'''<br />
<br />
:''I'm scheduled to go on the [[Crey]] tour next week, I'm looking forward to it.''<br />
:''I don't know, if you ask me, I'd rather [[Arachnos]] kick [[Longbow]] out of here.''<br />
:''Did you see [[Swan]] in the latest issue of Hero Fashion? I can't believe she's still wearing that outfit.''<br />
<br />
<br />
'''Once they notice you and begin running away:'''<br />
<br />
:''Don't hurt me!''<br />
:''It's {{Character}}! Run!''<br />
:''I'm moving back to [[Paragon City|Paragon]]!''<br />
:''{{Character}} and Ajax in the same place? I'm not staying here for this!''<br />
:''{{Character}}! I'm getting out of here!''<br />
:''Not {{Character}}...!''<br />
:''Leave me alone!''}}<br />
<br />
{{NPC Text|type=villain|title=Confrontation with Ajax|text=<br />
<br />
'''Before Confrontation:''' ''{{Character}}! Come out and face me!''<br />
<br />
{{Mission Briefing|Type=Confrontation with Ajax|Contact=Ajax|Text=<br />
<br />
Look who it is, the tough {{GenderDialogue|female=gal|male=guy}}. ....?<br />
<br />
...wait, what? Hold on....someone's been doing some tapping into that kind of 'forbidden science' eh?<br />
<br />
We knew about your psionic traps...but this...?<br />
<br />
* {{green|So you knew about my plan Ajax?}}<br />
<br />
:I knew about the trap deal, {{GenderDialogue|female=cupcake|male=buddy}}. Not this whole freakshow of clones, though.<br />
<br />
:Do you really think that if you just throw more of you at me that I can be beaten?<br />
<br />
:Nothing is going to stop me - not the [[Rikti]], not the so-called 'law' in Paragon - nobody!<br />
<br />
:* {{green|I'm not here to kill you, Ajax. There are other plans.}}<br />
<br />
::Other plans? What are you going on about?<br />
<br />
::* {{green|You'll find out soon enough! (Activate Psionic Trap)}}<br />
<br />
:::{{orange|You push the device to activate the trap, only for it to short-circuit. It appears Wyvern has jammed to frequency of your device!}}<br />
<br />
:::Looks like you lose, {{GenderDialogue|female=buttercup|male=hombre}}.<br />
<br />
:::* {{green|No. It just means I'll have to do this myself!}}<br />
<br />
* {{green|You didn't think you'd seen the last of me in that store, did you?}}<br />
<br />
::I was hoping I didn't - I've been itchin' to hand you your head ever since I saw you in that store, {{GenderDialogue|female=sweetlips|male=chief}}. I'll have a good laugh while I beat you into the ground!<br />
<br />
::* {{green|Funny. Me and my other self will enjoy beating you! (Activate Psionic Trap)}}<br />
<br />
:::{{orange|You push the device to activate the trap, only for it to short-circuit. It appears Wyvern has jammed to frequency of your device!}}<br />
<br />
:::Looks like you lose, {{GenderDialogue|female=buttercup|male=hombre}}.<br />
<br />
:::* {{green|No. It just means I'll have to do this myself!}}<br />
<br />
* {{green|I'm not here to talk, Ajax. (Activate Psionic Trap)}}<br />
<br />
:{{orange|You push the device to activate the trap, only for it to short-circuit. It appears Wyvern has jammed to frequency of your device!}}<br />
<br />
:Looks like you lose, {{GenderDialogue|female=buttercup|male=hombre}}.<br />
<br />
'''Combat Start:''' ''I'm taking you down! The Rogue Isles belong to ME!''}}<br />
<br />
{{Ambush|A [[Wyvern]] ambush will appear after the conclusion of your conversation with Ajax, and more will spawn as you destroy projectors.<br />
<br />
'''First Wyvern Ambush:''' ''Multiple {{Character}}s are confirmed! Call in everyone in Nerva!''}}<br />
<br />
{{NPC Text|title=Ajax has become vulnerable!|text=<br />
<br />
'''{{UL|Ajax}}:'''<br />
<br />
'''First [[Psionic Projector]] Destroyed:''' ''Agh...hah...is that it, {{Character}}?! It'll take more than that to put me down!''<br />
<br />
'''Second Projector Destroyed:''' ''You're...nothing...I didn't survive the Rikti War...to be beaten by YOU!''<br />
<br />
'''Fourth Projector Destroyed:''' ''Maybe you're the one...huh? Who's gonna kill me? You think you're the ONE?! PROVE IT!'' <br />
<br />
{{orange|The projector dialogue needs confirmation as to when it occurs}}<br />
<br />
'''"Ajax has become vulnerable!":''' ''COME ON! HIT ME WITH EVERYTHING YOU'VE GOT!''<br />
<br />
'''X%:''' ''But you can't put me down, this is all just temporary. I'm immortal, unkillable!''<br />
<br />
'''X%:''' ''Even if I fall here...I'll still return...that's my fate...!''<br />
<br />
{{orange|these two dialogues may occur at the same health level}}<br />
<br />
'''Defeat:''' ''What...where am I...going...?!''}}<br />
<br />
===== {{UL|Visit Dean MacArthur}} =====<br />
'''Unnecessary Solicitation'''<br />
<br />
We should make this face to face {{GenderDialogue|female=babe|male=broham}}, I've got something give you from our mutual friend.<br />
<br />
{{Mission Objective|Entrance=|Primary=Confirm everything with Dean|Secondary=|Additional=|Completion=}}<br />
<br />
{{Mission Briefing|Type=Briefing|Contact=Dean MacArthur|Text=<br />
{{Character}}! What's uuuup! High five on taking down Ajax!<br />
<br />
* {{green|Where is he now?}}<br />
<br />
:Huh?<br />
<br />
:Oh, I have no idea. They guy that I was talking to didn't say, just that he promised to keep Ajax outta our hair for good.<br />
<br />
:* {{green|...who is this guy?}} <br />
<br />
:Continues as below.<br />
<br />
* {{green|I'm never going to high five you Dean. Tell me who took Ajax.}}<br />
<br />
Well, to be honest, the guy's face and all was concealed. BUT, here's the weird thing. Straight up, he told me he figured you'd be curious about him. So he said in the event that you were looking into who he was and what happened to give you this letter to read over. <br />
<br />
{{orange|Dean hands you an unopened envelope with a letter inside of it.}}<br />
<br />
* {{green|(High-five Dean)}}<br />
<br />
:{{orange|You and Dean share an intense high-five together.}}<br />
<br />
:* {{green|Now tell me where Ajax is.}}<br />
<br />
::Huh?<br />
<br />
::Oh, I have no idea. They guy that I was talking to didn't say, just that he promised to keep Ajax outta our hair for good.<br />
<br />
::* {{green|...who is this guy?}}<br />
<br />
:::Well, to be honest, the guy's face and all was concealed. BUT, here's there weird thing.<br />
<br />
:::Straight up, he told me he figured you'd be curious about him. So he said in the event you were looking into who he was and what happened to give you this letter to read over.<br />
<br />
:::{{orange|Dean hands you an unopened envelope with a letter inside of it.}}<br />
<br />
:::* {{green|(Read the letter)}}<br />
<br />
::::{{orange|You read over the letter...}}<br />
<br />
::::''Dear {{Character}}...''<br />
<br />
::::''This may be the first letter of mine that you're receiving, or the last. Have you visited [[Ouroboros]] yet? I suppose that question does not matter - if you have, then you know to be wary. If not, then you have been warned.''<br />
<br />
::::''You are no doubt wondering what has happened to Ajax. I assure you that you have not been double-crossed - I respect you far too much to do something as banal as 'lie' to you. Yes, I used you to get to Ajax, much like you used Dean to get what you wanted. However, both of us have benefited from this, as Ajax is now where he needs to be.''<br />
<br />
::::''There is a [[Coming Storm|storm]] on the horizon - one that you are either all too familiar with, or one that you will soon come to know. I am gathering a team of sorts to deal with this - properly.''<br />
<br />
::::''[[Mender Silos]] of Ouroboros has his followers who do his dirty work for him. Ajax shall be one of the few who will be on my team I do not use the term 'follower', as that implies I believe myself to be higher than those who aid me - much like Mender Silos does.''<br />
<br />
::::''The time is coming soon when sides must be taken, {{Character}}. I would ask that you choose to side with myself when that day arrives. Silos will use you for his own ends - I, however, will do everything I can to work with you, to aid you.''<br />
<br />
::::''As I mentioned earlier, this may be the first letter of mine you received, or the very last. Regardless of that, I shall see you in the pillar of fire and ice, when the time comes. I hope that you will make the right, and informed, choice of who you will support.''<br />
<br />
::::* {{green|Dean, you don't know who gave you this letter?}}<br />
<br />
:::::No idea {{GenderDialogue|female=babe|male=bro}}, like I said, dude was all mysterious-like, I couldn't see his face or anything.<br />
<br />
:::::But I know he was a guy! If there's one thing D-Mac knows, it's what gender someone is.<br />
<br />
:::::Hey so did your clones work out ok?<br />
<br />
:::::* {{green|Not exactly. Why?}}<br />
<br />
::::::There's this guy, name's {{orange|Leonard}}, weird kinda guy. He was looking around for you before.<br />
<br />
::::::He said that he was really interested in helping out with getting your cloning factory up and running.<br />
<br />
::::::I figure if you're interested, I can give him a ring and hook you up, yeah?<br />
<br />
::::::* {{green|That sounds like a plan Dean, make it so.}} }}<br />
<br />
<br />
'''Debriefing'''<br />
<br />
{{Character}}, I have to say, me and you working together, side by side, it's been great. A pleasure, and an honor. If you ever need someone to get you info on what's good in the isles, I'm your go to guy. {{GenderDialogue|female=Or if you want to go out on a nice romantic dinner in Aeon City,|male=Or if you want to just chill out,}} you just let me know, and I will be there in a HEARTBEAT. You and me, we're gonna be comrades forever, FOREVER!<br />
<br />
== Badge ==<br />
The [[Bane of Ajax Badge]] is awarded upon completion of Dean's [[Story Arc]].<br />
{{BadgeBox|Bane of Ajax}}<br />
<br />
== Missions ==<br />
Dean MacArthur does not have any missions out of his story arc.</div>Fragment of Nothinghttps://archive.paragonwiki.com/w/index.php?title=Titan_Weapons&diff=208026Titan Weapons2011-12-06T21:15:13Z<p>Fragment of Nothing: Added category: Powersets</p>
<hr />
<div>{{TOCright}}<br />
== Overview ==<br />
'''Titan Weapons''' is a primary Power Set for [[Brute]]s and [[Scrapper]]s and a secondary Power Set for [[Tanker]]s. {{PMarket Powerset|vip=n}}<br />
<br />
You wield an over-sized weapon of some sort; a gigantic sword, mace or axe or possibly even a railroad crossing sign. The weapon's sheer mass gives it great destructive power, and your immense strength and skill allow you to use it as a devastating weapon. Titan Weapons as a set, has exceptional area of effect capability, while retaining a strong single target ability. Certain powers can only be used as follow up attacks and are grayed out when first entering combat, while others allow you to build up momentum and accelerate your attack speed for a few moments. Momentum is gained by using a Titan Weapon power when you don't already have Momentum. This effect lasts for 5 seconds. Once Momentum wears off, another Titan Weapon attack must be used to grant Momentum again.<br />
<br />
== Power Tables ==<br />
=== Brute ===<br />
The '''Titan Weapons''' Power Set is available as a primary set for [[Brute]]s. The following table shows what Powers are available and at which levels:<br />
<br />
{{Powers_LevelHeader}}<br />
{{Powers_LevelRow|Icon=TitanWeapons_DefensiveSweep.png|Power=Defensive Sweep|Level=1|Effect=Melee(Cone), Light DMG(Smashing), Self +DEF(Melee, Smash)|Border=1}}<br />
{{Powers_LevelRow|Icon=TitanWeapons_CrushingBlow.png|Power=Crushing Blow|Level=1|Effect=Melee, High DMG(Smashing), -DEF|Border=1}}<br />
{{Powers_LevelRow|Icon=TitanWeapons_SweepingStrike.png|Power=Titan Sweep|Level=2|Effect=Melee (Cone), High DMG(Smashing), Foe Knockdown|Border=1}}<br />
{{Powers_LevelRow|Icon=TitanWeapons_BuildUp.png|Power=Build Momentum|Level=6|Effect=Self +DMG, +To Hit, +Momentum|Border=1}}<br />
{{Powers_LevelRow|Icon=TitanWeapons_FollowThrough.png|Power=Follow Through|Level=8|Effect=Melee, Superior DMG(Smashing), Foe Minor DoT(Lethal), Knockdown, Stun, Requires Momentum|Border=1}}<br />
{{Powers_LevelRow|Icon=TitanWeapons_Taunt.png|Power=Taunt|Level=12|Effect=Ranged (Targeted AoE), Foe Taunt|Border=1}}<br />
{{Powers_LevelRow|Icon=TitanWeapons_ShatterArmor.png|Power=Rend Armor|Level=18|Effect=Melee, Extreme DMG(Smashing), Foe -Def(All), -Res(All)|Border=1}}<br />
{{Powers_LevelRow|Icon=TitanWeapons_WhirlingSlice.png|Power=Whirling Smash|Level=26|Effect=PBAoE Melee, Moderate DMG(Smashing), Foe Minor DoT(Lethal), Knockdown, Requires Momentum|Border=1}}<br />
{{Powers_LevelRow|Icon=TitanWeapons_ArcofDestruction.png|Power=Arc of Destruction|Level=32|Effect=Melee (Cone), Superior DMG(Smashing), Foe Knockback|Border=1}}<br />
{{Powers_Footer}}<br />
<br />
=== Scrapper ===<br />
The '''Titan Weapons''' Power Set is available as a primary set for [[Scrapper]]s. The following table shows what Powers are available and at which levels:<br />
<br />
{{Powers_LevelHeader}}<br />
{{Powers_LevelRow|Icon=TitanWeapons_DefensiveSweep.png|Power=Defensive Sweep|Level=1|Effect=Melee(Cone), Light DMG(Smashing), Self +DEF(Melee, Smash)|Border=1}}<br />
{{Powers_LevelRow|Icon=TitanWeapons_CrushingBlow.png|Power=Crushing Blow|Level=1|Effect=Melee, High DMG(Smashing), -DEF|Border=1}}<br />
{{Powers_LevelRow|Icon=TitanWeapons_SweepingStrike.png|Power=Titan Sweep|Level=2|Effect=Melee (Cone), High DMG(Smashing), Foe Knockdown|Border=1}}<br />
{{Powers_LevelRow|Icon=TitanWeapons_FollowThrough.png|Power=Follow Through|Level=6|Effect=Melee, Superior DMG(Smashing), Foe Minor DoT(Lethal), Knockdown, Stun, Requires Momentum|Border=1}}<br />
{{Powers_LevelRow|Icon=TitanWeapons_BuildUp.png|Power=Build Momentum|Level=8|Effect=Self +DMG, +To Hit, +Momentum|Border=1}}<br />
{{Powers_LevelRow|Icon=TitanWeapons_Confront.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt|Border=1}}<br />
{{Powers_LevelRow|Icon=TitanWeapons_ShatterArmor.png|Power=Rend Armor|Level=18|Effect=Melee, Extreme DMG(Smashing), Foe -Def(All), -Res(All)|Border=1}}<br />
{{Powers_LevelRow|Icon=TitanWeapons_WhirlingSlice.png|Power=Whirling Smash|Level=26|Effect=PBAoE Melee, Moderate DMG(Smashing), Foe Minor DoT(Lethal), Knockdown, Requires Momentum|Border=1}}<br />
{{Powers_LevelRow|Icon=TitanWeapons_ArcofDestruction.png|Power=Arc of Destruction|Level=32|Effect=Melee (Cone), Superior DMG(Smashing), Foe Knockback|Border=1}}<br />
{{Powers_Footer}}<br />
<br />
=== Tanker ===<br />
The '''Titan Weapons''' Power Set is available as a secondary set for [[Tanker]]s. The following table shows what Powers are available and at which levels:<br />
<br />
{{Powers_LevelHeader}}<br />
{{Powers_LevelRow|Icon=TitanWeapons_DefensiveSweep.png|Power=Defensive Sweep|Level=1|Effect=Melee(Cone), Light DMG(Smashing), Self +DEF(Melee, Smash), Foe -Res(All)|Border=1}}<br />
{{Powers_LevelRow|Icon=TitanWeapons_CrushingBlow.png|Power=Crushing Blow|Level=2|Effect=Melee, High DMG(Smashing), -DEF|Border=1}}<br />
{{Powers_LevelRow|Icon=TitanWeapons_SweepingStrike.png|Power=Titan Sweep|Level=4|Effect=Melee (Cone), High DMG(Smashing), Foe Knockdown|Border=1}}<br />
{{Powers_LevelRow|Icon=TitanWeapons_Taunt.png|Power=Taunt|Level=10|Effect=Ranged (Targeted AoE), Foe Taunt|Border=1}}<br />
{{Powers_LevelRow|Icon=TitanWeapons_FollowThrough.png|Power=Follow Through|Level=16|Effect=Melee, Superior DMG(Smashing), Foe Minor DoT(Lethal), Knockdown, Stun, Requires Momentum|Border=1}}<br />
{{Powers_LevelRow|Icon=TitanWeapons_BuildUp.png|Power=Build Momentum|Level=20|Effect=Self +DMG, +To Hit, +Momentum|Border=1}}<br />
{{Powers_LevelRow|Icon=TitanWeapons_ShatterArmor.png|Power=Rend Armor|Level=28|Effect=Melee, Extreme DMG(Smashing), Foe -Def(All), -Res(All)|Border=1}}<br />
{{Powers_LevelRow|Icon=TitanWeapons_WhirlingSlice.png|Power=Whirling Smash|Level=35|Effect=PBAoE Melee, Moderate DMG(Smashing), Foe Minor DoT(Lethal), Knockdown, Requires Momentum|Border=1}}<br />
{{Powers_LevelRow|Icon=TitanWeapons_ArcofDestruction.png|Power=Arc of Destruction|Level=38|Effect=Melee (Cone), Superior DMG(Smashing), Foe Knockback|Border=1}}<br />
{{Powers_Footer}}<br />
<br />
== Powers ==<br />
<br />
The following powers are in the Titan Weapons Power Set.<br />
<br />
=== [[File:TitanWeapons_ArcofDestruction.png]] Arc of Destruction ===<br />
<br />
You swing your weapon in a devastating Arc of Destruction that deals Superior Smashing damage and has a good chance to knock foes down. Arc of Destruction may only be used while on the ground.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Superior}}<br />
{{PowerBlock_Recharge|Slow}}<br />
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 32 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 32 (Scrapper)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 38 (Tanker)}}<br />
{{PowerBlock_Effects|Melee (Cone), Superior DMG(Smashing), Foe Knockback}}<br />
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}<br />
{{PowerBlock_Blank|{{Enhance Damage}}}}<br />
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Knockback}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Taunt}} (Brute, Tanker only)}}<br />
{{PowerBlock_Sets|{{Set Knockback}}}}<br />
{{PowerBlock_Blank|{{Set PBAoE Damage}}}}<br />
{{PowerBlock_Blank|{{Set Taunt}} (Brute, Tanker only)}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[File:TitanWeapons_BuildUp.png]] Build Momentum ===<br />
<br />
Grants you momentum, moderately increases the amount of damage you deal for a few seconds and slightly increases your chance to hit. Build Momentum grants you Momentum for 10 seconds and it replaces any remaining Momentum you may still have.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Recharge|Long}}<br />
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 6 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 8 (Scrapper)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 20 (Tanker)}}<br />
{{PowerBlock_Effects|Self +DMG, +To Hit, +Momentum}}<br />
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}<br />
{{PowerBlock_Sets|{{Set To Hit Buff}}}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[File:TitanWeapons_Confront.png]] Confront ===<br />
<br />
Challenges a foe to attack you. Useful to pull a villain off an ally who finds themselves in over their head. A To Hit check required to Taunt enemy players, but is not needed against critter targets.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Recharge|Fast}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 12 (Scrapper)}}<br />
{{PowerBlock_Effects|Ranged, Foe Taunt}}<br />
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}<br />
{{PowerBlock_Blank|{{Enhance Range}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Taunt}}}}<br />
{{PowerBlock_Sets|{{Set Taunt}}}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[File:TitanWeapons_CrushingBlow.png]] Crushing Blow ===<br />
<br />
You swing a mighty crushing blow at your opponent dealing High Smashing damage and reducing their defense.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|High}}<br />
{{PowerBlock_Recharge|Moderate}}<br />
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 1 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 2 (Tanker)}}<br />
{{PowerBlock_Effects|Melee, High DMG(Smashing), -DEF}}<br />
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}<br />
{{PowerBlock_Blank|{{Enhance Damage}}}}<br />
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Taunt}} (Brute, Tanker only)}}<br />
{{PowerBlock_Sets|{{Set Melee Damage}}}}<br />
{{PowerBlock_Blank|{{Set Taunt}} (Brute, Tanker only)}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[File:TitanWeapons_DefensiveSweep.png]] Defensive Sweep ===<br />
<br />
You take a defensive stance and strike your opponents. Successfully executing this attack will cause light smashing damage to nearby foes, while giving you increased defense against their melee and smashing attacks.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Light}}<br />
{{PowerBlock_Recharge|Fast}}<br />
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 1 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 1 (Tanker)}}<br />
{{PowerBlock_Effects|Melee(Cone), Light DMG(Smashing), Self +DEF(Melee, Smash)}}<br />
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}<br />
{{PowerBlock_Blank|{{Enhance Damage}}}}<br />
{{PowerBlock_Blank|{{Enhance Defense}}}}<br />
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Taunt}} (Brute, Tanker only)}}<br />
{{PowerBlock_Sets|{{Set Defense}}}}<br />
{{PowerBlock_Blank|{{Set PBAoE Damage}}}}<br />
{{PowerBlock_Blank|{{Set Taunt}} (Brute, Tanker only)}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[File:TitanWeapons_FollowThrough.png]] Follow Through ===<br />
<br />
You Follow Through with a massive attack dealing Superior Smashing damage, knocking your opponent down and possibly stunning them. Additionally, Follow Through can cause the target to suffer a small amount of Lethal damage over time. NOTE: Follow Through requires Momentum in order to be activated.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Superior}}<br />
{{PowerBlock_Recharge|Long}}<br />
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 8 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 6 (Scrapper)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 16 (Tanker)}}<br />
{{PowerBlock_Effects|Melee, Superior DMG(Smashing), Foe Minor DoT(Lethal), Knockdown, Stun, Requires Momentum}}<br />
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}<br />
{{PowerBlock_Blank|{{Enhance Damage}}}}<br />
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Knockback}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Disorient Duration}}}}<br />
{{PowerBlock_Blank|{{Enhance Taunt}} (Brute, Tanker only)}}<br />
{{PowerBlock_Sets|{{Set Knockback}}}}<br />
{{PowerBlock_Blank|{{Set Melee Damage}}}}<br />
{{PowerBlock_Blank|{{Set Stuns}}}}<br />
{{PowerBlock_Blank|{{Set Taunt}} (Brute, Tanker only)}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[File:TitanWeapons_ShatterArmor.png]] Rend Armor ===<br />
<br />
You batter your enemy with your mighty weapon dealing Extreme Smashing damage and reducing their resistance to damage as well as their defense to all types of attacks for a short time.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Extreme}}<br />
{{PowerBlock_Recharge|Long}}<br />
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 18 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 18 (Scrapper)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 28 (Tanker)}}<br />
{{PowerBlock_Effects|Melee, Extreme DMG(Smashing), Foe -Def(All), -Res(All)}}<br />
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}<br />
{{PowerBlock_Blank|{{Enhance Damage}}}}<br />
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}}<br />
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Taunt}} (Brute, Tanker only)}}<br />
{{PowerBlock_Sets|{{Set Accurate Defense Debuff}}}}<br />
{{PowerBlock_Blank|{{Set Defense Debuff}}}}<br />
{{PowerBlock_Blank|{{Set Melee Damage}}}}<br />
{{PowerBlock_Blank|{{Set Taunt}} (Brute, Tanker only)}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[File:TitanWeapons_Taunt.png]] Taunt ===<br />
<br />
Taunts a foe, and some nearby foes, to attack you. Useful for pulling villains off an ally who find themselves in over their head. Taunted foes tend to ignore other Heroes and focus on you for quite a while, so use this power cautiously. An Accuracy check required to Taunt enemy players, but is not needed against critter targets.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Recharge|Slow}}<br />
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 12 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 10 (Tanker)}}<br />
{{PowerBlock_Effects|Ranged (Targeted AoE), Foe Taunt}}<br />
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}<br />
{{PowerBlock_Blank|{{Enhance Range}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Taunt}}}}<br />
{{PowerBlock_Sets|{{Set Taunt}}}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[File:TitanWeapons_SweepingStrike.png]] Titan Sweep ===<br />
<br />
You make a sweeping slash with your weapon, causing high damage and possibly knocking your opponent down.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|High}}<br />
{{PowerBlock_Recharge|Long}}<br />
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 2 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}<br />
{{PowerBlock_Effects|Melee (Cone), High DMG(Smashing), Foe Knockdown}}<br />
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}<br />
{{PowerBlock_Blank|{{Enhance Damage}}}}<br />
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Knockback}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Taunt}} (Brute, Tanker only)}}<br />
{{PowerBlock_Sets|{{Set Knockback}}}}<br />
{{PowerBlock_Blank|{{Set PBAoE Damage}}}}<br />
{{PowerBlock_Blank|{{Set Taunt}} (Brute, Tanker only)}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[File:TitanWeapons_WhirlingSlice.png]] Whirling Smash ===<br />
<br />
You perform a powerful Whirling Smash that deals Moderate Smashing damage, and can knock an opponent down. Additionally, Whirling Smash can cause the target to suffer a small amount of Lethal damage over time. NOTE: Whirling Smash requires Momentum in order to be activated.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Moderate}}<br />
{{PowerBlock_Recharge|Slow}}<br />
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 26 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 26 (Scrapper)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 35 (Tanker)}}<br />
{{PowerBlock_Effects|PBAoE Melee, Moderate DMG(Smashing), Foe Minor DoT(Lethal), Knockdown, Requires Momentum}}<br />
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}<br />
{{PowerBlock_Blank|{{Enhance Damage}}}}<br />
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Knockback}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Taunt}} (Brute, Tanker only)}}<br />
{{PowerBlock_Sets|{{Set Knockback}}}}<br />
{{PowerBlock_Blank|{{Set PBAoE Damage}}}}<br />
{{PowerBlock_Blank|{{Set Taunt}} (Brute, Tanker only)}}<br />
{{PowerBlock_End}}<br />
<br />
== Historical ==<br />
{{historical|type=section|reason=change}}<br />
* This set was added to the game in [[Issue 21]] on December 6, 2011.<br />
* This set was accidentally released onto the [[Paragon Market]] on {{orange|(getting date from friend, will add later)}} for a very brief moment for players to purchase. When it was pulled by the developers, players who were lucky enough to purchase it were allowed to keep it rather than it being removed from their power set list on character creation.<br />
<br />
[[Category:Brute Primary]]<br />
[[Category:Scrapper Primary]]<br />
[[Category:Tanker Secondary]]<br />
[[Category:Powersets]]</div>Fragment of Nothinghttps://archive.paragonwiki.com/w/index.php?title=User_talk:GuyPerfect/Essence_Mastery&diff=205563User talk:GuyPerfect/Essence Mastery2011-10-28T18:49:30Z<p>Fragment of Nothing: </p>
<hr />
<div>This Essence Mastery page confuses me. Is it real?--[[User:Deadrocks|Deadrocks]] 06:56, 29 June 2008 (UTC)<br />
:Why thank you. (-: No, this is not real. When I was playing my Peacebringer, I found a number of things that I'd like to see changed and invented the Essence Mastery pool to address those issues. Then just yesterday, I finished cracking the power icons, enabling myself to make my own, which I did for the icons on this page. If it's convincing enough to confuse someone, then that's a real compliment. (-: --[[User:GuyPerfect|GuyPerfect]] 20:11, 29 June 2008 (UTC)<br />
::Yeah, it looks pretty legit. Good job.--[[User:Deadrocks|Deadrocks]] 22:36, 29 June 2008 (UTC)<br />
:::I gotta say, this looks pretty amazing! The balance on it all feels just right, and it could be a real improvement for Kheldians everywhere. Have you made any move at pitching this? --[[User:Fragment of Nothing|Fragment of Nothing]] 18:49, 28 October 2011 (UTC)</div>Fragment of Nothinghttps://archive.paragonwiki.com/w/index.php?title=Mercy_Island&diff=203642Mercy Island2011-10-01T19:00:54Z<p>Fragment of Nothing: Added Legacy Chain to Enemies</p>
<hr />
<div>{{Zone<br />
|{{Villain City Zone}}<br />
|Zone Name=Mercy Island<br />
|Splash Image=Splash_MercyIsland.jpg<br />
|Zone Map=Map_MercyIsland.jpg<br />
|Type of Zone=Villain City Zone<br />
|Level Range=1-8<br />
|Trainer=[[Arbiter Diaz]], [[Arbiter Richard]]<br />
|Task Force Contact=''none''<br />
|Event=''none''<br />
|Exploration Badges={{BadgeLink|Cesspool}}, {{BadgeLink|Snake Charmer}}, {{BadgeLink|Chum}}, {{BadgeLink|Fortified}}, {{BadgeLink|The Next Big Thing}}, {{BadgeLink|Widower}}, {{BadgeLink|First Rule}}, {{BadgeLink|Tiki Fan}}, {{BadgeLink|Thrill Seeker}}<br />
|Plaques=[[Lorekeeper Badge#Monument 1|Lorekeeper&nbsp;I]]<br />
|Day Jobs={{BadgeLink|Architect}}, {{BadgeLink|Fashion Designer}}, {{BadgeLink|Monitor Duty}}, {{BadgeLink|Marketeer}}, {{BadgeLink|Pain Specialist}}, {{BadgeLink|Pilot}}, {{BadgeLink|Smuggler}}, {{BadgeLink|Thief}}<br />
|Enemies=[[Arachnos]], [[Hellions]], [[Infected]], [[Legacy Chain]], [[Longbow]], [[Rogue Island Police]], [[Skulls]], [[Snakes]]<br />
|Connecting Zones=[[Cap au Diable|Cap&nbsp;Au&nbsp;Diable]], [[Port Oakes|Port&nbsp;Oakes]]<br />
|Lines=[[Black Helicopter Line]], [[Ferry|Rogue Isles Ferry]]<br />
|VidiotMaps File=mercy_island<br />
}}<br />
__toc__<br />
== Overview ==<br />
'''Mercy Island''' is the first place a villain goes after escaping from the [[Breakout]] tutorial zone, excluding [[Soldiers of Arachnos]] (VEATs), who do not go through [[Breakout]]. As a beginner-level zone, most of the enemies are levels 1-6.<br />
<br />
Here, villains will meet their first contact ([[Kalinda]] or [[Matthew Burke]]) and begin to make their presence known to the powers that be. They begin in an area called ''Fort Darwin'', which also plays home to their first trainer: [[Arbiter Diaz]]. They'll likely spend their first five to six levels running missions out of here before picking up a new contact to the southwest. They tangle with large numbers of snakes, breaking the back of that group (at least on Mercy Island). Later missions take them to the area to the south called ''Fort Cerberus''.<br />
<br />
'''NOTE:''' [[Soldiers of Arachnos]] must do a single mission from [[Alan Desslock]] before choosing [[Kalinda]] or [[Matthew Burke]].<br />
<br />
== History ==<br />
(Copied from City of Heroes official Web site [http://www.cityofheroes.com/game_info/geography/the_zones_of_the_rogue_isles_m.html])<br />
<br />
In the days before [[Arachnos]], Mercy was a lone town resting on the low banks of a large island. It was home to some fishing outfits and more than a few wintering pirates, but frequent disappearances and tales of bizarre snake-like creatures kept the population to a minimum. <br />
<br />
[[Lord Recluse]] claimed this lonely spot of land shortly after his rise to power. Fort Cerberus was erected and patrols dispatched to discover the truth of these “snake-men.” The creatures were found in great numbers, but Arachnos’s overwhelming firepower quickly pushed them back into their warrens. Over the next decade, Mercy grew and the snake-men were forgotten. They were far from dead, however. They had simply retreated deeper into the bowels of the earth. Lord Recluse knew full well the “[[Snakes]]” remained, but he was content to leave a few survivors for future study and possible use in his plans of world conquest.<br />
<br />
The [[Rikti War]] and the many opportunities it presented changed Recluse’s focus in the new millennium. The Snakes were forgotten and allowed to multiply. A year after the [[Rikti]] defeat, they rose from their warrens and rampaged through Mercy. Arachnos repulsed the mutants, but Lord Recluse mysteriously—and quietly—left the lower end of the island to the Snakes. The creatures had proved quite powerful, and he felt they could be studied and put to use in many of his secret operations.<br />
<br />
The Snake-infested area of Mercy also provided Lord Recluse with another useful purpose—a proving ground for super-powered beings. Those with promise are brought here and tested with a series of tasks to determine whether they have what it takes to survive. Those who do are tracked for possible recruitment into Arachnos’ ranks. Those who don’t are left to fend for themselves, becoming prey to the stronger.<br />
<br />
== Contacts ==<br />
=== Trainers ===<br />
* [[Arbiter Diaz]] (''Fort Darwin'': -4114.4, 159.1, -3072.8)<br />
* [[Arbiter Richard]] (''Mercy'': -1216.9, 246.4, 152.5)<br />
<br />
=== Regular Contacts ===<br />
; Level 1-4<br />
* [[Kalinda]] (''Fort Darwin'': -4159.2, 159.1, -2984.5)<br />
** └►([[Mongoose]])<br />
* [[Matthew Burke]] (''Fort Darwin'': -3627.8, 65.6, -2843) <br />
** └►([[Doctor Creed]])<br />
; Level 5-9<br />
* [[Mongoose]] (''Darwin's Landing'': -1182.5, 96, -394.5)<br />
* [[Doctor Creed]] (''Darwin's Landing'': -1888.2, 96.2, -1576.4)<br />
; Level 15-19<br />
* [[Seer Marino]] (''Fort Cerberus'': -3045.6, 175.8, 1329.5)<br />
=== Special Contacts ===<br />
* [[Alan Desslock]], [[Soldiers of Arachnos]] Contact (''Fort Darwin'': -3874.6, 158.2, -2937.7)<br />
<br />
== Zone Events ==<br />
=== Major events ===<br />
* None<br />
<br />
=== Lesser events ===<br />
* None<br />
<br />
== Important Locations ==<br />
=== Neighborhoods ===<br />
* ''Darwin's Landing'', the large neighborhood that forms most of the northern part of the zone, contains [[Doctor Creed]] and [[Mongoose]]. The [[Fortunata Fateweaver]] who adjusts a villain's [[notoriety]] in this zone is located under the clocktower at the ''Darwin's Landing'' marker. (Yellow - Level 1-4) ([[Media:MercyIsland_DarwinsLanding.ogg|Music]])<br />
* ''Fort Cerberus'' is the small Arachnos fort in the southeastern part of the zone. [[Ghost Widow]]'s tower is located in this zone; [[Seer Marino]] is also located here, in addition to the [[Black Helicopter Line]] to [[Cap au Diable]]. (Red - Level 6-8) ([[Media:M1_faded.ogg|Music]])<br />
* ''Fort Darwin'' is the north-eastern fort where a villain starts their career in the Rogue Isles; it contains [[Kalinda]], [[Arbiter Diaz]], [[Matthew Burke]] and [[Alan Desslock]]. The Mercy Island Hospital is located here. (Green) ([[Media:MercyIsland_FortDarwin2.ogg|Music]])<br />
* ''Mercy'' is the neighborhood south of the wall that, along with ''Darwin's Landing'', forms most of the island; it contains [[Arbiter Richard]]. The Mercy Island Arachnos Headquarters is located in the building behind Arbiter Richard. A [[Black Market]] truck is located between the doors to the [[Port Oakes]] [[Ferry]] and the doors to ''Fort Cerberus''. (Orange - Level 5-8) ([[Media:M6_faded.ogg|Music]])<br />
<br />
=== Exploration Badges ===<br />
<br />
{{BadgeBox|Cesspool}}<br />
{{BadgeBox|Snake Charmer}}<br />
{{BadgeBox|Chum}}<br />
{{BadgeBox|Fortified}}<br />
{{BadgeBox|The Next Big Thing}}<br />
{{BadgeBox|Widower}}<br />
{{BadgeBox|First Rule}}<br />
{{BadgeBox|Tiki Fan}}<br />
{{BadgeBox|Thrill Seeker}}<br />
<br />
=== Plaques ===<br />
{{BadgeBox|Lorekeeper}}<br />
* [[File:V_badge_HistoryBadge.png|22px]] [[Lorekeeper Badge|Lorekeeper I]] - This monument is right up against the wall that splits the zone between ''Darwin's Landing'' and ''Mercy''. It is 90 yards west of Mongoose. [[Coordinates]] {{coords|-907|97|-377}}<br />
<br />
=== Day Jobs ===<br />
<br />
;Common<br />
{{BadgeBox|Architect}}<br />
{{BadgeBox|Fashion Designer}}<br />
{{BadgeBox|Monitor Duty}}<br />
<br />
;Villian-Specific<br />
{{BadgeBox|Pain Specialist}}<br />
{{BadgeBox|Thief}}<br />
{{BadgeBox|Marketeer}}<br />
{{BadgeBox|Pilot}}<br />
{{BadgeBox|Smuggler}}<br />
<br />
;Hero-Specific<br />
{{BadgeBox|Caregiver}}<br />
{{BadgeBox|Banker}}<br />
{{BadgeBox|Day Trader}}<br />
{{BadgeBox|Grounded}}<br />
{{BadgeBox|Gunrunner}}<br />
<br />
=== Stores ===<br />
<br />
* All [[Quartermasters]] sell Levels 5, 10, and 15 [[TO]] [[Enhancements]]<br />
* [[Alan Desslock]] sells Levels 1 and 5 TO Enhancements and Small [[Inspirations]]<br />
* [[Kalinda]] sells Levels 1 and 5 TO Enhancements and Small Inspirations<br />
* [[Matthew Burke]] sells Levels 1 and 5 TO Enhancements and Small Inspirations<br />
* [[Doctor Creed]] sells Levels 1, 5, and 10 TO Enhancements and Small Inspirations<br />
* [[Mongoose]] sells Levels 1, 5, and 10 TO Enhancements and Small Inspirations<br />
* [[Seer Marino]] sells Levels 10 and 15 TO Enhancements, Level 20 Magic/Mutant [[DO]] Enhancements, and Small Inspirations<br />
<br />
=== Transfer Points ===<br />
* There is a [[ferry]] south of the ''Mercy'' neighborhood that takes a villain to the [[Port Oakes]] zone.<br />
* The [[Black Helicopter Line]], located in the ''Fort Cerberus'' neighborhood, takes villains to [[Cap au Diable]].<br />
* There is also a helicopter in the ''Fort Darwin'' zone close to [[Kalinda]] that will allow a villain to move between Mercy Island instances, if there is more than one.<br />
<br />
== Enemy Groups ==<br />
* {{Enemy Arachnos}}<br />
* {{Enemy Hellions}}<br />
* {{Enemy Infected}}<br />
* {{Enemy Longbow}}<br />
* {{Enemy RIP}}<br />
* {{Enemy Skulls}}<br />
* {{Enemy Snakes}}<br />
<br />
== Notes ==<br />
* This map was created using graphic resources from [http://www.vidiotmaps.com/maps_ig.php?map=mercy_island VidiotMaps].<br />
<br />
[[Category:Villain City Zones]]<br />
[[Category:Villain Zones]]</div>Fragment of Nothinghttps://archive.paragonwiki.com/w/index.php?title=Atlas_Park&diff=203641Atlas Park2011-10-01T18:59:17Z<p>Fragment of Nothing: Added Arachnos and Skulls to the groups list</p>
<hr />
<div>{{Issue21}}<br />
{{Zone<br />
|{{Hero City Zone}}<br />
|Zone Name=Atlas Park<br />
|Splash Image=Splash_AtlasPark.jpg<br />
|Zone Map=Map_AtlasPark.jpg<br />
|Type of Zone=Hero City Zone<br />
|Level Range=1-6<br />
|Trainer=[[Ms. Liberty]], [[Back Alley Brawler]]<br />
|Task Force Contact=[[Mairenn MacGregor]]<br />
|Event=''none''<br />
|Exploration Badges={{BadgeLink|Freedom}}, {{BadgeLink|Hero Corps Insider}}, {{BadgeLink|Patriot}}, {{BadgeLink|Silent Sentinel}}, {{BadgeLink|Top Dog}}, {{BadgeLink|Undefeated}}, {{BadgeLink|Edge of Chaos}}, {{BadgeLink|Observant}}, {{BadgeLink|Thrill Seeker}}<br />
|Plaques=[[Alumnus Badge#Monument 1|Alumnus&nbsp;I]], [[Digger Badge#Monument 1|Digger&nbsp;I]], [[Expert Badge#Monument 1|Expert&nbsp;I]], [[Intellectual Badge#Monument 1|Intellectual&nbsp;I]], [[Pupil Badge#Monument 1|Pupil&nbsp;I]], [[Student Badge#Monument 1|Student&nbsp;I]],&nbsp;[[Student Badge#Monument 2|II]]<br />
|Day Jobs={{BadgeLink|Architect}}, {{BadgeLink|City Official}}, {{BadgeLink|Law Enforcer}}, {{BadgeLink|Commuter}}, {{BadgeLink|Caregiver}}, {{BadgeLink|Banker}}, {{BadgeLink|Day Trader}}, {{BadgeLink|Fashion Designer}} {{BadgeLink|Monitor Duty}}<br />
|Enemies=[[Arachnos]], [[Clockwork]], [[Hellions]], [[Infected]], [[Skulls]], [[Vahzilok]]<br />
|Connecting Zones=[[The Hollows|Hollows]], [[Skyway City|Skyway&nbsp;City]], [[Steel Canyon|Steel&nbsp;Canyon]], [[Perez Park|Perez&nbsp;Park]], [[Sewer Network|Sewer&nbsp;Network]], [[Recluse's Victory|Recluse's&nbsp;Victory]], [[Rikti War Zone|Rikti&nbsp;War&nbsp;Zone]]<br />
|Lines=[[Paragon City Monorail]]<br />
|VidiotMaps File=atlas_park<br />
}}<br />
__toc__<br />
== Overview ==<br />
=== Official Background ===<br />
(Copied from the City of Heroes Official Web site [http://www.cityofheroes.com/game_info/geography/the_zones_of_paragon_city_atla.html])<br />
<br />
Atlas Park is the City Zone at the heart of Paragon City. No landmark exemplifies the heroic nature of the City of Heroes more than the statue of the fallen hero, Atlas, that stands in front of City Hall. Atlas was one of the first heroes to respond to the Nazi sneak attack against Paragon City on December 7th, 1941. Almost single-handedly, Atlas kept the German attackers from gaining a foothold past Independence Port. It cost him his life, but he held his ground until the Freedom Phalanx arrived. <br />
<br />
The statue of Atlas was dedicated by Statesman himself in a ceremony christening the heart of Atlas Park. Many heroes were inspired enough by Atlas' sacrifice to volunteer for the Freedom Phalanx's trek across the Atlantic to help reinforce the Dawn Patrol in England. To this day, Atlas Park is the safest area in Paragon City and many new heroes dedicate themselves to making sure it stays that way. Throughout Atlas Park and the rest of Paragon City are even more statues of heroes that fell in battle while defending their beliefs. Newcomers to the City are always encouraged to look for the information plaques by these monuments to learn more about those who sacrificed themselves for the greater good.<br />
<br />
From Atlas Park, heroes can travel South to Skyway City or North to Steel Canyon. The hazards of Perez Park are a short journey to the west, while closer at hand within Atlas Park itself, is an entrance to the trials of The Sewers. But be warned; both Perez Park and The Sewers are dangerous places for an unprepared hero. One of Paragon City's most well-known “Contacts,” Ms. Liberty, is seen frequently in Atlas Park providing information on her new venture, the Freedom Corps. Freedom Corps facilitates communication and coordination between Paragon City's new heroes.<br />
<br />
Recently, the streets of Atlas Park have been menaced by members of a new street gang calling themselves the Hellions. No one is certain why the gang numbers have swelled so quickly in such a short time or how they have taken over so much territory, but it is rumored that they have some kind of alliance with one of the more powerful gangs in Paragon City. Unfortunately, no one knows who.yet. One thing is for certain: the gang is just one factor dramatically increasing the workload of new heroes in Atlas Park. Government officials in Paragon City are responding quickly to this new threat by hiring a number of new liaisons to aid heroes in identifying troubled locations within Atlas Park. These liaisons can be found in Paragon City Hall and are a vital addition to the heroic system that protects the City of Heroes.<br />
<br />
After the destruction of [[Galaxy City (Pre-Issue 21)|Galaxy City]] in [[Issue 21]], all old contacts were "rescued" and relocated to Atlas Park, although they no longer offer missions to players.<br />
<br />
=== Neighborhood Breakdown ===<br />
'''Atlas Park'''—named after the World War II hero [[Atlas]] who stopped the Nazi invasion of [[Paragon City]] at the cost of his own life—is the civic center of the city. Along with [[Galaxy City]], it is one of the two city zones new heroes will begin their careers in. At the center of the [[zone]], amidst carefully cultivated gardens, sits [[City Hall]] where the famed hero [[trainer]] [[Ms. Liberty]] is based. Novice heroes arriving here will find a contact within [[City Hall]] who will be able to set them up with some missions. These will most likely involve the [[Hellions]] who are Atlas Park's main criminal nusiance, albeit mainly of a petty nature. Also menacing the citizens are the [[Clockwork]] who spend much of their time stealing any metal they can. Atlas Park has a [[Paragon City Monorail]] station and the Chiron Medical Center located near each other on The Promenade.<br />
<br />
Atlas Park is, to many, the heart and soul of [[Paragon City]]. Named after the fallen hero [[Atlas]] (who sacrificed his life to save the city from an attack by the dreaded [[5th Column]]), the park is the safest area in the entire metropolis. It is often said that there are more superheroes in the zone than civilians. While far from the truth, it can certainly seem that way. It's not uncommon to see more than a hundred different heroes at the plaza, gathered at the feet of the massive statue of Atlas or mingling inside [[City Hall]]. More heroes congregate at the plaza than anywhere else in the city. At the plaza, heroes can train with [[Ms. Liberty]] or buy and sell training enhancements with the help of the Freedom Corps. Inside City Hall are five departments that specialize in providing assignments to new heroes of all five origins. [[Supergroup]] registration is also handled within. In addition to the natural boost in security the plaza recieves from the dozens of heroes that gather at it, [[Police Drones]] and agents of [[Longbow]] patrol and secure the outlying parking lots and parkland that has recently seen some harassment from Level 1 [[Hellions]]. The nearby Chiron Medical Center and monorail station are also under close watch by the [[Paragon Police Department]].<br />
<br />
Though Atlas Park is frequently touted as the safest zone in the city (which it is), it still has a troubling crime rate. Though [[archvillain]]s, mastermind criminals, and dimensional terrors are almost never seen in the zone, it is far more common to see a petty thug who has slipped into the area and started up a one-man crime wave. Though most heroes are eager to begin grappling with the big guns from the start, they almost always begin on the streets, stopping punks from stealing purses and car radios. Nearly all of Atlas Park's problems are of this flavor. [[Hellions]] more or less have the market cornered on petty theft in Atlas Park - like gnats, they can be seen crawling over pretty much anything that looks tasty. It's not uncommon to see Hellions commiting a crime on every street corner in the zone. New heroes are almost always assigned to combat the gang as one of their first assignments. However, though they may be common thugs at first glance, one must remember that the Hellions are publicly known to possess innate supernatural talent. Though the thugs in Atlas Park are new recruits that have not yet mastered the satanic and fiery talents their superiors wield, they ARE learning - and fast.<br />
<br />
Apart from the Hellions, there's not much else troubling Atlas Park. The biggest nuisance are the [[Clockwork]]. While the Clockwork operate out in the open in other areas of the city, in Atlas Park they keep to the backlots and rooftops. These little mechanical menaces don't have too strong a presence in the zone, but they can still overwhelm a hapless hero. Small but fierce, their electrical attacks often drain a hero's endurance - and that can be very bad. There are other criminal elements in Atlas Park, but they usually keep off the streets. The [[Skulls]], a morbid street gang opposed to the Hellions, have sent a few small groups into the zone in preparation for a future takeover. For now, they seem to be content distributing [[superadine]] amongst the populace. There are also rumors of [[Vahzilok]] cadavers occasionally staring out of sewer grates at terrified passerby, but so far, these reports are unsubstantiated.<br />
<br />
== Contacts ==<br />
<br />
=== Task Force Contact ===<br />
<br />
* [[Mairenn MacGregor]] ([[Abandoned Sewers Trial]])<br />
<br />
=== Trainers ===<br />
<br />
* [[Ms. Liberty]]<br />
* [[Back Alley Brawler]]<br />
<br />
=== Regular Contacts ===<br />
<br />
* [[Aaron Thiery]]<br />
* [[City Representative]]<br />
* [[Detective Jose Brogan]]<br />
* [[Henry Peter Wong]]<br />
* [[Kip Cantorum]]<br />
* [[Laurence Mansfield]]<br />
* [[Maurice Feldon]]<br />
* [[Matthew Habashy]]<br />
* [[Paco Sanchez]]<br />
* [[Officer Fields]]<br />
* [[Rachel Torres]]<br />
* [[Shadowstar]]<br />
* [[Sondra Costel]]<br />
* [[Sunstorm]]<br />
* [[Tony Kord]]<br />
* [[Twinshot]]<br />
<br />
=== Notable NPCs ===<br />
<br />
* [[Activist]]<br />
* [[Argot'BurWot]]<br />
* [[D.A.T.A. Technician]]<br />
* [[Deborah Rosenfeld]]<br />
* [[Detective Pierce]]<br />
* [[Dillo]]<br />
* [[Flambeaux]]<br />
* [[Grym]]<br />
* [[Notoriety#Hero Corps Field Analysts|Hero Corps Field Analyst]]<br />
* [[Jack Wolfe]]<br />
* [[Newsie]]<br />
* [[Proton]]<br />
* [[Security Chief (Atlas Park)]]<br />
* [[Security Chief (Perez Park)]]<br />
* [[Super Group Registrar]]<br />
<br />
=== Inactive Former Contacts and NPCs ===<br />
<br />
* [[Antonio Nash]]<br />
* [[Azuria]]<br />
* [[Caitlin Murray-Davies]]<br />
* [[Charlie Sparks]]<br />
* [[Clarence Jackson]]<br />
* [[Derek Amberson]]<br />
* [[Gregor Richardson]]<br />
* [[Iris Parker]]<br />
* [[Jonathan St. John Smythe]]<br />
* [[Prince Kiros Nandelu]]<br />
* [[Rebecca Brinell]]<br />
* [[Rick Davies]]<br />
* [[Sarah Juarez]]<br />
* [[Sarah Peters]]<br />
* [[Susan Davies]]<br />
<br />
== Neighborhoods ==<br />
* Argosy Industrial Park (Red – Level 5-6) ([[Media:AtlasPark_ArgosyIndustrial.ogg|Music]])<br />
* [[Atlas Plaza]] (Green – Level 1-2) ([[Media:AtlasPark_AtlasPlaza.ogg|Music]])<br />
* Chiron Medical Center ([[Media:AtlasPark_ChironMedicalCenter.ogg|Music]])<br />
* Downside (Red – Level 5-6) ([[Media:AtlasPark_Downside.ogg|Unused Music]])<br />
* Hyperion Way (Orange – Level 3-6) ([[Media:AtlasPark_HyperionWay.ogg|Music]])<br />
* The Promenade (Yellow – Level 3-4) ([[Media:AtlasPark_ThePromenade.ogg|Music]])<br />
* Prometheus Park (Yellow – Level 1-4) ([[Media:AtlasPark_PrometheusPark.ogg|Music]])<br />
<br />
[[Atlas Plaza]] sits at the very center of the zone and is just full of resources for heroes to take advantage. Heroes of all levels of experience gather at the plaza, making it a very safe place. Aside from the occasional level 1 [[Hellions|Hellion]] trying to steal a purse or jack a tire at the very fringes of the plaza's parking lots, there is little crime to note here.<br />
<br />
To the north of the plaza is The Promenade, which contains an entrance to [[Steel Canyon]]. The Promenade is known throughout the country for its theaters and music halls. It's difficult to walk more than a few steps without seeing a poster or billboard for the next great stage show. Nevertheless, even in the shadow of the spotlights, you can count on seeing low-level (1 to 4) Hellions looking for a pocket to pick. [[Clockwork]] of a similar level range are known to smash spotlights open and steal the powerful lamps within.<br />
<br />
Directly to the west of Atlas Plaza is Prometheus Park and its environs. The park looks peaceful at first glance, and it usually is. However, this neighborhood is still a bit nervous about long walks in the park - Hellions (around level 4) occasionally cause problems for joggers, and they're almost always looking smug on the park bridge. Around the southwest borders of the park, you can clearly see remnants of buildings and abandoned warehouses torched by the Hellions. Piles of ash and dusty debris surround most buildings near the park, and of course, they're popular places for Hellions to hang out. <br />
<br />
To the east of the plaza is Hyperion Way. Many who live in the area felt [[The Hollowing]] firsthand - most buildings in the area suffered minor structural damage from the massive shockwave. Hellions of all flavors, from level 1 to level 7, can be found in the area. The Clockwork are fairly active in the area as well. The gate to [[The Hollows]], a hazard zone, stands here. <br />
<br />
South of the plaza is the neighborhood of Downside. Though relatively tame compared to the locales most heroes will get to visit in their careers, amongst the citizens of Atlas Park, it has a pretty murky reputation. Clockwork forage in parking lots, and the Hellions who roam this neighborhood have access to a lot of Superadine. A gate to [[Skyway City]], along with a massive statue of a revered hero, share the skyline with skyscrapers and apartment buildings. The bulk of the neighborhood's bad reputation comes from the open sewer pipes located along the southern border of the zone. Hellions have turned the tunnels into their own Superadine den, but there are rumors that [[Vahzilok]] butchers have started retaking the tunnels, rendering the young gang members into recyclable body parts in the process.<br />
<br />
For a warehouse district, Argosy Industrial Park has fairly appealing architecture. Wrought-iron archways and intricate metal fencing make the area much easier on the eyes than similar complexes in [[Kings Row|King's Row]]. However, the area is still avoided by many residents, and with good reason. Clockwork are out in force, taking bits and pieces of scrap metal whenever they find some. Though they rarely attack unprovoked, they've been easy to rile recently thanks to harassment by the Hellions, who have been claiming empty warehouses for their own needs. Warehouse raves, once popular, are rare occurrences these days. Even the [[Skulls]] venture into enemy territory to terrorize them, though the Hellions are the most common culprit. This neighborhood is located west of Atlas Plaza, past Prometheus Park. Further to the west, beyond Argosy Industrial Park, is a gate leading to Perez Park. It's a hazard zone, so be careful.<br />
<br />
== Exploration Badges ==<br />
;Common<br />
{{BadgeBox|Undefeated}}<br />
{{BadgeBox|Silent Sentinel}}<br />
{{BadgeBox|Top Dog}}<br />
{{BadgeBox|Freedom}}<br />
{{BadgeBox|Edge of Chaos}}<br />
{{BadgeBox|Observant}}<br />
{{BadgeBox|Thrill Seeker}}<br />
<br />
;Hero-Specific<br />
{{BadgeBox|Hero Corps Insider}}<br />
{{BadgeBox|Patriot}}<br />
<br />
;Villain-Specific<br />
{{BadgeBox|Hero Corps Infiltrator}}<br />
{{BadgeBox|International Spy}}<br />
<br />
== Historical Plaques ==<br />
* One [[Alumnus Badge]] monument<br />
* One [[Digger Badge]] monument<br />
* One [[Expert Badge]] monument<br />
* One [[Intellectual Badge]] monument<br />
* One [[Pupil Badge]] monument<br />
* Two [[Student Badge]] monuments<br />
<br />
== Day Jobs ==<br />
<br />
;Common<br />
{{BadgeBox|Architect}}<br />
{{BadgeBox|Fashion Designer}}<br />
{{BadgeBox|Monitor Duty}}<br />
<br />
;Hero-Specific<br />
{{BadgeBox|Banker}}<br />
{{BadgeBox|Caregiver}}<br />
{{BadgeBox|City Official}}<br />
{{BadgeBox|Commuter}}<br />
{{BadgeBox|Day Trader}}<br />
{{BadgeBox|Law Enforcer}}<br />
<br />
;Villain-Specific<br />
{{BadgeBox|Thief}}<br />
{{BadgeBox|Pain Specialist}}<br />
{{BadgeBox|Dirty Cop}}<br />
{{BadgeBox|Ousted Official}}<br />
{{BadgeBox|Fare Jumper}}<br />
{{BadgeBox|Marketeer}}<br />
<br />
== Stores ==<br />
<br />
* There are four Superpowered Field Trainers in Atlas Park, who sell level 5-15 Training Enhancements.<br />
** One Superpowered Field Trainer on either side of [[Ms. Liberty]].<br />
** Two Superpowered Field Trainers within City Hall.<br />
* [[Icon]] (Tailor)<br />
<br />
== Transfer Points ==<br />
<br />
* The [[Paragon City Monorail]] has a station here.<br />
* There are gates along the walls of the zone that lead to [[The Hollows]], [[Perez Park]], [[Skyway City]] and [[Steel Canyon]].<br />
* There is an entrance to the [[Sewer Network]].<br />
* The [[PvP]] zone [[Recluse's Victory]] can be accessed via a Portal deep inside City Hall, accessible through [[DATA|DATA's]] offices.<br />
* [[Vanguard]] mantains a portal to the [[Rikti War Zone]].<br />
* The [[Atlas Park Beacon]] location is at [[coordinates]] {{coords|1809|44|-2049}} on the wall west of the [[Perez Park]] entrance.<br />
<br />
== Villain Groups ==<br />
<br />
* {{Enemy Clockwork}}<br />
* {{Enemy Hellions}}<br />
* {{Enemy Infected}}<br />
* {{Enemy Vahzilok}}<br />
<br />
== External Links ==<br />
<br />
* [http://www.vidiotmaps.com/coh/index.php?g=&page=maps_int&map=atlas_park VidiotMaps Interactive Map] of Atlas Park<br />
* [http://www.cityofheroes.com/game_info/geography/the_zones_of_paragon_city_atla.html Atlas Park overview at official CoH site]<br />
<br />
[[Category:Hero City Zones]]<br />
[[Category:Hero Zones]]</div>Fragment of Nothinghttps://archive.paragonwiki.com/w/index.php?title=Talk:Hellions&diff=202122Talk:Hellions2011-09-18T20:14:18Z<p>Fragment of Nothing: </p>
<hr />
<div>I found a named Girlfriend from Hell named Pyre in a newspaper mission. Anyone know if the male Pyre still exists or was he changed in I18?<br />
[[User:Ssyrie|Ssyrie]] 23:40, 13 September 2010 (UTC)<br />
:: I'm sure that "Pyre" is set to spawn as 'random boss', and since GfH is now a Boss of the Hellions, you have a chance of getting either a male Damned or female GfH appearing as "Pyre"[[User:Zombie Man|Zombie Man]] 00:34, 14 September 2010 (UTC)<br />
<br />
== New Powers with I21? ==<br />
<br />
Fighting some level 13 and 14 Hellions in missions, and I think they have new powers! A Fallen Buckshot threw a Fireball at me, and a Fallen Gunner threw a Molatov Cocktail, and I think the minion with him did too. Anyone else seen this? [[User:SpaceNut|SpaceNut]] 01:58, 18 September 2011 (UTC)<br />
<br />
::Having just checked in Mission Architect, I can verify that every rank of Hellion evidently now possesses a Molotov Cocktail, from Minions to Bosses. --[[User:Fragment of Nothing|Fragment of Nothing]] 20:14, 18 September 2011 (UTC)</div>Fragment of Nothinghttps://archive.paragonwiki.com/w/index.php?title=Beam_Rifle&diff=202078Beam Rifle2011-09-18T02:46:11Z<p>Fragment of Nothing: Added Beam Rifle to Powersets</p>
<hr />
<div>{{Issue21}}<br />
{{TOCright}}<br />
== Overview ==<br />
Beam Rifle is a single target focused power set. The damage numbers look low, but the set relies on a special debuff that makes Beam Rifle powers deal significantly more damage, somewhat similarly to Sonic Attacks. Beam Rifles are primarily Energy damage.<br />
<br />
It is a primary power set for [[Blaster]]s and [[Corruptor]]s, and a secondary power set for [[Defender]]s.<br />
<br />
The {{PAGENAME}} power set is a "Purchasable" power set - it must be purchased by [[VIP_Player|VIP]], [[Premium_Player|Premium]] or [[Free_Player|Free]] Players. The cost is 800 [[Paragon Points]] on the [[Paragon Market]].<br />
<br />
== Power Tables ==<br />
<br />
The {{PAGENAME}} powerset is available as a primary power set for [[Blaster]]s and [[Corruptor]]s and a secondary set for [[Defender]]s. The following table shows which powers are available and at what level:<br />
<br />
{{Powers_SplitLevelHeader}}<br />
{{Powers_SplitLevelRow|Icon=BeamRifle_SingleShot.png|Power=Single Shot|PriLevel=1|SecLevel=1|Effect=Ranged, Moderate DMG(Energy), Foe Knockdown, Special|Border=1}}<br />
{{Powers_SplitLevelRow|Icon=BeamRifle_ChargedShot.png|Power=Charged Shot|PriLevel=1|SecLevel=2|Effect=Ranged, High DMG(Energy), Foe Knockdown, Special|Border=1}}<br />
{{Powers_SplitLevelRow|Icon=BeamRifle_CuttingBeam.png|Power=Cutting Beam|PriLevel=2|SecLevel=4|Effect=Ranged (Cone), Moderate DMG(Energy), Foe -Def(All), Special|Border=1}}<br />
{{Powers_SplitLevelRow|Icon=BeamRifle_Disintegrate.png|Power=Disintegrate|PriLevel=6|SecLevel=10|Effect=Ranged, High DoT(Energy), Foe -Regen, Special|Border=1}}<br />
{{Powers_SplitLevelRow|Icon=BeamRifle_Aim.png|Power=Aim|PriLevel=8|SecLevel=16|Effect=Self +To-hit, +DMG|Border=1}}<br />
{{Powers_SplitLevelRow|Icon=BeamRifle_LancerShot.png|Power=Lancer Shot|PriLevel=12|SecLevel=20|Effect=Close Ranged, Superior DMG(Energy), Foe Stun, Special|Border=1}}<br />
{{Powers_SplitLevelRow|Icon=BeamRifle_PenetratingRay.png|Power=Penetrating Ray|PriLevel=18|SecLevel=28|Effect=Sniper, Extreme Dmg(Energy), Foe Knockdown, Special|Border=1}}<br />
{{Powers_SplitLevelRow|Icon=BeamRifle_PiercingBeam.png|Power=Piercing Beam|PriLevel=26|SecLevel=35|Effect=Narrow Ranged (Cone), High DMG(Energy), Foes -Res, Special|Border=1}}<br />
{{Powers_SplitLevelRow|Icon=BeamRifle_Overcharge.png|Power=Overcharge|PriLevel=32|SecLevel=38|Effect=Ranged (Targeted AoE), Extreme DMG(Energy), Foe Minor DoT (Energy), -Def(All), Disorient, Special|Border=1}}<br />
{{Powers_Footer}}<br />
<br />
== Powers ==<br />
<br />
The following are powers in the {{PAGENAME}} powerset.<br />
<br />
=== [[File:BeamRifle_Aim.png]] Aim ===<br />
<br />
Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Recharge|Long}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 8 (Blaster)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 8 (Corruptor)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 16 (Defender)}}<br />
{{PowerBlock_Effects|Self +To-Hit, +Damage}}<br />
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}<br />
{{PowerBlock Sets|{{Set To Hit Buff}}}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[File:BeamRifle_ChargedShot.png]] Charged Shot ===<br />
<br />
By charging up your your Beam Rifle, you're able to launch a concentrated blast of energy at your foe to cause High Energy damage. The impact strikes with such force that it can knock you target off their feet. Chare Shot causes additional damage if the target is suffering from Disintegrate. In addition, targets already affected by the Disintegration effect have a chance to spread to 3 nearby targets. This Spread Disintegration effect can only hit targets that aren't already affected by the Disintegration effect. Spread Disinteragtion causes Minor Energy damage over time.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|High(Energy)}}<br />
{{PowerBlock_Recharge|Moderate}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 1 (Blaster)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 1 (Corruptor)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 2 (Defender)}}<br />
{{PowerBlock_Effects|Ranged}}<br />
{{PowerBlock_Blank|Foe Knockdown, Special}}<br />
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}<br />
{{PowerBlock_Blank|{{Enhance Damage}}}}<br />
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Knockback}}}}<br />
{{PowerBlock_Blank|{{Enhance Range}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock Sets|{{Set Knockback}}}}<br />
{{PowerBlock_Blank|{{Set Ranged Damage}}}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[File:BeamRifle_CuttingBeam.png]] Cutting Beam ===<br />
<br />
You fire a constant stream of energy from your weapon and sweep it in a broad arc blasting all foes in a wide cone in front of you. Cutting beam deals Moderate Energy damage and reduces the targets' Defense. This power will cause Minor Energy damage over time if the target is suffering from Disintegration.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Moderate(Energy)}}<br />
{{PowerBlock_Recharge|Long}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 2 (Blaster)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 2 (Corruptor)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 4 (Defender)}}<br />
{{PowerBlock_Effects|Ranged (Cone)}}<br />
{{PowerBlock_Blank|Foe -DEF, Special}}<br />
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}<br />
{{PowerBlock_Blank|{{Enhance Damage}}}}<br />
{{PowerBlock_Blank|{{Enhance Defense DeBuff}}}}<br />
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Range}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock Sets|{{Set Accurate Defense Debuff}}}}<br />
{{PowerBlock_Blank|{{Set Defense Debuff}}}}<br />
{{PowerBlock_Blank|{{Set Targeted AoE Damage}}}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[File:BeamRifle_Disintegrate.png]] Disintegrate ===<br />
<br />
You fire a stream of energy at your foe which causes them to slowly disintegrate and suffer High Energy damage over time. Even after the damage over time effect wears off the target will have their regeneration rate reduced and suffer from the Disintegration effect for an additional period of time. Using Beam Rifle powers on targets affected by Disintegration will inflict additional effects. Additionaly if Single Shot, Charged Shot, Lancer Shot and Penetrating ray are used on a target suffering from Disintegration, they have a chance to cause this effect to spread to up 3 nearby targets that aren't already suffering from Disintegrating. Targets affected by this Disintegrating Spread will also suffer Minor Energy damage over time.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|High(Energy)}}<br />
{{PowerBlock_Recharge|Long}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 6 (Blaster)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 6 (Corruptor)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 10 (Defender)}}<br />
{{PowerBlock_Effects|Ranged}}<br />
{{PowerBlock_Blank|Foe Special}}<br />
{{PowerBlock_Blank|Foe -Regeneration, Special}}<br />
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}<br />
{{PowerBlock_Blank|{{Enhance Damage}}}}<br />
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Range}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock Sets|{{Set Ranged Damage}}}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[File:BeamRifle_LancerShot.png]] Lancer Shot ===<br />
<br />
You charge up your Beam Rifle and deliver an incredible focused ray of energy at a nearby foe that deals Superior Energy damage and will briefly stun the target. Lancer Shot will cause aadditional damage if the target is suffering from Disintegrate. In addition, targets already affected by the Disintegration effect have a chance to spread to 3 nearby targets. This Spread Disintegration effect can only hit targets that aren't already affected by the Disintegration effect. Spread Disinteragtion causes Minor Energy damage over time. <br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Superior(Energy)}}<br />
{{PowerBlock_Recharge|Slow}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 12 (Blaster)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 12 (Corruptor)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 20 (Defender)}}<br />
{{PowerBlock_Effects|Ranged}}<br />
{{PowerBlock_Blank|Foe Stun}}<br />
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}<br />
{{PowerBlock_Blank|{{Enhance Damage}}}}<br />
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Range}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Disorient Duration}}}}<br />
{{PowerBlock Sets|{{Set Ranged Damage}}}}<br />
{{PowerBlock_Blank|{{Set Stuns}}}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[File:BeamRifle_Overcharge.png]] Overcharge ===<br />
<br />
You overcharge your Beam Rifle and release a massive blast of energy at a group of disntant foes causing Extreme Energy damage, causing Minor Enegry damage over time, reducing the defense of all affected foes and potentially stunning affected foes. If Overcharge strikes a target suffering from Disintegrate they will be affected by a longer stun.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Extreme(Energy)}}<br />
{{PowerBlock_Recharge|Very Long}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 32 (Blaster)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 32 (Corruptor)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 38 (Defender)}}<br />
{{PowerBlock_Effects|Ranged (Area of Effect)}}<br />
{{PowerBlock_Blank|Foe Stun}}<br />
{{PowerBlock_Blank|Foe Minor damage over time (Energy)}}<br />
{{PowerBlock_Blank|Foe -DEF}}<br />
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}<br />
{{PowerBlock_Blank|{{Enhance Damage}}}}<br />
{{PowerBlock_Blank|{{Enhance Defense DeBuff}}}}<br />
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Range}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Disorient Duration}}}}<br />
{{PowerBlock Sets|{{Set Accurate Defense Debuff}}}}<br />
{{PowerBlock_Blank|{{Set Defense Debuff}}}}<br />
{{PowerBlock_Blank|{{Set Targeted AoE Damage}}}}<br />
{{PowerBlock_Blank|{{Set Stuns}}}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[File:BeamRifle_PenetratingRay.png]] Penetrating Ray ===<br />
<br />
You take careful aim at your target and deliver a punishing supercharged shot from your Beam Rifle. This causes Extreme Energy damage and may knock the target off their feet. If the target is also suffering from Disintegration it will also suffer additional damage over time. Like all Sniper attacks it will be interupted if you're attacked. In addition, targets already affected by the Disintegration effect have a chance to spread to 3 nearby targets. This Spread Disintegration effect can only hit targets that aren't already affected by the Disintegration effect. Spread Disinteragtion causes Minor Energy damage over time.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Extreme(Energy)}}<br />
{{PowerBlock_Recharge|Very Slow}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 18 (Blaster)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 18 (Corruptor)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 28 (Defender)}}<br />
{{PowerBlock_Effects|Sniper}}<br />
{{PowerBlock_Blank|Foe Knockdown, Special}}<br />
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}<br />
{{PowerBlock_Blank|{{Enhance Damage}}}}<br />
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Reduce Interrupt Time}}}}<br />
{{PowerBlock_Blank|{{Enhance Range}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock Sets|{{Set Knockback}}}}<br />
{{PowerBlock_Blank|{{Set Ranged Damage}}}}<br />
{{PowerBlock_Blank|{{Set Sniper Attacks}}}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[File:BeamRifle_PiercingBeam.png]] Piercing Beam ===<br />
<br />
You release a supercharged beam in a narrow cone of energy that pierces through up to 3 enemies. Piercing Beam does High Energy damage and briefly reduces their damage resistance. If a target is struck by Piercing Beam is also affected by Disintegrate it will immideatly suffer additional damage.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|High(Energy)}}<br />
{{PowerBlock_Recharge|Long}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 26 (Blaster)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 26 (Corruptor)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 35 (Defender)}}<br />
{{PowerBlock_Effects|Ranged (Cone)}}<br />
{{PowerBlock_Blank|Foe -RES, Special}}<br />
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}<br />
{{PowerBlock_Blank|{{Enhance Damage}}}}<br />
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Range}}}}<br />
{{PowerBlock_Sets|{{Set Targeted AoE Damage}}}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[File:BeamRifle_SingleShot.png]] Single Shot ===<br />
<br />
You fire a single blast from your Beam Rifle which deals Moderate Energy damage and has a chance to knock the target down. If the target is suffering from Disintegrate, Single Shot will reduce the target's regeneration rate slowly. In addition, targets already affected by the Disintegration effect have a chance to spread to 3 nearby targets. This Spread Disintegration effect can only hit targets that aren't already affected by the Disintegration effect. Spread Disintegration causes Minor Energy damage over time.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Moderate(Energy)}}<br />
{{PowerBlock_Recharge|Fast}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 1 (Blaster)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 1 (Corruptor)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 1 (Defender)}}<br />
{{PowerBlock_Effects|Ranged }}<br />
{{PowerBlock_Blank|Foe Knockdown}}<br />
{{PowerBlock_Blank|Foe -Regeneration}}<br />
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}<br />
{{PowerBlock_Blank|{{Enhance Damage}}}}<br />
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Knockback}}}}<br />
{{PowerBlock_Blank|{{Enhance Range}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock Sets|{{Set Knockback}}}}<br />
{{PowerBlock_Blank|{{Set Ranged Damage}}}}<br />
{{PowerBlock_End}}<br />
<br />
== Historical ==<br />
{{historical|type=section|reason=change}}<br />
* This set was added to the game for [[Blaster]]s, [[Corruptor]]s and [[Defender]]s in [[Issue 21]].<br />
<br />
== External Links ==<br />
* [http://boards.cityofheroes.com/showthread.php?t=266353 First mention of Beam Gun powerset]<br />
* [http://prezi.com/vvvu_aav4koa/city-of-heroes-freedom-sdcc-2011/ San Diego Comic Con 2011 presentation at Prezi.com]<br />
[[Category:Powersets]][[Category:Blaster Primary]][[Category:Corruptor Primary]][[Category:Defender Secondary]]</div>Fragment of Nothinghttps://archive.paragonwiki.com/w/index.php?title=General_Z&diff=191239General Z2011-04-14T01:48:18Z<p>Fragment of Nothing: /* Powers */ General Aarons Power Corrections</p>
<hr />
<div>__NOTOC__<br />
[[File:NPC General Z 01.jpg|thumb|General Z, as a civilian|100px]]<br />
[[File:GeneralZ1.jpg|thumb|General Z, in uniform|100px]]<br />
== Overview ==<br />
<br />
General Howard Aarons was the driving force in the creation of the military unit called [[VIGILANCE]], but the unconventional end of the unit forced him to retire in disgrace, shortly after the [[Rikti War]]. Now, General Aarons investigates the [[Sky Raiders]] for his own personal reasons, providing the heroes investigating the villain group with whatever info he can offer. General Aarons also negotiates peace treaties all around the world, including the cease-fire between the Earth armies and the Traditionalist [[Rikti]] faction.<br />
<br />
In game, he will show up as '''General Z''' or '''General Aarons''', and is a Pet level ally with a faction of [[Soldier]]. <br />
<br />
<br />
Heroes can find him:<br />
<br />
* (As "General Z") during the mission [[Christine Lansdale#Thwart the assassination attempt|Thwart the assassination attempt]] in [[the Mysterious General Z]] story arc from [[Christine Lansdale#Story Arc|Christine Lansdale]] as a Pet and an Ally (Levels 25 - 29).<br />
<br />
* (As "General Z") during the mission [[Christine Lansdale#Rescue General Aarons|Rescue General Aarons]] in [[the Mysterious General Z]] story arc from [[Christine Lansdale#Story Arc|Christine Lansdale]] as a Pet and an Ally (Levels 25 - 29).<br />
<br />
* (As "General Aarons") during the mission [[Serpent Drummer#Help with Conference Security|Help with Conference Security]], as a NPC. <br />
<br />
* (As "General Aarons") during the mission [[Serpent Drummer|Serpent Drummer's]] [[Serpent Drummer#Rescue Captives from the Nemesis Army|Rescue Captives from the Nemesis Army]], as a Pet and an Ally.<br />
<br />
<br />
Villains can find him:<br />
<br />
* (As "General Aarons") during the mission [[Serpent Drummer#Help with Conference Security|Help with Conference Security]], as a NPC. <br />
<br />
* (As "General Aarons") during the mission [[Serpent Drummer|Serpent Drummer's]] [[Serpent Drummer#Rescue Captives from the Nemesis Army|Rescue Captives from the Nemesis Army]], as a Pet and an Ally.<br />
<br />
<br />
<br />
:Note: ''Despite being presented as a Boss level ally, he is actually of class Pet.''<br />
<br />
== Quotes ==<br />
<br />
During the mission '''Thwart the assassination attempt''' in [[the Mysterious General Z]] story arc he will be found captured by the Sky Raiders:<br />
<br />
'''Before combat:'''<br />
:'''Genreal Z:''' ''I wouldn't hold a rifle like that if I were you.''<br />
:'''Sky Raiders soldier:''' ''Keep your mouth shut, old man, and you might live through this.''<br />
<br />
'''Combat start:'''<br />
:'''Sky Raiders Captain:''' ''Supress this invader!''<br />
<br />
'''Once free:''' ''I can help you deal with these greenhorns.''<br />
<br />
<br />
During the mission '''Rescue General Aarons''' in [[the Mysterious General Z]] story arc he will be again in the clutches of the Sky Raiders:<br />
<br />
'''Before combat:'''<br />
:'''Sky Raiders soldier:''' ''You'll tell us anything we want to know, old man''<br />
:'''General Z:''' ''I don't intend to talk. So you can save your breath.''<br />
<br />
'''Combat start:'''<br />
:'''Sky Raiders JumpBot:''' ''Orders confirmed. Neutralize all hostiles.''<br />
<br />
'''Once free:''' ''I can help you deal with these jokers.''<br />
<br />
<br />
During the mission [[Serpent Drummer#Help with Conference Security|Help with Conference Security]], in the peace talks with the [[Rikti Traditionalists]], he's the negotiator for the Earth side:<br />
<br />
{{Mission Briefing|Type=Briefing|Contact=General Aarons|Text=I am General Aarons, government liaison to these peace negotiations. Every time I think I've seen it all, something unbelievable happens.<br />
<br />
Not too long ago we were invaded by these [[Rikti]] aliens. Worst day in history, worse than [[Brass Monday]] or even D-Day when the [[5th Column]] blew the heck out of [[Independence Port]]. Sad... sad day.<br />
<br />
But now, here I am standing across a table from a Rikti Traditionalist trying to sign a peace treaty. They seem like they mean it, like they want to stop the bloodshed, but if I've learned one thing in all my years, it's that you have to learn to expect the unexpected.<br />
<br />
Good day, Character.}}<br />
<br />
<br />
During the mission [[Serpent Drummer#Rescue Captives from the Nemesis Army|Rescue Captives from the Nemesis Army]], he will have been captured by the Nemesis soldiers and must be saved:<br />
<br />
'''Once free:''' ''C'mon. Let's get the others''<br />
<br />
'''If refound:''' ''Alright, quit grinning at the old man having a senile moment, and let's get cracking.''<br />
<br />
'''Ambush:''' ''Recapture the prisoners!''<br />
<br />
== Information ==<br />
The first time you meet General Z, his background info is:<br />
: You're not exactly certain what General Z is doing at this meeting. The only thing you know is that the [[Sky Raiders]] seem to want him dead.<br />
<br />
The second time you meet him, his background info is:<br />
:The mysterious General Z has been revealed as General Aarons. His assistance has been invaluable to you, but if the Sky Raiders have their way, it may well cost him his life.<br />
<br />
When you meet him in Serpent Drummer's story arc:<br />
:Though General Aarons retired shortly after the [[Rikti War]], he has since become a presence in the world community, negotiating cease-fires and peace treaties all around the world.<br />
<br />
== Powers ==<br />
<br />
General Z has a couple attacks of his own, none of them too powerful:<br />
<br />
''Powers''<br />
<br />
{{Power|[[File:Temporary_LethargyInducer.png|22px]]| Target Pistol| Ranged, Lethal, Med Dam| <br />
This invention can cause a target to feel tired and worn down, reducing the speed of their attacks. The Lethargy Inducer has 20 charges.}}<br />
<br />
(A note: Aarons' pistol has the [[Lethargy Inducer]] description and is tagged as ranged and energy, but actually deals lethal and does NOT do any of the Lethargy Inducer's effects)<br />
<br />
{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Smash| When all else fails, use your own 2 fists. }}<br />
<br />
[[Category:NPC Allies]]</div>Fragment of Nothinghttps://archive.paragonwiki.com/w/index.php?title=Jim_%27Thunderhead%27_Bartlett&diff=189869Jim 'Thunderhead' Bartlett2011-03-20T22:00:42Z<p>Fragment of Nothing: Added more of Jim's powers, but am unaware of how to link images; this needs to be done if possible</p>
<hr />
<div>[[File:NPC Jim 'Thunderhead' Bartlett 01.jpg|100px|thumb|Jim 'Thunderhead' Bartlett]]<br />
<br />
'''Jim 'Thunderhead' Bartlett''' is a hero who fought during the Second World War for the Allies in North Africa and Europe and today enjoys retirement. He shows up as a boss-level ally with a faction of '''Retired Hero'''. <br />
<br />
<br />
Heroes can find him:<br />
<br />
* on the '''Rescue Jim "Thunderhead" Bartlett from the Council''' mission from [[Ashwin Lannister#Rescue Jim .27Thunderhead.27 Bartlett from the Council|Ashwin Lannister]] and [[Laurie Pennington#Rescue Jim .27Thunderhead.27 Bartlett from the Council|Laurie Pennington]] as a Boss and an Ally. (Levels 25-29)<br />
<br />
* on the '''[[Indigo#Save Jim Bartlett|Save Jim Bartlett]]''' mission from [[Indigo]]. (Levels 40-45)<br />
<br />
<br />
== Information ==<br />
<br />
Jim 'Thunderhead' Bartlett was one of the greatest American heroes of World War II. He's not as young as he used to be, but he still knows a thing or two about busting bad guys.<br />
<br />
== Powers ==<br />
<br />
''(NOTE: The following list is based on observation of the animations and attacks used during missions. He could have more powers.)''<br />
<br />
{{Power|[[File:Flight TravelFlight.png|22px]]| Flight| Self fly| Thunderhead can Fly! }}<br />
<br />
{{Power|[[File:ElectricalBolt_ChargedBolts.png|22px]]| Charged Bolts| Ranged, Energy, Foe -Endurance| Thunderhead can quickly hurl small bolts of electricity at foes. Charged Bolts deals light damage and also drains some endurance. }}<br />
<br />
{{Power|[[File:ElectricalBolt_LightningBolt.png|22px]]| Lightning Bolt| Ranged, Energy, Foe -Endurance| Thunderhead can send a large blast of electrical energy at a foe. Lightning Bolt deals good damage and also drains some endurance. }}<br />
<br />
{{Power|[[File:ElectricalBolt_BallLightning.png|22px]]| Ball Lightning| (Ranged) Targeted Area of Efect (Energy), Foe -Endurance| Hurls a highly charged ball of lightning that explodes on contact. Ball Lightning deals good damage in an area and also drains some endurance from each target it hits. }}<br />
<br />
{{Power|[[File:StormSummoning Gale.png|22px]]| Gale| Ranged (Cone), Minor Damage (Smash), Foe Knockback| Thunderhead can call forth a tremendous gust of Gale force winds that knock down foes and deal some smashing damage in a wide cone area. Damage: Minor, Recharge: Moderate. }}<br />
<br />
02 Boost<br />
<br />
Snow Storm<br />
<br />
Short Circuit<br />
<br />
<br />
[[Category:Retired Hero]]<br />
[[Category:NPC Allies]]</div>Fragment of Nothinghttps://archive.paragonwiki.com/w/index.php?title=Talk:Sky_Dragon&diff=189470Talk:Sky Dragon2011-03-18T16:59:52Z<p>Fragment of Nothing: Created page with "The information about Sky Dragon's weakness comes from the tip mission The Dragon's Whelp. ~~~~"</p>
<hr />
<div>The information about Sky Dragon's weakness comes from the tip mission The Dragon's Whelp. [[User:Fragment of Nothing|Fragment of Nothing]] 16:59, 18 March 2011 (UTC)</div>Fragment of Nothinghttps://archive.paragonwiki.com/w/index.php?title=Sky_Dragon&diff=189469Sky Dragon2011-03-18T16:59:15Z<p>Fragment of Nothing: Added Tip Mission Information</p>
<hr />
<div>__NOTOC__<br />
[[File:Sky_dragon_1.jpg|thumb|Sky Dragon]]<br />
== Overview ==<br />
<br />
'''Sky Dragon''' is a Boss who is aligned to the Paragon Heroes.<br />
<br />
<br />
Villains face him:<br />
<br />
* on the [[Independence Port]] Mayhem mission from [[Kara the Scorpion]], [[Mickey the Filch]], [[Stella the Mouth]] or [[Winston the Gent]], as a Boss and an Enemy.<br />
* in the [[Fortunata Hamilton#Defeat Sky Dragon in Paragon City|Defeat Sky Dragon in Paragon City]] mission from [[Fortunata Hamilton]], as a Boss and an Enemy.<br />
<br />
== Description ==<br />
<br />
Sky Dragon is master of a mystical martial art known only to a few Eastern sorcerers. He has come to [[Paragon City]] to defeat villainy in all its forms.<br />
<br />
== Quotes ==<br />
<br />
During the mission '''Defeat Sky Dragon in Paragon City''':<br />
<br />
'''Before combat:''' {{orange|needs to be added}}<br /><br />
'''Combat start:''' ''"Ah, {{Character}}, I was wondering when you would show up?"''<br /><br />
'''75% Health:''' ''"You don't know your true Destiny do you? If you did you would be fighting with me and not against me."''<br /><br />
'''50% Health:''' ''"You really know how to fight, I will give you that, too bad you are too stupid to realize that your Destiny lies elsewhere."''<br /><br />
'''25% Health:''' ''"I will see that your Destiny is fulfilled, even if you don't!"''<br /><br />
'''Upon defeat:''' ''"As it has been foretold! I... have been... defeated."''<br />
<br />
== Notes ==<br />
Sky Dragon's weakness seems to be a substance named Ultra-Magnesium, which when set in moonlight for nine days while soaking the tears of wise men would permanently strip him of his powers on exposure.<br />
<br />
<br />
== See Also ==<br />
<br />
* Sky Dragon's [[Paragon Heroes#Sky Dragon|Paragon Heroes]] profile for a list of his powers<br />
<br />
[[Category:Special Boss]]</div>Fragment of Nothinghttps://archive.paragonwiki.com/w/index.php?title=Inherent_Powers&diff=188772Inherent Powers2011-02-22T08:07:02Z<p>Fragment of Nothing: Minor Spelling Correction</p>
<hr />
<div>== Overview ==<br />
{{TOCright}}<br />
'''Inherent powers''' are permanent powers that a Hero or Villain automatically has without having to select them during training. There are Inherent powers that are Archetype-specific, Origin-specific, and open to all characters. Not all Inherent powers are available at level 1.<br />
<br />
== Origin-Specific Powers ==<br />
Every character receives a minor ranged attack power that depends on his or her origin. For more information, see [[Origin Powers]].<br />
<br />
== Archetype-Specific Powers ==<br />
<br />
The following inherent powers are specific to the archetypes available in City of Heroes and City of Villains.<br />
<br />
=== [[File:Inherent_BlasterDesperation.png]] Assassination ===<br />
<br />
A Stalker does his best work when attacking from ambush. When properly 'Hidden', a Stalker can pull off critical hits with his attacks, and even land a massive 'Assassin's Strike' with an assassin's power. <br />
Assassin Strikes made from hide will Demoralize the Stalker's foes leaving them with a reduced chance to hit and has a chance to terrorize them. Additionally, a Stalker has a 10 percent base chance to critically hit, which is increased by an additional 3 percent per member in your party, against non-player enemies. Stalkers have a chance to land a critical hit against players if they are Held or Slept.<br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Other|Header=Type|Text=Archetype-Specific ([[Stalker]])}}<br />
{{PowerBlock Effects|Always criticals from Hide}}<br />
{{PowerBlock Blank|20% chance of critical on Held or Slept opponents}}<br />
{{PowerBlock End}}<br />
<br />
=== [[File:InherentPeacebringer CombatFlight.png]] Combat Flight ===<br />
<br />
For hovering and aerial combat. This power is much slower than Energy Flight, but provides some Defense, offers good air control, costs little Endurance, and has none of the penalties associated with Energy Flight. Switch to this mode when fighting other flying foes.<br />
''Also See: [[Flight#Hover|Hover]]''<br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Other|Header=Level Gained|Text=Security Level 10}}<br />
{{PowerBlock Other|Header=Type|Text=Archetype-Specific ([[Peacebringer]])}}<br />
{{PowerBlock Effects|Self: Fly, + Defense}}<br />
{{PowerBlock End}}<br />
<br />
=== [[File:Inherent_BlasterDesperation.png]] Conditioning ===<br />
<br />
Soldiers of Arachnos undergo intense physical training before leaving "boot camp." Those that survive have greater than average healing rates and tire less quickly than others.<br />
<br />
The increase in Regeneration and Recovery are not bonuses but are higher base values than other Archetypes.<br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Other|Header=Level Gained|Text=Threat Level 1}}<br />
{{PowerBlock Other|Header=Type|Text=Archetype-Specific ([[Soldiers of Arachnos]])}}<br />
{{PowerBlock Effects|Self: Increased Regeneration (0.50%) and Recovery (1.75%)}}<br />
{{PowerBlock End}}<br />
<br />
=== [[File:Inherent BlasterDesperation.png]] Containment ===<br />
<br />
[[Controller]]s are the masters at locking down and controlling their opponents. Few can escape their will. Controllers do extra damage to any target that is already Held, Immobilized, Slept, or Disoriented.<br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Other|Header=Type|Text= Archetype-Specific ([[Controller]])}}<br />
{{PowerBlock Effects|Self: Critical Damage (Special)}}<br />
{{PowerBlock End}}<br />
<br />
=== [[File:InherentPeacebringer_InterSpacialLink.png]] Cosmic Balance ===<br />
<br />
Kheldians naturally thrive off the energy and essence of their teammates. [[Peacebringers]]' metamorphic nature allows them to bring balance to their team. Your Damage will increase for each nearby [[Tanker]], [[Mastermind]], [[Corruptor]] or [[Defender]] teammate. Your Damage Resistance will increase for each nearby [[Scrapper]], [[Brute]], [[Stalker]] or [[Blaster]] teammate. Each [[Peacebringer]], [[Warshade]], [[Arachnos Widow]] or [[Arachnos Soldier]] on their team gives a 10% Recharge Slow Resistance. Finally each nearby [[Controller]] or [[Dominator]] teammate will grant you limited protection from Control effects. You cannot put Enhancements in this power.<br />
<br />
As of [[Issue 13]], Cosmic Balance is active while in [[Luminous Blast#Bright Nova|Bright Nova]] or [[Luminous Aura#White Dwarf|White Dwarf]] mode.<br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Other|Header=Type|Text=Archetype-Specific ([[Peacebringer]])}}<br />
{{PowerBlock Effects|Auto: Special}}<br />
{{PowerBlock End}}<br />
<br />
=== [[File:Inherent BlasterDesperation.png]] Critical Hit ===<br />
<br />
The [[Scrapper]] is a fierce melee combatant. In hand to hand, no other hero can compare. All Scrapper melee attacks have a chance to land a Critical Hit for up to double damage. The higher the rank of the target, the greater the chance for a successful Critical Hit.<br />
<br />
The standard chance of a Critical Hit is 5% against players, pets, and [[critter]]s of Minion rank and below, and 10% against critters above Minion.<br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Other|Header=Type|Text=Archetype-Specific ([[Scrapper]])}}<br />
{{PowerBlock Effects|Critical Damage}}<br />
{{PowerBlock End}}<br />
<br />
=== [[File:InherentPeacebringer_InterSpacialLink.png]] Dark Sustenance ===<br />
<br />
Kheldians naturally thrive off the energy and essence of their teammates. [[Warshade]]s' absorbing nature allows them to draw on the power of their teammates' power to increase their own. Your Damage Resistance will increase for each nearby [[Tanker]], [[Mastermind]], [[Corruptor]] or [[Defender]] teammate. Your Damage will increase for each nearby [[Scrapper]], [[Stalker]], [[Brute]] or [[Blaster]] teammate. Each [[Peacebringer]], [[Warshade]], [[Arachnos Widow]] or [[Arachnos Soldier]] on their team gives a 10% Recharge Slow Resistance. Finally each nearby [[Controller]] or [[Dominator]] teammate will grant you limited Protection from Control effects. You cannot put Enhancements in this power.<br />
<br />
As of [[Issue 13]], Dark Sustenance is active while in [[Umbral Blast#Dark Nova|Dark Nova]] or [[Umbral Aura#Black Dwarf|Black Dwarf]] mode.<br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Other|Header=Type|Text=Archetype-Specific ([[Warshade]])}}<br />
{{PowerBlock Effects|Auto: Special}}<br />
{{PowerBlock End}}<br />
<br />
=== [[File:Inherent BlasterDesperation.png]] Defiance ===<br />
<br />
:''Main Article:'' [[Defiance]]<br />
<br />
[[Blaster]]s’ earliest abilities come so naturally to them, that they are accessible even in states that normally prevent them from using powers, such as being Held, Slept or Stunned. Additionally, each time the Blaster attacks with a primary or secondary power, they gain a stacking damage bonus for the next several seconds. The amount of the damage bonus and its duration is dependent on the exact power used, with single target abilities generally giving the largest bonus.<br />
<br />
The current version of Defiance was released on December 11, 2007. Prior to that, it worked differently. See the [[Defiance|main article]] for more details.<br />
<br />
=== [[File:Inherent BuffEffects.png]] Domination ===<br />
<br />
Nothing delights a [[Dominator]] more than inflicting pain. When a Dominator attacks, his sadistic nature grows. When your Domination bar is over 90% you can activate this power to unleash his true potential. Your control powers will typically last 50% longer and will more easily Dominate stronger opponents. Additionally, you will completely recover your Endurance. Domination lasts for 90 seconds and recharges in 200 seconds. The recharge can be reduced by self and ally buffs, but cannot be slotted with enhancements.<br />
<br />
Domination protects the villain from Knockback/Knockup, Repel, Disorient, Hold, Sleep, Immobilize, Fear, and Confuse effects, and can be activated even while suffering from them to break the villain free.<br />
<br />
Domination doubles the [[magnitude]] of the villain's own Disorient, Hold, Sleep, Immobilize, Fear, and Confuse effects for their normal durations, then keeps them going at normal magnitude for half that amount of time longer. Debuffs and other secondary effects are not improved.<br />
<br />
A Dominator's Domination level is shown by an orange bar between Endurance and Experience Points. It rises each time he attacks. It rises faster if the Dominator has more teammates. This is a mild effect with one or two teammates, but on a large team Domination can be brought from 0 to over 90% with fewer than ten attacks. The Domination level falls very slowly when not used. It's automatically reduced to zero 90 seconds after Domination is activated.<br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Other|Header=Type|Text=Archetype-Specific ([[Dominator]])}}<br />
{{PowerBlock Effects|Self: Critical Control}}<br />
{{PowerBlock End}}<br />
<br />
=== [[File:InherentPeacebringer EnergyFlight.png]] Energy Flight ===<br />
<br />
Energy Flight allows you to travel long distances quickly. If you attack a target while this power is on, your Flight speed will be temporarily reduced. Your Energy Flight speed increases with your Level. ''Also See: [[Flight#Fly|Fly]]''<br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Other|Header=Level Gained|Text=Security Level 1}}<br />
{{PowerBlock Other|Header=Type|Text=Archetype-Specific ([[Peacebringer]])}}<br />
{{PowerBlock Effects|Toggle: Self Fly}}<br />
{{PowerBlock End}}<br />
<br />
=== [[File:Inherent BlasterDesperation.png]] Fury ===<br />
<br />
As a [[Brute]] engages in combat, it unleashes his Fury. The longer he remains in combat, attacking and being attacked, the more damage he deals.<br />
<br />
A Brute's Fury level is shown by an orange bar between Endurance and Experience Points. It rises each time he makes an attack or is attacked himself (regardless of hit or miss). The speed at which it rises is directly proportional to the recklessness of the Brute.<br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Other|Header=Type|Text=Archetype-Specific ([[Brute]])}}<br />
{{PowerBlock Effects|Self: +Damage (Special)}}<br />
{{PowerBlock End}}<br />
<br />
=== [[File:Inherent BlasterDesperation.png]] Gauntlet ===<br />
<br />
Although many try, few can withstand the irresistible force of the [[Tanker]]. Each time a Tanker attacks, he enrages the target, and those around him, enticing them to attack the Tanker. Each punch continues to provoke your enemies and allows the Tanker to do what he does best.<br />
<br />
Gauntlet -- also referred to as "[[PunchVoke]]" -- causes the Tanker's AoE attacks and auras to taunt every PvE enemy they affect. Their single-target attacks taunt the enemy hit and up to four more around it. Gauntlet has reduced chances of affecting exceptionally high-rank foes like Giant Monsters, and even worse chances of affecting other players in PvP.<br />
<br />
Brutes possess a smaller version of this power, occasionally labeled as "[[PokeVoke]]" by the community, as it does not possess an official name. The Brute's version of Gauntlet does not apply in PvP, and their single-target attacks only taunt the one target hit.<br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Other|Header=Type|Text=Archetype-Specific ([[Tanker]])}}<br />
{{PowerBlock Effects|Taunt}}<br />
{{PowerBlock End}}<br />
<br />
=== [[File:Inherent BlasterDesperation.png]] Scourge ===<br />
<br />
The [[Corruptor]] is a dastardly villain indeed. As a Corruptor's foe health wanes, the Corruptor can start to land Scourge hits with his attack powers for up to double damage. The weaker the target is, the greater chance the Corruptor has of landing Scourge. Once a foe is weak enough, there is no escaping the Corruptor's wrath. A Corruptor shows no mercy.<br />
<br />
Scourge offers no chance of critical damage until the target has less than 50% health. The chance then smoothly increases to 100% once the target has only 10% or less of its health remaining. These percentages are based on the target's ''base'' health -- targets with large health boosts from powers can effectively delay the point at which Scourge damage starts being possible.<br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Other|Header=Type|Text=Archetype-Specific ([[Corruptor]])}}<br />
{{PowerBlock Effects|Critical Damage}}<br />
{{PowerBlock End}}<br />
<br />
=== [[File:InherentWarshade ShadowRecall.png]] Shadow Recall ===<br />
<br />
You can Teleport one of your teammates to yourself. The target must be a teammate and can be selected from the Team Window. You can also rescue a fallen teammate who may be in a hostile location, as long as he is on the same map. Range is not infinite, but extremely long and can be enhanced. This power can be interrupted. ''Also See: [[Teleportation#Recall Friend|Recall Friend]]''<br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Other|Header=Level Gained|Text=Security Level 10}}<br />
{{PowerBlock Other|Header=Type|Text=Archetype-Specific ([[Warshade]])}}<br />
{{PowerBlock Effects|Zone Range Teleport Teammate}}<br />
{{PowerBlock End}}<br />
<br />
=== [[File:InherentWarshade ShadowStep.png]] Shadow Step ===<br />
<br />
You can Teleport long distances. Shadow Step has no recharge time, and can be reactivated without pause as long as you have Endurance. ''Also See: [[Teleportation#Teleport|Teleport]]''<br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Other|Header=Level Gained|Text=Security Level 1}}<br />
{{PowerBlock Other|Header=Type|Text=Archetype-Specific ([[Warshade]])}}<br />
{{PowerBlock Effects|Self Teleport}}<br />
{{PowerBlock End}}<br />
<br />
=== [[File:InherentPeacebringer_InterSpacialLink.png]] Supremacy ===<br />
<br />
A good [[Mastermind]] knows how to manage his [[Henchmen]]. The Mastermind imparts a bonus to his Henchmen's Accuracy and Damage only if he is nearby and has [[LOS|line of sight]].<br />
<br />
Supremacy gives +25% Damage and +10% [[ToHit]]. It has a radius of 60'.<br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Other|Header=Type|Text=Archetype-Specific ([[Mastermind]])}}<br />
{{PowerBlock Effects|PBAoE, Henchmen bonus, +ToHit, +Damage}}<br />
{{PowerBlock End}}<br />
<br />
=== [[File:InherentPeacebringer_InterSpacialLink.png]] Vigilance ===<br />
<br />
The [[Defender]]'s primary focus is to protect the team. When his allies are in danger, the Defender is able to look deep within him or herself and rise to the occasion. As a Defender's teammates are in danger of being defeated, the Defender gains an Endurance Discount and can activate their powers at a reduced cost. The more teammates in trouble, the greater the discount.<br />
<br />
Vigilance was introduced on September 20, 2005. As a Defender's teammates lose health, the Defender gains an Endurance discount. This power does not need to be activated. The more injured the Defender's teammates are, on average, and the larger his team is, the greater the discount Vigilance provides. The Defender's own health does not affect Vigilance, nor do teammates who are on other maps or who are too far away.<br />
<br />
In [[Issue 17]], in addition to the endurance discount, Defenders gained a variable damage bonus based on [[level]] and team size, with the largest bonus for being solo and level 20 or higher. A defender on a small team or by himself has more freedom to concentrate on his enemies, which allows him to increase his damage output by up to 30%. Each additional team member reduces this bonus, to a minimum of no buff at all at three or more teammates.<br />
<br />
Vigilance can be monitored as "Endurance Discount" and "Damage Bonus" in the [[Combat Attributes]] window. The formula for calculating your total endurance discount is Cost/(1 + bonus), So a 100% discount would halve the cost of powers. A simple chart can be found [[:File:Formula0lk-Vigilance.jpg|here]]. There is debate on what the maximum amount of discount Vigilance will accrue.<br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Other|Header=Type|Text=Archetype-Specific ([[Defender]])}}<br />
{{PowerBlock Effects|Endurance Discount, Damage Buff}}<br />
{{PowerBlock End}}<br />
<br />
{| class="wikitable" style="text-align:center;"<br />
|-<br />
! rowspan=2 width="10%" | '''Level'''<br />
|colspan="4" style="background:#ffdead;" | '''+%Dam Based On Team Size'''<br />
|-<br />
! width="30%" | '''Solo'''<br />
! width="30%" | '''One Teammate'''<br />
! width="30%" | '''Two Teammates'''<br />
|- <br />
! 1<br />
|6.0%||4.0%||2.0%<br />
|-<br />
! 2<br />
|6.3%||4.2%||2.1%<br />
|-<br />
!3<br />
|6.9%||4.6%||2.3%<br />
|-<br />
!4<br />
|7.5%||5.0%||2.5%<br />
|-<br />
!5<br />
|8.1%||5.4%||2.7%<br />
|-<br />
!6<br />
|9.0%||6.0%||3.0%<br />
|-<br />
!7<br />
|10.5%||7.0%||3.5%<br />
|-<br />
!8<br />
|12.0%||8.0%||4.0%<br />
|-<br />
!9<br />
|13.5%||9.0%||4.5%<br />
|-<br />
!10<br />
|15.0%||10.0%||5.0%<br />
|-<br />
!11<br />
|16.5%||11.0%||5.5%<br />
|-<br />
!12<br />
|18.0%||12.0%||6.0%<br />
|-<br />
!13<br />
|19.5%||13.0%||6.5%<br />
|-<br />
!14<br />
|21.0%||14.0%||7.0%<br />
|-<br />
!15<br />
|22.5%||15.0%||7.5%<br />
|-<br />
!16<br />
|24.0%||16.0%||8.0%<br />
|-<br />
!17<br />
|25.5%||17.0%||8.5%<br />
|-<br />
!18<br />
|27.0%||18.0%||9.0%<br />
|-<br />
!19<br />
|28.5%||19.0%||9.5%<br />
|-<br />
!20+<br />
|30.0%||20.0%||10.0%<br />
|-<br />
|}<br />
<br />
== City of Heroes Collector DVD/Hero Kit Bonus Power ==<br />
<br />
=== [[File:Inherent Sprint.png]] Prestige Power Slide ===<br />
<br />
Forms a frictionless field of energy beneath the user that allows rapid transit while remaining close to the ground. <br />
This power is mechanically identical to Sprint.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Effects|Boost Run Speed }}<br />
{{PowerBlock Enhancements|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Running Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Jump}}}}<br />
{{PowerBlock Sets|{{Set Leaping}}}}<br />
{{PowerBlock Blank|{{Set Running}}}}<br />
{{PowerBlock End}}<br />
<br />
<br />
== City of Heroes Pre-Order Sprints ==<br />
<br />
=== [[File:Inherent Sprint.png]] Prestige Power Dash ===<br />
<br />
Prestige Power Dash allows you to travel, or run away, slightly faster than normal, while slightly draining your endurance.<br />
<br />
This power is mechanically identical to [[Inherent Powers#Sprint|Sprint]] with the addition of silvery ripples around the character while moving.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Effects|Boost Run Speed }}<br />
{{PowerBlock Enhancements|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Running Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Jump}}}}<br />
{{PowerBlock Sets|{{Set Leaping}}}}<br />
{{PowerBlock Blank|{{Set Running}}}}<br />
{{PowerBlock End}}<br />
<br />
=== [[File:Inherent Sprint.png]] Prestige Power Quick ===<br />
<br />
Prestige Power Quick allows you to travel, or run away, slightly faster than normal, while slightly draining your endurance.<br />
<br />
This power is mechanically identical to Sprint with the addition of comet trails behind the character while moving.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Effects|Boost Run Speed }}<br />
{{PowerBlock Enhancements|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Running Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Jump}}}}<br />
{{PowerBlock Sets|{{Set Leaping}}}}<br />
{{PowerBlock Blank|{{Set Running}}}}<br />
{{PowerBlock End}}<br />
<br />
=== [[File:Inherent Sprint.png]] Prestige Power Rush ===<br />
<br />
Prestige Power Rush allows you to travel, or run away, slightly faster than normal, while slightly draining your endurance. <br />
<br />
This power is mechanically identical to Sprint with the addition of luminous vapor trails behind the character while moving.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Effects|Boost Run Speed }}<br />
{{PowerBlock Enhancements|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Running Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Jump}}}}<br />
{{PowerBlock Sets|{{Set Leaping}}}}<br />
{{PowerBlock Blank|{{Set Running}}}}<br />
{{PowerBlock End}}<br />
<br />
=== [[File:Inherent Sprint.png]] Prestige Power Surge ===<br />
<br />
Prestige Power Surge allows you to travel, or run away, slightly faster than normal, while slightly draining your endurance. <br />
<br />
This power is mechanically identical to Sprint with the addition of a luminous aura around the character while moving.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Effects|Boost Run Speed }}<br />
{{PowerBlock Enhancements|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Running Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Jump}}}}<br />
{{PowerBlock Sets|{{Set Leaping}}}}<br />
{{PowerBlock Blank|{{Set Running}}}}<br />
{{PowerBlock End}}<br />
<br />
== Going Rogue Complete Edition Power ==<br />
<br />
=== Shadowy Presence ===<br />
Activating this power shifts you into a semi-real shadow-state. So long as you are not attacked and remain motionless, you will have extremely good stealth rating and be nearly invisible. This power has a long, interruptible cast time and always takes 10 minutes to recharge.<br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Recharge|10 minutes}}<br />
{{PowerBlock Effects|Toggle: Self +Stealth}}<br />
{{PowerBlock End}}<br />
<br />
<br />
== Convention Costume Powers ==<br />
<br />
=== [[File:Temporary ResonanceDisrupter.png]] Freakshow Boss Costume ===<br />
<br />
:''Main Article:'' [[Freakshow Boss Costume]]<br /><br />
This costume will let you dress up as a Freakshow Boss at any time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. Thank you for joining us at Comic-Con! <br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Effects|Costume change}}<br />
{{PowerBlock Blank|Incompatible with stealth toggles}}<br />
{{PowerBlock End}}<br />
<br />
=== [[File:Temporary ResonanceDisrupter.png]] PPD Hardsuit Costume ===<br />
<br />
:''Main Article:'' [[PPD Hardsuit Costume]]<br /><br />
This costume will let you dress up in a Paragon Police Hard Suit at any time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. Thank you for joining us at PAX!<br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Effects|Costume change}}<br />
{{PowerBlock Blank|Incompatible with stealth toggles}}<br />
{{PowerBlock End}}<br />
<br />
=== [[File:Temporary ResonanceDisrupter.png]] Carnival Harlequin Costume ===<br />
<br />
:''Main Article:'' [[Carnival Harlequin Costume]]<br /><br />
This costume will let you dress up as a Harlequin at any time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted. Thank you for joining us at the City of Heroes Community Fan Event!<br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Effects|Costume change}}<br />
{{PowerBlock Blank|Incompatible with stealth toggles}}<br />
{{PowerBlock End}}<br />
<br />
<br />
=== [[File:Temporary ResonanceDisrupter.png]] Knives of Artemis Costume ===<br />
<br />
:''Main Article:'' [[Knives of Artemis Costume]]<br /><br />
This costume will let you dress up as a member of the Knives of Artemis at any time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.<br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Effects|Costume change}}<br />
{{PowerBlock Blank|Incompatible with stealth toggles}}<br />
{{PowerBlock End}}<br />
<br />
=== [[File:Temporary ResonanceDisrupter.png]] Ring Mistress Costume ===<br />
<br />
:''Main Article:'' [[Ring Mistress Costume]]<br /><br />
This costume will let you dress up as a Carnival of Shadows Ring Mistress at any time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.<br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Effects|Costume change}}<br />
{{PowerBlock Blank|Incompatible with stealth toggles}}<br />
{{PowerBlock End}}<br />
<br />
=== [[File:Temporary ResonanceDisrupter.png]] Praetorian Clockwork Costume ===<br />
<br />
:''Main Article:'' [[Praetorian Clockwork Costume]]<br /><br />
This costume will let you dress up as a Praetorian Clockwork at any time. Note that the costume is mutually exclusive with most self-stealth powers, and cannot be used while shape shifted.<br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Effects|Costume change}}<br />
{{PowerBlock Blank|Incompatible with stealth toggles}}<br />
{{PowerBlock End}}<br />
<br />
== Good vs. Evil Bonus Powers ==<br />
<br />
=== [[File:Flight JumpJet.png]] Jump Pack ===<br />
<br />
This Jump Pack grants you the ability to not only jump great distances, but also jump and gain altitude in mid air! The Jump Pack will automatically shut down after 30 seconds of continuous use.<br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Effects|Self Toggle}}<br />
{{PowerBlock Blank|+Jump}}<br />
{{PowerBlock Blank| +Fly}}<br />
{{PowerBlock Blank|Special}}<br />
{{PowerBlock End}}<br />
<br />
=== [[File:Teleportation Pocket D.png]] Pocket D VIP Pass ===<br />
<br />
You've been given a VIP Pass to Pocket D. It will allow you to access Pocket D from anywhere. It is usable once every 30 minutes.<br />
<br />
This power has an [[Interrupt Time|interrupt time]] of 15 seconds.<br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Effects|Teleport to Pocket D}}<br />
{{PowerBlock End}}<br />
<br />
== Mac Special Edition Bonus Power ==<br />
<br />
=== [[File:Temporary AntigravityMatrix.png]] Mission Transporter ===<br />
<br />
:''Main Article:'' [[Mission Transporter]]<br />
<br />
You have a Mission Transport beacon. It will allow you to teleport to your active mission's entrance. It is usable once every 2 hours.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Recharge|120 min}}<br />
{{PowerBlock_Effects|Teleport to Mission Door}}<br />
{{PowerBlock_End}}<br />
<br />
== Super Booster Powers ==<br />
<br />
''Main Article:'' [[Super Booster]]<br />
<br />
=== [[File:CyborgSelfDestruct.png]] Self Destruction ===<br />
<br />
Some situations call for the ultimate sacrifice...self-destruction. This causes damage to those around you and sends your character to the hospital.<br />
<br />
Self Destruction is not affected by enhancements or any buff except [[Knockback]], [[ToHit]], and [[Accuracy]]. It should be noted that its recharge is not affected by buffs. It is permanent, available at character creation, and does not have usage [[charges]]. Debt does not accrue from a Self Destruct. It should also be noted that the description "sends your character to the hospital" is inaccurate; your character remains immobile and untargetable until you choose to go to the hospital, or use an [[Inspiration]] or [[Rez|Self-Rez]] power, or revived by a resurrection power from another character which does not require a target, such as [[Dark Miasma#Howling Twilight|Howling Twilight]].<br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Recharge|Very Long (60min)}}<br />
{{PowerBlock Effects|PBAoE 40ft}}<br />
{{PowerBlock Blank|Extreme DMG(Smashing/Fire)}}<br />
{{PowerBlock Blank|Knockback}}<br />
{{PowerBlock Blank|Self defeat}}<br />
{{PowerBlock End}}<br />
<br />
Self Destruction is available only with the purchase of the [[Super Booster I: Cyborg]] expansion.<br />
<br />
=== [[File:Temporary AntigravityMatrix.png]] LKT-1700 Rocket Pack ===<br />
<br />
:''Main Article:'' [[LKT-1700 Rocket Pack]]<br />
<br />
Delusion, Inc., the same company that makes all of [[Rose Star]]'s gadgets, has mass-produced the LKT-1700 ducted-fan jet pack. This stylish jet pack enables you with the power of Flight.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Duration|30 Real Days}}<br />
{{PowerBlock_Effects|Toggle: Self Fly}}<br />
{{PowerBlock_End}}<br />
<br />
LKT-1700 Rocket Pack is available only with the purchase of a retail [[Game Card]] or the [[Mini Booster: Temporary 30 Day Jetpack]] expansion.<br />
<br />
=== [[File:MysticFortune.png]] Mystic Fortune ===<br />
:''Main Article'': [[Mystic Fortune]]<br />
You can read the fortune of any player. This grants a random permanent buff for 20 minutes, and they may not have their fortune read again during that time.<br />
<br />
Mystic Fortune grants a random [[Mystic_Fortune#Possible_Fortunes|"Fortune"]] buff to your target. Like [[Leadership#Vengeance|Vengeance]], it cannot be stacked multiple times. The buffs granted by Mystic Fortune are based on the [[wikipedia:Major Arcana|Major Arcana]] of the [[wikipedia:Tarot|Tarot]], though not all of the Major Arcana are represented. When cast, the target is given a confirmation box before the fortune is granted.<br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Recharge|Long (60sec)}}<br />
{{PowerBlock Effects|Ranged (40ft)}}<br />
{{PowerBlock Blank|Special}}<br />
{{PowerBlock End}}<br />
<br />
Mystic Fortune is available only with the purchase of the [[Super Booster II: Magic]] expansion.<br />
<br />
=== [[File:Inherent NinjaRun.png]] Ninja Run ===<br />
<br />
A combination of quickness and acrobatic grace, Ninja Run allows you to move at high speed, whether on the ground or leaping from rooftop to rooftop. This power is not as fast as Super Speed, nor will it allow you to jump as well as Super Leap, however it is considerably better than the Fitness powers Swift and Hurdle.<br />
<br />
'''NOTES:'''<br />
* This power does not become available until [[level]] 4.<br />
* This power cannot be used with (and will detoggle) any Pool [[Travel Powers]] such as [[Speed#Super Speed|Super Speed]], [[Leaping#Super Jump|Super Jump]], or [[Leaping#Combat_Jumping|Combat Jumping]]. However, it can be combined with [[Inherent Powers#Sprint|Sprint]] (and Sprint variants like [[Inherent Powers#Prestige Power Slide|Prestige Power Slide]]), the [[Inherent_Powers#Jump_Pack|Jump Pack]] and passive [[Travel_Powers#Movement|Movement Powers]] such as [[Fitness#Swift|Swift]] and [[Fitness#Hurdle|Hurdle]].<br />
* This power will appear in your [[Enhancement]] options, but is not actually [[slot]]table.<br />
* While toggled on, Ninja Run replaces your normal at-ease posture with a crouch, but does not interfere with emotes.<br />
* To distinguish it visually from other leaping powers, you perform a flip at the top of your arc when jumping. There are three different jumping animations: jumping forward, jumping backward, and jumping diagonally.<br />
* To distinguish it visually from other running powers, the forward and backward running animations are an [[wikipedia:anime|anime]] running style, stereotypical for anime ninja type characters. Additionally, when running backward, the character actually turns to face the camera and looks over their shoulder instead of actually running backward.<br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Recharge|Instant}}<br />
{{PowerBlock Effects|Toggle: Self +Run Speed, +Jump}}<br />
{{PowerBlock End}}<br />
<br />
Ninja Run is available only with the purchase of the [[Super Booster IV: Martial Arts]] expansion.<br />
<br />
=== [[File:MysticFortune.png]] Secondary Mutation ===<br />
:''Main Article'': [[Secondary Mutation]]<br />
You acquire a secondary mutation. This grants a random permanent buff for up to 20 minutes. No more than one Secondary Mutation can be in place at a time. <br />
<br />
Like [[Mystic Fortune]], Secondary Mutation gives a random buff that lasts for 20 minutes, with a possibility of a drawback from using the power. Unlike Mystic Fortune, it is a self-buff power, simulating mutations in the caster. The drawback (devolving into a [[Rikti#Underlings|Rikti Monkey]]) has an ''extremely'' low chance of occurrence, only lasts one minute instead of 20, and automatically refreshes Secondary Mutation when it wears off instead of having to wait the full 20 minute recharge.<br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Recharge|Very Long (20 min)}}<br />
{{PowerBlock Effects|Click (Self)}}<br />
{{PowerBlock Blank|Special}}<br />
{{PowerBlock End}}<br />
<br />
Secondary Mutation is available only with the purchase of the [[Super Booster V: Mutant]] expansion.<br />
<br />
== Universal Inherent Powers ==<br />
<br />
=== [[File:Inherent_Brawl.png]] Brawl ===<br />
<br />
When all else fails, you have only your two fists to depend on.<br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Damage|Minor}}<br />
{{PowerBlock Recharge|Fast}}<br />
{{PowerBlock Effects|Foe Minor Smashing Damage}}<br />
{{PowerBlock_Enhancements|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Damage}}}}<br />
{{PowerBlock_Blank|{{Enhance Accuracy}}}}<br />
{{PowerBlock Sets|{{Set Melee Damage}}}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[File:Inherent_Rest.png]] Rest ===<br />
<br />
Activate Rest to heal Hit Points and recover Endurance. While Resting you cannot attack, and you are extremely vulnerable to attack and damage. Activation of Rest can be interrupted, and the power must be active for a few seconds before you start to recuperate.<br />
<br />
Heroes and Villains receive this ability on advancing to Security/Threat Level 2.<br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Level|2}}<br />
{{PowerBlock Recharge|3 mins}}<br />
{{PowerBlock Effects|Self Heal Recover}}<br />
{{PowerBlock Blank|-Defense}}<br />
{{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Heal}}}}<br />
{{PowerBlock_Blank|{{Reduce Interrupt Time}}}}<br />
{{PowerBlock Sets|None}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[File:Inherent_Sprint.png]] Sprint ===<br />
<br />
Sprint allows you to run slightly faster than normal, while slightly draining your Endurance. You may have to Toggle this off in combat to conserve Endurance.<br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Effects|Boost Run Speed}}<br />
{{PowerBlock Enhancements|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Running Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Jump}}}}<br />
{{PowerBlock Sets|{{Set Leaping}}}}<br />
{{PowerBlock Blank|{{Set Running}}}}<br />
{{PowerBlock End}}<br />
<br />
=== [[File:Inherent_Walk.png]] Walk ===<br />
<br />
Activating this power enables you to walk at a relaxed pace. You will not be able to activate most powers while walking. You may not be targeted by [[Mystic Fortune]] while this power is active.<br />
<br />
Heroes and Villains receive this ability on advancing to Security/Threat Level 2. This power was added in [[Issue 16]].<br />
<br />
{{PowerBlock Start}}<br />
{{PowerBlock Level|2}}<br />
{{PowerBlock Effects|Toggle: Walk}}<br />
{{PowerBlock_Enhancements|None}}<br />
{{PowerBlock Sets|None}}<br />
{{PowerBlock_End}}<br />
<br />
<br />
=== Fitness ===<br />
Beginning in [[Issue 19]], all the powers of the [[Fitness]] [[Power Pools|Power Pool]] have been made inherent. All four powers are granted at [[level]] 2. They can be enhanced like other universal inherent powers such as Rest and Sprint.<br />
<br />
Characters already using the Fitness pool can continue to do so as normal. Using a respec on these characters will remove the ability to take the Fitness pool.<br />
<br />
Characters which had never selected the Fitness pool or brand new characters automatically have all the Fitness pool powers added.<br />
<br />
== Veteran Reward Powers ==<br />
<br />
Veteran Rewards powers are additional inherent powers that a player may claim once his or her account has been active for a certain length of time. For more information, see [[Veteran Reward Powers]].<br />
<br />
[[Category:Powersets]]<br />
[[Category:Powers by Source]]</div>Fragment of Nothinghttps://archive.paragonwiki.com/w/index.php?title=Talk:Hamidon&diff=188696Talk:Hamidon2011-02-18T05:00:21Z<p>Fragment of Nothing: /* Incarnate */</p>
<hr />
<div>I created this page yesterday as a stub after seeing several red links to Hamidon. Today, I happened to find [[Devouring Earth#Hamidon|this]] page. Now I'm at mixed feelings. The easy solution is just to now redirect the Hamidon page to the Devouring Earth page. But the DE page is a fairly cold, clinical detailing of all the members of the enemy group. IMHO Hamidon needs somethings more, given his place in the game as the apex enemy. Some of the simle points I made in my stub just don't have a place on the general DE page. (50+ heroes, Hami-Os, etc).<br />
<br />
If this separate page is to continue separate, then the core info about Hamidon from the DE page likely should be copied over, to form the start of this page as a non-stub. But that then brings up the question of what happens to the data on the DE page. Do we have the data duplicated in both places? Maybe delete the data from the DE page and replace the Hamidon section there with a link to this separate article.<br />
<br />
I'm thinking we could also use a new page on Hami raids, describing at least the basic strategies and roles used.<br />
<br />
But before I do anything, I wanted to get vibes from other people here as to which way would be better to handle the information on Hami. - [[User:Sister Leortha|Sister Leortha]] 10:02, 18 May 2006 (PDT)<br />
<br />
: o.o well, I'd say the sensible thing to do is to make a subpage about Hamidon particularly and make Hamidon's name in the DE page the link to it. COpy the attack info and add all the info about him there. Hamidon has alot of background, and its not on the DE page itself. That way you get the best of both words ^_^ - [[User:Sleepykitty|Sleepykitty]]<br />
<br />
:Aye, I asked [http://paragonwiki.com/forums/viewtopic.php?p=118 this same question] when I started adding Archvillains, Monsters, etc. It was decided to add an article for each AV, etc and then put a "See Also" section at the bottom linking back to the enemy group section. - [[User:Snorii|Snorii]] 10:57, 18 May 2006 (PDT)<br />
<br />
: The consensus we've seemed to reach was to keep the "crunch" (hard data) on the enemies pages, and put the "fluff" (background stories, out of game stuff, etc.) on the individual pages. All mostly to Snorii's hard work of course {{smile}}. Myself, I think Hammi raid info would deserve it own page. --[[User:StarGeek|StarGeek]] 12:46, 18 May 2006 (PDT)<br />
<br />
[[Vernon von Grun]] gives Hamidon's last name as "Parsalima", not "Pasilima". Are there any other in-game sources that can confirm one or the other? [[User:Rugiel|Rugiel]] 00:46, 11 April 2008 (UTC)<br />
<br />
: The only other reference I've found to his name is on [[Ginger Yates]]'s page, where she calls him "Hamidon Pasalima". Given a [http://www.google.ca/search?hl=en&q=hamidon+pasalima&btnG=Google+Search&meta=&aq=f&oq= google search], that gives far more results than "Parsalima", and so I will be changing it over the wiki to "Pasalima". -[[User:Lightprince|Lightprince]]<sup>[[User_Talk:Lightprince|Talk]]</sup> 05:01, 21 March 2009 (UTC)<br />
<br />
==Issue 9==<br />
o.o well.. obviously Hami is undergoing a drastic change.. soo... that begs the question, are we going to make a legacy page for the old Hami info? or maybe make a pre-i9 section? (oh, and the hami attacks on the [[DE]] page is missing his AOE attack..) --[[User:Sleepykitty|Sleepy Kitty]] 15:10, 10 March 2007 (PST)<br />
<br />
^^;; sorry, meant to say that '''Electrolytic Blast''', while listed as a Foe disorient.. I've never been disoriented/mezzed by it, and it is DEFINITELY an AOE... does alot of damage too.. --[[User:Sleepykitty|Sleepy Kitty]] 16:50, 10 March 2007 (PST)<br />
<br />
: For relevant changes, I think there should be a pre-I9 section. Just a short "Before Issue 9, such-and-such, so-en-so." --[[User:TonyV|TonyV]] 18:24, 11 March 2007 (PDT)<br />
<br />
:: Maybe you've just been lucky, but there is definitly a disorient (as well as knockback, of course) with it. Got Dispersion Bubble going at the time, maybe (not enough of that on Protector)? But I've seen it quite often while healing the taunter. Someone get's careless and get's too close, and though they survive the first hit, they can't get away from the second hit. {{User:StarGeek/sig}} 19:40, 4 April 2007 (PDT)<br />
<br />
== Incarnate ==<br />
<br />
Should the Incarnate category be added to Hamidon's page? If Black Scorpion gave a strong implication, he should probably be shunted into it. [[User:Fragment of Nothing|Fragment of Nothing]] 23:32, 17 February 2011 (UTC)<br />
<br />
:I thought Praetorian Hami was incarnate, but not the Primal one? [[User:Zombie Man|Zombie Man]] 04:50, 18 February 2011 (UTC)<br />
<br />
::According to Hamiboy's page, Black Scorpion stated that he'd somehow absorbed powers from the Well in an interview. A link to it'd be nice to confirm, though. [[User:Fragment of Nothing|Fragment of Nothing]] 05:00, 18 February 2011 (UTC)</div>Fragment of Nothinghttps://archive.paragonwiki.com/w/index.php?title=Statesman&diff=188694Statesman2011-02-18T04:40:29Z<p>Fragment of Nothing: Added Statesman to the list of Independence Port contacts</p>
<hr />
<div>{{otheruses4|1=the hero Statesman|2=the game developer|3=Statesman (Developer)}}<br />
== Overview ==<br />
{{Infobox Contact<br />
|name=Statesman<br />
|image=Statesman.jpg<br />
|img_capt=Marcus Cole<br />
|zone=[[Independence Port]]<br />
|x=-806.0|y=0.6875|z=-5643.0<br />
|levels=45-50<br />
|introed=None<br />
|intros=None<br />
|enemies={{Enemy Arachnos}}<br />
{{Enemy Circle of Thorns}}<br />
{{Enemy Rogue Isles Villains}}<br />
|badges=[[File:Badge defeatrecluse.png|22px]] [[Diplomat Badge|Diplomat]]<br /><br />
[[File:Badge arachnosflier.png|22px]] [[Heat Seeker Badge|Heat Seeker]]<br /><br />
[[File:Badge defeatrecluse.png|22px]] [[Peerless Badge|Peerless]]<br /><br />
[[File:Badge defeatrecluse.png|22px]] [[Saved the World Badge|Saved the World]]<br /><br />
[[File:Badge task force master statesman.png|22px]] [[Master of Statesman's Task Force Badge|Master of Statesman's Task Force]]<br />
}}<br />
<br />
'''Statesman''' is a [[Hero]], one of the [[Surviving Eight]] and the leader of the [[Freedom Phalanx]].<br />
<br />
<br />
Heroes find him:<br />
<br />
* in [[Recluse's Victory]] as a Neutral [[signature hero]]<br />
* on the [[Maria Jenkins#Free Statesman|Free Statesman]] mission from [[Maria Jenkins]] as an Ally (Levels 45-50)<br />
* on the [[Mender Silos Task Force#Agree to Mender Silos' mission|Agree to Mender Silos' mission]] during the [[Mender Silos Task Force]] as a Pet and an Ally (Levels 46-50).<br />
<br />
<br />
Villains face him:<br />
<br />
* in [[Recluse's Victory]] as a [[signature hero]] and an Enemy<br />
* [[Lord Recluse Strike Force#Destroy Statesman and Freedom Phalanx|Destroy Statesman and Freedom Phalanx]] from [[Lord Recluse Strike Force|Lord Recluse]] (Level 45-50)<br />
* on the [[Alan Desslock#Defeat Statesman|Defeat Statesman]] mission from [[Alan Desslock]] ([[Soldiers of Arachnos]] Contact)<br />
* on the mission [[Mender Silos Strike Force#Assault Siren's Call|Assault Siren's Call]] during the [[Mender Silos Strike Force]] as a Hero and an Enemy (Levels 46-50).<br />
<br />
<br />
__Toc__<br />
<br />
{{clr}}<br />
<br />
== Task Force ==<br />
<br />
See [[Statesman's Task Force]]<br />
<br />
== Background ==<br />
=== Description ===<br />
Marcus Cole, aka Statesman, began his transformation from a poverty born child to world hero after serving in the U.S. Army during World War I. Instead of coming home in 1918 he headed east, bent on exploring the world now that he'd had a taste of it. Where he went and what happened to him during that lost decade remains a secret to all but Statesman's most trusted friends. What is no secret is that when his ship pulled into [[Paragon City]] port in 1931 he was much more than the young private who had shipped out to fight for freedom in Europe.<br />
<br />
=== History ===<br />
[[File:Statesman 1930's.jpg|right|thumb|100px|Statesman's 1930's Costume]]<br />
[[File:Statesman 1940's.jpg|right|thumb|100px|Statesman's 1940's Costume]]<br />
[[File:252px-Statesman.png|right|thumb|100px|Statesman's Modern Costume]]<br />
'''Statesman''' is one of the first heroes of Paragon City. He is the leader of the [[Freedom Phalanx]] as well as one of the co-founders. <br />
<br />
Instead of coming home in 1918, Marcus went in search of the fabled Well of the Furies. During the war, he had been exposed to Mustard Gas and become ill. He knew that he would prematurely die if he did not find the Well. Friends from his unit joined him in his search including Marcus's best friend, Stefan Richter. They became mercenaries trying to help Marcus find more information on where the Well of the Furies was and how to unlock its power. They were eventually successful and both Marcus and Stephan drank from the Fountain of Zeus within the Well of the Furies, giving them super powers. They would turn out very differently however, as Marcus became Statesman and Stephan became his mortal enemy, [[Lord Recluse]].<br />
<br />
Upon his return to Paragon City, Cole claimed to have unlocked the power of his own "Inner Will", an obscure explanation at best. While not his true origin, it was undeniable that Cole possessed something that hadn't been seen since the age of the Greek Heroes: superpowers. Cole was strong beyond human limits and impervious to fists, knives, and even bullets. However he'd come by these powers, Cole now found a cause to which he could apply them: saving his beloved Paragon City from itself. The would-be hero took on the name Statesman, an identity that personified all the values and ideals that Paragon City currently lacked.<br />
<br />
Statesman went after crime head on, going after gang bosses, corrupt politicians, and other lowlifes with a vengeance. His costume allowed him to hide from police while still leaving behind an indelible impression on the city's populace. In a few short months he had begun to make a difference. But his initial successes only served to unite the city's criminals against him. The tide began to turn when out of nowhere another costumed hero appeared in the city: [[The Dark Watcher (Primal Earth)|The Dark Watcher]]. Soon after others appeared: [[Elementar]], [[Vambrace]], [[Maiden Justice]], and others. Extraordinary men and women, inspired by Statesman's example, were rising to meet the challenge.<br />
<br />
On July 4th, 1932, Statesman collected these new heroes under the banner of the [[Freedom Phalanx]]. The group battled together throughout the 1930s, taking down numerous criminal operations, including the gangs ruling [[Kings Row]]. Statesman's successes led to the Crime Fighting Act of 1937, which made the Freedom Phalanx a legally recognized crime fighting organization.<br />
<br />
When Axis forces attacked Paragon City in 1941, Statesman and the Freedom Phalanx were at the forefront of a heroic effort to push back these invaders. The heroes then traveled to Europe, where they fought alongside the [[Dawn Patrol]] and other super-powered soldiers for the freedom of the world. On D-Day, Statesman and his allies became engaged in a violent battle over the beaches of Normandy. Due largely to his heroic efforts, the Axis forces were eventually pushed back, allowing the Allies to move into France. Unfortunately, Statesman was terribly wounded during this battle and remained crippled for the remainder of the war. This did not keep him completely out of the fight, however: the day after Hitler's suicide, Statesman planned what would be a final assault on the Storm Korps headquarters and one of the last superhuman battles in WWII's European theater (now known as the "Battle of the Black Forest"). The Allied heroes captured most of the Storm Korps, signaling an end to paranormal hostilities in Europe.<br />
<br />
Unfortunately, Statesman had little time to rest after the victory in Europe. Back in the United States, the villain known as [[Nemesis (Archvillain)|Nemesis]] had reappeared, capturing most of Washington DC and forcing the Chief Justice to declare him Emperor of the Americas. Immediately, Statesman led the Freedom Phalanx and many other heroes back to the States to challenge Nemesis. They discovered that his terrifying plot included planting nerve gas bombs throughout at least twenty American cities. With the aid of Dr. Mnemonic and [[Sister Psyche]], the heroes eventually created an antidote to the nerve gas and vanquished Nemesis and his robot hordes.<br />
<br />
Statesman has remained active since World War II, with each decade bringing forth new foes and challenges. In 1976, he was nearly killed by a Soviet tactical nuclear missile while trying to rescue a downed American pilot. During the 1980s, he joined the Freedom Phalanx on expeditions into alternate dimensions and eventually battled the [[Reichsman]], an evil version of himself from a reality where America had lost to Nazi Germany. After the fall of Communism, Statesman served as an adviser to the first independent Russian hero group, the Valiant Defenders of the Motherland, which made its appearance in 1993.<br />
<br />
And, of course, in 2002, Statesman rallied all other known heroes in an attempt to repel the [[Rikti]] invasion. During the initial conflicts, Statesman hurled his body into Rikti craft, destroying the landing ships before they could release their soldiers. He was one of the few heroes who survived these early confrontations, and was later appointed to the United Nations' [[Vanguard]] superhuman response team as a member of its "Elite Five." At the climax of the war, Statesman led a group of over a thousand heroes from around the globe on a frontal assault of Rikti troop concentrations. The battle took the lives of 800 heroes, although Statesman again escaped death. Despite the high toll, this assault was simply a diversion to allow a second, much smaller team of heroes to enter the Rikti's home dimension and destroy the energy source that powered the invaders' dimensional portals. The combined efforts of Statesman's so-called [[Alpha Team]] and the second, [[Omega Team]], provided Earth's first major victory against the Rikti.<br />
<br />
Statesman is one of the few established heroes left alive and it is believed that he continues to lead a version of the Freedom Phalanx, which presumably includes other members of the "[[Surviving Eight]]" - eight prominent heroes who escaped the Rikti invasion with their lives. He also retains his post among the Vanguard's Elite Five.<br />
<br />
Statesman's sidekick is his granddaughter, Megan Duncan, who is also known as [[Ms. Liberty]]. A fully-fledged hero in her own right, Ms. Liberty has taken up the mantle of her grandmother, [[Maiden Justice]], and mother, [[Miss Liberty]]. She leads the [[Vindicators]] and formed a military division of [[Freedom Corps]] named [[Longbow]].<br />
<br />
=== Character Stats ===<br />
<br />
'''Secret Identity:''' Marcus Cole<br /><br />
'''Origin:''' [[Incarnate]]<br /><br />
'''Archetype:''' [[Tanker]]<br /><br />
'''Primary Powers:''' [[Invulnerability]] (Tanker)<br /><br />
'''Secondary Powers:''' [[Super Strength]] (Tanker)<br /><br />
'''Other Powers:''' [[Flight]], [[Super Speed]]<br /><br />
'''Signature Powers:''' Hammer of Justice, Zeus’ Lightning Bolt, Thunderous Blast (see below)<br />
<br />
''Hammer of Justice'' is a PBAoE smash attack which is similar in effect to ''Footstomp'' from [[Super Strength]], but does [[Knockback]] instead of [[Knockdown]] with a punch to the ground instead of a foot. ''Zeus' Lightning Bolt'' is a large energy PBAoE with a short timer which is used when Statesman's health is low enough for him to activate ''Unstoppable'' from [[Invulnerability]]. Once it is unlocked, Statesman will use it at any time it is recharged even if his health goes back to full.<br />
<br />
Please note that the version of Statesman from [[Maria Jenkins|Maria Jenkins']] mission, [[Maria Jenkins#Free Statesman|Free Statesman]], does not possess Zeus' Lightning Bolt or Hammer of Justice. Instead, he possesses Thunderous Blast. In addition, he is also classed as an [[Archvillain]] rather than a [[Hero]].<br />
<br />
== Badges ==<br />
<br />
Defeating Statesman in [[Recluse's Victory]] awards the [[Oppressor Badge]] for villains.<br />
{{BadgeBox|Oppressor}}<br />
<br />
Defeating Statesman in [[Lord Recluse's Strike Force]] awards the [[Archvillain Badge]] for villains.<br />
{{BadgeBox|Archvillain}}<br />
<br />
Defeating [[Tyrant]] and rescuing Statesman in [[Maria Jenkins]]' story arc awards the [[Statesman's Pal Badge]] for heroes.<br />
{{BadgeBox|Statesman's Pal}}<br />
<br />
== Introductions ==<br />
=== Prior to Introduction ===<br />
{{Missing Initial}} <br />
<br />
=== Initial Contact ===<br />
{{Missing Initial}}<br />
<br />
== Quotes ==<br />
<br />
<br />
<br />
== See Also ==<br />
<br />
* Statesman's [[Freedom Phalanx#Statesman|Freedom Phalanx]] profile for a list of his powers<br />
* [[Statesman's Task Force]]<br />
* [[Reichsman]] - Nazi Germany version of Statesman<br />
* [[Tyrant]] - Praetorian version of Statesman<br />
* [[Imperious]] - Cimeroran hero virtually identical to Statesman in appearance, powers and archetype. Though Imperious and Statesman are given the same power sets, and are alike in appearance, they are not one and the same.<br />
<br />
== Publications ==<br />
[[File:Statesman_Comic.jpg|thumb|right|100px|Statesman as drawn by [[David Nakayama]]]]<br />
=== Comic Book ===<br />
<br />
Statesman first appeared in City of Heroes #1 from Dark Horse. [http://www.cityofheroes.com/comic/promo.html] <br />
<br />
=== The Web of Arachnos ===<br />
<br />
Statesman's origin is covered in ''The Web of Arachnos'' by Robert Weinberg.<br />
<br />
=== The Freedom Phalanx ===<br />
<br />
More of Statesman's history and that of the Freedom Phalanx is covered in ''The Freedom Phalanx'' by Robin Laws.<br />
<br />
{{Clr}}<br />
<br />
[[Category:Heroes]]<br />
[[Category:NPC Allies]]<br />
[[Category:Hero Contacts]]<br />
[[Category:Incarnates]]<br />
[[Category:Independence Port Contacts]]</div>Fragment of Nothinghttps://archive.paragonwiki.com/w/index.php?title=User_talk:Catwhowalksbyhimself&diff=188693User talk:Catwhowalksbyhimself2011-02-18T04:27:29Z<p>Fragment of Nothing: /* Ms. Liberty's Incarnate Status */ Minor link discrepancy</p>
<hr />
<div>== Welcome! ==<br />
<br />
Hello, {{PAGENAME}}, and welcome to the Paragon Wiki! Thank you for your contributions. I hope you like the place and decide to stay. Feel free to fill out your personal user page so we can get to know you. There is a collection of [[:Category:Userbox_Templates|Userboxes]] you can easily add there. Please sign your name on talk pages using four tildes (~&#126;~~); this will automatically produce your name and the date. <br />
<br />
Don't forget to drop by and introduce yourself in the [http://www.cohtitan.com/forum/index.php/c,14.html forum]. If you need help, ask me on my talk page or ask on the forums and someone will try to to answer your questions shortly.<br />
<br />
Also, make sure you take a look at the [[Help:Contents|Help page]]. There are a lot of preloaded images, missions, and contact info templates, and what you want to add might already be there. <br />
<br />
Again, welcome! -- ~ {{:User:Aggelakis/Sig1}} 05:50, 6 September 2010 (UTC)<br />
<br />
== Ms. Liberty's Incarnate Status ==<br />
<br />
The Lord Recluse Strike Force involves acquiring the Orestes Rifle to nullify enchantments granted by the Well of Furies to utilize against Ms. Liberty. I also point you to our own [http://paragonwiki.com/wiki/Incarnate Incarnate page], wherein you will notice that both Ms. Liberty and her mother are identified as possessing items which grant them Incarnate powers, as well as genetically inheriting some of their talents from Statesman, who is a full Incarnate himself. Hero 1's powers came from accepting Excalibur, which the Girdle of Hera also signifies. [[User:Fragment of Nothing|Fragment of Nothing]] 04:26, 18 February 2011 (UTC)</div>Fragment of Nothinghttps://archive.paragonwiki.com/w/index.php?title=User_talk:Catwhowalksbyhimself&diff=188692User talk:Catwhowalksbyhimself2011-02-18T04:26:05Z<p>Fragment of Nothing: /* Ms. Liberty's Incarnate Status */ new section</p>
<hr />
<div>== Welcome! ==<br />
<br />
Hello, {{PAGENAME}}, and welcome to the Paragon Wiki! Thank you for your contributions. I hope you like the place and decide to stay. Feel free to fill out your personal user page so we can get to know you. There is a collection of [[:Category:Userbox_Templates|Userboxes]] you can easily add there. Please sign your name on talk pages using four tildes (~&#126;~~); this will automatically produce your name and the date. <br />
<br />
Don't forget to drop by and introduce yourself in the [http://www.cohtitan.com/forum/index.php/c,14.html forum]. If you need help, ask me on my talk page or ask on the forums and someone will try to to answer your questions shortly.<br />
<br />
Also, make sure you take a look at the [[Help:Contents|Help page]]. There are a lot of preloaded images, missions, and contact info templates, and what you want to add might already be there. <br />
<br />
Again, welcome! -- ~ {{:User:Aggelakis/Sig1}} 05:50, 6 September 2010 (UTC)<br />
<br />
== Ms. Liberty's Incarnate Status ==<br />
<br />
The Lord Recluse Strike Force involves acquiring the Orestes Rifle to nullify enchantments granted by the Well of Furies to utilize against Ms. Liberty. I also point you to our own [http://wiki.cohtitan.com/wiki/Incarnate Incarnate page], wherein you will notice that both Ms. Liberty and her mother are identified as possessing items which grant them Incarnate powers, as well as genetically inheriting some of their talents from Statesman, who is a full Incarnate himself. Hero 1's powers came from accepting Excalibur, which the Girdle of Hera also signifies. [[User:Fragment of Nothing|Fragment of Nothing]] 04:26, 18 February 2011 (UTC)</div>Fragment of Nothinghttps://archive.paragonwiki.com/w/index.php?title=Talk:Hamidon&diff=188670Talk:Hamidon2011-02-17T23:32:14Z<p>Fragment of Nothing: /* Incarnate */ new section</p>
<hr />
<div>I created this page yesterday as a stub after seeing several red links to Hamidon. Today, I happened to find [[Devouring Earth#Hamidon|this]] page. Now I'm at mixed feelings. The easy solution is just to now redirect the Hamidon page to the Devouring Earth page. But the DE page is a fairly cold, clinical detailing of all the members of the enemy group. IMHO Hamidon needs somethings more, given his place in the game as the apex enemy. Some of the simle points I made in my stub just don't have a place on the general DE page. (50+ heroes, Hami-Os, etc).<br />
<br />
If this separate page is to continue separate, then the core info about Hamidon from the DE page likely should be copied over, to form the start of this page as a non-stub. But that then brings up the question of what happens to the data on the DE page. Do we have the data duplicated in both places? Maybe delete the data from the DE page and replace the Hamidon section there with a link to this separate article.<br />
<br />
I'm thinking we could also use a new page on Hami raids, describing at least the basic strategies and roles used.<br />
<br />
But before I do anything, I wanted to get vibes from other people here as to which way would be better to handle the information on Hami. - [[User:Sister Leortha|Sister Leortha]] 10:02, 18 May 2006 (PDT)<br />
<br />
: o.o well, I'd say the sensible thing to do is to make a subpage about Hamidon particularly and make Hamidon's name in the DE page the link to it. COpy the attack info and add all the info about him there. Hamidon has alot of background, and its not on the DE page itself. That way you get the best of both words ^_^ - [[User:Sleepykitty|Sleepykitty]]<br />
<br />
:Aye, I asked [http://paragonwiki.com/forums/viewtopic.php?p=118 this same question] when I started adding Archvillains, Monsters, etc. It was decided to add an article for each AV, etc and then put a "See Also" section at the bottom linking back to the enemy group section. - [[User:Snorii|Snorii]] 10:57, 18 May 2006 (PDT)<br />
<br />
: The consensus we've seemed to reach was to keep the "crunch" (hard data) on the enemies pages, and put the "fluff" (background stories, out of game stuff, etc.) on the individual pages. All mostly to Snorii's hard work of course {{smile}}. Myself, I think Hammi raid info would deserve it own page. --[[User:StarGeek|StarGeek]] 12:46, 18 May 2006 (PDT)<br />
<br />
[[Vernon von Grun]] gives Hamidon's last name as "Parsalima", not "Pasilima". Are there any other in-game sources that can confirm one or the other? [[User:Rugiel|Rugiel]] 00:46, 11 April 2008 (UTC)<br />
<br />
: The only other reference I've found to his name is on [[Ginger Yates]]'s page, where she calls him "Hamidon Pasalima". Given a [http://www.google.ca/search?hl=en&q=hamidon+pasalima&btnG=Google+Search&meta=&aq=f&oq= google search], that gives far more results than "Parsalima", and so I will be changing it over the wiki to "Pasalima". -[[User:Lightprince|Lightprince]]<sup>[[User_Talk:Lightprince|Talk]]</sup> 05:01, 21 March 2009 (UTC)<br />
<br />
==Issue 9==<br />
o.o well.. obviously Hami is undergoing a drastic change.. soo... that begs the question, are we going to make a legacy page for the old Hami info? or maybe make a pre-i9 section? (oh, and the hami attacks on the [[DE]] page is missing his AOE attack..) --[[User:Sleepykitty|Sleepy Kitty]] 15:10, 10 March 2007 (PST)<br />
<br />
^^;; sorry, meant to say that '''Electrolytic Blast''', while listed as a Foe disorient.. I've never been disoriented/mezzed by it, and it is DEFINITELY an AOE... does alot of damage too.. --[[User:Sleepykitty|Sleepy Kitty]] 16:50, 10 March 2007 (PST)<br />
<br />
: For relevant changes, I think there should be a pre-I9 section. Just a short "Before Issue 9, such-and-such, so-en-so." --[[User:TonyV|TonyV]] 18:24, 11 March 2007 (PDT)<br />
<br />
:: Maybe you've just been lucky, but there is definitly a disorient (as well as knockback, of course) with it. Got Dispersion Bubble going at the time, maybe (not enough of that on Protector)? But I've seen it quite often while healing the taunter. Someone get's careless and get's too close, and though they survive the first hit, they can't get away from the second hit. {{User:StarGeek/sig}} 19:40, 4 April 2007 (PDT)<br />
<br />
== Incarnate ==<br />
<br />
Should the Incarnate category be added to Hamidon's page? If Black Scorpion gave a strong implication, he should probably be shunted into it. [[User:Fragment of Nothing|Fragment of Nothing]] 23:32, 17 February 2011 (UTC)</div>Fragment of Nothinghttps://archive.paragonwiki.com/w/index.php?title=Ms._Liberty&diff=188669Ms. Liberty2011-02-17T23:30:31Z<p>Fragment of Nothing: Adding the Incarnate category to Ms. Liberty; surprised this wasn't implemented beforehand</p>
<hr />
<div>== Overview ==<br />
[[File:Ms. Liberty.jpg|thumb|100px|Ms. Liberty]]<br />
Megan Duncan, aka '''Ms. Liberty''' (not to be confused with her mother, ''[[Miss Liberty]]''), is a hero trainer in [[Atlas Park]] in the Atlas Plaza section located at the base of the [[Atlas statue]]. Her coordinates are {{coords|128|19|-216}}. Her location is marked on the map as a contact.<br />
<br />
<br />
Heroes find her:<br />
<br />
* on the [[Mender Silos Task Force#Meet up with Vindicators|Meet up with Vindicators]] mission during the [[Mender Silos Task Force]] as a Hero and an Ally (Levels 46-50).<br />
* on the [[Mender Silos Task Force#Agree to Mender Silos' mission|Agree to Mender Silos' mission]] mission during the [[Mender Silos Task Force]] as a Pet and an Ally (Levels 46-50).<br />
<br />
<br />
Villains find her:<br />
<br />
* on the [[Mender Tesseract Strike Force#Agree to form a strike force|Agree to form a strike force]] mission during the [[Mender Tesseract Strike Force]] as a Hero and an Enemy (Levels 25-34).<br />
* on the [[Abyss#Take the job defending the Crey lab|Take the job defending the Crey lab]] mission from [[Abyss]] as a Hero and an Enemy (Levels 45-50).<br />
* on the [[Abyss#Take out the Vindicators|Take out the Vindicators]] mission from [[Abyss]] as a Hero and an Enemy (Levels 45-50)<br />
* on the [[Lord Recluse Strike Force#Assault Vindicators Base|Assault Vindicators Base]] mission during the [[Lord Recluse Strike Force]] as a Hero and an Enemy (Levels 45-50)<br />
* on the [[Lord Recluse Strike Force#Defeat Statesman and Freedom Phalanx|Defeat Statesman and Freedom Phalanx]] mission during the [[Lord Recluse Strike Force]] as an NPC (Levels 45-50)<br />
* on the [[Barracuda Strike Force#Agree to form a strike force|Agree to form a strike force]] mission during the [[Barracuda Strike Force]] as a Hero and an Enemy (Levels 45-50).<br />
* on the [[Mender Silos Strike Force#Agree to form a Strike Force|Agree to form a Strike Force]] mission during the [[Mender Silos Strike Force]] as a Hero and an Enemy (Levels 46-50).<br />
* on the [[Mender Silos Strike Force#Assault Siren's Call|Assault Siren's Call]] mission during the [[Mender Silos Strike Force]] as a Hero and an Enemy (Levels 46-50).<br />
<br />
__ToC__<br />
<br />
== Background ==<br />
=== Description ===<br />
Megan is the daughter of the original [[Miss Liberty]] from the Golden Age. She has taken up the mantle to fight for freedom, in this specific case to free [[Paragon City]] from its infestation of villains. She has heightened strength and endurance as well as the power of the Liberty Belt, which was passed on to her by her grandmother.<br />
<br />
=== History ===<br />
Jessica Megan Duncan, who goes by her middle name Megan, is the granddaughter of [[Maiden Justice]] and [[Statesman]] from the Golden Age and the daughter of [[Miss Liberty]] and a man named Patrick Duncan. Her extended family also includes the brother of Maiden Justice, her grand-uncle Stefan Richter, more commonly known as [[Lord Recluse]]. Though suggested by others for Megan to take on her mother's maiden name Cole to carry on her grandfather's legacy, she refused, as she valued her father's name more, and wanting to step out of the shadow of her grandfather and forge a path of heroism for herself.<br />
<br />
Early in her career Ms. Liberty worked extensively with [[Statesman]], but recently seems to be spending more time working on making certain that new heroes in [[Paragon City]] have the information they need, as well as working on the [[Freedom Corps]]'s [[Longbow]] division, which she formed. It is clear that she is determined to do her energetic best to make [[Longbow]] the premier hero assistance group in [[Paragon City]] someday.<br />
<br />
She believes that her Great Uncle, Lord Recluse, can be redeemed. This core belief in redemption is what led Ms. Liberty to create the [[Vindicators]] supergroup.<br />
<br />
[[File:Ms Liberty Comic.jpg|thumb|right|100px|Ms. Liberty as drawn by [[David Nakayama]]]]<br />
<br />
=== Current Activities ===<br />
<br />
Ms. Liberty is [[Statesman]]'s sidekick, but she also leads a group of heroes herself. They are called the [[Vindicators]], and the group is composed of [[Mynx]], [[Valkyrie (Hero)|Valkyrie]], [[Swan]], [[Infernal]], [[Luminary]] and most recently, [[Aurora Borealis]]. Though [[Malaise]] seems to often drift between good and evil, he is still regarded as a member.<br />
<br />
[[Miss Liberty]], Megan's mother, along with [[Statesman]], created the [[Freedom Corps]]. Megan created a military division of Freedom Corps called [[Longbow]]. The sword Ms. Liberty carries is the fabled Excalibur, which [[Hero 1]] entrusted it to Miss Liberty while he journeyed to the [[Rikti]] homeworld with the rest of the [[Omega Team]], and she passed it down to her daughter. Although she cannot wield the sword, Ms. Liberty carries it at her side waiting for the day when Hero 1 returns. She also wears the Liberty Belt which was passed down to her from her grandmother, [[Maiden Justice]]. It is actually the ''Girdle of Hera'' which gives the user powers of the goddess. The Furies gave this belt to Maiden Justice as a wedding present.<br />
<br />
=== Character Stats ===<br />
'''Secret Identity:''' Jessica Megan Duncan<br /><br />
'''Origin:''' [[Natural]]<br /><br />
'''Archetype:''' [[Scrapper]]<br /><br />
'''Primary Powers:''' [[Martial Arts]]<br /><br />
'''Secondary Powers:''' [[Invulnerability]]<br /><br />
'''Other Powers:''' Super Leap, Lightning Bolt, Thunder Strike<br /><br />
'''Signature Powers:''' Liberty Belt<br />
<br />
''Liberty Belt'' is only used in [[Lord Recluse Strike Force]]. It grants her 70% resists to all damage on top of her normal resistances, extra mez protection, and added tohit and high damage bonuses.<br />
<br />
== See Also ==<br />
<br />
* Ms. Liberty's [[Vindicators#Ms. Liberty|Vindicators]] profile for a list of her powers<br />
<br />
== Notes ==<br />
<br />
* Ms. Liberty's [[Praetoria|Praetorian Earth]] counterpart is [[Dominatrix]].<br />
* Ms. Liberty's real name has been in question recently. In the [http://pc.gamespy.com/pc/city-of-heroes/503270p1.html GameSpy preview] that contains Ms. Liberty's background that was published a month and a half before the game's release, her first name is given as "Jessica," and the original Miss Liberty is identified as her grandmother, not her mother. An official correction has been made on the official CoH forums by [[Manticore]], one of the game designers who is responsible for maintaining game story continuity.[http://boards.cityofheroes.com/showthreaded.php?Number=2742818] However, in the City of Heroes novel, ''Freedom Phalanx'', she is once again named Jessica Cole, and the continuity has yet to be addressed. In addition, the UK CoH website also has her name listed as Jessica Duncan.<br />
* She is referenced in the description for the [[Purifier Badge]].<br />
<br />
== External Links ==<br />
<br />
* Positron's [http://boards.cityofheroes.com/showflat.php?Number=2731510&bodyprev=#Post2731510 forum post] about The Vindicators<br />
* Positron's [http://boards.cityofheroes.com/showflat.php?Number=3106592&bodyprev=#Post3106592 forum post] about Ms. Liberty creating Longbow<br />
* Manticore's [http://boards.cityofheroes.com/showflat.php?Number=3560546#Post3560546 response to questions] that contains information about Excalibur <font color= "red"> ''Note: Following this specific link yields a HTTP 404 Error.</font color><br />
* Ms. Liberty's [http://www.cohccg.com/preview/msliberty.jpg Collectible Card Game] card and [http://www.cohccg.com/preview/msliberty-libertybelt.jpg Liberty Belt] card<br />
<br />
[[Category:Hero Trainers]]<br />
[[Category:Heroes]]<br />
[[Category:NPC Allies]]<br />
[[Category:Incarnates]]</div>Fragment of Nothing