Lt. Col. Hugh McDougal
|Lt. Col. Hugh McDougal|
Army Super-Powered Relations Officer
|Coordinates||(205, 160, 5085)|
== Level 15-19 ==|
== Level 20-24 ==
Lt. Manuel Ruiz
== Level 20-24 ==|
Lt. Manuel Ruiz
== Level 25-29 ==
Lt. Col. Hugh McDougal is a hero contact in the New Sparta neighborhood of Talos Island at coordinates (205, 160, 5085). Lt. Col. Hugh McDougal is a Technology origin contact. His level range is 20-24.
Contact Introduced By
- Jim Bell
- Dr. Cheng
- Polly Cooper
- Kevin Cordell
- Oswald Cuthbert
- Dennis Ewell
- Wilson Eziquerra
- Georgia Fields
- Tyler French
- Barry Gosford
- Justin Greene
- Oliver Haak
- Piper Irving
- Rondel Jackson
- Josef Keller
- Justine Kelly
- Amanda Loomis
- Andrea Mitchell
- Melanie Peebles
- Hinckley Rasmussen
- Cain Royce
- Lt. Manuel Ruiz
- John Strobel
- Kirsten Woods
- Multiple contact options
- Missing text
- Single contact option
- I have someone I want you to meet with.
Jim is outspoken and opinionated, but he is extremely well informed.
Dr. Cheng is very wise, Hero. Pay close attention to his words.
Miss Cooper is very skilled at her job and should prove to be a valuable asset to you.
I know a guy named Kevin Cordell who runs a small security consulting business. He's heard about you and would like to talk sometime about the Sky Raiders and the Lost. Kevin used to be a hero, and he still has access to Training Enhancements.
Kevin is not easily impressed, but I think you will do just fine with him,.
I'd like you to meet Oswald Cuthbert. He's a probation officer and thus has a lot of contact with the sordid side of Paragon City. He often uses heroes like you to help him out with the Sky Raiders and the Council. Oswald can get you Training Enhancements.
Good choice,, and good hunting
Dennis isn't convinced that the heroes of Paragon City are much better than the villains, but he is coming around.
Wil is going to be a great resource for you,.
I have to admit that Georgia Fields doesn't have the best reputation. No one really knows how she gets her information, but she's an excellent source on the Sky Raiders and the Lost. She is usually able to get her hands on training enhancements.
If you are careful, Georgia can be of great assistance to you.
There's an amazing guy named Tyler French who runs a youth sports program; it keeps troubled teens off the streets. He hears a lot and likes to help heroes out, especially with the Tsoo and the Warriors. Tyler has access to Training Enhancements.
Tyler is really great for the kids,. Help him out however you can.
I've been asked to introduce you to Lt. Gosford from the Paragon City Police Department. He runs a special unit that is focused on bringing down the Sky Raiders and the Council. Gosford's connections within the department give him access to Training Enhancements.
Gosford is used to working with heroes. You will get along fine.
My friend Justin Greene has asked to see you. He's a coordinator for his local community watch group. He used to be a hero, so he knows how to help you clean up groups like the Sky Raiders and the Council. Justin has access to Training Enhancements.
I think Justin will like you a great deal,.
If you can gain his confidence, Oliver Haak is a rich source of information on the occult. Don't be put off by his demeanor, , I know that you will impress him. He can really help you out against the Banished Pantheon and the Circle of Thorns. Oliver has access to Training Enhancements.
Your actions will speak for you with Oliver.
I'd like you to go see my friend Piper Irving. She's an anthropologist working here in the city. She knows a ton about the obscure beliefs of the Banished Pantheon and the Circle of Thorns. Piper knows where to get Training Enhancements.
I am sure you will find Piper quite knowledgeable.
Detective Rondel Jackson is a great guy to talk to if you want the police perspective on groups like the Sky Raiders and the Council. He's also the one to talk to if you need Training Enhancements.
Missing rest of text
I have no doubt you will enjoy working with Professor Keller
Although he is a bit eccentric, Joseph Keller has a great deal of knowledge. He can greatly aid anyone who wishes to go up against the Banished Pantheon or the Circle of Thorns. Professor Keller has access to Training Enhancements.
If you ever have a computer problem or want a lead on some computer related crime, you should talk to Justine Kelly. She's a whiz at technical stuff and a bit of an online hero in her own right. Lately she has been focusing her attention on the Sky Raiders and the Lost. Justine has access to Training Enhancements.
Justine is a very skilled young lady.
The INS has a woman named Amanda Loomis who works well with heroes. She is trying to keep the Tsoo situation from turning any uglier than it already has, and she also has a deep interest in the Warriors. Amanda should be able to get you Training Enhancements.
Amanda likes to use metaphors, but she understands the realities of Paragon City all too well.
If you are looking for a partner to help you take down the Banished Pantheon, Andrea Mitchell would be a great choice. She is very dedicated and her connections are top notch. She also has a lot of interest in the Circle of Thorns. Andrea has access to Training Enhancements.
I have a good feeling about you and Andrea.
Do not dismiss Melanie's guidance lightly.
I know a rather interesting fellow named Hinckley Rasmussen. He works as a researcher for the Midnight Squad and takes an interest in helping heroes like you fight the Tsoo and the Warriors. Hinckley has access to Training Enhancements.
Paragon City's evil-doers will soon feel the weight of this choice.
Missing intro text
Missing rest of text
I think you should talk to John Strobel from the Citizen Defense Coalition. It's a group of ex-military and law enforcement officers that helps heroes like you from time to time. Right now their attention is focused on the Sky Raiders and the Council. John has a few sources that can get him Training Enhancements.
John is very patriotic and somewhat idealistic, but he's got a keen eye for trouble.
I've been asked to keep this very quiet, but someone from the CIA wants to meet you. Her name is Kirsten Woods and she knows quite a bit about the Sky Raiders. She also thinks there may be more to the Lost than meets the eye. As a CIA operative, Agent Woods has access to Training Enhancements.
Keep a low profile when you are working with Kirsten.
Collin is well suited to work with a hero like you,.
Marvin has done as much to help the heroes of Paragon City as anyone in the world.
Army Super-powered Relations Officer
The United States military has had a long relationship with heroes. Many serve as active soldiers, though most prefer to operate on their own. Lt. Colonel Hugh McDougal is one of many soldiers tasked with maintaining good relations between these freelancers and the military. McDougal likes his post a great deal, and he frequently goes above and beyond the normal call of duty. He often informs heroes about possible crimes and gives them other valuable, non-classified information. All the while, he keeps careful records, so that the government will have an accurate database of available assets should a catastrophe like the Rikti Invasion ever happen again.
Prior to Introduction
I'm afraid I don't have a spare moment just now. Report to Active Contact.
Hello,. I have been fully briefed on your abilities and look forward to working together.
- I hope you are ready for action, soldier.
- I have some assignments for you.
You've got several jobs to do, soldier. I suggest you get started.
No More Missions
I don't have any more ops for you. Check with your other contacts.
- Inspirations (Luck, Catch a Breath, Enrage)
You are doing your country proud, my friend. Let me outfit you with some of our latest tech. It's sure to tip the scales in your favor. If you need anything, call.
- Inspirations (all)
- Level 20 Technology/Science Dual Origin Enhancements (200% base costs)
- Level 25 Technology/Science Dual Origin Enhancements (200% base costs)
You are fully deserving of your Security Level, supply sergeant.. You may consider me your
- Level 25 Technology Single Origin Enhancements (150% base costs)
Retrieve the stolen weapons from the Freakshow
There's been a great deal of chaos on the streets of the city, and a good deal of it has been started by a gang called the Freakshow. This highly factionalized group of nihilistic anarchists has become dangerous, fueled by a drug called Excelsior and their unwavering hatred of 'the system.' Their tenacity and wild abandon make them dangerous opponents. I just got a tip that the Freakshow have taken raided the Lockhart Aerotech weapons lab and made off with a mighty arsenal. Will you retrieve the stolen weapons from the Freakshow?
The Freakshow aren't just thugs with guns. They're well armed, well equipped, and crazy. With all of the Excelsior in their systems, many Freaks can barely feel pain. What's more, lots of them have undergone radical cybernetic surgery to turn themselves into walking death machines. So this isn't going to be easy.
You need to get those stolen weapons back from the Freaks. We can't have them running around with Lockhart's weapons technology.
Scientific notes litter the floor, each one detailing advances that are now part of the Freakshow's arsenal.
- Defeat Freak leader, his crew
- 6 weapons caches remaining
You have secured the weapons and defeated the Freakshow.
- The PwNxx0rz! (Freakshow Tank Swiper)
|These weapons are all highly advanced, some of them bordering on the exotic. You can only imagine how much havoc the Freakshow could have wrought with them.|
The Pwnz badge is awarded upon mission completion.
You have arrested one of the higher ranking members of the Freakshow.
You did everyone a big favor,. The Freakshow get most of their technology through theft, and I'm sure you'll agree they don't need to get any more dangerous. Here, you should take some of the weapons you confiscated. I'm sure you'll make better us of them than the Freaks would.
After the mission debriefing, the hero will earn the Confiscated Beanbag temporary power.
| Confiscated Beanbag Auto: Ranged, Minor Damage (Smashing), Foe Disorient|
You confiscated this weapon from a Freakshow base. It fires a single, non-lethal beanbag that can seriously disorient a target. You have 50 beanbags.
A Hand of Iron (20-24)
Iron Hand's Badge
Detective Jackson gave you Iron Hand's badge after you apprehended the disloyal agent. It's a constant reminder that life in Paragon City can be treacherous, even to hardened professionals.
A Hand of Iron
Your routine missions against the Freakshow were going well. Perhaps too well. Your contact informed you that your constant thwarting of Freakshow schemes had put an undercover cop in danger! The Freaks suspected they had a mole.
You hit the streets, defeating Freak after Freak in an attempt to divert suspicion from the mole. If you could only make your actions seem random, not directed, perhaps the Freaks would let their suspicions slide. In one battle, you recovered a list of names from a defeated Freak. You took the list to Det. Rondel Jackson, who was dismayed to learn that his officer's name was among those listed. It seemed the Freaks' suspicions might be on the money.
Det. Jackson asked you to rescue his agent, Iron Hand. After an intense battle with the Freaks, you learned that Iron Had had indeed become one of them. His undercover persona had become his life.
Prevent Freakshow from making off with the electronics
The Freakshow have broken into a warehouse full of electronic parts, which they no doubt plan to use for their cybernetic enhancements. If you get over there right now, you may be just in time to prevent the Freakshow from making off with the electronics.
Our informants are the only thing keeping us in step with the Freakshow.
I need you to stop the Freakshow from getting their hands on those electronics.
Smashed bottles and bad techno music betray the presence of the Freakshow.
- Bust electronics thief, his crew
You have defeated the Freakshow.
With my information and your skill, we will certainly shut the Freakshow down.
Patrol the area and prevent the Freakshow assaults
The Freakshow have increased their activity in one of my patrol zones. It seems they're targeting specific business folk for assault. I need you to patrol the area and prevent the Freakshow assaults.
This kind of activity hurts the economy of Paragon City, .
I need you on that patrol route, hero.
- Patrol Talos Island for Freaks
Note: This mission requires you to visit 5 locations scattered around Talos Island and click on the police call box there.
Thanks for stopping those Freakshow assaults,. If we let the Freaks intimidate Paragon City's business men, they may well achieve the anarchy they crave.
Hey, Detective Rondel Jackson. Your recent Freakshow encounters have put one of his undercover agents in jeopardy. It seems the Freaks are beginning to suspect they have a mole, simply because you often happen to be at the right place at the right time., I got a message from a friend of mine,
Cull the numbers of the Freakshow
We need to divert suspicion from that undercover agent who infiltrated the Freakshow. I want you to go cull the numbers of the Freakshow. If you start taking on Freaks at random, they may begin to realize that you don't have inside information about their activities.
If this doesn't work, Det. Jackson may have a hard time pulling his man out of their.
I need you to take out more Freakshow minions. They're still suspicious of our agent.
- Divert suspicion from mole
- Defeat 20 Freakshow
You found a list of names on one of the Freakshow you defeated.
|List of names|
|You recovered this list of names from the body of one of the Freakshow members you defeated.|
One of the Freaks was carrying this list? Hmm. I don't recognize any of the names, but I'll ask Det. Jackson. Maybe the list has something to do with that undercover agent he placed among the Freakshow.
Take the list to Det. Rondel Jackson
Hopefully, Jackson will be able to make some sense of those names.
We need another opinion on that list of names.
- Deliver list to Det. Jackson
Hmm, it looks like the Freaks put together a list of possible moles in their operation. Wait a minute! This guy, that's our undercover cop! His code name is Iron Hand. Thanks,, I will try to pull him out of their right away.
So, the Freaks might be wise to that undercover agent? That doesn't sound good for this Iron Hand fellow. I'll see if there's anything else you can do to help.
Go talk to Det. Jackson
You should go talk to Det. Jackson. He's concerned about Iron Hand, that undercover agent he placed with the Freakshow. It sounds like the agent's in danger, and Det. Jackson could really use your help.
Thanks,. Please do anything Jackson asks of you.
Talk to Det. Jackson
Have you talked to Det. Jackson yet? I told him to expect you!
- Talk to Det. Jackson
Thanks for meeting with me. I haven't heard from Iron Hand all day, and he's not responding to his pager. His last known location was a Freakshow hideout. Please get over there and see if you can find any sign of him. If you learn anything, report back to me.
Defeat base leader and his crew
Have you located Iron Hand yet? Check out that hideout.
These sewers have been blocked off by piles of debris. It looks like the Freaks don't want to be found.
- Defeat base leader and his crew
After questioning the Freakshow gangers, you learn that Iron Hand has left the base. He's with a group of Freaks who are hell-bent on some secret objective.
- Freezeek (Freakshow Tank Smasher)
Take info to Det. Jackson
You should talk with Det. Rondel Jackson.
- Take info to Det. Jackson
Iron Hand's with that group? Oh, man. Word on the street is that they're going to assault a Council base. I need you to head over there and get Iron Hand to safety.
Rescue Iron Hand
You need to locate Iron Hand! He could be in serious trouble!
The sounds of battle ring out from the base. In this melee, it won't be easy to get Iron Hand out unscathed.
- Rescue Iron Hand
You have defeated the Freakshow and apprehended Iron Hand.
- Iron Hand (Freakshow Tank Swiper)
Det. Jackson wanted me to pass this on to you. He said that Iron Hand was deep undercover for a while, but they never thought they'd lose him like that. It happens every once in a while, most frequently with the Freakshow. Their hedonistic lifestyle makes it easy for them to ferret out agents, and even easier for the agents to succumb to their self-indulgent ways. Jackson wanted to extend his thanks to you for your help, and your discretion.
Here, take Iron Hand's police badge. He won't be needing it, now that he's joined the Freakshow. And you should have a reminder of the price we all pay to make this city safe.
Go to Independence Port and show the Family they don't own the docks
Bell Point and Patriot Wharf are hotbeds for drug runners. You might want to start in one of those areas.
The Family is still moving drugs through Independence Port. I want it stopped, .
- Fight Family in Independence Port
- Defeat 20 Family
You have discouraged the Family from selling drugs in Independence Port.
The Family is at the very heart of the Superadine trade. If we can stop them, we may win Paragon City's war on drugs.
Go to Independence Port and stop the Family protests
I guess you've heard that a Family captain, Johnnie Two Shoes, is being tried tomorrow for murder and conspiracy? Well, I can assure you the thugs over in Independence Port are aware of it! They've been protesting by wreaking havoc on city property. Someone's got to get over to Independence Port and stop the Family protests. Can you do it?
Tempers are particularly high in Wave Landing and Crey Cove. I recommend starting in one of those neighborhoods.
The Family is still protesting the trial of Johnnie Two Shoes. Somebody has to stop it before the destruction gets out of hand.
- Fight Family in Independence Port
- Defeat 20 Family
You have discouraged the Family from protesting the trial of Johnnie Two Shoes.
The Family hates to see one of their men put in jail. Thanks for keeping them from taking it out on the city,.
Head off the Freaks' violence
There are rumors around that the Freakshow is planning something in Talos Island to protest the capture of Upstart, one of their faction leaders. So far, they don't seem to have any plans, but if the number of Freaks reaches a critical mass, they won't need a plan to set the whole zone on fire. It would be a good thing if you could head off the Freaks' violence. I've heard that a lot of them are congregating near New Thebes and Argo Highway, but you can probably find Freakshow all over.
As I mentioned, the Freaks don't seem to have a plan, yet, so there's still time. A few public defeats by heroes such as yourself should cool them down.
- Defeat Freakshow in Talos Island
- Defeat 20 Freakshow
Missing Mission Completion Text
You've reminded the Freakshow that the city's protectors are watching. The people of Paragon City owe you again.
Infiltrate the Freakshow and recover the stolen Chameleon Suit
The Freakshow are always on the lookout for new technology they can put to use causing mayhem. Their leader, a man called Dreck, recently ordered the Freakshow to steal a holographic disguise suit that was in development over at the university. They got away with one of the two prototypes, but the second one was saved by a quick-thinking student. That's where you come in. I want you to infiltrate the Freakshow and recover the stolen Chameleon Suit.
The Chameleon Suit only has a limited power supply. It should last about 15 minutes.
You have no time to waste on this one,. You need to act quickly to get that Chameleon Suit back.
Upon accepting this mission, a hero will receive the Freakshow Disguise temporary power.
Nothing seems unusual to you about this sewer section, but you know that somewhere within lurks an army of dangerous Freaks.
- Recover stolen Chameleon Suit
You have recovered the stolen suit.
- Trenton (Freakshow Tank Smasher)
|Stolen Chameleon Suit|
|This version of the suit has been modified by the Freakshow to imitate specific members of the Paragon City government.|
If the Freakshow had used that disguise to infiltrate City Hall, I can't even imagine the chaos they could have caused. You have the city's gratitude,.
Investigate the warehouse and destroy any Superadine you find
We have an opportunity to strike a powerful blow against the Family, but you'll have to act quickly. We have traced a significant portion of their Superadine operation through a warehouse in Independence Port. I need you to investigate that warehouse and destroy any Superadine you find. We think they may be aware of our surveillance. You only have 75 minutes to investigate the warehouse.
This could be big,. We've been trying for years to get evidence on the Family's drug dealing.
We need to know if the Family is really moving Superadine out of that warehouse. If we miss this opportunity, we will regret it.
An acrid chemical smell pervades this area.
- Investigate Family warehouse (Timed, 75 minutes)
- 4 Drugs, 2 Labs, 5 Chemicals, Evidence
You have destroyed the Family's Superadine lab.
You found records of the Family's connection to this warehouse.
|These files prove conclusively that the Superadine lab you destroyed was owned and operated by ranking Family members. This evidence, along with your testimony, should be enough to put these evildoers in jail.|
That was a Herculean effort,. Shutting down that warehouse will put a huge dent in the Family's Superadine operation.
Make it clear that the Freaks don't belong anywhere near the reactor
The Terra Volta reactor powers the force fields that keep the civilized parts of the city safe, so it's become quite a target for extermist groups like the Freakshow. I need you to get over to Terra Volta and make it clear that the Freaks don't belong anywhere near that reactor. Reactor technicians have reported seeing Freakshow near the Challenger Technology Complex and the Raysun Petroleum facility. Maybe you should start in one of those areas.
Terra Volta's pretty scary these days. I'd recommend taking some allies with you.
- Combat Freakshow in Terra Volta
- Defeat 20 Freakshow
Missing Mission Completion Text
It's heroes like you who keep Terra Volta running. You've done good work today.
Show the Family that extortion isn't welcome
I've been hearing a lot of complaints about the Family lately. It seems those thugs think they can bully any business owner in town. I want you to hit the streets and show the Family that extortion isn't welcome in this town.
The Family has controlled the businesses in Independence Port for some time. I'd suggest starting your sweep around there.
- Combat Family menace
- Defeat 20 Family
Missing Mission Completion Text
The Family may think they run things in this town, but they are sorely mistaken. Thanks for making that clear.
Stop the destruction
I just got a call from the Paragon City Museum of Art and Antiquities. It seems the Freakshow just stormed into one of their storage warehouses, and they're busting up everything in sight. I need you to get over there and stop them from destroying those items. Can you do it?
The Freaks have been there for a while, so I don't expect you to save everything inside. But if you can't save at least one important item, we'll have to consider this mission a failure.
I don't know what the Freakshow's aim is here. Proceed with caution.
That museum warehouse is still under attack by the Freakshow.
You hear a voice yell out, 'When was the Ming Dynasty, anyway?'
- Defeat all Freaks, save any item
- 3 items in jeopardy
You have saved some of the art from the Freakshow.
- Display Case x3
You saved a lot of important items from the Freakshow,. You should be proud. As for the Freakshow's aim, well, I guess they didn't have one, apart from rampant destruction. That's how the Freaks entertain themselves. It's too bad it's the rest of society that pays the price.
Stop the Tsoo attacks on the Family
I hear the Tsoo are planning to attack a couple of key Family front business today. I need you to get over to Independence Port and stop the Tsoo attacks on the Family. We can't let innocent people get caught up in this gang war.
Just don't expect the Family to be grateful for your intervention.
Bust gang leaders, their crews (1st Warehouse)
You're needed at those offices,.
The lock has been forced, and the door hangs dizzily on one hinge.
- Bust gang leaders, their crews
- Locate the office manager, 4 bombs to disarm
You defeated the Tsoo and the Family.
- Office manager (Non-Escort Hostage)
|The office manager's story|
|When you rescued the office manager, he told you:
'Until today, I tought this was a legitimate business. Obviously, I couldn't have been more wrong! If you want me to testify, it's the least I can do!'
Bust gang leaders, their crews (2nd Warehouse)
Get to that second office and defuse the situation.
You hear a spray of bullets ricochet off the walls.
- Bust gang leaders, their crews
- 4 bombs to disarm
You defeated the Family and the Tsoo.
That office manager you rescued is going to testify, that means a lot of Family bosses put in jail. Outstanding work,. Just outstanding!