Fire Mastery

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Overview

Fire Mastery is one of the Ancillary Power Pools available to Controllers and Dominators.

You have mastery over fire to blast your foes and to add some much needed armor and defense.

Power Tables

The following tables show which powers are available and at what level:

Controller

Power Level Effect
FireBlast FireBlast.png Fire Blast 35 Ranged, Moderate DMG(Fire)
FireBlast FireBall.png Fire Ball 35 Ranged (Targeted AoE), Moderate DMG(Fire/Smash)
FireMastery FlamingShield.png Fire Shield 41 Toggle: Self +Res(Smash, Lethal, Fire, Cold)
FireMastery RiseofthePhoenix.png Rise of the Phoenix 41 Self Rez, Special
FireMastery Consume.png Consume 44 PBAoE, Minor DMG(Fire), Self +End

Dominator

Power Level Effect
FireBlast RainOfFire.png Rain of Fire 35 Ranged (Location AoE), Minor DoT(Fire)
FireBlast FireBall.png Fire Ball 35 Ranged (Targeted AoE), Moderate DMG(Fire/Smash)
FireMastery FlamingShield.png Fire Shield 41 Toggle: Self +Res(Smash, Lethal, Fire, Cold)
FireMastery RiseofthePhoenix.png Rise of the Phoenix 41 Self Rez, Special
PyreMastery MeltArmor.png Melt Armor 44 Ranged (Targeted AoE), Foe -DEF(All), -Res(All)

Powers

The following are powers in the Fire Mastery powerset.

FireMastery Consume.png Consume

You can drain body heat from all nearby foes in order to replenish your own endurance. The more foes affected, the more endurance is gained. Foes suffer minimal fire damage. You must be level 44 and have two other Fire Mastery Powers before selecting this power.

Damage Minor (Fire)
Recharge Very Long
Minimum Level Archetypeicon controller.png 44 (Controller)
Effects Point Blank Area of Effect
Self +Endurance
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO PBAoE Damage.png PBAoE Damage
IO Endurance Modification.png Endurance Modification

FireBlast FireBall.png Fire Ball

Hurls an exploding fireball that consumes a targeted foe, and all nearby enemies. Anyone in that explosion is burned and set ablaze.

Damage Moderate (Fire/Smashing)
Recharge Slow
Minimum Level Archetypeicon controller.png 35 (Controller)
V archetypeicon dominator.png 35 (Dominator)
Effects Ranged (Targeted Area of Effect)
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Damage.png Targeted AoE Damage

FireBlast FireBlast.png Fire Blast

Sends a blast of fire at a targeted foe and sets the target on fire for a short period of time. Slower recharge rate than flares, but more damage.

Damage Moderate (Fire)
Recharge Fast
Minimum Level Archetypeicon controller.png 35 (Controller)
Effects Ranged
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Ranged Damage.png Ranged Damage

FireMastery FlamingShield.png Fire Shield

While this power is active, you get a good resistance to lethal, smashing and fire damage. Fire Shield also provides minimal resistance to cold damage. You must be level 41 and have Fire Blast or Fire Ball before selecting this power.

Recharge Very Fast
Minimum Level Archetypeicon controller.png 41 (Controller)
V archetypeicon dominator.png 41 (Dominator)
Effects Toggle: Self +Resistance(Smashing, Lethal, Fire, Cold)
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Damage Resistance.png Enhance Damage Resistance
Set Categories IO Resist Damage.png Resist Damage

PyreMastery MeltArmor.png Melt Armor

The searing heat from this power is enough to melt the armor and defenses of all targets in the affected area. Melt Armor significantly weakens the Defense and Damage Resistance of the affected targets. You must be level 41 and have Ring of Fire or Char before selecting this power.

Recharge Long
Minimum Level V archetypeicon dominator.png 44 (Dominator)
Effects Ranged (Targeted Area of Effect)
Foe -Defense(All), -Resistance(All)
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Defense DeBuff.png Enhance Defense Debuff
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Defense DeBuff.png Defense Debuff
IO Accurate Defense Debuff.png Accurate Defense Debuff

FireBlast RainOfFire.png Rain of Fire

Summons a Rain of Fire over a targeted location, burning foes and reducing their movement speed within a large area.

Damage Minor Damage over Time(Fire)
Recharge Long
Minimum Level V archetypeicon dominator.png 35 (Dominator)
Effects Ranged (Location Area of Effect)
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Damage.png Targeted AoE Damage

FireMastery RiseofthePhoenix.png Rise of the Phoenix

If you are defeated, you can rise from the ashes. The fiery resurrection blasts nearby foes with an explosion and knocks them down. You will revive with about half of your Hit Points and Endurance. Rise of the Phoenix will actually leave you invulnerable for a brief time and protected from XP Debt for 20 seconds. You must be level 41 and have Fire Blast or Fire Ball before selecting this power.

Damage Extreme Damage over Time(Fire)
Recharge Very Long
Minimum Level Archetypeicon controller.png 41 (Controller)
V archetypeicon dominator.png 41 (Dominator)
Effects Point Blank Area of Effect
Foe Disorient, Knockback
Self Resurrect
Enhancements TO Training Damage.png Enhance Damage
TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Heal.png Enhance Heal
TO Training Attack Rate.png Increase Attack Rate
TO Training Disorient Duration.png Enhance Disorient Duration
Set Categories IO PBAoE Damage.png PBAoE Damage
IO Healing-Absorb.png Healing/Absorb
IO Disorient Duration.png Stuns
IO Endurance Modification.png Endurance Modification

Historical

Badge time.png This section contains information about changes that took place in City of Heroes Freedom. It is provided for historical purposes.
  • This set was added to the game in Issue 3.
  • Rise of the Phoenix was added to this set in Issue 16.
  • This set was made available to Dominators in Issue 18.
  • Issue 21 lowered the level at which the set's powers become available: two changed from 41 to 35, two from 44 to 41, and one from 47 to 44.

See Also

External Links

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