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The Cabal

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Revision as of 00:55, 4 February 2006 by Yakovlev (Talk | contribs) (Added Cabal Storm Maven)

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Overview

Villain types

Minions

Sprite

The true nature of the sprites is a matter of some controversy among paranormal experts. Many believe that they are the byproduct of the Cabal's magic. They seem to be intelligent, and will aid any person they perceive as worthy of their assistance.

Powers

Flight TravelFlight.png Flight Self fly
Sprites have the inherent ability to fly with no endurance cost

Empathy AdrenalinBoost.png Sprite Aura Ranged, Ally +Endurance
Being near the Sprite dramatically increases your endurance recovery.

Power Missing.png No Ranged attacks
Sprites do not have any ranged attacks at all.

Power Missing.png No Melee attacks
Sprites do not have any melee attacks at all.


Initiate

For some, magic comes naturally, while others may take centuries to master it. Cabal Initiates are still learning the ways of the winds. Their powers are meager, and so they arm themselves with daggers. Over the years they have become quite skilled in their use.

Powers

Flight TravelFlight.png Flight Self fly
Cabal Initiates have the inherent ability to fly with no endurance cost

ElectricalBolt ChargedBolts.png Charged Bolts Ranged Energy, Foe -Endurance
The Cabal Initiate can quickly hurl small bolts of electricity at foes. Charged Bolts deals light damage and also drains some endurance.

ElectricityManipulation ChargedBrawl.png Storm Strike (Melee, Smash/Energy) Foe -Recovery
The Cabal Adept has electrocuted you and temporarily halted your Endurance Recovery with Storm Strike.


Adept

Though their skills are minimal in comparison to those of their leaders, Cabal Adepts have learned to summon hot lightening into their fists. After centuries of training for this feat, many Adepts are shocked to find that it is actually quite painful. Of course, after so many years spent battling the Red Caps, pain is nothing they can't handle.

Powers

Flight TravelFlight.png Flight Self fly
Cabal Initiates have the inherent ability to fly with no endurance cost

ElectricalBolt ChargedBolts.png Charged Bolts Ranged Energy, Foe -Endurance
The Cabal Initiate can quickly hurl small bolts of electricity at foes. Charged Bolts deals light damage and also drains some endurance.

ElectricityManipulation ChargedBrawl.png Storm Strike (Melee, Smash/Energy) Foe -Recovery
The Cabal Adept has electrocuted you and temporarily halted your Endurance Recovery with Storm Strike.

ElectricityManipulation ChargedBrawl.png Charged Brawl (Melee, Smash/Energy) Foe -Recovery
The Cabal Adept has electrocuted you and temporarily halted your Endurance Recovery with Charged Brawl.


Lieutenants

Storm Maven

It takes more than just hard work and dedication to become a Storm Maven. It takes a certain raw talent, and a sensitivity to the powerwafting through every breeze in Croatoa. Some Mavens insist that they can hear the voices of their late husbands floating on those breezes. Wether true or not, this belief only strenghtens thir fury in battle.

Powers

Flight TravelFlight.png Flight Self fly
Cabal Sorceresses have the inherent ability to fly with no endurance cost

StormSummoning SnowStorm.png Snow Storm (Toggle Area of Effect,) Foe -Recharge, -Speed
The chill from this Snow Storm has dramatically slowed your attack and movement speed.

ElectricalBolt LightningBolt.png Lightning Bolt Ranged Energy, Foe -Endurance
The Cabal sorceress can send a large blast of electrical energy at a foe. Lightning Bolt deals good damage and also drains some endurance.

ElectricityManipulation ChargedBrawl.png Charged Brawl (Melee, Smash/Energy) Foe -Recovery
The Cabal Adept has electrocuted you and temporarily halted your Endurance Recovery with Charged Brawl.


Bosses

Named enemies