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Difference between revisions of "Template:StoryArc The Mind of a King"

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Thanks.  This Clockwork broadcasting unit may help us figure out how [[the Clockwork King]] powers his minions.  I must say, it's an odd design for the Clockwork.  I'll have to run a number of tests.
 
Thanks.  This Clockwork broadcasting unit may help us figure out how [[the Clockwork King]] powers his minions.  I must say, it's an odd design for the Clockwork.  I'll have to run a number of tests.
  
=== Mission name ===
+
=== Go into the sewers and recover the device ===
  
 
'''Briefing'''
 
'''Briefing'''
  
{{Mission Objective|Entrance=|Primary=|Secondary=|Additional=|Completion=}}
+
I'm really stumped by the broadcasting unit you found in that [[Clockwork]] lair.  It doesn't look anything  like [[The Clockwork King|the Clockwork King's]] normal designs!
  
{{Mission Clue|Name=|Text=}}
+
I've been scanning for a signal similar to the one the device outputs, and I've finally located one.  It's in a section of the [[Paragon City]] sewers.  I need you to go into the sewers and recover the device.  If I were you, I'd be prepared  for a fight.
  
'''Notable NPCs'''
+
Tread carefully, hero.  I have no idea what you are going to find down there.
*
+
 
 +
{{Mission Objective|Entrance=As you enter the sewers, you hear the sound of distant radio static.|Primary=Defeat all villains in sewers|Secondary=Locate the broadcasting device|Additional=|Completion=You defeated the Vahzilok and found the broadcasting device.}}
 +
 
 +
{{Mission Clue|Name=Vahzilok broadcasting unit|Text=This device is almost identical to the broadcasting unit you found in a Clockwork den.}}
 +
 
 +
{{Mission Clue|Name=Data on Vahzilok device|Text=The two broadcasting devices, which you found in a Clockwork den and a Vahzilok lair, emit some kind of long range, high frequency signal.  This type of signal would be ideal for carrying messages, bu there is no evidence that the signal can power the Clockwork.}}
  
 
'''Enemies'''<br>
 
'''Enemies'''<br>
 +
{{Enemy Clockwork}}<br>
 +
{{Enemy Vahzilok}}
  
 
'''Debriefing'''
 
'''Debriefing'''
  
=== Mission name ===
+
Puzzling.  This device you took from the Vahzilok looks just like the one you found in the Clockwork base.
 +
 
 +
These devices look identical.  Strange that you should find one in a Clockwork base and the other in a Vahzilok den.  I believe they are emitting the same signal, but I'm not sure how it could be guiding the Clockwork.
 +
 
 +
=== Collect more Clockwork parts ===
  
 
'''Briefing'''
 
'''Briefing'''
  
{{Mission Objective|Entrance=|Primary=|Secondary=|Additional=|Completion=}}
+
Interesting.  This device you found in the [[Vahzilok]] den is just like the one you discovered in the [[Clockwork]] hideout.  I don't think they were designed by [[the Clockwork King]] at all!  I believe Vahzilok's been using these devices to communicate with his minions;  the Clockwork probably just took it for scrap.
  
{{Mission Clue|Name=|Text=}}
+
It looks like we're no nearer to figuring out how the Clockwork King powers his robots.  Can you collect some more Clockwork parts for me?  I'd like to see if I can recreate the robots in my lab.
  
'''Notable NPCs'''
+
About 15 should do it.
*
+
  
'''Enemies'''<br>
+
{{Mission Objective|Entrance=|Primary=Collect sample parts|Secondary=Defeat 15 Clockwork|Additional=|Completion=You have collected enough Clockwork parts.}}
 +
 
 +
{{Mission Clue|Name=Clockwork parts|Text=You collected these undamaged Clockwork parts so that your contact can recreate the Clockwork under laboratory conditions.}}
  
 
'''Debriefing'''
 
'''Debriefing'''
  
=== Mission name ===
+
Excellent work!  I'll take these Clockwork parts to my lab and begin work on them.  I'm sure I can figure out the Clockwork King's power source.
 +
 
 +
=== Destroy the Clockwork and recover the research data ===
  
 
'''Briefing'''
 
'''Briefing'''
  
{{Mission Objective|Entrance=|Primary=|Secondary=|Additional=|Completion=}}
+
Help!  They're in my lab!  [[The Clockwork King|The Clockwork King's]] robots!  Believe me or not, they're the same defunct robots you collected for me earlier.  I don't know how it happened, but they're somehow functioning again!
  
{{Mission Clue|Name=|Text=}}
+
I've sealed them in, but they'll get out eventually.  You've got to destroy the Clockwork and recover the research data from my computer.  Hurry, before they destroy it!  The location of my lab is marked on your map.
 +
 
 +
That data is our only hope of defeating the Clockwork King!
 +
 
 +
{{Mission Objective|Entrance=You tread carefully throughthe mishmash of broken beakers and strange fluids.|Primary=Defeat all Clockwork in lab|Secondary=Recover research data|Additional=|Completion=You have cleared the lab and salvaged the computer data.}}
 +
 
 +
{{Mission Clue|Name=Research data|Text=This large body of data, compiled by your contact, indicates that no technological force could possibly power the Clockwork.  In fact, the design of the robots seems to be quite haphazard, and no two are built from exactly the same parts.}}
  
 
'''Notable NPCs'''
 
'''Notable NPCs'''
*  
+
* Smoothbore {{Named|Faction=Clockwork|Type=Cannon Prince}}
  
 
'''Enemies'''<br>
 
'''Enemies'''<br>
 +
{{Enemy Clockwork}}
  
 
'''Debriefing'''
 
'''Debriefing'''
 +
 +
Thank you so much for combating those Clockwork in my lab.  You saved some vital discoveries.
 +
 +
Well, I think I've figured out how the Clockwork operate.  I had my lab cameras trained on those defunct Clockwork all night, and I just reviewed the film.  It seems that the Clockwork slowly rose to life and began to reassemble each other!  At the same time, my lab equipment detected a noticeable energy spike.  The energy was psychic in nature!
 +
 +
As hard as it may be to believe, the Clockwork King must control his robots through psychic energy. Apparently, he's some sort of powerful telekinetic.  That's how he makes his machines work, even though physics dictates they should be little more than wind-up toys.

Revision as of 00:47, 3 September 2006

Template:Souvenir Damaged Power Source

Find a Clockwork power source for StoryArc The Mind of a King to study

Briefing

I'm interested in finding out more about how the Clockwork King's robots work. He may be a villain, but he's made some amazing creations. Could you find a Clockwork power source for me to study?

I appreciate this. The more we know about the Clockwork, the better we can combat them. Try looking in Atlas Park, Kings Row, Perez Park, Galaxy City, Boomtown, or Skyway City to find some.

Mission Objective(s)

  • Collect Clockwork power source
    • Defeat 15 Clockwork

You found a Clockwork power source.

Icon clue generic.png
Damaged power source
You took this power source from a Clockwork minion you defeated. It seems that the power source was damaged in combat.

Debriefing

Thank you very much. I'm sure this will help me understand the Clockwork better. I'll let you know what I discover.

Combat the Clockwork in the office

Briefing

This Clockwork power source you recovered doesn't answer as many questions as I had hoped. In fact, I can't seem to make it function at all.

Perhaps the key lies in one of the Clockwork's bases of operation. According to my sources, there's a Clockwork base in a nearby office building, under the control of a might robot called Bolts. I want you to combat the Clockwork in that office. Bring back anything that looks like a power broadcasting unit, ok?

The plot is definitely thickening, as they say.

Mission Objective(s)

You've wondered for a long time about the Clockwork's mysterious power source. Now that the answer seems near, there'll be no slowing you down.

  • Defeat Bolts and its minions

You found a broadcasting unit.

Icon clue generic.png
Broadcasting unit
You found this device in a Clockwork lair. It broadcasts a signal to a remote source.

Notable NPCs

Enemies
Badge villain clockwork.png Clockwork

Debriefing

Thanks. This Clockwork broadcasting unit may help us figure out how the Clockwork King powers his minions. I must say, it's an odd design for the Clockwork. I'll have to run a number of tests.

Go into the sewers and recover the device

Briefing

I'm really stumped by the broadcasting unit you found in that Clockwork lair. It doesn't look anything like the Clockwork King's normal designs!

I've been scanning for a signal similar to the one the device outputs, and I've finally located one. It's in a section of the Paragon City sewers. I need you to go into the sewers and recover the device. If I were you, I'd be prepared for a fight.

Tread carefully, hero. I have no idea what you are going to find down there.

Mission Objective(s)

As you enter the sewers, you hear the sound of distant radio static.

  • Defeat all villains in sewers
    • Locate the broadcasting device

You defeated the Vahzilok and found the broadcasting device.

Icon clue generic.png
Vahzilok broadcasting unit
This device is almost identical to the broadcasting unit you found in a Clockwork den.
Icon clue generic.png
Data on Vahzilok device
The two broadcasting devices, which you found in a Clockwork den and a Vahzilok lair, emit some kind of long range, high frequency signal. This type of signal would be ideal for carrying messages, bu there is no evidence that the signal can power the Clockwork.

Enemies
Badge villain clockwork.png Clockwork

Badge villain vahzilok.png Vahzilok

Debriefing

Puzzling. This device you took from the Vahzilok looks just like the one you found in the Clockwork base.

These devices look identical. Strange that you should find one in a Clockwork base and the other in a Vahzilok den. I believe they are emitting the same signal, but I'm not sure how it could be guiding the Clockwork.

Collect more Clockwork parts

Briefing

Interesting. This device you found in the Vahzilok den is just like the one you discovered in the Clockwork hideout. I don't think they were designed by the Clockwork King at all! I believe Vahzilok's been using these devices to communicate with his minions; the Clockwork probably just took it for scrap.

It looks like we're no nearer to figuring out how the Clockwork King powers his robots. Can you collect some more Clockwork parts for me? I'd like to see if I can recreate the robots in my lab.

About 15 should do it.

Mission Objective(s)

  • Collect sample parts
    • Defeat 15 Clockwork

You have collected enough Clockwork parts.

Icon clue generic.png
Clockwork parts
You collected these undamaged Clockwork parts so that your contact can recreate the Clockwork under laboratory conditions.

Debriefing

Excellent work! I'll take these Clockwork parts to my lab and begin work on them. I'm sure I can figure out the Clockwork King's power source.

Destroy the Clockwork and recover the research data

Briefing

Help! They're in my lab! The Clockwork King's robots! Believe me or not, they're the same defunct robots you collected for me earlier. I don't know how it happened, but they're somehow functioning again!

I've sealed them in, but they'll get out eventually. You've got to destroy the Clockwork and recover the research data from my computer. Hurry, before they destroy it! The location of my lab is marked on your map.

That data is our only hope of defeating the Clockwork King!

Mission Objective(s)

You tread carefully throughthe mishmash of broken beakers and strange fluids.

  • Defeat all Clockwork in lab
    • Recover research data

You have cleared the lab and salvaged the computer data.

Icon clue generic.png
Research data
This large body of data, compiled by your contact, indicates that no technological force could possibly power the Clockwork. In fact, the design of the robots seems to be quite haphazard, and no two are built from exactly the same parts.

Notable NPCs

Enemies
Badge villain clockwork.png Clockwork

Debriefing

Thank you so much for combating those Clockwork in my lab. You saved some vital discoveries.

Well, I think I've figured out how the Clockwork operate. I had my lab cameras trained on those defunct Clockwork all night, and I just reviewed the film. It seems that the Clockwork slowly rose to life and began to reassemble each other! At the same time, my lab equipment detected a noticeable energy spike. The energy was psychic in nature!

As hard as it may be to believe, the Clockwork King must control his robots through psychic energy. Apparently, he's some sort of powerful telekinetic. That's how he makes his machines work, even though physics dictates they should be little more than wind-up toys.