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Talk:Faultline

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Revision as of 00:25, 13 October 2006 by Snorii (Talk | contribs) (Issue 8 Watchlist)

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Trial zone?

What is a trial zone? --Crisdias 17:51, 19 September 2006 (PDT)

I asked that very question one the CoX boards a while ago. Originally, it appeared that Trial zones where there were going to be Trials (Eden Trial, the long lost Faultline trial). But that idea seems to have been discontinued, as neither Hazard zones nor Trial zones made it into CoV. Trial zones seem to have bigger spawns and more bosses per group than hazard zones, but that could just be the perception. Finally, the actual map names will include either City, Hazard, or Trial in the name. You can see this data at vidiotmaps (someplace ;D). -- StarGeekTalk page 21:08, 19 September 2006 (PDT)
From the UK official site. [1]
"The third type of area that exists is the Trial Zone. Much like Hazard Zones, these territories are so dangerous that no sane person inhabits them. However, unlike Hazard Zones, heroes should not venture far into the Trial Zones alone. In order to survive, heroes must work together to fight the evil forces that dwell within these areas. These zones have been dubbed ‘trials’ because each has challenges that require constant effort and endurance. One Trial Zone, nicknamed Faultline, is home to the water reservoir for the city. Because of the reservoir’s far-reaching impact on the residents of Paragon City, villains naturally attempt to attack it time and time again. Periodically, hero groups are called upon to protect the city’s water supply from destruction. Since each zone presents a unique challenge in a hero’s development, the heroes and citizens have dubbed these areas “trials.” In essence, they are points that define a hero’s progress from fledgling hero into a true champion of the city. Like Hazard Zones, Trial Zones require heroes to reach a certain Security Level before they may enter - and the Trials themselves have further requirements to prevent the unprepared hero from being overwhelmed."
My take on it is that the developers wanted to have a mission that the trial zones are based around. Most of us have heard of the Faultline Trial which has never been implemented. Even though they say that the water supply is threatened, none of us have been called on to save it yet. We do have the Respec trial where we save the Terra Volta reactor from being destroyed. I think their idea was to have a zone mission of sorts that the entire zone was focused around. This would be much of the same way that Bloody Bay is centered on the Shivan Shard mission or that Warburg is centered around the Venom Rocket. Hopefully, in the near future, we will have zone missions like the ones in pvp zones and in my mind, that was their plan from the start that they just haven't been able to implement yet. With the upcoming changes to Faultline, we will probably get a lot more insight to this soon. - Snorii 07:06, 20 September 2006 (PDT)
I forgot about Positron's Task Force. I've never completed it, but I think it might take you to Faultline to save the dam. - Snorii 07:23, 20 September 2006 (PDT)
Nope, it doesn't. It mentions saving the dam, but you don't go there. I don't recall any mission that takes you there other than the Security chief one. -- StarGeekTalk page 11:21, 20 September 2006 (PDT)

Issue 8 Watchlist

Here are some notes on what to look for as far as changes to Faultline when Issue 8 hits. - Snorii 17:25, 12 October 2006 (PDT)

  • Level range will change to 15-25
  • Additions of missions
  • More plaques and badges
  • New Enemy Groups