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Difference between revisions of "Speed"

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Damage over Time 'Matrix' style attack with slight chance to stun.
 
Damage over Time 'Matrix' style attack with slight chance to stun.
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{{PowerBlock_Start}}
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{{PowerBlock_Damage|Minor}}
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{{PowerBlock_Recharge|Moderate (I think, checking later)}}
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{{PowerBlock_Level|6 (Any Archtype)}}
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{{PowerBlock_Effects|Chance to Stun}}
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{{PowerBlock_Enhancements|Increase Damge}}
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{{PowerBlock_Blank|Stun Length}}
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{{PowerBlock_Blank|Endurance Reduction}}
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{{PowerBlock_Blank|Recharge Reduction}}
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{{PowerBlock_End}}
  
 
=== [[Image:SuperSpeed_AcceleratedCombat.png]] Hasten ===
 
=== [[Image:SuperSpeed_AcceleratedCombat.png]] Hasten ===

Revision as of 23:01, 23 March 2006

Overview

Speed

Speed is the best tree if you want to get somewhere fast. Its moves also use speed to other advantages, such as lowering cooldowns and knocking people back. It is a great tree to look into if you are interested in being speedy.

Speed is techbically the fastest movement tree in the game, however, you are much more prone to obstacles since you are stuck on the ground. When combined with super jump you have the fastest traveling in game, no competition.

Powers

SuperSpeed Flurry.png Flurry

Damage over Time 'Matrix' style attack with slight chance to stun.

Damage Minor
Recharge Moderate (I think, checking later)
Minimum Level 6 (Any Archtype)
Effects Chance to Stun
Enhancements Increase Damge
Stun Length
Endurance Reduction
Recharge Reduction

SuperSpeed AcceleratedCombat.png Hasten

+Recharge for 2 minutes. Recharge modification is between 60% and 70%.

SuperSpeed SuperSpeed.png Super Speed

Dramatically increase ground speed. Also grants minor stealth. The minor stealth does not work on everyone, however.

SuperSpeed Whirlwind.png Whirlwind

Similar to Repel, Point Blank Area of Effect Knockback/Knockdown. Whirlwind is created by spinning really fast.