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Difference between revisions of "Petsay (Slash Command)"

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(Aliases and Related Commands)
(updates, too many to list)
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== Overview ==
 
THIS COMMAND IS ONLY AVAILABLE TO [[Mastermind|MASTERMINDS]]
 
 
The '''petsay''' command is a [[:Category:Slash Commands|slash command]]. It allows a [[Mastermind]] to instruct their currently selected pet/henchmen to say something or emote. This is not to be confused with the acknowledgement bubbles that appear when a pet responds to a /[[petcom]] related command.
 
 
 
{{TOCright}}
 
{{TOCright}}
== Usage ==
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{{SlashCommandArticle
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|command=petsay
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|options=message
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|note=Everything in ''message'' is sent to the currently selected pet. {{petsaymessage}} This is not to be confused with the [[acknowledgement bubbles]] displayed when a /petcom command is used.
  
:'''petsay''' ''message''
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This command was originally intended only for [[Mastermind]]s, however some non-henchmen pets will respond to it.}}
Everything in ''message'' is sent to the currently selected pet. <!-- Need something about <em ''emote''> and how it applies to pets when used in combination with regular text. where it should be placed, etc -->
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== Common Uses ==
 
== Common Uses ==
Besides setting a pet's stance with one of the [[petcom]] commands, it can be useful for the pets to also express their change visually.
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Besides setting a pet's stance with one of the [[petcom]] commands, it can be useful for the pets to also express their change visually . Since all players, even enemies, can see these chat bubbles then you can let them know your current stance.
  
 
{{ChatColor}}
 
{{ChatColor}}

Revision as of 18:31, 26 December 2006

/petsay message

Everything in message is sent to the currently selected pet. message can also include emotes, which follows the same syntax as chat bubbles.

  • <em emote>
    • emote can be any emote the player can execute. However, not all critters have animations for all emotes. This is not to be confused with the acknowledgement bubbles displayed when a /petcom command is used.

This command was originally intended only for Masterminds, however some non-henchmen pets will respond to it.

Common Uses

Besides setting a pet's stance with one of the petcom commands, it can be useful for the pets to also express their change visually . Since all players, even enemies, can see these chat bubbles then you can let them know your current stance.



Examples

Related Commands

Petcom
  /petcom commands Sends commands to your current pet.
  /petcom_all commands Sends commands to all pets.
  /petcom_name pet_name commands Sends commands to named pet.
  /petcom_pow power_name commands Sends commands to pets summoned by named power.
Petsay
  /petsay message Current pet says the message.
  /petsay_all message All pets say the message.
  /petsay_name pet_name message Named pet says the message.
  /petsay_pow power_name message Pets summoned by named power says the message.
Naming your pet
  /petrename name Rename your current pet.
  /petrename_name name Rename the named pet.
Target
  /pet_select integer Selects a pet from the list, starting with 0 at the top.
  /pet_select_name pet_name Selects the named pet.
Inspirations
  /inspexec_pet_name petname inspiration Gives an inspiration to the named pet.
  /inspexec_pet_target inspiration Gives an inspiration to the targeted pet.