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Patch Notes/2010-09-28

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Revision as of 18:25, 28 September 2010 by SaintNicster (Talk | contribs) (CITY OF HEROES: links)

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09.28.10 Version build 1850.201009101722.3T2

COMBINED

Alignment System

  • Characters under level 20 can no longer be awarded credit for alignment missions before level 20.
  • If you attempt to change alignment in an alignment-restricted zone (attempting to become a Villain in Atlas Park, for example), the alignment change will fail.

Game Store

  • Updated links for the Going Rogue upgrade/purchase button.

Powers

General

  • Burn (all versions) – the tick damage will now show up in combat chat as pet damage.

Critters

Invention

Tasks

Bases

Badges

CITY OF HEROES

City Zones

  • Someone had kidnapped all the wandering pedestrians in Paragon City. They have now been rescued to pace the streets once more.

Powers

Blasters

  • Force Mastery/Force of Nature - The bonus recovery of this power was marked to ignore Buffs and debuffs, including enhancements. This has been corrected and it is now enhanceable and buffable.
  • Fire Manipulation/Burn – This power will no longer damage the caster on its first tick.

Controllers

Defenders

Tankers

Badges

Tasks

CITY OF VILLAINS

Powers

Dominators

  • Primal Forces Mastery/Energy Transfer - Reduced Self Damage from scale 3.0 to 2.75.
  • Primal Forces Mastery/Energy Transfer - Correct IO Set Slotting -- no longer accepts Stun or Melee AoE sets, now accepts Melee IO Sets.
  • Ice Mastery/Sleet - increased recharge time from 60s to 90s.

Masterminds

  • Ancillary Power Pools: attack powers in these pools were incorrectly given a chance to crit. This chance has been removed.
  • Field Mastery/Temporary Invulnerability – This power now properly accepts Resistance IO sets instead of Defense IO sets
  • Robotics/Battle Drones - fixed grammar in the info text.

Stalkers

  • Kinetic Melee/Build Up - adjusted the Cast Time from 1.93 to 1.17 to match other versions of the power.

PRAETORIA

Critters

  • Destroyer Crusher bats should no longer become invisible.
  • Praetorian Clockwork Dismantler - "Particle Burst" no longer automatically hits its target.

Tasks

  • All Praetoria Story Arcs will now give out the proper amount of completion XP, before some were giving out slightly lower XP than intended.
  • Charles Monroe must now be defeated before you actually arrest him.
  • Jessica Flores is clearer in her instructions for her mission to manipulate files inside Athena Labs.
  • Metronome now makes an effort to stop you from rescuing Susan Beck, but less so with Alec Parson.
  • Alec Parson will now really tell you important information over the micro-communicator as you are investigating the Haywire Clockwork in M.I.C.I.R.
  • Dumpster, the Resistance Leader in Praetor White's "Rescue PPD in Tunnels", will now appropriately display his information.
  • Clockwork in Penelope Yin's mission to "Retrieve Clockwork info for Aaron" will no longer say the word "TEXT"
  • The clues for Warrant's storyarc, Guns and Money, no longer have their titles chopped off.
  • The Resistance attack on Gravatech Labs now has a more 'heroic' pace to it.
  • The computer desk inside Athena Labs is now correctly oriented.
  • Neutropolis - On Neuron's "Help Test Neuron's Latest Experiment", the clone will use its powers as expected to fight back.
  • Neutropolis - Allies will now spawn at the correct level during Calvin Scott's "Assist the Storehouse Raid" mission.
  • Neutropolis - Penelope Yin: Players of opposing factions can no longer attack each other on Penelope Yin's final mission.

Badges

  • Defeats of Nightstar as appearing in the Praetorian arcs now counts towards the Dimensional Warder badge.

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