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Difference between revisions of "Mission:The Sky is Falling - Part Two: Operation Boomerang"

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m ({{UL|Defend Paragon City}}: spelling)
({{UL|Defend Paragon City}}: add dialogue)
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'''Unnecessary Solicitation'''
 
'''Unnecessary Solicitation'''
 +
 +
{{Missing}}
  
 
{{Mission Objective|Entrance=|Primary=Defend Paragon City!|Secondary= Destroy IDF forces in the tunnel, Help Citadel (optional), Talk to Luminary (optional)
 
{{Mission Objective|Entrance=|Primary=Defend Paragon City!|Secondary= Destroy IDF forces in the tunnel, Help Citadel (optional), Talk to Luminary (optional)
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* Berserker Bomb ([[Boss]])
 
* Berserker Bomb ([[Boss]])
 
* Riptide ([[Archvillain]], level 41)
 
* Riptide ([[Archvillain]], level 41)
* Harbinger ([[Archvillain]], level 41)<noinclude>[[Category:Admiral Sutter Missions]]</noinclude>
+
* Harbinger ([[Archvillain]], level 41)
 +
 
 +
{{NPC Text|title=Citadel Dialogue|text=
 +
'''Before Combat:'''
 +
:'''War Walker:''' SUBJECT. CITADEL. EXERCISE EXTREME CAUTION.
 +
:'''Citadel:''' Let's see how you fight on the ground.
 +
:'''War Walker:''' SURRENDER TO THE GLORIOUS PRAETORIAN EMPIRE AND NO HARM SHALL COME TO YOU.
 +
:'''Citadel:''' I find your request to be unacceptable. My apologies.
 +
:'''War Walker:''' RESIST, AND YOU WILL BE DESTROYED.
 +
:'''War Walker:''' RESIST, AND YOU WILL BE DESTROYED.
 +
:'''War Walker:''' RESIST, AND YOU WILL BE DESTROYED.
 +
:'''War Walker:''' RESIST, AND YOU WILL BE DESTROYED.
 +
:'''War Walker:''' RESIST, AND YOU WILL BE DESTROYED.
 +
:'''War Walker:''' RESIST, AND YOU WILL BE DESTROYED.
 +
:'''War Walker:''' RESIST, AND YOU WILL BE DESTROYED.
 +
'''After Combat:'''
 +
:'''Citadel:''' Luminary needs your help at the tunnel.
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:'''Citadel:''' I appreciate your assistance, but I have Praetorians elsewhere in the city to attend to.}}
 +
 
 +
{{Mission Briefing|Contact=Luminary|Text=
 +
{{Character}}, I thought you were out with 11th Fleet in the Atlantic.
 +
 
 +
*{{green|We just sailed back into port. What's the situation? }}
 +
 
 +
The Praetorians came into port aboard a cargo vessel. The port authority tried to stop them, but their vessel was moving too quickly.
 +
 
 +
They ran aground just over there near the ferry parking lot and started disgorging their warworks battle robots as a vanguard force for their troops.
 +
 
 +
*{{green|There doesn't appear to be much damage for an attack. }}
 +
 
 +
They're leaving most of the civilians alone, unless someone pulls a gun on them, then they respond with deadly force.
 +
 
 +
Citadel and I have been trying to organize Longbow and the Talos Island police to deal with the chaos, but War Walkers seem to have spread to every corner of the island in search of heroes to engage and destroy.
 +
 
 +
We've managed to corner their main force inside this tunnel, but so far they're so well dug in that we haven't been able to punch more than 200 yards past their defenses. We've been in this stalemate for over an hour now.
 +
 
 +
*{{green|I take it you're looking for someone to lead the charge.}}
 +
 
 +
I can't ask you to do that, {{Character}}, but, right now you and your task force are the most organized heroes on the island. The sooner we can break the backs of the Praetorian command and control, the sooner this will all be over.
 +
 
 +
*{{green|Are they working with the Sky Raiders? }}
 +
 
 +
No, we have seen no evidence of Sky Raiders working with the Praetorians, but I'll inform Citadel to be alert for their presence. Thank you for the warning.
 +
 
 +
*{{green|Tell your men to stand back, we're going in! }}}}
 +
 
 +
{{NPC Text|title=War Walker Dialogue|text=
 +
'''War Walker:''' ALL CIVILIANS HAVE SUCCESSFULLY VACATED THE AREA. BEGIN OVERWATCH.<br />
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'''War Walker:''' POWERED INDIVIDUALS DETECTED. YOU HAVE 3 SECONDS TO SURRENDER TO THE BENEVOLENT PRAETORIAN EMPIRE.<br />
 +
'''War Walker:''' OVERWATCH INITIATED.<br />
 +
'''War Walker:''' OVERWATCH INITIATED.<br />
 +
'''War Walker:''' OVERWATCH INITIATED.<br />
 +
'''War Walker:''' OVERWATCH INITIATED.<br />
 +
'''War Walker:''' OVERWATCH INITIATED.<br />
 +
'''War Walker:''' OVERWATCH INITIATED.}}
 +
 
 +
''Objective: Track Praetorians through the sewers''
 +
{{NPC Text|title=Entry Dialogue|text=
 +
'''Commander:''' We've lost contact with the rear guard. Prepare to defend this position!<br />
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'''Commander:''' Right on time.<br />
 +
'''War Walker:''' ENEMY COMBATANTS INBOUND ON OUR POSITION. PREPARE DEFENSE PATTERN THETA.<br />}}
 +
{{divbox|darkgoldenrod| |{{Task Force}}, this is Luminary. Reports indicate that Skyway City has just suffered a 7.2 magnitude earthquake.<br />
 +
I caution that it is unlikely to be safe in the sewers at this time.<br />
 +
I will keep you informed on further developments since your primary goal remains to find where the Praetorians are headed.<br />
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Once you discover their destination we can dispatch Longbow and police to engage them.}}
 +
 
 +
{{NPC Text|title=Praetorian Dialogue|text=
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'''Augur:''' I sense minds intent on stopping us. Do not allow them to pass and interrupt the Colonel's invasion plan.<br />
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'''Augur:''' Why do you fight? You cannot win.<br />
 +
'''Commander:''' We've got to buy Duray more time!<br />
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'''Commander:''' Remember, these are not Powers Division. They're just Primals!}}
 +
 
 +
{{divbox|darkgoldenrod| |{{Task Force}}, a second quake just hit Skyway City. That is their target. <br />
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Praetorian troops are emerging from the sewers and laying siege to the Architect Entertainment Building.<br />
 +
I've dispatched Longbow and the Skyway City Police to intercept them, but they're going to need your help.}}
 +
{{NPC Text|title=Harbinger and Riptide Dialogue|text=
 +
'''Before Combat:'''
 +
:'''Berserker Bomb:''' Command received.
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:'''Berserker Bomb:''' Destroy {{Character}}.
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:'''Harbinger:''' Our uninvited guests have arrived.
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:'''Riptide:''' Let them come, I back down from no one.
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:'''Harbinger:''' I will give them a warm welcome.
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:'''Riptide:''' I'm afraid that I cannot allow you to leave here alive.
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'''Combat Start:'''
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:'''Riptide:''' Let's see what you are made of, Primal.
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'''Defeat of Player:'''
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:'''Riptide:''' As I expected. Not a one of you is Top Dog material. }}
 +
 
 +
<noinclude>[[Category:Admiral Sutter Missions]]</noinclude>

Revision as of 05:15, 28 July 2014

Defend Paragon City

The Sky is Falling
Part Two: Operation Boomerang

Mission Acceptance

Operation Corsair is a success, but at a cost. The Praetorian rift portal has been shut down and the Sky Raider floating fortress has been captured, but a sizable number of their Imperial Defense Force is already en route to Paragon City. You won't be able to stop them from starting a fight, but you sure as hell can finish it.

Unnecessary Solicitation

+++ Missing Information +++

Mission Objective(s)

  • Defend Paragon City!
    • Destroy IDF forces in the tunnel, Help Citadel (optional), Talk to Luminary (optional)
    • Defeat Riptide and Harbinger, Track the Praetorians through the sewers
    • Find Mission Exit

You navigate your way around several collapsed sewer tunnels until you find your way into a stable cistern that leads up into the heart of Skyway City.


Notable NPCs

Briefing

Character, I thought you were out with 11th Fleet in the Atlantic.

  • We just sailed back into port. What's the situation?

The Praetorians came into port aboard a cargo vessel. The port authority tried to stop them, but their vessel was moving too quickly.

They ran aground just over there near the ferry parking lot and started disgorging their warworks battle robots as a vanguard force for their troops.

  • There doesn't appear to be much damage for an attack.

They're leaving most of the civilians alone, unless someone pulls a gun on them, then they respond with deadly force.

Citadel and I have been trying to organize Longbow and the Talos Island police to deal with the chaos, but War Walkers seem to have spread to every corner of the island in search of heroes to engage and destroy.

We've managed to corner their main force inside this tunnel, but so far they're so well dug in that we haven't been able to punch more than 200 yards past their defenses. We've been in this stalemate for over an hour now.

  • I take it you're looking for someone to lead the charge.

I can't ask you to do that, Character, but, right now you and your task force are the most organized heroes on the island. The sooner we can break the backs of the Praetorian command and control, the sooner this will all be over.

  • Are they working with the Sky Raiders?

No, we have seen no evidence of Sky Raiders working with the Praetorians, but I'll inform Citadel to be alert for their presence. Thank you for the warning.

  • Tell your men to stand back, we're going in!


Objective: Track Praetorians through the sewers