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Difference between revisions of "Mail System"

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**Only heroes can claim items sent by a hero; only villains can claim items sent by a villain.
 
**Only heroes can claim items sent by a hero; only villains can claim items sent by a villain.
 
**There are no details about [[Rogue (Alignment)|rogues]] and [[Vigilante (Alignment)|vigilantes]] at this time, though it is assumed that rogues will qualify as villains and vigilantes as heroes, based on the [[Consignment House]] restrictions.
 
**There are no details about [[Rogue (Alignment)|rogues]] and [[Vigilante (Alignment)|vigilantes]] at this time, though it is assumed that rogues will qualify as villains and vigilantes as heroes, based on the [[Consignment House]] restrictions.
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== See Also ==
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* [[Email Window]]
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[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 20:47, 9 June 2010

Overview

The Mail System allows characters and players to send messages and items between each other. Originally only able to send text messages between characters of the same faction, on the same server, Issue 17 introduced a second tier of mail, "global mail", allowing a player to send messages, items, and influence/infamy to any Global Chat Handle.

Mail Tiers

Character Level

At the character level, only text messages can be sent. Additionally, a message can only be sent to another character on the same server as the sender, and of the same faction as the sender. Character to character mail has no time limit on when the mail must be read by, and can be saved indefinitely in the character's mailbox.

Character to character mail will only show up in the receiving character's mailbox; no other characters on that player's account will receive the mail.

Global Level

At the global level, text messages, items, and influence/infamy can be sent from one global to either the same global (players sending themselves mail) or to another global.

  • Any tradeable item can be sent by global mail. Only one item can be attached per global mail.
  • Up to 2,000,000,000 (2 billion) influence/infamy can be attached per global mail. This can be in addition to an item.
  • Mail with attachments cannot be deleted until the attachment has been claimed. There is an option to return to sender.
  • A maximum of 20 global mails can be in a mailbox at any one time. Attempting to send a global mail with a full mailbox will result in an error. Sending a global mail to someone with a full mailbox will result in the mail being "bounced back" to the sender.
    • Mail that has been "bounced back" can exceed the limit of 20 global mails.
    • Global mail sent to oneself will be kept for a maximum of 30 days, after which it will be deleted.
    • Mail that has been "bounced back" from a full mailbox will be kept for a maximum of 30 days, after which it will be deleted. This applies to items that have been manually returned to sender from another
    • Mail sent to an inactive account has no official time-limit details yet.
    • Mail sent to an active account has no official time-limit details yet.
  • Any character of the same faction as the originating sender can claim the items/influence/infamy attached to a global mail.
    • Only heroes can claim items sent by a hero; only villains can claim items sent by a villain.
    • There are no details about rogues and vigilantes at this time, though it is assumed that rogues will qualify as villains and vigilantes as heroes, based on the Consignment House restrictions.

See Also