Difference between revisions of "List of Powers that use Fear"
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{{PowerBox|Icon=Manipulation_InvokePanic.png|Name=[[Invoke Panic]]|Effect=PBAoE,Foe Fear | {{PowerBox|Icon=Manipulation_InvokePanic.png|Name=[[Invoke Panic]]|Effect=PBAoE,Foe Fear | ||
|Desc=This power is available to all archetypes through the [[Presence]] [[Power Pool]].}} | |Desc=This power is available to all archetypes through the [[Presence]] [[Power Pool]].}} | ||
+ | |||
+ | {{PowerBox|Icon=ShadowFighting_TouchOfFear.png|Name=[[Touch of Fear]]|Effect=Melee, Foe Fear, -To-Hit | ||
+ | |Desc=This power is available to [[Scrapper]]s, [[Tanker]]s, [[Brute]]s, and [[Stalkers]] through the [[Dark Melee]] power set.}} | ||
{{PowerBox|Icon=Arachnos_Patron_DropKnockback.png|Name=[[Water Spout]]|Effect=PBAoE, Foe Knockback, Fear, Disorient | {{PowerBox|Icon=Arachnos_Patron_DropKnockback.png|Name=[[Water Spout]]|Effect=PBAoE, Foe Knockback, Fear, Disorient |
Revision as of 05:39, 10 October 2011
Overview
Below is a list that utilizes the fear mechanic somehow: causing it or protecting against/resisting it.
Powers That Cause Fear
Cloak of Fear Toggle, PBAoE, Foe Fear, -To-Hit This power is available to Scrappers, Tankers, Brutes, and Stalkers through the Dark Armor power set. |
Fearsome Stare Ranged (Cone), Foe Fear, -To-Hit This power is available to Defenders, Corruptors, and Masterminds through the Dark Miasma power set. |
Intimidate Ranged, Foe Fear This power is available to all archetypes through the Presence Power Pool. |
Invoke Panic PBAoE,Foe Fear This power is available to all archetypes through the Presence Power Pool. |
Touch of Fear Melee, Foe Fear, -To-Hit This power is available to Scrappers, Tankers, Brutes, and Stalkers through the Dark Melee power set. |
Water Spout PBAoE, Foe Knockback, Fear, Disorient This power is available to Controllers, Scrappers, Dominators, and Stalkers through the Leviathan Mastery Patron Power Pool. |
Powers Against Fear
Protecting Self
Name Toggle Resistance, Team This power is available to Archetype through the Powerset primary/secondary power set/power pool. |
Protecting Ally
Name Toggle Resistance, Team This power is available to Archetype through the Powerset primary/secondary power set/power pool. |
Inspirations Against Fear
Break Free Resistance+Protection, Self This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate. |
Emerge Resistance+Protection, Self This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate. |
Escape Resistance+Protection, Self This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate. |
Strength of Will Resistance, Self This inspiration provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate. |