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Difference between revisions of "Hellions"

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==== Blood Brother Slicer ====
 
==== Blood Brother Slicer ====
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[[Image:BloodBrother2.jpg|100px|thumb| |<div style="text-align: center;border:none">Blood Brother</div>]]
  
 
The Hellions have found their special edge by using the power of mystical artifacts to increase their strength and skill.  Only the highest ranked gang members know where these artifacts really come from.  The gang values secrecy and solidarity; only those who have undergone the initiation ritual and ceremonially cut themselves can be called Blood Brothers.
 
The Hellions have found their special edge by using the power of mystical artifacts to increase their strength and skill.  Only the highest ranked gang members know where these artifacts really come from.  The gang values secrecy and solidarity; only those who have undergone the initiation ritual and ceremonially cut themselves can be called Blood Brothers.
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{{Power|[[Image:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self +Resistances: Fire| Hellions are resistant to Fire Damage but vulnerable to Cold. }}
 
{{Power|[[Image:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self +Resistances: Fire| Hellions are resistant to Fire Damage but vulnerable to Cold. }}
  
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==== Blood Brother Slugger ====
 
==== Blood Brother Slugger ====

Revision as of 08:15, 5 August 2006

Overview

The Hellions are a villain group in City of Heroes and City of Villains.

Villain Types

Minions

Blood Brother Brawler

The Hellions have found their special edge by using the power of mystical artifacts to increase their strength and skill. Only the highest ranked gang members know where these artifacts really come from. The gang values secrecy and solidarity; only those who have undergone the initiation ritual and ceremonially cut themselves can be called Blood Brothers.

Powers

AssaultWeapons ARBurst.png Revolver Ranged, Lethal, Moderate Damage
Small caliber side arm. Not very accurate.

Inherent Brawl.png Brawl Melee, Smash
When all else fails, use your own 2 fists.

Temporary PVP BuffDefense.png Resistance Auto, Self +Resistances: Fire
Hellions are resistant to Fire Damage but vulnerable to Cold.


Blood Brother Chopper

A typical Blood Brother

The Hellions have found their special edge by using the power of mystical artifacts to increase their strength and skill. Only the highest ranked gang members know where these artifacts really come from. The gang values secrecy and solidarity; only those who have undergone the initiation ritual and ceremonially cut themselves can be called Blood Brothers.

Powers

AssaultWeapons ARBurst.png Revolver Ranged, Lethal, Moderate Damage
Small caliber side arm. Not very accurate.

Claws Slash.png Fireman Axe Melee, Lethal, Moderate Damage, Foe -Defense
The Fireman Axe deals moderate damage and can decrease a target's defense when it hits.

Temporary PVP BuffDefense.png Resistance Auto, Self +Resistances: Fire
Hellions are resistant to Fire Damage but vulnerable to Cold.

Blood Brother Slammer

The Hellions have found their special edge by using the power of mystical artifacts to increase their strength and skill. Only the highest ranked gang members know where these artifacts really come from. The gang values secrecy and solidarity; only those who have undergone the initiation ritual and ceremonially cut themselves can be called Blood Brothers.

Powers

AssaultWeapons ARBurst.png Revolver Ranged, Lethal, Moderate Damage
Small caliber side arm. Not very accurate.

AssaultWeapons ARBurst.png Sledgehammer Melee, Smash, High Damage, Foe Knockback
This heavy, but unwieldy and slow Sledgehammer can knock down foes.

Temporary PVP BuffDefense.png Resistance Auto, Self +Resistances: Fire
Hellions are resistant to Fire Damage but vulnerable to Cold.


Blood Brother Slicer

Blood Brother

The Hellions have found their special edge by using the power of mystical artifacts to increase their strength and skill. Only the highest ranked gang members know where these artifacts really come from. The gang values secrecy and solidarity; only those who have undergone the initiation ritual and ceremonially cut themselves can be called Blood Brothers.

Powers

AssaultWeapons ARBurst.png Revolver Ranged, Lethal, Moderate Damage
Small caliber side arm. Not very accurate.

AssaultWeapons ARBurst.png Knife Melee, Lethal, Low Damage
Basic stabbing and cutting blade.

Temporary PVP BuffDefense.png Resistance Auto, Self +Resistances: Fire
Hellions are resistant to Fire Damage but vulnerable to Cold.


Blood Brother Slugger

The Hellions have found their special edge by using the power of mystical artifacts to increase their strength and skill. Only the highest ranked gang members know where these artifacts really come from. The gang values secrecy and solidarity; only those who have undergone the initiation ritual and ceremonially cut themselves can be called Blood Brothers.

Powers

AssaultWeapons ARBurst.png Revolver Ranged, Lethal, Moderate Damage
Small caliber side arm. Not very accurate.

AssaultWeapons ARBurst.png Baseball Bat Melee, Smash, Moderate Damage
There is nothing like slugging someone in the head with this baseball bat.

Temporary PVP BuffDefense.png Resistance Auto, Self +Resistances: Fire
Hellions are resistant to Fire Damage but vulnerable to Cold.


Lieutenants

Fallen Buckshot

One of the Fallen

In the satanic worldview of the Hellions, falling is a good thing. The Fallen have proven their willingness to take on any power the gang's mystic artifacts can give them, no matter how twisted or base. The hellfire that burns within them protects them from fire but leaves them susceptible to cold.

Powers

AssaultWeapons ShotgunBuckShot.png Shotgun (Ranged) Cone, Lethal, Foe Knockdown
Good at close range. Fires a cone of buckshot pellets and can knock some foes down.

Power Missing.png No Melee attacks No Hand to Hand
Fallen don´t have any Melee attacks at all

Temporary PVP BuffDefense.png Resistance Auto, Self +Resistances: Fire
Hellions are resistant to Fire Damage but vulnerable to Cold.


Fallen Gunner

In the satanic worldview of the Hellions, falling is a good thing. The Fallen have proven their willingness to take on any power the gang's mystic artifacts can give them, no matter how twisted or base. The hellfire that burns within them protects them from fire but leaves them susceptible to cold.

Powers

AssaultWeapons ARBurst.png Submachine Gun Ranged Lethal, Low Damage, Foe -Defense
Rapid fire rifle. Can reduce target's defense.

Power Missing.png No Melee attacks No Hand to Hand
Fallen don´t have any Melee attacks at all

Temporary PVP BuffDefense.png Resistance Auto, Self +Resistances: Fire
Hellions are resistant to Fire Damage but vulnerable to Cold.

Bosses

Damned

The hellfire burns bright inside the leaders of the Hellions. So bright, in fact, that they can call it forth to incinerate their enemies. This inner fire keeps them safe from fire damage, but leaves them quite susceptible to cold.

Powers

FireBlast Flare.png Flares Ranged, Fire, Damage over Time, Fire
A quick attack that throws Flares at the target. Little damage, but very fast.

FireBlast FireBall.png Fire Ball (Ranged) Targeted Area of Effect, Fire
A Fireball consumes a targeted foe, and any other enemy in a tight radius. Anyone in that area is burned and damaged over a short period of time.

FireBlast ArcOfFire.png Fire Breath (Ranged) Cone, Fire, Damage over Time, Fire
The Hellion breaths forth a cone of fire that burns all foes within it's narrow cone. Very accurate and very deadly at medium range.

FieryFray Scorch.png Scorch Melee, Fire, Damage over Time, Fire
The Hellion hands are engulfed in flames, igniting the target.

FieryFray Incinerate.png Incinerate Melee, Fire, Damge over Time, Fire
This concentrated attack violently sets a foe on fire and deals lots of damage over time.

FieryFray Combustion.png Combustion (Melee) Area of Effect, Fire, Damage over Time, Fire
The Hellion violently raises the temperature around himself to spontaneously combust all nearby foes and set them ablaze with flames that are hard to extinguish. Faster recharge and much larger radius than Fire Sword Circle, but not as much damage.

Temporary PVP BuffDefense.png Resistance Auto, Self +Resistances: Fire
Hellions are resistant to Fire Damage but vulnerable to Cold.

Named Enemies

Blood Brother Slugger (Minion)

(These Hellions can be seen only during the Arson events in Steel Canyon)

No one likes a nice, cheery blaze better than a Hellion. They like it so much, they've managed to set this entire section of the city on fire. It's up to Paragon City's heroes to rain on their parade.

Powers

AssaultWeapons ARBurst.png Baseball Bat Melee, Smash, Moderate Damage
There is nothing like slugging someone in the head with this baseball bat.


Fallen Gunner (Lieutenant)

(These Hellions can be seen only during the Arson events in Steel Canyon)

No one likes a nice, cheery blaze better than a Hellion. They like it so much, they've managed to set this entire section of the city on fire. It's up to Paragon City's heroes to rain on their parade.

Powers

FireBlast FireBall.png Molotov Cocktail (Ranged) Damage over Time, Fire
The Hellion has set you on fire with his Molotov Cocktail!

FlamingShield HealingFlames.png Kerosene Heal Fire
Hellion Arsonists use this to reset fires


Damned (Boss)

(These Hellions can be seen only during the Arson events in Steel Canyon)

The leaders of the Hellions are here to stoke the flames of the inferno. If left to their own devices, they'd be happy to see the entire city up in flames.


'Duke' Mordrogar (Boss)

The Hellions are at the bottom of the heap, even in Paragon City. But every so often, one of them displays some real power. The self-styled 'Duke Mordrogar' is one of the few Hellions who display some level of real power even without making an unfavorable contract with a demon. This has given him an inflated ego, and an ambitions drive.

Powers

FireBlast Flare.png Flares Ranged, Fire, Damage over Time, Fire
A quick attack that throws Flares at the target. Little damage, but very fast.

FireBlast ArcOfFire.png Fire Breath (Ranged) Cone, Fire, Damage over Time, Fire
The Hellion breaths forth a cone of fire that burns all foes within it's narrow cone. Very accurate and very deadly at medium range.

FieryFray Scorch.png Scorch Melee, Fire, Damage over Time, Fire
The Hellion's hands are engulfed in flames, igniting the target.

FieryFray Combustion.png Combustion (Melee) Area of Effect, Fire, Damage over Time, Fire
The Hellion violently raises the temperature around himself to spontaneously combust all nearby foes and set them ablaze with flames that are hard to extinguish. Faster recharge and much larger radius than Fire Sword Circle, but not as much damage.

FireTrap Cinders.png Char Ranged, Foe Hold
Incapacitates a targeted foe at a distance by Charring him with soot and cinders around him.

Elite Bosses

3K Kelvin.jpg

3K Kelvin

Main Article: 3K Kelvin

3K Kelvin is a heavy hitter for the Hellions in Paragon City. He is often called in to deal with problems of the Hellions, using his fire mastery to burn his enemies to cinders.

Powers

FireBlast Flare.png Flares Ranged, Fire, Damage over Time, Fire
A quick attack that throws Flares at the target. Little damage, but very fast.

FireBlast FireBlast.png Fire Blast Ranged, Fire, Damage over Time, Fire
Sends a blast of fire at a targeted foe and sets the target on fire for a short period of time. Slower recharge rate than Flares, but more damage.

FireBlast FireBall.png Fire Ball (Ranged) Targeted Area of Effect, Fire
A Fireball consumes a targeted foe, and any other enemy in a tight radius. Anyone in that area is burned and damaged over a short period of time.

FireBlast ArcOfFire.png Fire Breath (Ranged) Cone, Fire, Damage over Time, Fire
The Hellion breaths forth a cone of fire that burns all foes within it's narrow cone. Very accurate and very deadly at medium range.

FireTrap FireCage.png Ring of Fire Ranged, Damage over Time (Fire), Foe Immobilize
Immobilize your target in a Ring of Fire. Deals some Damage over Time. Very accurate! Most resilent foes may require multiple Fire Rings to Immobilize.

FieryFray Scorch.png Scorch Melee, Fire, Damage over Time, Fire
The Hellion hands are engulfed in flames, igniting the target.

FieryFray Incinerate.png Incinerate Melee, Fire, Damge over Time, Fire
This concentrated attack violently sets a foe on fire and deals lots of damage over time.

FieryFray Combustion.png Combustion (Melee) Area of Effect, Fire, Damage over Time, Fire
The Hellion violently raises the temperature around himself to spontaneously combust all nearby foes and set them ablaze with flames that are hard to extinguish. Faster recharge and much larger radius than Fire Sword Circle, but not as much damage.

Named Bosses

  • Barbadan (Damned) (CoV)
  • Battallion (Damned)
  • Burnscar (Damned)
  • Char (Damned) (CoV)
  • Crysp (Damned) (CoV)
  • Decimator (Fallen)
  • Destructor (Fallen)
  • Enforcer (Damned)
  • Fire Fist (Damned) (CoV)
  • Firestarter (Damned) (CoV)
  • Hades (Damned) (CoV)
  • Hell Storm (Damned) (CoV)
  • Hellspawn (Damned)
  • Pyre (Damned) (CoV)
  • Pyromaniac (Fallen)
  • Revenant (Damned)
  • Scorch (Damned)
  • Singe (Damned) (CoV)