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Christine Lansdale

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Overview

Christine Lansdale is a hero contact in the Bell Point neighborhood of Independence Port. Christine Lansdale is a Natural origin contact. Her level range is 25-29.

Introductions

Contact Introduced By

New Contact(s)

I'd love for you to work with Phillipa Meraux, a former hero who now specializes in counter-terrorism. Go and see her if you want more information on the Rikti or Crey. She works primarily with natural heroes and has access to Gadget and Relic Enhancements.

Phillipa is very demanding, but her sources are top notch.

Information

Military Analyst

Christine Lansdale is a retired Air Force officer who now works as a military analyst for the armed forces as well as several private groups. She has recently begun doing some consulting for the Freedom Corps, whose non-profit ideology she prefers to the corporate culture of Hero Corps, one of her long-standing clients. Christine specializes in demystifying the military process for civilian companies and heroes who are trying to work with the armed forces. She has many friends and contacts on both sides of the fence, so she serves as a valuable intermediary between the secretive and suspicious military and the prideful and sometimes reckless heroes.

Initial Contact

The first thing I want you to know, is that I can make your job a lot easier.

Store

  • Inspirations
  • Level 25 Natural/Technology Dual Origin Enhancements (200% base costs)
  • Level 30 Natural/Technology Dual Origin Enhancements (200% base costs)
  • Level 30 Natural Single Origin Enhancements (150% base costs)

Story Arc

Thwart the assassination attempt

Briefing

There've been rumors circulating in the underground that the Sky Raiders are planning to assassinate T'mbe Alwani, the Ambassador from the African country of West Libertalia. I need someone to thwart that assassination attempt. Are you up to it?

If anything happens to the ambassador, we'll have to call this mission a failure. You had better bring along some extra emergency teleporters just in case.

Ambassador Alwani must be protected. If he dies, we could well have an international incident on our hands.

Mission Objective(s)

You hear a shout and a loud crash. Then silence.

  • Stop Sky Raider assassination
  • 3 people to rescue
  • Take Ambassador to exit

You defeated the Sky Raiders and saved the ambassador and his entourage.

Icon clue generic.png
Clue: A mysterious statement

One of the men you rescued told you:

'I can't tell you what this was about, but if you want to learn, then maybe we can help each other out. I think we may have a mutual acquaintance we can work through. Your friend should get a message from me soon.'

Notable NPCs

  • American diplomat (NPC Ally)
  • General Z (NPC Ally)
  • Ambassador Alwani (NPC Ally)

Debriefing

These flying mercenaries the ambassador described sound like the Sky Raiders. There have been rumors of high tech flying mercenaries working globally, and the Raiders' attempt on the Ambassador's life only confirm it.

Recover the stolen evidence

Briefing

I just got a strange message from someone calling himself General Z. According to him, the evidence that the Sky Raiders stole from Ambassador Alwani is being held in an old unused warehouse. If you can recover this stolen evidence, it could bring Sky Raider foreign operations to a halt.

That evidence should be enough to link the Sky Raiders to dozens of illegal operations in Africa.

Mission Objective(s)

According to the mysterious General Z, Ambassador Alwani's evidence is being held in this warehouse.

  • Recover the stolen evidence

Clue: West Libertalian records

Icon clue generic.png

This extensive body of evidence makes it clear that the Sky Raiders are behind the terrorist actions in West Libertalia. Photos, eyewitness accounts, and recovered Sky Raider Equipment all corroborate the story.

Debriefing

Those West Libertalians are really thorough. Look at all of this evidence. There's no question that the Sky Raiders have been involved in those raids against Ambassador Alwani's Country.

Check the warehouse

Briefing

I got another tip from this mysterious General Z. He thinks it would be a good idea to investigate a local warehouse that's storing some equipment manufactured by Lockhart Aerotech. He mentioned that the records at the warehouse could give us some more information on the Sky Raiders' mercenary actions in West Libertalia. Considering his last time, maybe you should check out this warehouse.

These little tips from General Z seem to be good as gold. I wonder who he is?

Mission Objective(s)

General Z's second tip has led you to this Lockhart Aerotech warehouse. The first thing you notice is that there seems to be no one here to meet you.

  • Recover records from warehouse
  • Seek evidence
  • Speak with foreman

You found that the equipment stolen from Lockhart Aerotech was being used by Sky Raiders in West Libertalia.

Clue: Warehouse records

Icon clue generic.png

These records show a consistent pattern of thefts from this warehouse. Every two weeks, a batch of advanced parts comes into the warehouse; these parts are always stolen on the following night. The serial numbers on the stolen equipment match those on the Sky Raider gear seized by the West Libertalian government.

Clue: Advanced parts

Icon clue generic.png

This box and many others like it are full of advanced parts produced by Lockhart Aerotech.

Clue: The foreman's story

Icon clue generic.png

When you rescued the warehouse foreman, he told you:

'I guess you could say I'm used to those Sky Raiders by now. They raid this place on a regular basis, but my bosses don't want me to call the police on account of insurance costs. I just keep my head down and record what they take.'

Notable NPCs

  • Warehouse forman (Hostage)

Debriefing

The mysterious General Z was right; these records are most illuminating. It seems the Sky Raiders have been stealing tech from Lockhart for a long time. Then they've been using that technology in their mercenary campaign in West Libertalia. But from the records you found at Lockhart's warehouse, I'm not sure you interrupted a theft at all. More like a regular supply run. I'm going to have some people I know look into this.

Capture the fugitive politician

Briefing

We got another message from the mysterious General Z. He says that you should talk to a senator named Gil Armand about his foreign policy work. He even knows where to find him, which is something the police may be interested in. Gil Armand was indicted just this morning for connections to the Sky Raiders. The police took most of his papers as evidence, but Armand himself disappeared. If you could capture this fugitive politician, we could get two jobs done at once.

According to General Z, you'll be able to find Gil Armand in an unused section of the sewers.

Mission Objective(s)

This old section of the sewers seems like the perfect hiding place for a traitor.

  • Capture Armand and his guards

You captured Gil Armand, the traitorous politician.

Clue: Gil Armand's story

Icon clue generic.png

When you captured him, Gil Armand spat out:

'Foolish hero! You may have caught me, but I will tell you nothing. Even as we speak, my brothers within the Sky Raiders have already stolen all the evidence that implicates me. You'll never find our secret base or retrieve your precious evidence.

Notable NPCs

  • Gil Armand (Captain)

Debriefing

It looks like Senator Armand wasn't lying. The Sky Raiders hit the police van that was carrying all the evidence tying Armand to their organization. You got Armand himself, at least. That's one fewer villain out on the streets.

Mission name

Briefing

Mission Objective(s)

(Entrance text)

(Objective complete)

Clue: (clue name)

Icon clue generic.png

(Clue text)

Notable NPCs

Temporary Power:

(Info on how/when you get temp power plus link)

[[Image:]] '

Badge


File:BadgeImage BadgeName

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Debriefing

Missions

Go to the warehouse and recover anything you find there

Briefing

Investigations by some contacts of mine have located one of the main storage warehouses for the Family's smuggling operation in Independence Port. Now all I need is a hero willing to go to that warehouse and recover anything there. Hopefully, there might be something there that could link them to one of the European syndicates.

If the operation's ringleader is there, I want him arrested. Otherwise, I'm afraid this mission will be a failure.

Search the place thouroughly; we need to recover everything they have. Most importantly, do not let the ringleader escape. He's certain to have valuable information for us.

Mission Objective(s)

  • Recover Family contraband
  • 4 crates to search
  • Don't let Draco escape!

Clue Superadine

The label on this Superadine sample is in Italian. It would appear that the Family has connections in Europe.

Clue Sforza Horse

You found the Sforza Horse.

This valuable 'objet d'art' was stolen from a shipment on its way to the Paragon City Museum from Milan.

Clue Counterfeit Euro's

You found counterfeit Euro's.

The bundles of bogus bills in here are difficult to identify as counterfeits

Clue Draco talks

When you captured the smuggling ring's leader, Draco, he said: 'I'll tell you alls you wants to know! Just don't put me back out on the street after a failure like this!'

Notable NPCs

  • Draco (Underboss)

Debriefing

You hit the jackpot! Superadine samples that were ready for shipping to Europe, couterfeit foreign bills, and a valuable art treasure stolen on it's way here. This will go a long way in bringing these thugs down.

Check the research facility...

Briefing

The Sky Raiders were recently stealing Rikti technology for a European crime syndicate. Interpol caught the syndicate's buyers, but not the Sky Raider contacts. Officially, the case is closed, but I think the Sky Raiders may try to make some side money by stealing more Rikti technology. We have their list of targets facilities, and I've been asking heroes to check things out. Could you go to one of the targeted facilities and make certain that Dr. Brandon Bradley and his people are safe?

If the Sky Raiders are going to attack that lab, you'll have your work cut out for you. Ensuring the safety of Dr. Bradley and his people will be your to priority. Also, the Sky Raiders employed jump-bots on each of the previous thefts, so if they do hit this place, you'll have to take it out too.

Mission Objective(s)

  • Defeat leader Raider, his guards
  • 2 technicians to save, Find Dr. Bradley

Clue: Dr. Bradley conversation

When you rescued him, Dr. Bradley told you:

'It's lucky you arrived when you did. The Sky Raiders were going to take anything that wasn't bolted fast! They wouldn't have found much here, however, as we had just transferred much of the Rikti technology we had been studying to another facility. However, they spoke of being on a tight schedule to finish this series of raids, so I'm afraid they may be planning to strike other locations.

Debriefing

Missing debriefing text

Briefing Justine Kelly

Missing briefing text

Mission Objective(s)

  • Missing Objective text

Clue Sky Raider coordinates

Justine Kelly was able to pry a great deal of information from the Jumpbot memory core you captured, including a return location that should lead right back to the Sky Raiders.

Briefing Justine Kelly

Christine Lansdale said you would be coming. Jumpbot computers are normally destroyed when they self destruct, so this is a really lucky catch. Let me take a look. Deep analysis would take too long, but I can give you it's rendezvou coordinates. Go check them out.

Mission Objective(s)

Template:Mission Common Prevent Frankie from sleeping with the fishes

Get over to Speilman's warehouse and defeat any of the Family you find there.

Briefing

A warehouse owner named Karl Speilman has reported some trouble with the Family. They want him to pay protection money to them and have warned him that bad things are going to happen today if he doesn't pay up. Get over to Speilman's warehouse and defeat any of the Family you find there. You'll have about an hour at most to stop the Family.

Mission Acceptance

No time to waste, hero, they could be busting the place up already. You'll need to defeat all of the Family's goons in Speilman's warehouse to show them that the city won't tolerate hoods like them abusing upright citizens.

Mission Objective(s)

Signs of struggle and property damage indicate that the Family, is already here.

  • Defeat all Family at Speilman Warehouse - 60:00

You defeated all members of the Family.

Debriefing

Ordinary businesspeople like Karl Speilman are what keep a city running. You did a good thing protecting his warehouse today.

Hit the streets and defeat a few Sky Raiders

Briefing

The Sky Raiders have been increasing the tempo of their operations, apparently they think that a couple of sucesses against some of the city's younger heroes makes them unstoppable. I'd like to see them get stopped, hard, and I would like to see you do it.

Need rest of mission info

Defeat members of the Family in Independence Port

Briefing

The Small business association in Independence Port are reporting an increase in activity by The Family in the zone. They're pusing people around and acting like they're the real power in the area. People are hoping that a hero will be willing to show those thugs who the real power in the city is.

Need rest of mission info

External Links