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Chance McKnight

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Revision as of 09:32, 10 September 2010 by Taosin (Talk | contribs) (Missions: Created Story Arc and Added Part One)

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Overview

Chance McKnight
Chance McKnight.jpg
Zone Imperial City
Coordinates (474, -55, -295)
Level Range 8-15
Introduced By == Level 8 ==
Investigator Whitworth
Introduces None
Enemy Groups None
v  d  e

Chance McKnight is a Praetorian contact in Imperial City at coordinates (474, -55, -295).  His level range is 8-15. He is located aproximately 710 yards due West of the People's Park marker.

Introductions

Contact Introduced By

Contact Introduces

  • None

Information

Undercover Ministry of Intelligence operative in the Syndicate

Chance McKnight is one of the most dedicated officers in the Ministry of Intelligence. He's taken on the responsibility of going undercover into the Syndicate, doing questionable acts that go against everything he believes in in order to get a chance to accomplishing something greater; the arrest of the Syndicate's shadowy leaders. For the past six months McKnight has worked his way up the ladder of leadership and is very close to accomplishing his goal.

Prior to Introduction

You tryin' to get me killed?

Initial Contact

Welcome to the gray before the black, Character. You can't judge what we do here, only the results. To do so would compromise everything we are working for and jeopardize us all.

The best thing to do is forget everything you know and just do what it takes to survive. That's the mentality of the people we're infiltrating, they have no greater aspirations than to elevate themselves over others. You will need to embrace that ideology if you hope to get to the top of the Syndicate... or rather, a fragment of what was once the Syndicate.

It's an all out war, and we're in the middle of it. I'm already deep into the organization, but follow my lead and we'll do well together.

Greeting

  • Anything to report?
  • You got something for me?

Too Busy

Missing Too Busy Dialogue

Too Low Level

Missing Too Low Level Dialogue

No More Missions

Missing No More Missions Dialogue


Store

Story Arc

Corp Wars

Souvenir

Part One: Stepping Stones

There's a war raging, Character. A war between the mega-corps, a war within the Syndicate.

I have orders that now is the time to strike. We're going to lop the heads off the Syndicate hydra and put an end to the Syndicate once and for all. You, Kerian, are going to be our sword.

Put and end to the Syndicate

Right now the Syndicate bosses are desperate for an edge against their rivals. Some of them are working with the Resistance and members of Powers Division sympathetic to those terrorists. I want you to go undercover, like me, and take on the role of a Resistance sympathizer in Powers Division. It won't be easy being undercover. You're going to have to do a lot of things you wouldn't normally do, but it's all for the greater good.

Before I can introduce you to my boss you're going to have to prove your worth to him. I need you to enter Wade Industries and do as much damage as you can.

Byron Wade is one of Octavian's top lieutenants, so taking him out will definitely prove your worth.

Unnecessary Solicitation

Get in, and get out quick. Wade is not small time. He will have an army of Syndicate goons to defend him.

Mission Objective(s)

You've been in the building less than a minute and already you've felt the sensation of several psychics mentally scanning you.

  • Attack Wade Industries
    • Eliminate Byron Wade
    • Reinforcements arrive in 5 minutes!
    • Find Mission Exit

You eliminated Byron Wade, landing a telling strike against Octavian's Syndicate forces.

Enemies

Badge DefeatSyndicate.png Syndicate

Debriefing

Word is moving fast. Wade has been taken out by an unknown Powers Division member working for the Resistance. My phone has been buzzing like crazy.

Listen, here's my phone number. Call me from now on. I'm worried that Octavian or Masamoto's men might track you back to me and take me out since they can't seem to take you down.