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Difference between revisions of "Arachnos"

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'''In-game storyline:'''
 
'''In-game storyline:'''
  
'''Arachnos''' is one of the main factions in the City of Heroes/Villains universe. This villain group of dark origins resides today more or less permanently in the [[Rogue Isles]] and is the personal tool of [[Lord Recluse]] in his neverending fight with [[Statesman]]. Having sub-divisions of specialists, immense resources and no few powerful villains in his ranks, Arachnos can be considered a true army. Despite its immense power (or perhaps because of it), life in Arachnos is not easy and the fights between the different inner factions seem to be something relatively common. Arachnos only believes in the survival of the fittest and is not friendly towards costumed villains. Sometimes allied and mostly hostile to villains, this villain group can be found in City of Villains by a player during his whole career. Arachnos soldiers feel even less love for heroes, and will attack them on sight. In City of Heroes, a Hero who wishes to fight them will have to go to [[Faultline]], [[Siren's Call]], [[Rikti War Zone]] or [[Recluse's Victory]], or enter mission in [[Bloody Bay]], Siren's Call or [[Warburg]].
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'''Arachnos''' is one of the main factions in the City of Heroes/Villains universe. This villain group of dark origins resides today more or less permanently in the [[Rogue Isles]] and is the personal tool of [[Lord Recluse]] in his neverending fight with [[Statesman]]. Having sub-divisions of specialists, immense resources and no few powerful villains in his ranks, Arachnos can be considered a true army. Despite its immense power (or perhaps because of it), life in Arachnos is not easy and the fights between the different inner factions seem to be something relatively common. Arachnos only believes in the survival of the fittest and is not friendly towards costumed villains. Sometimes allied and mostly hostile to villains, this villain group can be found in City of Villains by a player during his whole career. Arachnos soldiers feel even less love for heroes, and will attack them on sight. In City of Heroes, a Hero who wishes to fight them will have to go to [[Faultline]], [[Siren's Call]], [[Rikti War Zone]] or [[Recluse's Victory]], enter mission in [[Bloody Bay]], Siren's Call or [[Warburg]], or select them in radio missions.
  
 
== Background ==
 
== Background ==
 
[[File:Emblem_V_Arachnos_02.png|left|120px]]
 
[[File:Emblem_V_Arachnos_02.png|left|120px]]
Arachnos official info ( Copied from the City of Villains official website [http://www.cityofheroes.com/game_info/know_your_adversary/arachnos.html]):
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Arachnos official info ( Copied from the City of Villains official website [http://web.archive.org/web/20121025114532/http://na.cityofheroes.com/en/game_info/know_your_adversary/arachnos.php]):
  
 
For young villains, their greatest ally is also their most dangerous foe. At the bidding of [[Lord Recluse]], Arachnos has broken possible destined ones from the Zig. Once free of this prison, Arachnos agents feel no compulsion to help as these ‘Children of Fate’ make their way in the dangerous world of the [[Rogue Isles]].
 
For young villains, their greatest ally is also their most dangerous foe. At the bidding of [[Lord Recluse]], Arachnos has broken possible destined ones from the Zig. Once free of this prison, Arachnos agents feel no compulsion to help as these ‘Children of Fate’ make their way in the dangerous world of the [[Rogue Isles]].
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Arachnos' advanced and somewhat futuristic technology is put down to a menagerie of scientists, mad and otherwise, the dreaded Arbiters inventions, such as the Power Mace, and the enigmatic Orb Weavers, who create drones and robots such as the Arachnobots.
 
Arachnos' advanced and somewhat futuristic technology is put down to a menagerie of scientists, mad and otherwise, the dreaded Arbiters inventions, such as the Power Mace, and the enigmatic Orb Weavers, who create drones and robots such as the Arachnobots.
 
{{clr}}
 
{{clr}}
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== Villain Types ==
 
== Villain Types ==
  
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| width="33.33%" align="{{{align|left}}}" valign="{{{valign|top}}}" |
 
| width="33.33%" align="{{{align|left}}}" valign="{{{valign|top}}}" |
  
: [[File:WolfSpiderPortrait1.jpg|40px]]  [[Arachnos Soldiers#Wolf Spiders|Wolf Spiders]]
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: [[File:Portrait Wolf Spider.jpg|40px]]  [[/Soldiers#Wolf Spiders|Wolf Spiders]]
  
: [[File:CrabSpiderWebmasterPortrait1.jpg|40px]]  [[Arachnos Soldiers#Crab Spiders|Crab Spiders]]
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: [[File:Portrait Crab Spider Webmaster.jpg|40px]]  [[/Soldiers#Crab Spiders|Crab Spiders]]
  
: [[File:BaneSpiderCommandoPortrait1.jpg|40px]]  [[Arachnos Soldiers#Bane Spiders|Bane Spiders]]
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: [[File:Portrait Bane Spider Commando.jpg|40px]]  [[/Soldiers#Bane Spiders|Bane Spiders]]
  
 
<!-- Start second column -->
 
<!-- Start second column -->
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| width="33.33%" align="{{{align|left}}}" valign="{{{valign|top}}}" |
 
| width="33.33%" align="{{{align|left}}}" valign="{{{valign|top}}}" |
  
: [[File:NightWidowBossPortrait1.jpg|40px]]  [[Night Widows]]
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: [[File:Portrait Night Widow Boss.jpg|40px]]  [[/Night Widows|Night Widows]]
  
: [[File:FortunataMistressPortrait1.jpg|40px]]  [[Fortunatas]]
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: [[File:Portrait Fortunata Mistress.jpg|40px]]  [[/Fortunatas|Fortunatas]]
  
: [[File:TarantulaMistressPortrait1.jpg|40px]]  [[Tarantulas]]
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: [[File:Portrait Tarantula Mistress.jpg|40px]]  [[/Tarantulas|Tarantulas]]
  
 
<!-- Start third column -->
 
<!-- Start third column -->
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| width="33.33%" align="{{{align|left}}}" valign="{{{valign|top}}}" |
 
| width="33.33%" align="{{{align|left}}}" valign="{{{valign|top}}}" |
  
: [[File:ArachnobotPortrait1.jpg|40px]]  [[Arachnobots and Drones]]
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: [[File:Portrait Arachnobot.jpg|40px]]  [[/Arachnobots and Drones|Arachnobots and Drones]]
  
: [[File:MuAdeptPortrait1.jpg|40px]]  [[Mu Mystics]]
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: [[File:Portrait Mu Adept.jpg|40px]]  [[/Mu Mystics|Mu Mystics]]
  
  
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==== Arachnos Heavy Blaster ====
 
==== Arachnos Heavy Blaster ====
[[File:ArachnosHeavy1.jpg|200px|thumb|{{center|Heavy Blaster}}]]
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[[File:Arachnos Heavy Blaster.jpg|200px|thumb|{{center|Heavy Blaster}}]]
 +
 
 +
''Main Article:''  [[Arachnos Heavy Blaster]]
 +
 
 
[[Lord Recluse]] discovered that [[Black Scorpion]] had built these enormous walking tanks to attack [[Captain Mako|Mako]] in another of their inter-patron squabbles. Lord Recluse seized these monstruous war machines for his own use in [[Recluse's Victory]]. Loyalists like you will now be able to wield their destructive capabilities in battle! Their lack of speed is more than compensated for with its impressive firepower and heavy armor. The Arachnos Heavy Blaster is an awesome asset to any villain who's looking for an edge in battle.
 
[[Lord Recluse]] discovered that [[Black Scorpion]] had built these enormous walking tanks to attack [[Captain Mako|Mako]] in another of their inter-patron squabbles. Lord Recluse seized these monstruous war machines for his own use in [[Recluse's Victory]]. Loyalists like you will now be able to wield their destructive capabilities in battle! Their lack of speed is more than compensated for with its impressive firepower and heavy armor. The Arachnos Heavy Blaster is an awesome asset to any villain who's looking for an edge in battle.
  
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==== Misery ====
 
==== Misery ====
[[File:Misery1.jpg|175px|thumb|{{center|Misery}}]]
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[[File:Misery.jpg|175px|thumb|{{center|Misery}}]]
 
''Main Article:''  [[Misery]]
 
''Main Article:''  [[Misery]]
  
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''Powers''
 
''Powers''
  
{{Power|*|Wide Area Web Grenade||.}}
+
{{Power|[[File:ArachnosSoldier_WideAreaWebGrenade.png|22px|]]| Wide Area Web Grenade| (Ranged) Foe Immobilize, -Fly -Recharge| Launches a Grenade at long range from under the barrel of your Assault rifle. It explodes into a field of sticky webs which slow and can immobilize all foes within its radius.}}
  
 
{{Power|[[File:ElectricalBolt_LightningBolt.png|22px]]| Disruptor Bolt| Ranged, High Damage  (Energy), Foe -Endurance| You can send a large blast of energy at a foe, dealing heavy damage and draining some endurance. Damage: High, Recharge: Moderate.}}
 
{{Power|[[File:ElectricalBolt_LightningBolt.png|22px]]| Disruptor Bolt| Ranged, High Damage  (Energy), Foe -Endurance| You can send a large blast of energy at a foe, dealing heavy damage and draining some endurance. Damage: High, Recharge: Moderate.}}
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==== Calamity ====
 
==== Calamity ====
[[File:Calamity1.jpg|100px|thumb|{{center|Calamity}}]]
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[[File:Calamity.jpg|100px|thumb|{{center|Calamity}}]]
 
''Main Article:''  [[Calamity]]
 
''Main Article:''  [[Calamity]]
  
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{{Power|[[File:Flight TravelFlight.png|22px]]| Flight| Self fly| Calamity is capable of flight }}
 
{{Power|[[File:Flight TravelFlight.png|22px]]| Flight| Self fly| Calamity is capable of flight }}
  
{{Power|*|Lightning Bolt||.}}
+
{{Power|[[File:ElectricalBolt_LightningBolt.png|22px]]| Lightning Bolt| Ranged, High Damage,  Energy, Foe -Endurance| You can send a large blast of electrical energy at a foe. Lightning Bolt deals good damage and also drains some endurance. }}
  
{{Power|*|Ball of Lightning||.}}
+
{{Power|[[File:ElectricalBolt_BallLightning.png|22px]]| Ball Lightning| (Ranged), Targeted Area of Effect, Energy, Foe -Endurance| Hurls a highly charged ball of lightning that explodes on contact. Ball Lightning deals good damage in an area and also drains some endurance from each target it hits. }}
  
{{Power|*|Static Discharge||.}}
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{{Power|[[File:ElectricalBolt_BallLightning.png|22px]]| Static Discharge| Damage over Time, Energy| The Static Discharge continues to electrocute you. }}
  
{{Power|*|Shocking Bolt||.}}
+
{{Power|[[File:Archery StunArrow.png|22px]]| Shocking Bolt| (Ranged, Energy) Foe Hold| The shock of energy has locked you in place -- you are held! }}
  
 
+
{{Power|[[File:ElectricalBolt_VoltaicSentinal.png|22px]]| Sentinel of Lightning| Summon Sentinel: Ranged, Moderate Damage (Energy), Foe -Endurance| Your Endurance has been drained.}}
{{Power|[[File:ElectricalBolt_VoltaicSentinal.png|22px]]| Sentinel of Lightning| Summon Sentinel: Ranged, Moderate Damage (Energy), Foe -Endurance|
+
}}
+
  
 
{{Power|[[File:Power Missing.png|22px]]| No Melee attacks| No Hand to Hand|'' Calamity does not have any Melee attacks at all''}}
 
{{Power|[[File:Power Missing.png|22px]]| No Melee attacks| No Hand to Hand|'' Calamity does not have any Melee attacks at all''}}
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==== Dr. Aeon ====
 
==== Dr. Aeon ====
[[File:Dr. Aeon 01.jpg|100px|thumb|Dr. Aeon]]
+
[[File:Dr. Aeon.jpg|100px|thumb|{{center|Dr. Aeon}}]]
 
''Main Article:''  [[Dr. Aeon]]
 
''Main Article:''  [[Dr. Aeon]]
  
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{{Power|[[File:PowerBlast Explosion.png|22px]]| Explosive Blast| (Ranged) Targeted Area of Effect, Smash/Energy, Knockback| Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target. }}
 
{{Power|[[File:PowerBlast Explosion.png|22px]]| Explosive Blast| (Ranged) Targeted Area of Effect, Smash/Energy, Knockback| Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target. }}
 
{{Power|*|Power Thrust||.}}
 
  
 
{{Power|[[File:PowerBlast EnergyTorrent.png|22px]]| Energy Torrent|Cone Energy/Smash, Knockback |Unleashes a cone of energy that knocks foes back. }}
 
{{Power|[[File:PowerBlast EnergyTorrent.png|22px]]| Energy Torrent|Cone Energy/Smash, Knockback |Unleashes a cone of energy that knocks foes back. }}
  
 
{{Power|[[File:PowerBlast PowerBurst.png|22px]]| Power Burst| Ranged/Close, High Damage Smash/Energy, Foe Knockback|  A short range, but devastating attack. Power Burst unleashes a massive amount of energy dealing very high damage at short distances. The impact from this burst often knocks back most foes. }}
 
{{Power|[[File:PowerBlast PowerBurst.png|22px]]| Power Burst| Ranged/Close, High Damage Smash/Energy, Foe Knockback|  A short range, but devastating attack. Power Burst unleashes a massive amount of energy dealing very high damage at short distances. The impact from this burst often knocks back most foes. }}
 +
 +
{{Power|[[File:EnergyManipulation_PowerThrust.png|22px|]]| Power Thrust| Melee. Smash/Energy, Foe Knockback| A focused attack that violently shoves the target and sends him flying.  Deals minimal damage, but can be very effective.}}
  
 
{{Power|[[File:PowerPunch Quick.png|22px]]|Barrage |Disorient |You have been disoriented. }}
 
{{Power|[[File:PowerPunch Quick.png|22px]]|Barrage |Disorient |You have been disoriented. }}
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==== Dr. Aeon (clone 1) ====
 
==== Dr. Aeon (clone 1) ====
 
+
[[Image:Aeon Clone1.jpg|right|thumb|100px|{{center|Aeon Clone}}]]
 
An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.  
 
An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.  
  
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''Powers''
 
''Powers''
  
{{Power|*|Swipe||.}}
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{{Power|[[File:Claws ClawsSwipe.png|22px]]| Swipe| Melee, Lethal, Low Damage| A fast Claw attack that shreds your opponent. }}
  
{{Power|*|Strike||.}}
+
{{Power|[[File:Claws ClawsStrike.png|22px]]| Strike| Melee, Lethal| Claw Strike is a standard Claw attack against a targeted foe. }}
  
{{Power|*|Slash||.}}
+
{{Power|[[File:Claws Slash.png|22px]]| Slice| Melee, Lethal, Heavy Damage, Foe -Defense| A Slash attack deals high damage, and reduces the target's Defense. }}
  
{{Power|*|Spin||.}}
+
{{Power|[[File:Claws SpinningClawsAttack.png|22px]]| Spin| Melee, Area of Effect, Lethal| The Crey Cloned Hero spins aroundwith claws extended, slicing up all the nearby enemies. }}
  
{{Power|*|Eviscerate||.}}
+
{{Power|[[File:Claws Focus.png|22px]]| Focus| (Ranged) Area of Effect, Lethal, Foe Knockback| The Crey Cloned Hero can project a burst of focused power. Focus only travels a short distance, but it can also knock down foes. }}
  
{{Power|*|Focus||.}}
+
{{Power|[[File:Claws Evicerate.png|22px]]| Eviscerate| Melee, Cone, Lethal, Very High Damage, Special| The Crey Cloned Hero spins and slashes around violently, attacking all nearby foesin a wide arc in front of him. Eviscerate is so deadly, that there is a chance of dealing extra damage! }}
  
{{Power|[[File:SuperReflexes FocusedFighting.png|22px]]|Focused Fighting| Toggle, Self +Defense (Melee), Resistance (Confuse, DeBuff Defense)| You become more evasive to melee attacks while you have Focused Fighting activated. This will increase your Defense verses melee as long as it is active. Your focus also offers you resistance to Confuse effects and Debuffs to Defense.}}
+
{{Power|[[File:SuperReflexes FocusedFighting.png|22px]]|Focused Fighting| Toggle, Self +Defense (Melee), +Resistance (Confuse, DeBuff Defense)| You become more evasive to melee attacks while you have Focused Fighting activated. This will increase your Defense verses melee as long as it is active. Your focus also offers you resistance to Confuse effects and Debuffs to Defense.}}
  
 
{{Power|[[File:Invulnerability_Unstoppable.png|22px]]|Unstoppable|Self, +Resistances(Disorient, Sleep, Hold, Immobilize, All damage but Psionics)|When you activate this power, you not only become extremely resistant to most damage, but also to most Disorient, Immobilization, Hold, Knockback and Sleep effects. Endurance recovery is also increased. Unstoppable costs very little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Health and Endurance.}}
 
{{Power|[[File:Invulnerability_Unstoppable.png|22px]]|Unstoppable|Self, +Resistances(Disorient, Sleep, Hold, Immobilize, All damage but Psionics)|When you activate this power, you not only become extremely resistant to most damage, but also to most Disorient, Immobilization, Hold, Knockback and Sleep effects. Endurance recovery is also increased. Unstoppable costs very little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Health and Endurance.}}
  
 
==== Dr. Aeon (clone 2) ====
 
==== Dr. Aeon (clone 2) ====
[[Image:AeonClone1.jpg|right|thumb|100px|{{center|Aeon Clone}}]]
+
[[Image:Aeon Clone2.jpg|right|thumb|100px|{{center|Aeon Clone}}]]
 
An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.  
 
An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.  
  
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==== Dr. Aeon (clone 3) ====
 
==== Dr. Aeon (clone 3) ====
 
+
[[Image:Aeon Clone3.jpg|right|thumb|100px|{{center|Aeon Clone}}]]
 
An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.
 
An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.
  
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==== Dr. Aeon (clone 4) ====
 
==== Dr. Aeon (clone 4) ====
 
+
[[Image:Aeon Clone4.jpg|right|thumb|100px|{{center|Aeon Clone}}]]
 
An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.  
 
An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.  
  
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''Powers''
 
''Powers''
  
{{Power|*|Neutrino Bolt||.}}
+
{{Power|[[File:RadiationBurst NeutrinoBlast.png|22px]]|Neutrino Bolt|Ranged, Energy, Low Damage, Foe -Defense|A very quick, but low damage attack, Neutrino Blast can reduce the targets defense. }}
  
{{Power|*|X-Ray Beam||.}}
+
{{Power|[[File:RadiationBurst XRayBeam.png|22px]]|X-Ray Beam|Ranged, Energy, Foe -Defense|Sends a ray of X-Ray radiation energy that deals heavy damage. X-Ray Beam can bypass some of a targets defenses and reduce the targets defense. }}  
  
{{Power|*|Electron Haze||.}}
+
{{Power|[[File:RadiationBurst ElectronHaze.png|22px]]|Electron Haze|Short Range Energy, Foe -Defense, Knockdown|A short range conical blast of electron radiation. The attack can bypass some of a targets defenses and reduce the targets defense. It can also knock down some targets.}}
  
{{Power|*|Cosmic Burst||.}}
+
{{Power|[[File:RadiationBurst CosmicBurst.png|22px]]|Cosmic Burst|Close, Extreme Damage (Energy), Foe Disorient, -Defense|Cosmic Burst smashes the target with cosmic particles. The attack is very short range, but the damage is devastating and can leave most targets disoriented and with reduced defense.}}
  
{{Power|*|Neutron Bomb||.}}
+
{{Power|[[File:RadiationBurst RadiationBlast.png|22px]]|Neutron Bomb|Targeted Area of Effect, Energy, Foe -Defense|This devastating attack lobs an explosive sphere of deadly radiation damaging the target and all nearby foes. Neutron Bomb can bypass some of a target's defenses and reduce the target's defense.}}
  
{{Power|*|Atomic Blast||.}}
+
{{Power|[[File:RadiationBurst AtomicBlast.png|22px]]| Atomic Blast|Point Blank Area of Effect, Extreme Damage (Energy), Foe -Defense, Self -Recovery | This attack taps most of your stored energy to deal a devastating Atomic Blast. Any foes left standing will have their defense greatly reduced and may be left helplessly choking on toxic vapors. Activating this power leaves you drained of endurance, and unable to recover any endurance for a while. }}
  
{{Power|*|Radiant Aura||.}}
+
{{Power|[[File:RadiationPoisoning_RadiationEmission.png|22px|]]| Radiant Aura| Point Blank Area of Effect, Team Heal | You can use Radiant Aura to heal some of your wounds, and the wounds of your group. This power has a small radius, so your allies need to be near you if they wish to be affected.}}
  
{{Power|*|Enervating Field||.}}
+
{{Power|[[File:RadiationPoisoning_EnervatingField.png|22px]]| Enervating Field| Toggle, Ranged (Targeted Area of Effect), Foe -Damage, -Resistance | While this power is active, you irradiate a targeted foe, and all foes nearby, with a deadly dose of radiation. This radiation weakens exposed targets, decreasing the damage of their attacks. It also significantly weakens their resistance, so they will take much more damage from other attacks. }}
  
{{Power|*|Lingering Radiation||.}}
+
{{Power|[[File:RadiationPoisoning_LingeringRadiation.png|22px|]]| Lingering Radiation| Toggle, Ranged (Targeted Area of Effect), Foe -Regeneration, -Recharge, -Speed | You can emit Lingering Radiation that reduces the attack rate, movement speed, and Regeneration rate of the target, and all nearby foes.}}
  
{{Power|*|Choking Cloud||.}}
+
{{Power|[[File:RadiationPoisoning_ChokingCloud.png|22px]]|Choking Cloud|Toggle, Point Blank Area of Effect, Foe Hold |While active, you generate toxic radioactive gas around yourself. Any nearby foes may be overcome by the gas, leaving them choking and helpless.}}
  
 
==== Dr. Aeon (clone 5) ====
 
==== Dr. Aeon (clone 5) ====
 +
[[Image:Aeon Clone5.jpg|right|thumb|100px|{{center|Aeon Clone}}]]
 
An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.
 
An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.
  
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{{Power|[[File:DarkCast_NightFall.png|22px]]|Night Fall| Ranged (Cone), Moderate Damage over Time (Negative), Foe -To Hit |Unleashes a cone shaped burst of particles from the netherworld. All targets within the modest range of this power take negative energy damage and have reduced chance to hit. }}
 
{{Power|[[File:DarkCast_NightFall.png|22px]]|Night Fall| Ranged (Cone), Moderate Damage over Time (Negative), Foe -To Hit |Unleashes a cone shaped burst of particles from the netherworld. All targets within the modest range of this power take negative energy damage and have reduced chance to hit. }}
  
{{Power|*|Torrent||.}}
+
{{Power|[[File:DarkCast_Torrent.png|22px]]|Torrent|Ranged (Cone), Minor Damage (Smash), Foe -To Hit |You summon a wave of mire that sweeps away foes within its arc. The attack deals minimal negative energy damage, but sends foes flying and reduces their chance to hit.}}
  
{{Power|*|Life Drain||.}}
+
{{Power|[[File:DarkCast_LifeDrain.png|22px|]]| Life Drain| Ranged, Moderate Damage (Negative), Self Heal, Foe -To Hit | You can tap the power of the Netherworld to steal some life from a target foe and reduce his chance to hit. Some of that stolen life is transferred to you in the form of hit points. }}
  
{{Power|*|Blackstar||.}}
+
{{Power|[[File:DarkCast_Blackstar.png|22px]]|Blackstar|Point Blank Area of Effect, Extreme Damage(Negative), Self -Recovery, Foe -To Hit|You can unleash a devastating blast of negative energy around yourself, dealing massive damage and severely reducing affected foes' chance to hit. This power leaves you drained of endurance and unable to recover endurance for a while.}}
  
{{Power|*|Twilight Grasp||.}}
+
{{Power|[[File:DarkMiasma_TwilightGrasp.png|22px]]|Twilight Grasp|Ranged, Foe -To Hit -Damage, Team Heal |You channel Negative Energy from the Netherworld through yourself to a targeted foe. Twilight Grasp drains the power from that target and slowly transfers it to you and all nearby allies. The targeted foe's chance to hit and damage are reduced, while you and your nearby allies are healed.}}
  
 
{{Power|[[File:DarkMiasma_FearsomeAura.png|22px]]|Fearsome Stare| Ranged (Cone), Foe Fear, -To Hit |Instills tremendous Fear within a cone area in front of you, causing all affected targets to tremble in Terror uncontrollably.}}
 
{{Power|[[File:DarkMiasma_FearsomeAura.png|22px]]|Fearsome Stare| Ranged (Cone), Foe Fear, -To Hit |Instills tremendous Fear within a cone area in front of you, causing all affected targets to tremble in Terror uncontrollably.}}
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==== Hugo ====
 
==== Hugo ====
[[File:Hugo 01.jpg|thumb|100px|{{center|Hugo}}]]
+
[[File:Hugo.jpg|thumb|100px|{{center|Hugo}}]]
 
''Main Article:'' [[Hugo]]
 
''Main Article:'' [[Hugo]]
  
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''Powers''
 
''Powers''
  
{{Power|*|Mace Beam Blast||.}}
+
{{Power|[[File:PowerBlast PowerBlast.png|22px]]| Mace Beam Blast| Ranged, Area of Effect, High Damage (Energy/Smash), Foe Knockback| The Nullifier Mace is capable of firing a tremendous bolt of force from the end of it. Arachnos Troopers call this the Power Blast. The Arbiters who invented it scoff at this simple term.}}  
  
{{Power|*|Mace Beam Volley||.}}
+
{{Power|[[File:PowerBlast PowerBlast.png|22px]]| Mace Beam Volley| Ranged, Cone, Moderate Damage (Energy/Smash), Foe Knockback| The Nullifier Mace is capable of firing a tremendous bolt of force from the end of it. Arachnos Troopers call this the Power Blast. The Arbiters who invented it scoff at this simple term.}}
  
{{Power|*|Poisonous Ray Burst||.}}
+
{{Power|[[File:RadiationPoisoning_RadiationInfection.png|22px]]| Poisonous Ray Burst| Ranged, Damage over Time (Poison), Foe -Defense| You have been poisoned and your defense has been reduced. }}  
  
{{Power|*|Wide Area Web Grenade||.}}
+
{{Power|[[File:Gadgets WebGrenade.png|22px]]| Wide Area Web Grenade| Ranged (Targeted Area of Effect), No Damage, Foe Immobilize -Recharge -Fly | Launches a Grenade at long range from under the barrel of your Assault rifle. It explodes into a field of sticky webs which slow and can immobilize all foes within its radius.}}
  
{{Power|*|Cocoon||.}}
+
{{Power|[[File:Gadgets WebGrenade.png|22px]]| Cocoon |Ranged, No Damage, Foe Hold| Envelopes the target in a cocoon of webs.  They are held helpless and unable to act.}}
  
{{Power|*|Bash||.}}
+
{{Power|[[File:Mace Bash.png|22px]]| Bash| Melee, Moderate Damage (Smash), Minor Damage over Time (Toxic), Foe Disorient| You Bash with your mace dealing moderate Smashing damage and minor Toxic damage over time.}}
  
{{Power|*|Pulverize||.}}
+
{{Power|[[File:Mace Pulverize.png|22px]]| Pulverize| Melee, High Damage (Smash) Minor Damage over Time (Toxic), Foe Disorient | You Pulverize with your mace dealing high Smashing damage and minor Toxic damage over time. }}
  
{{Power|*|Clobber||.}}
+
{{Power|[[File:Mace Clobber.png|22px]]| Clobber| Melee, Minor Damage, Smash, Damage over Time, Poison, Foe Disorient| You Clobber your foe's head in order to disorient him. This attack does little damage on its own, but can leave most opponents disoriented for a very long time.}}
  
{{Power|*|Whirling Mace||.}}
+
{{Power|[[File:Mace WhirlingMace.png|22px]]| Whirling Mace| Disorient, Damage over Time (Poison)| You have been disoriented and poisoned.}}
  
{{Power|*|Crowd Control||.}}
+
{{Power|[[File:Mace CrowdControl.png|22px]]| Crowd Control| Melee (Cone), Moderate Damage (Smash), Minor Damage over Time (Toxic), Foe Knockback )|You swing your mace in a wide arc in front of you. This attack strikes all foes within melee range, deals them serious damage and minor Toxic damage over time, and knocks them down. }}
  
 
{{Power|[[File:PsionicMastery IndomitableWill.png|22px]]| Indomitable Will| Toggle: Self +Resistance (Disorient, Hold, Sleep, Fear, Confusion, Knockback) +Defense (Psionics)| When you toggle on this power, it grants protection from Sleep, Disorient, Fear, Confusions, Repel, Knockback and Hold effects. Indomitable Will also grant a moderate defense to Psionic based attacks.}}
 
{{Power|[[File:PsionicMastery IndomitableWill.png|22px]]| Indomitable Will| Toggle: Self +Resistance (Disorient, Hold, Sleep, Fear, Confusion, Knockback) +Defense (Psionics)| When you toggle on this power, it grants protection from Sleep, Disorient, Fear, Confusions, Repel, Knockback and Hold effects. Indomitable Will also grant a moderate defense to Psionic based attacks.}}
  
 
{{Power|[[File:PsychicMastery MindOverBody.png|22px]]| Mind Over Body| Toggle: Self +Resistances (Smash, Lethal, Psionics)| When you toggle on this power, you empower your Mind Over Body to become highly resistant to Smashing, Lethal and Psionic damage.  }}
 
{{Power|[[File:PsychicMastery MindOverBody.png|22px]]| Mind Over Body| Toggle: Self +Resistances (Smash, Lethal, Psionics)| When you toggle on this power, you empower your Mind Over Body to become highly resistant to Smashing, Lethal and Psionic damage.  }}
 +
 +
{{Power|*|Executioner's Strike||.}}
 
{{clr}}
 
{{clr}}
  
 
=== Archvillains ===
 
=== Archvillains ===
==== Arbiter Sands ====
+
:''Main Article:'' [[Arachnos Archvillains]]
[[File:ArbiterSands1.jpg|100px|thumb|{{center|Arbiter Sands}}]]
+
''Main Article:'' [[Arbiter Sands]]
+
  
Arbiter Sands is considered a somewhat unconventional member of the Arachnos [[Arbiters|Arbiter Corps]]. Though still completely dedicated to the will of [[Lord Recluse]], Sands is known for using unusual and effective tactics. His status as an Arbiter makes him untouchable within Arachnos, for to harm an Arbiter is to attack the will of Lord Recluse himself...
+
The [[archvillain]]s of Arachnos include half of the game's [[Signature Character]]s. Each archvillain's power list can be found at the [[Arachnos Archvillains]] page.
  
''Levels: 21-27''
+
==== Arbiter Sands ====
 
+
:''Main Article:'' [[Arbiter Sands]]
''Powers''
+
Arbiter Sands is considered a somewhat unconventional member of the Arachnos Arbiter Corps. Though still completely dedicated to the will of Lord Recluse, Sands is known for using unusual and effective tactics. His status as an Arbiter makes him untouchable within Arachnos, for to harm an Arbiter is to attack the will of Lord Recluse himself...  
 
+
{{Power|[[File:StormSummoning_Tornado.png|22px]]| Summon Drones| Summon Drone| Summons Drones to fight for you (Lieutenant-class).
+
:''Powers''<br />'''Fly'''<br />'''Disintegration Beam''' (Ranged, energy)<br />'''Resistance''' (Auto, Res to lethal, smash, psionic, vulnerable to energy)}}
+
 
+
{{Power|[[File:AssaultWeapons_ARM30grenade.png|22px]]| Frag Grenade| (Ranged) Targeted Area of Effect, Lethal/Smash, Foe Knockback| Launches an M30 grenade at long range from under the barrel of your Assault Rifle. The explosion of this grenade affects all within the blast and can knock them back.}}
+
 
+
{{Power|[[File:Gadgets WebGrenade.png|22px]]| Wide Area Web Grenade| Ranged, Targeted Area of Effect, Foe Immobilize, -Fly, -Recharge| Launches a Grenade at long range from under the barrel of your Assault rifle. It explodes into a field of sticky webs which slow and can immobilize all foes within its radius.}}
+
 
+
{{Power|[[File:TrickArrow DebuffDamage.png|22px]]| Venom Grenade| Ranged, Targeted Area of Effect, Moderate Damage over Time, Toxic, Foe -Damage, -Recharge| This poisonous grenade damages and weakens your foes.}}
+
 
+
{{Power|[[File:AssaultWeapons_ShotgunBuckShot.png|22px]]| Shotgun| Ranged, Cone, Lethal damage, Foe Knockdown| Good at close range. Fires a cone of buckshot pellets and can knock some foes down.}}
+
 
+
{{Power|[[File:Inherent_Brawl.png|22px]]| Rifle Butt| Melee, Smash| A smash with the butt of your rifle. }}
+
 
+
 
+
Arbiter Sands is considered a somewhat unconventional member of the Arachnos [[Arbiters|Arbiter Corps]]. Though still completely dedicated to the will of [[Lord Recluse]], Sands is known for using unusual and effective tactics. His status as an Arbiter makes him untouchable within Arachnos, for to harm an Arbiter is to attack the will of Lord Recluse himself...
+
 
+
''Levels: 51-51''
+
 
+
''Powers''
+
 
+
{{Power|*|Summon Drones||.}}
+
 
+
{{Power|*|Mace Beam Blast||.}}
+
 
+
{{Power|*|Mace Beam Volley||.}}
+
 
+
{{Power|*|Poisonous Ray Burst||.}}
+
 
+
{{Power|*|Wide Area Web Grenade||.}}
+
 
+
{{Power|*|Cocoon||.}}
+
 
+
{{Power|*|Bash||.}}
+
 
+
{{Power|*|Pulverize||.}}
+
 
+
{{Power|*|Clobber||.}}
+
 
+
{{Power|*|Whirling Mace||.}}
+
 
+
{{Power|*|Crowd Control||.}}
+
 
+
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self |}}
+
 
+
{{clr}}
+
  
 
==== Night Widow Nocturne ====
 
==== Night Widow Nocturne ====
[[File:NightWidowNocturne1.jpg|thumb|100px|{{Center|Nocturne}}]]
+
:''Main Article:'' [[Night Widow Nocturne]]
''Main Article:'' [[Night Widow Nocturne]]
+
The Night Widows serve Arachnos as elite assassins and spies. It is whispered among their murderous ranks that a Night Widow code-named Nocturne may be the deadliest operative Arachnos has ever produced. No living soul knows any details of her history, just rumors of her ruthlessness and tales of her many victims. Some suspect that her only weakness might be her arrogant pride, but none have survived to exploit it.  
 
+
The [[Night Widows]] serve Arachnos as elite assassins and spies. It is whispered among their murderous ranks that a Night Widow code-named Nocturne may be the deadliest operative Arachnos has ever produced. No living soul knows any details of her history, just rumors of her ruthlessness and tales of her many victims. Some suspect that her only weakness might be her arrogant pride, but none have survived to exploit it.
+
 
+
''Levels:20-27''
+
 
+
''Powers''
+
 
+
{{Power|[[File:PsychicBlast MentalBlast.png|22px]]|Mental Blast|Ranged, Moderate Damage(Psionic), Foe -Recharge | This basic attack does moderate Psionic damage, and can slightly reduce a target's attack speed.}}
+
 
+
{{Power|[[File:Claws ClawsStrike.png|22px]]|Strike| (Melee, Lethal) Damage over Time, Toxic, Foe Slow| The poison on the blade is slowly damaging you and slowing your attacks and movement speed.}}
+
 
+
{{Power|[[File:Claws ClawsStrike.png|22px]]|Slash| (Melee, Lethal) Damage over Time, Toxic, Foe Slow| The poison on the blade is slowly damaging you and slowing your attacks and movement speed.}}
+
 
+
{{Power|[[File:Claws SpinningClawsAttack.png|22px]]|Spin|(Melee, Lethal) Damage over Time, Toxic, Foe Slow| The poison on the blade is slowly damaging you and slowing your attacks and movement speed.}}
+
 
+
{{Power|[[File:Invisibility Stealth.png|22px]]| Stealth|  Toggle: Self Stealth, +Defense
+
| You blend into your environment and can only be seen at very close range. If you attack while using this power, you will be discovered. Even if discovered, you are hard to see and have a bonus to Defense. While Invisible, your movement is Slowed.}}
+
 
+
{{Power|*|Mental Training||.}}
+
 
+
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance|Auto, Self|}}
+
 
+
{{clr}}
+
  
 
==== Kalinda ====
 
==== Kalinda ====
[[File:Kalinda1.jpg|120px|right|thumb|{{center|Kalinda}}]]
+
:''Main Article:'' [[Kalinda]]
''Main Article:'' [[Kalinda]]
+
As an Arachnos Fortunata, it is Kalinda's task to keep an eye on all new arrivals to Mercy Island. That doesn't mean she's on their side. She is evaluating each new resident for signs of greatness, and for signs of weakness. Kalinda can set you on the path to greatness, or she can make sure you're never heard from again. There are only two things she believes in: the glory of Arachnos, and the survival of the fittest.  
 
+
As an Arachnos [[Fortunatas|Fortunata]], it is Kalinda's task to keep an eye on all new arrivals to [[Mercy Island]]. That doesn't mean she's on their side. She is evaluating each new resident for signs of greatness, and for signs of weakness. Kalinda can set you on the path to greatness, or she can make sure you're never heard from again. There are only two things she believes in: the glory of Arachnos, and the survival of the fittest.
+
 
+
''Levels:40-54''
+
 
+
''Powers''
+
 
+
{{Power|[[File:PsychicBlast MentalBlast.png|22px]]| Mental Blast | Ranged, High Damage (Psionic), Foe -Recharge| This basic attack does High Psionic damage, and can slightly reduce a target's attack speed.}}
+
 
+
{{Power|[[File:PsychicBlast PsychicScream.png|22px]]| Psychic Scream | (Ranged) Cone, Psionic, Foe -Recharge| This howl of Psionic energy resonates in the mind of all foes within its conical area of effect, inflicting moderate damage.}}
+
 
+
{{Power|[[File:PsychicBlast TelekineticBlast.png|22px]]| Telekinetic Blast |Ranged, Moderate Damage, (Smash/Psionic), Foe Knockback| You can use Telekinesis to Blast a targeted foe with the power of your mind. This attack deals Smashing and Psionic damage, and can knock your opponent back.}}
+
 
+
{{Power|[[File:PsychicBlast WillDomination.png|22px]]| Will Domination | Ranged, High Damage, Psionic, Foe Sleep| This powerful attack deals Psionic damage, and is so painful it usually renders its target unconscious. The victim is asleep, and will wake if disturbed.}}
+
 
+
{{Power|*|Scramble Thoughts||.}}
+
 
+
{{Power|*|Psychic Wail||.}}
+
 
+
{{Power|[[File:Temporary PVP DebuffDefense.png|22px]]| Mind Link| Team +Accuracy, +Perception. Resist: Confuse| Your Accuracy and Perception is improved due to the Fortunata Mistress' Mind Link. }}
+
 
+
{{Power|[[File:Power Missing.png|22px]]| No Melee attacks| No Hand to Hand|'' Fortunatas don´t have any Melee attacks at all''}}
+
 
+
{{Power|[[File:WidowTeamwork MentalTraining.png|22px]]| Mental Training| {{DamResVal|0|0|0|0|0|0|50|0|0|0|0|0}}
+
{{PosDefVal|12.50%|12.50%}} +{{StatusProtVal|4.0|4.0|4.0|4.0|0|0|0}} +{{StatusResVal|0|0|0|-83.33%}}| |}}
+
 
+
 
+
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance|+{{StatusResVal|0|0|0|50%}}|[[Archvillain Resistance]]}}
+
 
+
{{clr}}
+
  
 
==== Dr. Aeon ====
 
==== Dr. Aeon ====
[[File:Dr. Aeon 01.jpg|100px|thumb|{{center|Dr. Aeon}}]]
+
:''Main Article:'' [[Dr. Aeon]]
''Main Article:'' [[Dr. Aeon]]
+
An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.  
 
+
An unethical scientific genius, '''Dr. Aeon''' is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.
+
 
+
''Powers''
+
 
+
{{Power|[[File:StormSummoning_Tornado.png|22px]]| Summon Clones| Summon Drone| Summons Drones to fight for you.
+
 
+
:Creates from the following:
+
::'''Dr Aeon''' (clones 1-5, see Elite Boss entries for powersets)}}
+
 
+
{{Power|[[File:PowerBlast PowerBolts.png|22px]]| Power Bolt| Ranged Energy, Foe Knockback| A quick attack that rapidly hurls small bolts of energy at foes, sometimes knocking them down. Fast, but little damage. }}
+
 
+
{{Power|[[File:PowerBlast PowerBlast.png|22px]]| Power Blast| Ranged, Smash/Energy, Foe Knockback| A much more powerful, yet slower version of power bolt. Power Blast sends a focused beam of energy at a foe that can knock him back. }}
+
 
+
{{Power|[[File:PowerBlast Explosion.png|22px]]| Explosive Blast| (Ranged) Targeted Area of Effect, Smash/Energy, Knockback| Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target. }}
+
 
+
{{Power|*|Power Thrust||.}}
+
 
+
{{Power|[[File:PowerBlast EnergyTorrent.png|22px]]| Energy Torrent|Cone Energy/Smash, Knockback |Unleashes a cone of energy that knocks foes back. }}
+
 
+
{{Power|[[File:PowerBlast PowerBurst.png|22px]]| Power Burst| Ranged/Close, High Damage Smash/Energy, Foe Knockback|  A short range, but devastating attack. Power Burst unleashes a massive amount of energy dealing very high damage at short distances. The impact from this burst often knocks back most foes. }}
+
 
+
{{Power|[[File:PowerPunch Quick.png|22px]]|Barrage |Disorient |You have been disoriented. }}
+
 
+
{{Power|[[File:PowerPunch EnergyPunch.png|22px]]|Energy Punch |Disorient |You have been disoriented. }}
+
 
+
{{Power|[[File:PowerPunch BoneSmasher.png|22px]]|Bone Smasher |Disorient |You have been disoriented. }}
+
 
+
{{Power|[[File:PowerPunch Flurry.png|22px]]|Whirling Hands |Disorient |You have been disoriented.}}
+
 
+
{{Power|[[File:PowerPunch TotalFocus.png|22px]]|Total Focus |Melee, Extreme Damage(Energy/Smash), Foe: Disorient |You have been disoriented. }}
+
 
+
{{Power|[[File:ForceField DeflectionShield.png|22px]]|Protective Shield| Ranged, Ally: +Defense (Smash, Lethal, Fire, Cold, Energy, Negative), +Resistance (Toxic, Endurance Drain)| Dramatically protects an ally from Smashing, Lethal, Fire, Cold, Energy, and Negative Energy attacks for a limited time.  Also reduces Toxic damage and protects the target from Endurance Draining effects. }}
+
 
+
{{Power|[[File:Invulnerability_Unstoppable.png|22px]]|Aeon Special|Self, +Res(Disorient, Sleep, Hold, Immobilize, All DMG), +DMG, +ACC, Untouchable, +Recovery|}}
+
 
+
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self| }}
+
 
+
{{clr}}
+
 
+
==== Dr. Quatrexin ====
+
[[File:Dr Quatrexin 01.jpg|150px|thumb|{{center|Dr. Quatrexin}}]]
+
''Main Article:'' [[Dr. Quatrexin]]
+
 
+
The original inventor of the Black Scorpion armor has made some improvements in his latest re-design. He may not be as skilled in the suit as [[Black Scorpion]] himself, but he's still an extremely lethal combatant.
+
 
+
''Levels:40-47''
+
 
+
''Powers''
+
 
+
{{Power|[[File:PowerBlast PowerBlast.png|22px]]| Arm Blast| Ranged, Smash/Energy, Foe Knockback| A much more powerful, yet slower version of power bolt. Power Blast sends a focused beam of energy at a foe that can knock him back. }}
+
 
+
{{Power|[[File:PowerBlast Explosion.png|22px]]| Tail Blast| (Ranged) Targeted Area of Effect, Smash/Energy, Foe Knockback| Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target. }}
+
 
+
{{Power|[[File:SuperStrength KnockoutBlow.png|22px]]| Tail Sting| (Melee) Foe Hold| Black Scorpion strikes you with the sting from his mighty tail. You are Held.}}
+
 
+
{{Power|*|Tail Lash||.}}
+
 
+
{{Power|*|Hammer Punch||.}}
+
 
+
{{Power|[[File:Jump LongJump.png|22px]]| Super Leap| Self Auto, +Jump, +Speed| Dr. Quatrexin can jump very high and travel very fast}}
+
  
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self|{{DamResVal|15|15|l5|15|15|15|15|15|0|0|0|0}}
+
==== Dr. Quatrexin  ====
}}
+
:''Main Article:'' [[Dr. Quatrexin]]
 +
The original inventor of the Black Scorpion armor has made some improvements in his latest re-design. He may not be as skilled in the suit as Black Scorpion himself, but he's still an extremely lethal combatant.
  
 
==== Barracuda ====
 
==== Barracuda ====
[[File:Barracuda.jpg|100px|thumb|Barracuda]]
+
:''Main Article:'' [[Barracuda]]
''Main Article:'' [[Barracuda]]
+
Barracuda, a former treasure hunter, Kelli Forston was infected by mysterious creatures known as the Coralax. What she found in the briny deep remains a mystery, but it turned her heart as dark and cold as the depths. In combat, she is almost as quick and savage as her bloodthirtsy mentor, Captain Mako.  
 
+
Barracuda, a former treasure hunter, Kelli Forston was infected by mysterious creatures known as the [[Coralax]]. What she found in the briny deep remains a mystery, but it turned her heart as dark and cold as the depths. In combat, she is almost as quick and savage as her bloodthirtsy mentor, [[Captain Mako]].
+
 
+
''Levels:25-31, 40-47, 52''
+
 
+
''Powers''
+
 
+
{{Power|[[File:PsychicBlast MentalBlast.png|22px]]| Psychic Coral Blast| Ranged, Psionic, Foe -Recharge| Your attack speed has been reduced by the Psychic Coral Blast. }}
+
 
+
{{Power|[[File:PsychicBlast Subdue.png|22px]]| Subdue| Ranged, Psionic, Foe Immobilize| Subdue deals moderate damage and may leave the targeted foe Immobilized for a brief time. Immobilized foes can not move but can still attack. }}
+
 
+
{{Power|[[File:PsychicBlast PsychicScream.png|22px]]| Psychic Coral Scream | (Ranged) Cone, Psionic, Foe -Recharge| This howl of Psionic energy resonates in the minds of all foes within its conical area of effect, inflicting moderate damage. }}
+
 
+
{{Power|[[File:PsychicBlast PsychicWail.png|22px]]|Psychic Coral Wail | (Psionic) Foe -Recharge| The Psychic Wail has reduced your Attack rate.}}
+
 
+
{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Spiny Urchins| Ranged, Lethal, Moderate Damage| Shoot spiny bursts at your foes. }}
+
 
+
{{Power|[[File:AssaultWeapons_ShotgunBuckShot.png|22px]] | Urchin Spray| (Ranged) Cone, Lethal, Knockback| Shoots spiny bursts at your foe. }}
+
 
+
{{Power|[[File:IceBlast FrostBreath.png|22px]]| Wave of Cold| (Ranged, Cone, Cold) Damage over Time, Cold, Foe -Recharge, -Speed| You are frozen by the Wave of Cold. You are taking damage over time and your attack speed and  movement speed are reduced. }}
+
 
+
{{Power|[[File:Arachnos_Patron_DropKnockback.png|22px]]| Water Spout| PBAoE Smashing Damage (Smashing) Foe Knockback/Fear/Disorient| Conjures up a Water Spout at a targeted location. The Water Spout will chase down your foes, tossing them into the air and hurling them great distances. The victims are left Disoriented and with reduced Defense. The Water Spout is a menacing sight, and can even cause panic among your foes. }}
+
 
+
{{Power|[[File:Jump LongJump.png|22px]]| Super Leap| Self Auto, +Jump, +Speed, {{StatusProtVal|0|3.0|0|0|0|0|0}}| Barracuda can inherently jump real high and travel very fast. }}
+
 
+
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| {{DamResVal|0|0|-10|25|0|0|25|0|0|0|0|0}}| [[Archvillain Resistance]] (Debuff Resistances: Regeneration, Recovery, To Hit, Recharge, Defense) }}
+
  
 
==== Ice Mistral ====
 
==== Ice Mistral ====
[[File:Ice Mistral.jpg|100px|thumb|{{center|Ice Mistral}}]]
+
:''Main Article:'' [[Ice Mistral]]
''Main Article:'' [[Ice Mistral]]
+
Irena Rudenko was chosen by one of the Monks of the Four Winds to become the Ice Mistral. receiving the power changed her; she retained the icy-cold aloofness and desire for mastery of the wing, but none of the control. Her own rage overrode the honor normally imbued to the Knights of the Wind and she went on a mad killing spree. Scirocco took her under his wing to protect her from the Monks - many of which have fallen trying to reclaim their lost power.  
 
+
Irena Rudenko was chosen by one of the [[Order of the Four Winds|Monks of the Four Winds]] to become the Ice Mistral. receiving the power changed her; she retained the icy-cold aloofness and desire for mastery of the wing, but none of the control. Her own rage overrode the honor normally imbued to the Knights of the Wind and she went on a mad killing spree. [[Scirocco]] took her under his wing to protect her from the Monks - many of which have fallen trying to reclaim their lost power.
+
 
+
''Levels:40-54, 52''
+
 
+
''Powers''
+
 
+
{{Power|[[File:Flight TravelFlight.png|22px]]| Flight| Self fly| Ice Mistral can Fly! }}
+
 
+
{{Power|*|Ice Bolt||.}}
+
 
+
{{Power|*|Ice Blast||.}}
+
 
+
{{Power|*|Frost Breath||.}}
+
 
+
{{Power|[[File:IceBlast FreezeRay.png|22px]]| Freeze Ray| Ranged, Cold, Low Damage, Foe Sleep| Although this power deals very little damage, the Freeze Ray encases your foe in a block of ice, holding him helpless in place for quite a while. The ice, however, is fragile, and the victim can break free if attacked. }}
+
 
+
{{Power|[[File:IceBlast_IceStorm.png|22px]]| Ice Storm| Ranged (Area of Effect), Minor Damage over Time (Cold/Lethal), Foe -Recharge, -Speed| Shred your foes with this Ice Storm. This power deals a lot of damage in a large area and can Slow all affected targets movement and attack speed.}}
+
 
+
{{Power|[[File:IceBlast BitterFrostBlast.png|22px]]| Bitter Ice Blast| Ranged, Superior Damage (Cold/Smash) Foe -Recharge, -Speed, -Accuracy| A slower yet more powerful version of Ice Blast, Bitter Ice Blast deals much more damage and can also reduce your enemy's Accuracy. Like other Ice Blast powers, Bitter Ice Blast can Slow a target's movement and attack speed.}}
+
 
+
{{Power|[[File:IceBlast_Blizzard.png|22px]]| Blizzard| Ranged (Area of Effect), Extreme Damage over Time (Cold), Foe -Accuracy, -Speed, -Recharge, Knockback; Self -Recovery| The massive damage from the Blizzard can Slow the attack rate of all your opponents in a large area, reducing their Accuracy and possibly knocking them back. Activating this power leaves you drained of Endurance and unable to recover any Endurance for a while.}}
+
 
+
{{Power|[[File:IceFormation Glacier.png|22px]]| Glacier| Point Blank Area of Effect, Foe Hold, -Recharge, -Speed| Ice Mistral can freeze all foes around herself in blocks of Glacial ice. The targets are frozen solid, helpless, and can be attacked. Even after the victims emerge, they remain chilled and their attack and movement speed is Slowed for a while. This power can only be cast near the ground. Recharge: Very Long.}}
+
 
+
{{Power|[[File:StormSummoning Gale.png|22px]]| Gale| Ranged (Cone), Minor Damage (Smash), Foe Knockback| Ice Mistral can call forth a tremendous gust of Gale force winds that knock down foes and deal some smashing damage in a wide cone area. Damage: Minor, Recharge: Moderate. }}
+
 
+
{{Power|[[File:StormSummoning_SnowStorm.png|22px]]| Snow Storm| Toggle, Area of Effect, Foe -Recharge, -Speed| While active, the chill of this Snow Storm can dramatically slow the attack and movement speed of the target and all the foes near the target.}}{{clr}}
+
 
+
{{Power|[[File:IceArmor IceArmor.png|22px]]| Frozen Armor| Self, +Res| While this power is active, you coat yourself in rock hard Frozen Armor. The hardness of the Frozen Armor offers good defense to Smashing and Lethal attack as well as reduces Cold damage. Also, Fire attacks deal slightly less damage. Recharge: Very Fast. }}
+
 
+
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance|{{DamResVal|0|0|-10|30|0|0|0|0|0|0|0|0}}|[[Archvillain Resistance]] (Debuff Resistances: Regeneration 61%, Recovery 61%, To Hit 61%, Recharge 61%, Defense 61%)| }}
+
  
 
==== Silver Mantis ====
 
==== Silver Mantis ====
[[File:Silver Mantis.jpg|100px|thumb|{{center|Silver Mantis}}]]
+
:''Main Article:'' [[Silver Mantis]]
''Main Article:'' [[Silver Mantis]]
+
Tamura Shirai is fascinated with the smooth, sleek feel of metal. Funding the augmentation of her body to pure metal was an expensive proposition, however, so she tuned to crime. During one of her robberies, she encountered Black Scorpion, on a job for Lord Recluse. Tamura realized an opportunity when she saw it, and rather than fighting with Arachnos over the ill-gotten loot, formed an alliance that has lasted unto this day.  
 
+
Tamura Shirai is fascinated with the smooth, sleek feel of metal. Funding the augmentation of her body to pure metal was an expensive proposition, however, so she tuned to crime. During one of her robberies, she encountered [[Black Scorpion]], on a job for [[Lord Recluse]]. Tamura realized an opportunity when she saw it, and rather than fighting with Arachnos over the ill-gotten loot, formed an alliance that has lasted unto this day.
+
 
+
''Levels:20-26, 40-54, 52''
+
 
+
''Powers''
+
 
+
{{Power|[[File:IceBlast Bolt.png|22px]]|Spiked Darts|(Ranged, Lethal) Foe -Defense|Your Defense has been lowered.}}
+
 
+
{{Power|[[File:PowerBlast PowerBurst.png|22px]]|Barrage of Spikes|(Ranged, Damage over Time, Lethal) Foe -Defense|Your Defense has been lowered.}}
+
 
+
{{Power|[[File:Gadgets_Caltrops.png|22px]]|Spike Trap|Foe -Speed, Low Lethal|All foes that walk through the Spike Trap will be Slowed and take damage.}}
+
 
+
{{Power|[[File:ThornyAssault_Skewer.png|22px]]|Skewer|Melee, Moderate DMG(Lethal), DoT(Lethal) -DEF|You lunge forward with this melee attack and Skewer your foe with the large Blade on your arm. Deals moderate damage and wounds your foe. Wounds from the attack deal additional Lethal damage and can reduce your foes Defense. Damage: Moderate, Recharge: Fast}}
+
 
+
{{Power|[[File:Quills FlingQuills.png|22px]]|Burst of Spikes|Foe -Defense|Your Defense has been lowered.}}
+
 
+
{{Power|[[File:Quills Impale.png|22px]]|Impale|(Ranged) Foe Immobilize, -Defense, -Speed, -Fly, -Jump|Your running speed is reducedand you may be immobilized and unable to run, jump or fly.}}
+
 
+
{{Power|[[File:Quills_Bristle.png|22px]]|Build Up|Self +DMG, +ACC|Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your Accuracy.}}
+
 
+
{{Power|[[File:Quills BoneSword.png|22px]]|Ripper|Damage over Time(Lethal), -Defense|You are wounded! You are taking lethal damage and your defense is lowered.}}
+
 
+
{{Power|[[File:Quills QuillThrowing.png|22px]]|Fling Spikes|(Ranged, Cone, Lethal) Foe -Defense|Your Defense has been lowered. }}
+
 
+
{{Power|[[File:Regeneration_DullPain.png|22px]]|Dull Pain|Self +HP|Silver Mantis can activate this power to increase her maximum Hit Points for a short time.}}
+
 
+
{{Power|[[File:Invulnerability_TemporaryInvulnerabilty.png|22px]]|Temp Invulnerability|Toggle: Self +Resistances (Smash, Lethal)|When you activate this power, you become highly resistant to Smashing and Lethal damage for a short duration. Recharge: Very Long}}
+
 
+
{{Power|[[File:Invulnerability_Unstoppable.png|22px]]|Unstoppable|Self, +Resistances (Disorient, Sleep, Hold, Immobilize, All Damage but Psionics)|When you activate this power, you not only become extremely resistant to most damage, but also to most Disorient, Immobilization, Hold, Knockback and Sleep effects. Endurance recovery is also increased. Unstoppable costs very little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Health and Endurance.}}
+
 
+
{{Power|[[File:Temporary_PVP_BuffDefense.png|22px]]|Resistance|{{DamResVal|25|25|0|0|0|0|0|0|0|0|0|0}}|[[Archvillain Resistance|Archvillain resistance]].}}
+
 
+
{{clr}}
+
  
 
==== Wretch ====
 
==== Wretch ====
[[File:Wretch.jpg|100px|thumb|{{center|Wretch}}]]
+
:''Main Article:'' [[Wretch]]
''Main Article:'' [[Wretch]]
+
A twisted wreck of a human being, Wretch was horribly mutated in the same incident that slew Ghost Widow. He remains her loyal guardian and protector, using his immense strength and savage fury to protect her from all harm.  
 
+
A twisted wreck of a human being, Wretch was horribly mutated in the same incident that slew [[Ghost Widow]]. He remains her loyal guardian and protector, using his immense strength and savage fury to protect her from all harm.
+
 
+
''Levels:15-20, 35-47, 52''
+
 
+
''Powers''
+
 
+
{{Power|[[File:SuperStrength_Jab.png|22px]]| Jab| Minor Damage, Smash, Minor Disorient | A quick jab that deals minor damage, but has a chance of Disorienting the target, especially if coupled with other attacks. Damage: Minor, Recharge: Very Fast.}}
+
 
+
{{Power|[[File:SuperStrength_Punch.png|22px]]|Punch| Melee, Smash, Foe Knockback| A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet. }}
+
 
+
{{Power|[[File:SuperStrength_Haymaker.png|22px]]| Haymaker| Melee, Smash, Foe Knockback| The Haymaker is a slow attack, but it makes up for it with a greater damage and a high chance of knockback. }}
+
 
+
{{Power|[[File:SuperStrength Hurl.png|22px]]| Hurl| Ranged, Moderate Damage, smash, Foe Knockback| You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack is close ranged, deals moderate damage and can knock foes back. Damage: Heavy. Recharge: Moderate.}}
+
 
+
{{Power|[[File:SuperStrength KnockoutBlow.png|22px]]| Knockout Blow ''(Only level 35 and up)''| Extreme Damage, Smash, Foe Hold, Knockup | You can perform a Knockout Blow on your opponent. This punch does Superior damage and has a great chance of Disorienting your target. Damage: Extreme, Recharge: Slow. It also almost always knocks them into the air.}}
+
 
+
{{Power|[[File:SuperStrength HandClap.png|22px]]| Hand Clap| Area of Effect Disorient, Foe Knockback| The Longbow Warden can clap his hands together to send out a violent shockwave. The shockwave can knockdown most nearby foes and can Disorient many of those. Hand Clap deals no damage. }}
+
 
+
{{Power|[[File:SuperStrength_FootStomp.png|22px]]| Foot Stomp| Melee, Point Blank Area of Effect, Moderate Damage, Smash| Using your superior leg strength, you can Stomp your foot to the ground, quaking the earth itself. This is a localized attack against everything in melee range. Damage: Moderate, Recharge: Slow. }}
+
 
+
{{Power|[[File:SonicBlast MassiveDamage.png|22px]]| Cry of Despair| Point Blank Area of Effect, Extreme Damage (Energy/Smash), Foe Disorient, -Resistances (All but Psionics), Self -Recovery | You have been disoriented. }}
+
 
+
{{Power|[[File: Invulnerability TemporaryInvulnerabilty.png|22px]]| Temp Invulnerability ''(Only levels 15-20 Elite Boss version)''| Toggle, Self +Resistances (Smash, Lethal)|  When you activate this power, you become highly resistant to Smashing and Lethal damage for a short duration. Recharge: Very Long. }}
+
 
+
{{Power|[[File:Invulnerability UnyeildlingStance.png|22px]]| Unyielding| Toggle, Self +Resistance (Disorient, Hold, Sleep, Slow, Knockback)|When you toggle on this power, you become Unyielding. You are resistant to all damage except Psionics, as well as Knockback, Slow, Sleep, Hold, Immobilize, and Disorient effects. }}
+
 
+
{{Power|[[File:Invulnerability Unstoppable.png|22px]]|Unstoppable ''(Only level 35 and up)''|Click, Self: (Disorient, Sleep, Hold, Immobilize, Knockback)|When you activate this power, you not only become extremely resistant to most damage, but also to most Disorient, Immobilization, Hold, Knockback and Sleep effects. Endurance recovery is also increased. Unstoppable costs very little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Health and Endurance.}}
+
 
+
{{Power|[[File:Jump LongJump.png|22px]]| Super Leap| Self Auto, +Jump, +Speed, {{StatusProtVal|0|3.0|0|0|0|0|0}}| Wretch can inherently jump real high and travel very fast. }}
+
 
+
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| {{DamResVal|25|25|0|0|0|0|0|0|0|0|0|0}}|[[Archvillain Resistance]] }}
+
 
+
{{clr}}
+
  
 
==== Jade Spider ====
 
==== Jade Spider ====
[[File:Jade Spider.jpg|thumb|200px|{{center|The Jade Spider}}]]
+
:''Main Article:'' [[Jade Spider]]
''Main Article:'' [[Jade Spider]]
+
This monstrous Giant Spider is rampaging through Siren's Call!  
 
+
This monstrous Giant Spider is rampaging through [[Siren's Call]]!
+
 
+
''Powers''
+
 
+
{{Power|[[File:PsychicBlast PsychicScream.png|22px]]| Mind Scream |(Ranged) Cone, Psionic, Foe -Recharge| The Mind Scream has reduced your attack rate.}}
+
 
+
{{clr}}
+
  
 
==== Magus Mu'Drakhan ====
 
==== Magus Mu'Drakhan ====
[[File:Magus_Mu%27Drakhan.jpg|120px|right|thumb|{{center|Magus Mu'Drakhan}}]]
+
:''Main Article:'' [[Magus Mu'Drakhan]]
''Main Article:'' [[Magus Mu'Drakhan]]
+
Magus Mu'Drakhan is a leading figure among the growing ranks of mystic working under the banner of Arachnos who trace their lineage to the ancient civilization know as Mu. Mu'Drakhan's main interests lie both in expanding his already formidable arcane power, and uncovering the history of the lost civilization of Mu. He also holds a bitter anger at the Circle of Thorns, who draw their magical powers from the mystic secrets of Oranbega, the ancient enemy of Mu. Some whisper that he may be more loyal to his ancient bloodlines than to Arachnos, but such whispers are often quickly silenced.  
 
+
Magus Mu'Drakhan is a leading figure among the growing ranks of mystic working under the banner of Arachnos who trace their lineage to the ancient civilization know as [[Mu]]. Mu'Drakhan's main interests lie both in expanding his already formidable arcane power, and uncovering the history of the lost civilization of Mu. He also holds a bitter anger at the [[Circle of Thorns]], who draw their magical powers from the mystic secrets of [[Oranbega]], the ancient enemy of Mu. Some whisper that he may be more loyal to his ancient bloodlines than to Arachnos, but such whispers are often quickly silenced.
+
 
+
''Levels:52''
+
 
+
''Powers''
+
 
+
{{Power|*|Lightning Bolt||.}}
+
 
+
{{Power|*|Ball Lightning||.}}
+
 
+
{{Power|*|Static Discharge||.}}
+
 
+
{{Power|[[File:ElectricalBolt_VoltaicSentinal.png|22px]]| Sentinel of Lightning| Summon Sentinel: Ranged, Moderate Damage (Energy), Foe -Endurance| }}
+
 
+
{{Power|*|Shocking Bolt||.}}
+
 
+
{{Power|[[File:RadiationPoisoning EMPPulse.png|22px]]| EM Pulse| (Energy) Foe Hold, -Regeneration| You are Held by the EMP Pulse and your Regeneration rate is reduced.}}
+
 
+
{{Power|[[File:Empathy_HealOther.png|22px]]| Touch of the Storm| (Ranged) Ally Heal| Heal }}
+
 
+
{{Power|[[File:ElectricityMastery_ChargedArmor.png|22px]]| Lightning Armor| Toggle: Self +Resistances (Fire, Cold, Energy, Negative, End Drain)| Magus Mu'Drakhan is capable of surrounding himself in Lightning Armor, providing good resistance to Fire, Cold, Energy and Negative Energy attacks.}}
+
 
+
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self, +Resistances|}}
+
 
+
{{clr}}
+
  
 
==== Regent Korol ====
 
==== Regent Korol ====
[[File:Regent_Korol.png|right|thumb|132px|{{center|Regent Korol}}]]
+
:''Main Article:'' [[Regent Korol]]
''Main Article:'' [[Regent Korol]]
+
Regent Korol is one of the few Fortunatas that have chosen to devote themselves fully to Arachnos by becoming powerful Tarantula Queens. Through the process, she gained immense psychic abilities, which she uses to protect Arachnos from infiltration.  
 
+
Regent Korol is one of the few [[Fortunatas]] that have chosen to devote themselves fully to Arachnos by becoming powerful [[Tarantulas#Tarantula Queen|Tarantula Queens]]. Through the process, she gained immense psychic abilities, which she uses to protect Arachnos from infiltration.
+
 
+
''Levels:52''
+
 
+
''Powers''
+
 
+
{{Power|*|Confuse||.}}
+
 
+
{{Power|*|Total Domination||.}}
+
 
+
{{Power|*|Psychic Scream||.}}
+
 
+
{{Power|*|Telekinetic Blast||.}}
+
 
+
{{Power|*|Will Domination||.}}
+
 
+
{{Power|*|Scramble Thoughths||.}}
+
 
+
{{Power|[[File:PsychicBlast PsychicWail.png|22px]]| Psychic Wail| Point Blank Area of Effect, Foe Disorient, -Recharge| Psychic Wail is a devastating Psionic attack that wracks the minds of all nearby foes. Those that survive will have a severely reduced attack rate and may be left Disoriented. This power leaves you drained of Endurance and unable to recover Endurance for a time.}}
+
 
+
{{Power|*|Claw Pierce||.}}
+
 
+
{{Power|*|Claw Shred||.}}
+
 
+
{{Power|*|Mind Link||.}}
+
 
+
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Armored Exoskeleton| | Armored exoskeleton. }}
+
 
+
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistances| Auto, Self| }}
+
 
+
{{clr}}
+
  
 
==== Shadow Spider ====
 
==== Shadow Spider ====
[[File:Shadow_Spider_Combat.jpg|thumb|right|100px|{{center|Shadow Spider}}]]
+
:''Main Article:'' [[Shadow Spider]]
 
+
Shadow Spider began her career as a Knife of Artemis, specializing in infiltration and intelligence jobs that no one else thought possible. Now working with Arachnos, Shadow Spider acts friendly and nice, and is usually very good to her people, but can turn cold as ice and hard as steel when she needs to be.  
''Main Article:'' [[Shadow Spider]]
+
 
+
Shadow Spider began her career as a [[Knives of Artemis|Knife of Artemis]], specializing in infiltration and intelligence jobs that no one else thought possible. Now working with Arachnos, Shadow Spider acts friendly and nice, and is usually very good to her people, but can turn cold as ice and hard as steel when she needs to be.
+
 
+
''Levels:52''
+
 
+
''Powers''
+
 
+
{{Power|[[File:Quills Lunge.png|22px]]| Poison Dart| Ranged, Low Damage (Lethal/Toxic), Foe -Regeneration| Poison Dart does light lethal damage to all your foes, then poisons them. The poison does toxic damage over time and reduces their regneration rate.}}
+
 
+
{{Power|[[File:AssaultWeapons ARM30grenade.png|22px]]| Exploding Shuriken| Ranged, Area of Effect, High Damage (Lethal)| This small throwing star is rigged to explode on impact.}}
+
 
+
{{Power|[[File:MentalControl Hypnotize.png|22px]]| Sleep Dart| Ranged (Targeted Area of Effect), Foe Sleep| You have been knocked out with a Sleep Dart.}}
+
 
+
{{Power|[[File:MentalControl Command.png|22px]]| Paralytic Dart| Ranged Low Damage (Lethal), Foe Hold| You have been hit with a Paralytic Dart. You cannot move.}}
+
 
+
{{Power|[[File:Temporary ChromaticGrenades.png|22px]]| Stun Grenades| Ranged (Targeted Area of Effect) Foe Disorient| This Stun Grenade can disorient all foes around the target.}}
+
 
+
{{Power|[[File:Gadgets Cloak.png|22px]]| Cloaking Device| Self Stealth, +Defense (all)| The Cloaking Device allows you to use an LCD body coating become partially invisible. While Cloaked you can only be seen at very close range. If you attack while Cloaked, you will be discovered. Even if discovered, you are hard to see and have a bonus to Defense. Unlike some stealth powers, the Cloaking Device has no movement penalty. }}
+
 
+
{{Power|[[File:Gadgets WebGrenade.png|22px]]| Web Grenade| Ranged, No Damage, Foe Immobilize, -Recharge, -Fly| Upon impact, the Web Grenade expels a strong, tenuous, and very sticky substance that can Immobilize most targets. This non-lethal device deals no damage and does not prevent targets from attacking, although their attack rate is slowed. The web can bring down flying entities and halts jumping. }}
+
 
+
{{Power|[[File:Gadgets Caltrops.png|22px]]| Caltrops| Ranged (Location Area of Effect), Minor Damage over Time (Lethal), Foe -Speed| You toss a handful of Caltrops at a targeted location and spread the tiny metal spikes over a large area. Any villains that pass over the Caltrops will be forced to move at a slower rate. They will also take some trivial Lethal damage over time.}}
+
 
+
{{Power|[[File:Katana Hack.png|22px]]| Hack| Melee, High damage(Lethal), Foe: -Defense|  }}
+
 
+
{{Power|[[File:Katana Slash.png|22px]]| Slash| Melee, Moderate damage(Lethal), Foe: -Defense|  }}
+
 
+
{{Power|[[File:Katana Slice.png|22px]]| Slice| Melee(Cone), Moderate damage(Lethal), Foe: -Defense|  }}
+
 
+
{{Power|[[File:Katana Disembowel.png|22px]]| Disembowel| Melee, Superior damage(Lethal), Foe: Knockup, -Defense|  }}
+
 
+
{{Power|[[File:Katana WhirlingSword.png|22px]]|Whirling Sword |Point Blank Area of Effect Melee, Moderate damage(Lethal), Foe: -Defense|  }}
+
 
+
{{Power|[[File:Katana HeadSplitter.png|22px]]| Head Splitter| Melee, Extreme damage(Lethal), Foe: Knockback, -Defense|  }}
+
 
+
{{clr}}
+
  
 
==== Viridian ====
 
==== Viridian ====
[[File:Viridian_Combat.jpg|thumb|right|100px|{{center|Viridian}}]]
+
:''Main Article:'' [[Viridian]]
''Main Article:'' [[Viridian]]
+
Viridian is a very dangerous man who works subtle deals that can change the course of world history. The core of his job is influencing other villain groups through manipulation, sabotage, deal brokering, or collaboration, as it suits the needs of Arachnos. There is some rivalry between his organization of manipulators and Shadow Spider's spies, but both know that they can only suceed at their job with the help of the other.  
 
+
Viridian is a very dangerous man who works subtle deals that can change the course of world history. The core of his job is influencing other villain groups through manipulation, sabotage, deal brokering, or collaboration, as it suits the needs of Arachnos. There is some rivalry between his organization of manipulators and [[Shadow Spider]]'s spies, but both know that they can only suceed at their job with the help of the other.
+
 
+
''Levels:52''
+
 
+
''Powers''
+
 
+
{{Power|[[File:Quills Lunge.png|22px]]| Poison Dart| Ranged, Low Damage (Lethal/Toxic), Foe -Regeneration| Poison Dart does light lethal damage to all your foes, then poisons them. The poison does toxic damage over time and reduces their regneration rate.}}
+
 
+
{{Power|[[File:AssaultWeapons ARM30grenade.png|22px]]| Exploding Shuriken| Ranged, Area of Effect, High Damage (Lethal)| This small throwing star is rigged to explode on impact.}}
+
 
+
{{Power|[[File:MentalControl Hypnotize.png|22px]]| Sleep Dart| Ranged (Targeted Area of Effect), Foe Sleep| You have been knocked out with a Sleep Dart.}}
+
 
+
{{Power|[[File:MentalControl Command.png|22px]]| Paralytic Dart| Ranged Low Damage (Lethal), Foe Hold| You have been hit with a Paralytic Dart. You cannot move.}}
+
 
+
{{Power|[[File:Temporary ChromaticGrenades.png|22px]]| Stun Grenades| Ranged (Targeted Area of Effect) Foe Disorient| This Stun Grenade can disorient all foes around the target.}}
+
 
+
{{Power|[[File:Gadgets Cloak.png|22px]]| Cloaking Device| Self Stealth, +Defense (all)| The Cloaking Device allows you to use an LCD body coating become partially invisible. While Cloaked you can only be seen at very close range. If you attack while Cloaked, you will be discovered. Even if discovered, you are hard to see and have a bonus to Defense. Unlike some stealth powers, the Cloaking Device has no movement penalty. }}
+
 
+
{{Power|[[File:Gadgets WebGrenade.png|22px]]| Web Grenade| Ranged, No Damage, Foe Immobilize, -Recharge, -Fly| Upon impact, the Web Grenade expels a strong, tenuous, and very sticky substance that can Immobilize most targets. This non-lethal device deals no damage and does not prevent targets from attacking, although their attack rate is slowed. The web can bring down flying entities and halts jumping. }}
+
 
+
{{Power|[[File:Gadgets Caltrops.png|22px]]| Caltrops| Ranged (Location Area of Effect), Minor Damage over Time (Lethal), Foe -Speed| You toss a handful of Caltrops at a targeted location and spread the tiny metal spikes over a large area. Any villains that pass over the Caltrops will be forced to move at a slower rate. They will also take some trivial Lethal damage over time.}}
+
 
+
{{Power|[[File:MartialArts ThunderKick.png|22px]]| Thunder Kick| Melee, Minor damage(Smash), Foe Disorient (Minor)| You can perform a strong Thunder Kick that hits so hard it can disorient your target. }}
+
 
+
{{Power|[[File:MartialArts StormKick.png|22px]]| Storm Kick| Melee, Moderate damage (Smash)| Unleashes a flurry of quick kicks to pummel your foe.}}
+
 
+
{{Power|[[File:MartialArts CobraStrike.png|22px]]| Cobra Strike| Melee, minor damage (Smash), Foe Disorient| Using intense martial arts focus, you can perform a Cobra Strike that deals minor damage, but has a great chance of disorienting your target.}}
+
 
+
{{Power|[[File:MartialArts CraneKick.png|22px]]| Crane Kick| Melee, high damage (Smash), Foe Knockback| A slow, high damage kick that can send your target flying!}}
+
 
+
{{Power|[[File:MartialArts MonkeySweep.png|22px]]| Dragon’s Tail| Point Blank Area of Effect Melee, Moderate damage (Smash), Foe Knockback| This low spinning kick deals the same damage as Thunder Kick, but has a chance to hit all enemies in melee range. Successful hits will trip and knock down your opponents.}}
+
 
+
{{Power|[[File:MartialArts EaglesClaw.png|22px]]| Eagle’s Claw| Melee, Superior damage (Smash), Foe Disorient (Minor), +Special| You can perform a devastating kick that can severaly disorient most opponents. Eagle's Claw has an exceptionally good critical hit capability, better than other Martial Arts attacks, that can sometimes deal double damage. }}
+
 
+
{{Power|[[File:SuperReflexes Quickness.png|22px]]| Quickness| Self: +Recharge, +Speed, +Resistance (Slow)| Your Quick reflexes allow you to move faster than normal, as well as resist slow effects. This power is always on and permanently increases your attack rate and movement speed.}}
+
 
+
{{Power|[[File:SuperReflexes Elude.png|22px]]| Elude| Self: +Defense, +Speed, +Recovery, +Resistance (Defense Debuff), +Special| You can improve your reflexes, making yourself so quick you can Elude almost any attack, be it ranged, melee, or area effect. Your running speed and jumping height are also increased. When Elude wears off, you are left drained of all Endurance and unable to Recover Endurance for a while.}}
+
 
+
{{clr}}
+
  
 
==== Black Scorpion ====
 
==== Black Scorpion ====
[[File:BlackScorpion1.jpg|thumb|100px|{{center|Black Scorpion}}]]
+
:''Main Article:'' [[Black Scorpion]]
''Main Article:'' [[Black Scorpion]]
+
Black Scorpion is a man encased in a large, bulky suit of high-tech battle armor. Huge and menacing, the armor is equipped with a functioning scorpion-like tail on the backside, and the right arm ends in an intimidating blaster cannon.  
 
+
Black Scorpion is a man encased in a large, bulky suit of high-tech battle armor. Huge and menacing, the armor is equipped with a functioning scorpion-like tail on the backside, and the right arm ends in an intimidating blaster cannon.
+
 
+
''Levels:40-54, 54''
+
 
+
''Powers''
+
 
+
{{Power|[[File:PowerBlast PowerBlast.png|22px]]| Arm Blast| Ranged, Smash/Energy, Foe Knockback| A much more powerful, yet slower version of power bolt. Power Blast sends a focused beam of energy at a foe that can knock him back. }}
+
 
+
{{Power|[[File:PowerBlast Explosion.png|22px]]| Tail Blast| (Ranged) Targeted Area of Effect, Smash/Energy, Foe Knockback| Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target. }}
+
 
+
{{Power|[[File:SuperStrength KnockoutBlow.png|22px]]| Tail Sting| (Melee) Foe Hold| Black Scorpion strikes you with the sting from his mighty tail. You are Held.}}
+
 
+
{{Power|[[File:SuperStrength_FootStomp.png|22px]]| Tail Lash| Point Blank Area of Effect Melee, Moderate Damage, Smash, Foe Knockback| The Tail Lash has damaged you.}}
+
 
+
{{Power|[[File:MedievalWeapons_MaceClobber.png‎|22px]]| Hammer Punch| (Melee, Smash) Foe Disorient| You have been Disoriented. }}
+
 
+
{{Power|[[File:SuperStrength_Punch.png|22px]]| Punch| Melee, Smash, Foe Knockback| A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet. }}
+
 
+
{{Power|[[File:SuperStrength_Haymaker.png|22px]]| Haymaker| Melee, Smash, Foe Knockback| The Haymaker is a slow attack, but makes up for it with a greater damage and a high chance of Knockback. }}
+
 
+
{{Power|[[File:SuperStrength_Taunt.png|22px]]| Taunt| Ranged (Targeted Area of Effect) Foe Taunt| Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. Recharge: Fast .}}
+
 
+
{{Power|[[File:SuperStrength_Rage.png|22px]]| Rage| Self +Damage, +Accuracy, Delayed Self (Weaken, Special)| An unconscious Rage comes over you, sending you into a berserker fury. While Raging, your damage and Accuracy is dramatically increased. However, when your Rage subsides, you are left with reduced Defense, drained of some of your Endurance, and unable to attack for a short while.}}
+
 
+
{{Power|[[File:SuperStrength_FootStomp.png|22px]]| Foot Stomp| Point Blank Area of Effect, Melee, Moderate Damage, Smash, Foe Knockback| Using your superior leg strength, you can Stomp your foot to the ground, quaking the earth itself. This is a localized attack against everything in melee range. Damage: Moderate, Recharge: Slow.}} 
+
 
+
{{Power|[[File:Jump LongJump.png|22px]]| Super Leap| Self Auto, +Jump, +Speed| Black Scorpion can inherently jump real high and travel very fast. }}
+
 
+
{{Power|[[File:Invulnerability ResToPhysicalDmg.png|22px]]| Resistance| {{DamResVal|15|15|l5|15|15|15|15|15|0|0|0|0}}
+
| Archvillain resistance.}}
+
 
+
{{clr}}
+
  
 
==== Captain Mako ====
 
==== Captain Mako ====
[[File:Captain Mako.jpg|thumb|100px|{{center|Captain Mako}}]]
+
:''Main Article:'' [[Captain Mako]]
''Main Article:'' [[Captain Mako]]
+
Gideon Ray is a savage Mutant who has evolved into what only can be described as a humanoid shark. His acts are even more terrible than his appearance, and few foes are even identifiable once Captain Mako is through with them. Mako is responsible for the death of Sharkhead Isle's most famous hero, Scrapyard.  
 
+
Gideon Ray is a savage [[Mutant]] who has evolved into what only can be described as a humanoid shark. His acts are even more terrible than his appearance, and few foes are even identifiable once Captain Mako is through with them. Mako is responsible for the death of [[Sharkhead Isle]]'s most famous hero, [[Ghost of Scrapyard|Scrapyard]].
+
 
+
''Levels:40-54, 54''
+
 
+
''Powers''
+
 
+
{{Power|[[File:Claws Wave.png|22px]]| Spirit Shark| Ranged, Moderate Damage, Lethal, Foe Knockdown| Projects an ethereal Spirit Shark that deals Moderate Damage and, possibly, knocking down foes.}}
+
 
+
{{Power|[[File:Arachnos_Patron_ConeImmobilize.png|22px]]| Circle of Sharks| Cone Damage over time (Negative Energy) Foe Immobilize| Mako calls forth a circle of vicious shark Spirits that will swim out in a cone formation and will encircle his foes draining their spirit energy. The encircling shark spirits immobilize foes while they deal Negative Energy damage over time. }}
+
 
+
{{Power|[[File:Arachnos_Patron_RangedConeModerateDmg.png|22px]]| Chum Attack| Ranged, Toxic, Damage over Time, Toxic| Mako can regurgitate his stomach acid and spew a corrosive spray of bile at a foe.  Affected foes in the cone will take Toxic damage over time. }}
+
 
+
{{Power|[[File:Arachnos_Patron_DropKnockback.png|22px]]| Water Spout| PBAoE Smashing Damage (Smashing) Foe Knockback/Fear/Disorient| Mako can conjure up a Water Spout at a targeted foe.  The Water Spout will chase down his foes, tossing them into the air and hurling them great distances. The victims are left Disoriented and with reduced Defense. The Water Spout is a menacing sight, and can even cause panic among your foes. }}
+
 
+
{{Power|[[File:SonicBlast_MassiveDamage.png|22px]]| Bellow| PBAoE, Extreme DMG(Energy/Smash), Foe Disorient| Your Bellow is so strong that most foes will be defeated by being subjected to it. Bellow deals massive damage to all nearby foes, although the damage does vary.}}
+
 
+
{{Power|[[File:Claws_ClawsStrike.png|22px]]| Strike| Melee, Moderate Damage (Lethal)| Captain Mako Strikes you with his razor-sharp claws that deals a moderate amount of lethal damage. }}
+
 
+
{{Power|[[File:Claws_Slash.png|22px]]| Slash| Melee, Moderate Damage (Lethal), Foe -Defense| Mako Slashes you with his claws dealing a good amount of lethal damage and weakening your defenses. }}
+
 
+
{{Power|[[File:Claws_SpinningClawsAttack.png|22px]]| Spin| Point Blank Area of Effect Melee, Moderate Lethal Damage| Mako Spins and strikes you with his claws dealing a moderate amount of lethal damage and weakening your defenses. }}
+
 
+
{{Power|[[File:Claws_Feint.png|22px]]| Follow Up| Melee, Moderate Damage (Lethal), Self +DMG| You perform a feint attack that deals moderate damage.  After this attack hits, it gives you a large bonus to Accuracy and damage for a brief time. }}
+
 
+
{{Power|[[File:Claws_AssassinClaw.png|22px]]| Shark Attack| Melee, Special Lethal Damage| Mako has struck you from the deep recesses of a Hide.  You receive extreme lethal damage. }}
+
 
+
{{Power|[[File:Claws_Placate.png|22px]]| Placate| Ranged, Foe Placate, Self Stealth/Hide| Allows you to trick a foe to no longer attack you.  A Successful Placate will also Hide you.  This Hide is very brief, and offers no Defense bonus, but it will allow you to deliver a Critical Hit or an Assassins Strike.  However, if you attack a Placated Foe, he will be able to attack you back. }}
+
 
+
{{Power|[[File:Claws_Evicerate.png|22px]]| Eviscerate| Melee Cone, Very High Damage (Lethal), Special| Mako spins and slashes around violently, attacking all nearby foes in a wide arc in front of him.  Eviscerate is so deadly, that there is a chance of dealing extra damage! }}
+
 
+
{{Power|[[File:SuperReflexes_Quickness.png|22px]]| Quickness| Auto: Self +Recharge 20%, +Speed, +Perception, +Defense (Melee 20%, Ranged 20%, AoE 20%) +{{StatusProtVal|0|0|0|0|0|9.2|0}} +{{StatusResVal|0|0|0|40%}}| Your Quick reflexes allow you to move faster than normal, as well as resist slow and confuse effects.  You are also more evasive to melee, ranged and area of effect attacks. }}
+
 
+
{{Power|[[File:SuperReflexes_Elude.png|22px]]| Elude| Self +Defense, +Special| You can improve your reflexes, making yourself so quick you can Elude almost any attack, be it ranged, melee, or area effect.  Your running speed and jumping height are also increased.
+
 
+
:{{red|Mako's Elude has no crash effect, and lasts 30 seconds, with a 1m 15s recharge.}}}}
+
 
+
{{Power|[[File:SuperReflexes_Hide.png|22px]]| Hide| Self Stealth, Increased Defense (Melee, Ranged, Area of Effect)| Captain Mako
+
possesses the skill of Hide which makes him almost impossible to detect. }}
+
 
+
{{Power|[[File:Jump LongJump.png|22px]]| Super Leap| Self Auto, +Jump, +Speed, +{{StatusProtVal|0|100.0|0|0|0|0|0}} +{{StatusResVal|0|-99%|0|0|0|0|0|-99%}} +Debuff Resistance '''(''' Recharge Time 10000% ''')'''| Captain Mako can inherently jump real high and travel very fast. }}
+
 
+
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self  {{StatusResVal|0|50%|0|0|0|0|0|50%}}|[[Archvillain Resistance]] }}
+
 
+
{{clr}}
+
  
 
==== Ghost Widow ====
 
==== Ghost Widow ====
[[File:Ghost_Widow.jpg|thumb|100px|{{center|Ghost Widow}}]]
+
:''Main Article:'' [[Ghost Widow]]
''Main Article:'' [[Ghost Widow]]
+
Beautiful, mysterious, and deadly. Ghost Widow appears to be an actual spirit from beyond the grave rather than a super with some sort of incorporeal power. Some have said she was once a rising star in the Night Widows when she was slain. Her thirst for vengeance must have been great, for she returned from the void and now serves at Recluse's side. There are rumors that her service isn't entirely voluntary, however.  
 
+
Beautiful, mysterious, and deadly. Ghost Widow appears to be an actual spirit from beyond the grave rather than a super with some sort of incorporeal power. Some have said she was once a rising star in the [[Night Widows]] when she was slain. Her thirst for vengeance must have been great, for she returned from the void and now serves at [[Lord Recluse|Recluse]]'s side. There are rumors that her service isn't entirely voluntary, however.
+
 
+
''Levels:40-54, 54''
+
 
+
''Powers''
+
 
+
{{Power|[[File:Flight TravelFlight.png|22px]]| Flight| Self fly| Ghost Widow can Fly! }}
+
 
+
{{Power|[[File:Invisibility_PhaseShift.png|22px]]| Ethereal| Toggle: Self Intangible| You can Phase Shift to become out of sync with normal space.  Although you do not become completely Invisible, you are translucent and hard to see.  You are intangible, and cannot be affected by those in normal space. }}
+
 
+
{{Power|[[File:Arachnos_Patron_RangedAoEModerateDmg.png|22px]]| Dark Obliteration| Ranged, Targeted Area of Effect, Moderate damage, Negative, Foe -Accuracy| Ghost Widow can hurl a large blast of negative energy that violently explodes on impact, exposing the dark power of the Netherworld to all foes near the target.  Dark Obliteration can reduce the Accuracy of all affected targets. }}
+
 
+
{{Power|[[File:Arachnos_Patron_ConeImmobilize.png|22px]]| Soul Tentacles| Ranged (Cone), Moderate Damage(Negative), Foe Immobilize| Ghost Widow can create a cone-shaped rift to the Netherworld that allows the souls of the damned to slip into our reality. These Soul Tentacles will snare all foes within range, Immobilizing them while they drain their life. }}
+
 
+
{{Power|[[File:GravityControl_Lift.png|22px]]| Soul Storm| Ranged area of effect, Moderate Damage over Time(Negative), Foe: Hold| Ghost Widow is able to summon the souls of her victims to do her bidding. Soul Storm enraptures a target, holding them while their life-force is drained from their body.
+
 
+
:{{red|Note:  Soul Storm as used by Ghost Widow is 100 [[magnitude]], compared to a normal hold's magnitude of 3.}}}}
+
 
+
{{Power|[[File:DarkCast_SoulDrain.png|22px]]| Gloom| (Ranged) Damage over Time, Negative, Foe -Accuracy| Ghost Widow can launch a ranged dark energy attack that slowly drains a target of life and reduces its chances to hit. }}
+
 
+
{{Power|[[File:DarkCast_DarkBlast.png|22px]]| Dark Blast| (Ranged, Negative, Damage over Time, Negative) Foe -Accuracy| Ghost Widow can launch a long range blast of dark energy. Deals moderate damage and reduces the target's chance to hit.}}
+
 
+
{{Power|[[File:DarkCast_Torrent.png|22px]]| Torrent| (Ranged, Cone, Smash) Foe -Accuracy| The Torrent has reduced your Accuracy. }}
+
 
+
{{Power|[[File:DarkCast LifeDrain.png|22px]]| Life Drain| Ranged, Negative, Foe -Accuracy, Self + HP| Ghost Widow taps the powers of the netherworld to steal some life from a target foe and reduce his chance to hit. Some of that life is then transferred to her. }}
+
 
+
{{Power|[[File:DarkArmor_DarkRegeneration.png|22px]]| Dark Regeneration| Point Blank Area of Effect, Minor Damage(Negative), Self +Health| Ghost Widow can tap the dark essence of the Netherworld to drain a life from all nearby enemies thus healing herself.  The more foes affected, the more she will be healed. }}
+
 
+
{{Power|[[File:DarkMiasma_TwilightGrasp.png|22px]]| Twilight Grasp| Ranged, Foe -Accuracy -Damage, Team Heal| Ghost Widow can channel Negative Energy from the Netherworld through herself to a targeted foe. Twilight Grasp drains the power from that target and slowly transfers it to her and all nearby allies. }}
+
 
+
{{Power|[[File:DarkMiasma_ShadowFall.png|22px]]| Shadow Fall| Toggle: Point blank area of effect, Team Stealth, +Defense (All), +Resistance (Energy, Negative, Psionics, Fear)| Ghost Widow taps into the Netherworld and envelops herself and her nearby teammates in a shroud of darkness. Shadow Fall does not grant Invisibility, but it does make her and her teammates harder to detect. }}
+
 
+
{{Power|[[File:DarkMiasma FearsomeAura.png|22px]]| Fearsome Stare| (Ranged, Cone) Foe Fear, -Accuracy| Ghost Widow instills tremendous Fear within a cone area in front of her, causing all affected targets to tremble in Terror uncontrollably. }}
+
 
+
{{Power|[[File:DarkMiasma BlackHole.png|22px]]| Black Hole| Ranged, Targeted area of effect, Foe Intangible| Ghost Widow is able to open up a Black Hole to the Netherworld that temporarily pulls in all foes within its grasp. The victims become phase shifted and are completely intangible. They are hard to see, and cannot affect or be affected by those in normal space.}}
+
 
+
{{Power|[[File:DarkMiasma BlackHole.png|22px]]| Etherealise| Click, Intangible| You have been sucked into a Black Hole.  You cannot affect or be affected by anyone in your vicinity.}}
+
 
+
{{Power|[[File:Invulnerability ResToPhysicalDmg.png|22px]]| Resistance| {{DamResVal|25|25|0|0|0|30|30|20|0|0|0|0}}
+
| Archvillain resistance.}}
+
 
+
{{clr}}
+
  
 
==== Scirocco ====
 
==== Scirocco ====
[[File:Scirocco.jpg|thumb|100px|{{center|Scirocco}}]]
+
:''Main Article:'' [[Scirocco]]
 
+
Imad Malak was not always an evil man. Evil came to him from without. He was traveling in the deep desert near the Baka Valley deep in the Middle East. There he discovered an ancient tomb and stumbled inside. The tomb was that of a long-dead desert hero, and contained several objects of power including the bottle of the djinn Serafina. Also within was the hero's scimitar that granted the weilder incredible powers. Malak took the sword and donned the mantle of Scirocco. Unforunately, he fell under a curse and was driven to commit acts of great evil. He sold the other objects off to the highest bidder, the bottle ending up with the Circle of Thorns. Once a hero of the people, he is now a dark stain on their proud heritage. Imad wishes nothing more than to find some way to rid himself of the curse and find redemption.  
''Main Article:'' [[Scirocco]]
+
 
+
Imad Malak was not always an evil man. Evil came to him from without. He was traveling in the deep desert near the Baka Valley deep in the Middle East. There he discovered an ancient tomb and stumbled inside. The tomb was that of a long-dead desert hero, and contained several objects of power including the bottle of the djinn [[Serafina]]. Also within was the hero's scimitar that granted the weilder incredible powers. Malak took the sword and donned the mantle of Scirocco. Unforunately, he fell under a curse and was driven to commit acts of great evil. He sold the other objects off to the highest bidder, the bottle ending up with the [[Circle of Thorns]]. Once a hero of the people, he is now a dark stain on their proud heritage. Imad wishes nothing more than to find some way to rid himself of the curse and find redemption.
+
 
+
''Levels:40-54, 54''
+
 
+
''Powers''
+
 
+
{{Power|[[File:StormSummoning Tornado.png|22px]]| Dust Devils| Summon Tornado: PBAoE Minor Damage(Smash), Foe Knockback, Fear, Disorient|  Conjures up a funnel cloud at a targeted location. The Dust Devils will chase down your foes, tossing them into the air and hurling them great distances. The victims are left Disoriented and with reduced Defense. The Tornado is a menacing sight, and can even cause panic among your foes.
+
:Creates up to five '''Dust Devil'''s:
+
::''Powers''<br />'''Movement Speed''' (auto, +runspeed, +perception)<br />'''Dust Devil''' (auto PBAoE, smash, -tohit, -defence, chance for -perception)<br />'''ResistAll''' (100mag untouchable)}}
+
 
+
{{Power|[[File:Flight TravelFlight.png|22px]]| Flight| Self fly| Scirocco can Fly! }}
+
 
+
{{Power|[[File:ElectricalBolt_Zapp.png|22px]]| Lightning Blast| High Damage(Energy), Foe -Endurance, -Recovery| Your Endurance has been drained.}}
+
 
+
{{Power|[[File:ElectricalBolt_TelsaCage.png|22px]]| Cage of Lightning| (Ranged, Energy) Foe Sleep, -Endurance| You are trapped in a cage of lightning.}}
+
 
+
{{Power|[[File:ElectricalBolt_BallLightning.png|22px]]| Ball Lightning| Targeted Area of Effect (Energy), Damage Over Time, Foe -Endurance| The Ball Lightning is continuing to electrocute you.. }}
+
 
+
{{Power|[[File:ElectricalBolt_BallLightning.png|22px]]| Static Discharge| (Cone) Damage Over Time(Energy)| The Static Discharge is continuing to electrocute you. }}
+
 
+
{{Power|[[File:Archery_StunArrow.png|22px]]| Shocking Bolt| Foe: Hold| The shock of energy has locked you in place -- you are held! }}
+
 
+
{{Power|[[File:RadiationPoisoning EMPPulse.png|22px]]| EM Pulse| (Energy) Foe Hold, -Endurance, -Regeneration| You are Held by the EMP Pulse and your Regeneration rate is reduced.}}
+
 
+
{{Power|[[File:StormSummoning_Gale.png|22px]]| Desert Wind| Ranged (Cone), Moderate Damage(Smash), Foe: Knockback|You can call forth a tremendous gust of the Desert Winds that knock down foes and deal some smashing damage in a wide cone area. }}
+
 
+
{{Power|[[File:Sword Hack.png|22px]]| Hack| (Melee) Foe -Defense| Scirocco has lowered your Defense with his Sword. }}
+
 
+
{{Power|[[File:Sword Slice.png|22px]]| Slice| (Melee) Foe -Defense| Scirocco has lowered your Defense with his Sword. }}
+
 
+
{{Power|[[File:Sword Parry.png|22px]]| Parry| (Melee) Minor Damage(Lethal), Self +Defense| Scirocco has lowered your Defense with his Sword. }}
+
 
+
{{Power|[[File:Sword WhirlingSword.png|22px]]| Whirling Sword| (Melee) Foe -Defense| Scirocco has lowered your defense with his sword.}}
+
 
+
{{Power|[[File:Sword Disembowel.png|22px]]| Disembowel| (Melee) Foe -Defense| Scirocco has lowered your defense with his sword.}}
+
 
+
{{Power|[[File:Sword HeadSplitter.png|22px]]| Head Splitter| (Melee) Foe -Defense| Scirocco has lowered your defense with his sword.}}
+
 
+
{{Power|[[File:Invulnerability ResToPhysicalDmg.png|22px]]| Resistance| {{DamResVal|0|20|0|20|20|0|0|0|0|0|0|0}}
+
| Archvillain resistance.}}
+
 
+
{{clr}}
+
  
 
==== Lord Recluse ====
 
==== Lord Recluse ====
[[File:Lord Recluse.jpg|thumb|150px|{{center|Lord Recluse}}]]
+
:''Main Article:'' [[Lord Recluse]]
''Main Article:'' [[Lord Recluse]]
+
The Master of Evil, the Count of Cruel, the Archvillain of Anarchy. Lord Recluse has been called many things. But the people of the Rogue Isles know him as their lord and ruler. Lord Recluse has a mysterious tie with Paragon City's own Statesman - some even claim they were once close companions. Their hatred for one another certainly belies a secret perhaps best left buried.
 
+
The Master of Evil, the Count of Cruel, the Archvillain of Anarchy. Lord Recluse has been called many things. But the people of the [[Rogue Isles]] know him as their lord and ruler. Lord Recluse has a mysterious tie with [[Paragon City]]'s own [[Statesman]] - some even claim they were once close companions. Their hatred for one another certainly belies a secret perhaps best left buried.
+
 
+
''Levels:40-54, 45-54, 54''
+
 
+
''Powers''
+
 
+
{{Power|[[File:StormSummoning_Tornado.png|22px]]| Summon Army| Summons Bane Spiders| Summons Bane Spiders to fight for you.
+
 
+
:Creates from the following:
+
::'''Pet Bane Spider Commando'''
+
::'''Pet Bane Spider Scout'''
+
::'''Pet Bane Spider Scout'''
+
::'''Pet Bane Spider Executioner'''}}
+
 
+
{{Power|[[File:StormSummoning_Tornado.png|22px]]| Summon Bane Spiders| Summons Bane Spiders| Summons Bane Spiders to fight for you.
+
 
+
:Creates from the following:
+
::'''Pet Bane Spider Executioner'''}}
+
 
+
{{Power|[[File:ElectricalBolt_LightningBolt.png|22px]]| Channelgun| Ranged, High Damage, Energy, Foe -Endurance, -Recovery| Your backpack has a built-in energy Channelgun which fires bolts of energy.}}
+
 
+
{{Power|[[File:ElectricalBolt BallLightning.png|22px]]| Suppression| (Ranged) Heavy Damage, Energy| The Suppressive Fire from Lord Recluse is all around you.}}
+
 
+
{{Power|[[File:SuperStrength Jab.png|22px]]| Energy Punch|Disorient |You have been Disoriented.}}
+
 
+
{{Power|[[File:SuperStrength_Punch.png|22px]]| Energy Smash| Melee, Smash, Foe Knockup| A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet. }}
+
 
+
{{Power|[[File:SuperStrength FootStomp.png|22px]]| Spider Strike| PBAoE Melee, Moderate DMG(Smash), Knockback|  The Foot Stomp has damaged you. }}
+
 
+
{{Power|[[File:Claws Slash.png|22px]]| Slice|Melee, Heavy Damage (lehtal), DoT (Toxic) |You have been poisoned.}}
+
 
+
{{Power|[[File:Claws Evicerate.png|22px]]| Arm Lash| Melee, Cone, Heavy Damage, Lethal, Foe -Defense| Your Defenses have been lowered.}}
+
 
+
{{Power|[[File:Jump LongJump.png|22px]]| Super Leap| Self Auto, +Jump, +Speed| Lord Recluse can inherently jump real high and travel very fast. }}
+
 
+
{{Power|[[File:Invulnerability ResToPhysicalDmg.png|22px]]| Resistance| {{DamResVal|50|50|20|20|30|30|20|40|0|0|0|0}}
+
| Archvillain resistance.}}
+
  
 
=== Giant Monsters ===
 
=== Giant Monsters ===
  
 
==== Arachnos Flier ====
 
==== Arachnos Flier ====
[[File:Arachnos Flyer.jpg|right|thumb|175px|Arachnos Flyer]]
+
[[File:Arachnos Flier3.jpg|right|thumb|175px|{{center|Arachnos Flier}}]]
 
''Main Article:'' [[Arachnos Flier]]
 
''Main Article:'' [[Arachnos Flier]]
  
Line 1,110: Line 482:
  
 
''Powers''
 
''Powers''
 +
 +
{{Power|[[File:Flight TravelFlight.png|22px]]| Flight| Self fly| Arachnos Flyers Fly. }}
  
 
{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Swarm Missile| Ranged, Area of Effect, Lethal, Foe Knockback| ''description needed'' }}
 
{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Swarm Missile| Ranged, Area of Effect, Lethal, Foe Knockback| ''description needed'' }}
 +
 +
{{Power|[[File:Temporary PVP DebuffDefense.png|22px]]| Energy Blast| Ranged, Damage over Time (Energy)|| }}
 +
[[File:Arachnos Cruise Missile.jpg|right|thumb|75px|{{center|Arachnos Cruise Missile}}]]
 +
{{Power|[[File:Temporary PVP DebuffDefense.png|22px]]| Energy Burst| Ranged, Damage over Time (Energy)|| }}
 +
 +
{{Power|[[File:Temporary PVP DebuffDefense.png|22px]]| Arachnos Cruise Missiles| Special (Lethal/Fire)|| }}
 +
 +
{{Power|[[Image:Temporary PVP BuffDefense.png|22px]]| Resistance| +{{DamResVal|20|20|20|20|20|20|0|20|0|0|0|0}} +{{StatusProtVal|50|50|50|0|100|50|50}},<br>(Debuff Resistances: Regeneration 85%, Recovery 85%, To Hit 85%, Recharge 85%, Defense 85%)|Auto, Self }}
 +
 
{{clr}}
 
{{clr}}
  
 
=== Named Enemies ===
 
=== Named Enemies ===
 
 
==== Arachnos Repairman (Underling) ====
 
==== Arachnos Repairman (Underling) ====
 +
[[File:Arachnos Repairman.jpg|thumb|100px|{{center|Arachnos Repairman}}]]
 
Cybernetic implants in their brains have given these Arachnos technicians an incredible affinity for technology.  Under the guidance of [[Weaver-1]], they work tirelessly to build and repair the machines of Arachnos.
 
Cybernetic implants in their brains have given these Arachnos technicians an incredible affinity for technology.  Under the guidance of [[Weaver-1]], they work tirelessly to build and repair the machines of Arachnos.
 +
 +
''Levels:45-45''
  
 
''Powers''
 
''Powers''
Line 1,128: Line 513:
  
 
{{Power|[[File:Power Missing.png|22px]]| No Melee attacks| | '' Arachnos Repairmen don´t have any Melee attacks at all''}}
 
{{Power|[[File:Power Missing.png|22px]]| No Melee attacks| | '' Arachnos Repairmen don´t have any Melee attacks at all''}}
{{clr}}
 
  
 +
{{clr}}
  
 
==== Wolf Spider Enforcer (Minion) ====
 
==== Wolf Spider Enforcer (Minion) ====
[[File:WolfSpider2.jpg|100px|thumb| |<div style="text-align: center;border:none">Wolf Spider Enforcer, 1960s</div>]]
+
[[File:Wolf Spider Enforcer.jpg|100px|thumb| |<div style="text-align: center;border:none">Wolf Spider Enforcer, 1960s</div>]]
  
 
Wolf Spiders are little more than legalized thugs. Lord Recluse recruits legions of desperate souls to fill their ranks, then puts them through a rigorous training program that emphasizes loyalty, brutality, and discipline, in that order.
 
Wolf Spiders are little more than legalized thugs. Lord Recluse recruits legions of desperate souls to fill their ranks, then puts them through a rigorous training program that emphasizes loyalty, brutality, and discipline, in that order.
Line 1,149: Line 534:
  
 
==== Wolf Spider Assault (Minion) ====
 
==== Wolf Spider Assault (Minion) ====
[[File:WolfSpiderAssault2.jpg|100px|thumb| |<div style="text-align: center;border:none">Wolf Spider Assault, 1960s</div>]]
+
[[File:Wolf Spider Assault.jpg|100px|thumb| |<div style="text-align: center;border:none">Wolf Spider Assault, 1960s</div>]]
 
Wolf Spider Assault troops are armed with submachine guns to hose down pesky super-types who stick their nose in [[Lord Recluse]]'s business.
 
Wolf Spider Assault troops are armed with submachine guns to hose down pesky super-types who stick their nose in [[Lord Recluse]]'s business.
  
Line 1,166: Line 551:
  
 
==== Wolf Spider Ghost (Minion) ====
 
==== Wolf Spider Ghost (Minion) ====
[[File:WolfSpiderGhost1.jpg|100px|thumb| |<div style="text-align: center;border:none">Wolf Spider Ghost</div>]]
+
[[File:Wolf Spider Ghost.jpg|100px|thumb| |<div style="text-align: center;border:none">Wolf Spider Ghost</div>]]
  
 
These [[Wolf Spiders]] have discovered a method to become living ghosts. Though they are not completely used to it, they have already begun to master their new ghostly powers.
 
These [[Wolf Spiders]] have discovered a method to become living ghosts. Though they are not completely used to it, they have already begun to master their new ghostly powers.
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{{Power|[[File:ShadowFighting_Smite.png|22px]]| Smite| Melee, Smash/Negative, Medium Damage, Foe -Accuracy| More powerful version of Shadow Punch, Smite deals more damage, but takes longer to recharge. Like Shadow Punch, Smite can reduce the target's accuracy. }}
 
{{Power|[[File:ShadowFighting_Smite.png|22px]]| Smite| Melee, Smash/Negative, Medium Damage, Foe -Accuracy| More powerful version of Shadow Punch, Smite deals more damage, but takes longer to recharge. Like Shadow Punch, Smite can reduce the target's accuracy. }}
  
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self| }}
+
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self +{{DamResVal|0|0|0|20|-20|20|0|20|0|0|0|0}} +{{StatusProtVal|0|8|0|8|0|0|8}}| }}
 
+
  
 
==== Wolf Spider Tac Ops (Lieutenant) ====
 
==== Wolf Spider Tac Ops (Lieutenant) ====
[[File:WolfSpiderTacOps3.jpg|100px|thumb| |<div style="text-align: center;border:none">Wolf Spider Tac Ops, 1960s</div>]]
+
[[File:Wolf Spider Tac Ops1.jpg|100px|thumb| |<div style="text-align: center;border:none">Wolf Spider Tac Ops, 1960s</div>]]
  
 
Tactical Operators are Wolf Spiders who have shown keen tactical sense and lead small detachments of [[Wolf Spiders]].
 
Tactical Operators are Wolf Spiders who have shown keen tactical sense and lead small detachments of [[Wolf Spiders]].
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==== Wolf Spider Shade (Lieutenant) ====
 
==== Wolf Spider Shade (Lieutenant) ====
 +
[[File:Wolf Spider Shade.jpg|100px|thumb| |<div style="text-align: center;border:none">Wolf Spider Shade</div>]]
 
These [[Wolf Spiders]] have discovered a method to become living ghosts. Though they are not completely used to it, they have already begun to master their new ghostly powers.
 
These [[Wolf Spiders]] have discovered a method to become living ghosts. Though they are not completely used to it, they have already begun to master their new ghostly powers.
  
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{{Power|[[File:DarkCast DarkBlast.png|22px]]| Ghastly Blast| (Ranged, Negative, Damage Over Time) Foe -Accuracy| Your Accuracy has been reduced by a Ghastly Blast.}}
 
{{Power|[[File:DarkCast DarkBlast.png|22px]]| Ghastly Blast| (Ranged, Negative, Damage Over Time) Foe -Accuracy| Your Accuracy has been reduced by a Ghastly Blast.}}
  
{{Power|*|Life Drain||.}}
+
{{Power|[[File:DarkCast LifeDrain.png|22px]]| Life Drain| Ranged, Negative, Foe -Accuracy, Self + Hit Points| The Shade taps the powers of the netherworld to steal some life from a target foe and reduce his chance to hit. Some of that life is then transferred to the Shade. }}  
  
 
{{Power|[[File:ShadowFighting_ShadowPunch.png|22px]]| Shadow Punch ''(Only version levels 10-18)''| Melee, Smash/Negative, Low Damage, Foe -Accuracy| A basic punch draws power from the netherworld. Shadow Punch deals moderate damage and reduces the target's Accuracy. }}
 
{{Power|[[File:ShadowFighting_ShadowPunch.png|22px]]| Shadow Punch ''(Only version levels 10-18)''| Melee, Smash/Negative, Low Damage, Foe -Accuracy| A basic punch draws power from the netherworld. Shadow Punch deals moderate damage and reduces the target's Accuracy. }}
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{{Power|[[File:ShadowFighting_Smite.png|22px]]| Smite| Melee, Smash/Negative, Medium Damage, Foe -Accuracy| More powerful version of Shadow Punch, Smite deals more damage, but takes longer to recharge. Like Shadow Punch, Smite can reduce the target's Accuracy. }}
 
{{Power|[[File:ShadowFighting_Smite.png|22px]]| Smite| Melee, Smash/Negative, Medium Damage, Foe -Accuracy| More powerful version of Shadow Punch, Smite deals more damage, but takes longer to recharge. Like Shadow Punch, Smite can reduce the target's Accuracy. }}
  
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self| }}
+
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self +{{DamResVal|0|0|0|20|-20|20|0|20|0|0|0|0}} +{{StatusProtVal|0|8|0|8|0|0|8}}| }}
 
+
  
 
==== Wolf Spider Huntsman (Boss) ====
 
==== Wolf Spider Huntsman (Boss) ====
 
+
[[File:Arachnos Assassin.jpg|right|thumb|100px|Wolf Spider Huntsman, 1960s]]
 
The most brutal and effective members of the Wolf Spiders are eventually promoted to Huntsmen. They're armed and armored for many situations, so tread lightly when they are around.
 
The most brutal and effective members of the Wolf Spiders are eventually promoted to Huntsmen. They're armed and armored for many situations, so tread lightly when they are around.
  
 +
''Power''
 +
 +
{{Power|[[File:AssaultWeapons_ARM30grenade.png|22px]]| Frag Grenade| (Ranged) Targeted Area of Effect, Lethal/Smash, Foe Knockback| Launches an M30 grenade at long range from under the barrel of your Assault Rifle. The explosion of this grenade affects all within the blast and can knock them back.}}
 +
 +
{{Power|[[File:Gadgets WebGrenade.png|22px]]| Wide Area Web Grenade|Ranged, No Damage, Targeted Area of Effect, Foe Immobilize -Recharge -Fly | Launches a Grenade at long range from under the barrel of your Assault rifle. It explodes into a field of sticky webs which slow and can immobilize all foes within its radius.}}
 +
 +
{{Power|[[File:TrickArrow DebuffDamage.png|22px]]| Venom Grenade| (Ranged, Damage over Time, Toxic) Foe -Damage, -Recharge| This poisonous grenade damages and weakens your foes.}}
 +
 +
{{Power|[[File:AssaultWeapons_ShotgunBuckShot.png|22px]]| Shotgun| Ranged, Cone, Lethal damage, Foe Knockdown| Good at close range. Fires a cone of buckshot pellets and can knock some foes down.}}
 +
 +
{{Power|[[File:Inherent_Brawl.png|22px]]| Rifle Butt| Melee, Smash| A smash with the butt of your rifle. }}
 +
 +
{{Power|[[File:TrainingandGadgets_WolfSpiderArmor.png|22px|]]| Wolf Spider Armor| Auto, Self +Resistance (Smashing, Lethal, Psionics, Disorient, Sleep, Immobilize, Hold, Confuse, Terrorize)| Your Wolf Spider Armor provides good protection to Smashing, Lethal and Psionic damage types, as well as offering basic levels of protection to most status effects, including Confuse, Fear, Disorient, Hold, Sleep and Immobilize effects.}}
 +
{{clr}}
  
 
==== Wolf Spider Phantom (Boss) ====
 
==== Wolf Spider Phantom (Boss) ====
[[File:WolfSpiderHuntsmanGhost1.jpg|100px|thumb| |<div style="text-align: center;border:none">Wolf Spider Phantom</div>]]
+
[[File:Wolf Spider Phantom.jpg|100px|thumb| |<div style="text-align: center;border:none">Wolf Spider Phantom</div>]]
  
 
These [[Wolf Spiders]] have discovered a method to become living ghosts. Though they are not completely used to it, they have already begun to master their new ghostly powers.
 
These [[Wolf Spiders]] have discovered a method to become living ghosts. Though they are not completely used to it, they have already begun to master their new ghostly powers.
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{{Power|[[File:DarkCast DarkBlast.png|22px]]| Ghastly Blast| (Ranged, Negative, Damage Over Time) Foe -Accuracy| Your Accuracy has been reduced by a Ghastly Blast.}}
 
{{Power|[[File:DarkCast DarkBlast.png|22px]]| Ghastly Blast| (Ranged, Negative, Damage Over Time) Foe -Accuracy| Your Accuracy has been reduced by a Ghastly Blast.}}
  
{{Power|*|Life Drain||.}}
+
{{Power|[[File:DarkCast_LifeDrain.png|22px|]]| Life Drain| Ranged, Moderate Damage (Negative), Self Heal, Foe -To Hit | You can tap the power of the Netherworld to steal some life from a target foe and reduce his chance to hit. Some of that stolen life is transferred to you in the form of hit points. }}
  
 
{{Power|[[File:ShadowFighting MidnightGrasp.png|22px]]| Necroplasmic Grasp| (Ranged) Damage over Time (Negative), Foe Hold| The Ghost has enveloped you in it's Necroplasmic Grasp. You are Held as your life is drained.}}
 
{{Power|[[File:ShadowFighting MidnightGrasp.png|22px]]| Necroplasmic Grasp| (Ranged) Damage over Time (Negative), Foe Hold| The Ghost has enveloped you in it's Necroplasmic Grasp. You are Held as your life is drained.}}
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{{Power|[[File:ShadowFighting_Smite.png|22px]]| Smite| Melee, Smash/Negative, Medium Damage, Foe -Accuracy| More powerful version of Shadow Punch, Smite deals more damage, but takes longer to recharge. Like Shadow Punch, Smite can reduce the target's Accuracy. }}
 
{{Power|[[File:ShadowFighting_Smite.png|22px]]| Smite| Melee, Smash/Negative, Medium Damage, Foe -Accuracy| More powerful version of Shadow Punch, Smite deals more damage, but takes longer to recharge. Like Shadow Punch, Smite can reduce the target's Accuracy. }}
  
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self| }}
+
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self +{{DamResVal|0|0|0|20|-20|20|0|20|0|0|0|0}} +{{StatusProtVal|0|8|0|8|0|0|8}}| }}
 +
 
 +
{{clr}}
 +
 
 +
==== Arbiter (Boss) ====
 +
[[File:Arbiter.jpg|thumb|100px|{{center|Arbiter}}]]
 +
 
 +
''Main Article:'' [[Arbiter]]
 +
 
 +
The Arbiters are the living will of Lord Recluse. In the Rogue Isles, an attack on an Arbiter is an attack on Recluse himself. It is one of the few things that Recluse does not tolerate.
 +
 
 +
''Levels:40-54''
 +
 
 +
''Powers''
 +
 
 +
{{Power|[[File:Gadgets WebGrenade.png|22px]]| Wide Area Web Grenade| Ranged (Targeted Area of Effect), No Damage, Foe Immobilize -Recharge -Fly | Launches a Grenade at long range from under the barrel of your Assault rifle. It explodes into a field of sticky webs which slow and can immobilize all foes within its radius.}}
 +
 
 +
{{Power|[[File:Gadgets WebGrenade.png|22px]]| Cocoon |Ranged, No Damage, Foe Hold| Envelopes the target in a cocoon of webs.  They are held helpless and unable to act.}}
 +
 
 +
{{Power|[[File:PowerBlast PowerBlast.png|22px]]| Mace Beam Volley| Ranged, Cone, Moderate Damage (Energy/Smash), Foe Knockback| The Nullifier Mace is capable of firing a tremendous bolt of force from the end of it. Arachnos Troopers call this the Power Blast. The Arbiters who invented it scoff at this simple term.}}
 +
 
 +
{{Power|[[File:PowerBlast PowerBlast.png|22px]]| Mace Beam Blast| Ranged, Area of Effect, High Damage (Energy/Smash), Foe Knockback| The Nullifier Mace is capable of firing a tremendous bolt of force from the end of it. Arachnos Troopers call this the Power Blast. The Arbiters who invented it scoff at this simple term.}} 
 +
 
 +
{{Power|[[File:RadiationPoisoning_RadiationInfection.png|22px]]| Poisonous Ray Burst| Ranged, Damage over Time (Poison), Foe -Defense| You have been poisoned and your defense has been reduced. }}
 +
 
 +
{{Power|[[File:Mace Bash.png|22px]]| Bash| Melee, Moderate Damage (Smash), Minor Damage over Time (Toxic), Foe Disorient| You Bash with your mace dealing moderate Smashing damage and minor Toxic damage over time.}}
 +
 
 +
{{Power|[[File:Mace Pulverize.png|22px]]| Pulverize| Melee, High Damage (Smash) Minor Damage over Time (Toxic), Foe Disorient | You Pulverize with your mace dealing high Smashing damage and minor Toxic damage over time. }}
 +
 
 +
{{Power|[[File:Mace Clobber.png|22px]]| Clobber| Melee, Minor Damage, Smash, Damage over Time, Poison, Foe Disorient| You Clobber your foe's head in order to disorient him. This attack does little damage on its own, but can leave most opponents disoriented for a very long time.}}
 +
 
 +
{{Power|[[File:Mace WhirlingMace.png|22px]]| Whirling Mace| Disorient, Damage over Time (Poison)| You have been disoriented and poisoned.}}
 +
 
 +
{{Power|[[File:Mace CrowdControl.png|22px]]| Crowd Control| Melee (Cone), Moderate Damage (Smash), Minor Damage over Time (Toxic), Foe Knockback )|You swing your mace in a wide arc in front of you. This attack strikes all foes within melee range, deals them serious damage and minor Toxic damage over time, and knocks them down. }}
 +
 
 +
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Body Armor| {{DamResVal|30|30|0|0|30|0|0|0|0|0|0|0}}|Auto, Self| }}
 +
 
 +
{{clr}}
  
 
==== Doctor Geist (Boss) ====
 
==== Doctor Geist (Boss) ====
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==== White Lightning (Boss) ====
 
==== White Lightning (Boss) ====
[[File:WhiteLightning1.jpg|100px|thumb| |<div style="text-align: center;border:none">White Lightning</div>]]
+
[[File:White Lightning1.jpg|100px|thumb| |<div style="text-align: center;border:none">White Lightning</div>]]
 
''Main Article:''  [[White Lightning]]
 
''Main Article:''  [[White Lightning]]
  
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{{Power|[[File:StormSummoning LightningStorm.png|22px]]| Lightning Storm| Summon| The Hero can summon a massive Lightning Storm overhead that will strike any foe that approaches him. Lightning Bolts from this storm can knock down and damage all foes near the strike, and can cause panic. Lightning Bolts will continue to strike for the lifetime of the storm. }}
 
{{Power|[[File:StormSummoning LightningStorm.png|22px]]| Lightning Storm| Summon| The Hero can summon a massive Lightning Storm overhead that will strike any foe that approaches him. Lightning Bolts from this storm can knock down and damage all foes near the strike, and can cause panic. Lightning Bolts will continue to strike for the lifetime of the storm. }}
 +
{{clr}}
 +
 +
==== Arachnos-Controlled Greater Devoured (Boss) ====
 +
[[File:ArachnosDevoured1.jpg|thumb|150px|{{center|Arachnos Devoured}}]]
 +
[[Vernon von Grun]] has begun experimentations on controlling the [[Devouring Earth]]. This Greater Devoured is an example of his work!
 +
 +
''Powers''
 +
 +
{{Power|[[File:FireBlast FireBlast.png|22px]]| Spit| (Ranged) Damage over Time, Toxic| You are taking Toxic damage over time from the toxic spray. }} 
 +
 +
{{Power|[[File:StoneMelee HurlBoulder.png|22px]]| Hurl Boulder| Ranged, Smash, Foe Knockback| Devoured can rip up a boulder out of the ground and Hurl it a short distance. The Hurled Boulder deals medium damage and can Knockback foes.}}
 +
 +
{{Power|[[File:SuperStrength_FootStomp.png|22px]]| Foot Stomp| Point Blank Area Effect, Moderate Damage, Smash, Foe Knockback| Devoured shakes the very Earth itself with a super Foot Stomp, attacking everything in a nearby area.}}
 +
 +
{{Power|[[File:Inherent_Brawl.png|22px]]| Pummel| Melee, Heavy Lethal| Devouring Earth claw attacks.}}
  
 +
{{Power|[[Image:Temporary PVP BuffDefense.png|22px]]| Resistance| +{{DamResVal|20|0|0|0|20|20|n=-|0|40|0|0|0|0}} +{{StatusProtVal|0|2|2|2|100|0|2}} +{{StatusResVal|33%|0|0|0|0|0|0}}|Devoured are resistant to Disorient, Immobilize, Hold, Knockback, effects as well as Smashing and Energy Damage. They are vulnerable to Negative Energy.| }}
 
{{clr}}
 
{{clr}}
  
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==== Arachnos Mini Blaster (Pet) ====
 
==== Arachnos Mini Blaster (Pet) ====
[[File:Heavy2.jpg|125px|thumb| |<div style="text-align: center;border:none">Mini Blaster</div>]]
+
[[File:Mini Blaster.jpg|125px|thumb| |<div style="text-align: center;border:none">Mini Blaster</div>]]
 
''Main Article:'' [[Arachnos Mini Blaster]]
 
''Main Article:'' [[Arachnos Mini Blaster]]
  
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==== Arbiter Drone (Guard) ====
 
==== Arbiter Drone (Guard) ====
[[File:ArbiterDrone1.jpg|100px|thumb| |<div style="text-align: center;border:none">Arbiter Drone</div>]]
+
[[File:Arbiter Drone.jpg|100px|thumb| |<div style="text-align: center;border:none">Arbiter Drone</div>]]
  
 
These deadly Drones have been dispatched by the Arachnos to maintain control and order. The Drones quickly deal with any nearby threaths by simply vaporizing the target.
 
These deadly Drones have been dispatched by the Arachnos to maintain control and order. The Drones quickly deal with any nearby threaths by simply vaporizing the target.
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* Huntsman Ohanko (''Wolf Spider Huntsman'')
 
* Huntsman Ohanko (''Wolf Spider Huntsman'')
 
* Jade Spider Battalion (''Bane Spider Executioner'') (Some appear on the final mission of the [[Mender Silos Task Force]])
 
* Jade Spider Battalion (''Bane Spider Executioner'') (Some appear on the final mission of the [[Mender Silos Task Force]])
 +
* Lieutenant Fossil (''Wolf Spider Huntsman'') (Found on [[Brick Johnson#Attack/Counterattack: Part Two|Deceive and defeat Lt. Fossil]] from [[Brick Johnson]])
 
* Mistress Xirce (''Tarantula Mistress'')
 
* Mistress Xirce (''Tarantula Mistress'')
 
* Mu'Jukar (''Mu Adept'')
 
* Mu'Jukar (''Mu Adept'')
Line 1,343: Line 795:
 
* Operative Boddicker (''Tarantula Queen'')
 
* Operative Boddicker (''Tarantula Queen'')
 
* Operative Burns (''Fortunata Mistress'')
 
* Operative Burns (''Fortunata Mistress'')
 +
* Operative Fowler (''Wolf Spider Huntsman Ghost'') (Found on  [[Veluta Lunata#An Arachnos Ghost Story|Check out Rauscher's second lab]] from [[Veluta Lunata]])
 
* Operative Greench (''Crab Spider Longfang'')
 
* Operative Greench (''Crab Spider Longfang'')
 
* Operative Kurgan (''Mu Guardian'')
 
* Operative Kurgan (''Mu Guardian'')
Line 1,353: Line 806:
 
* Operative Scorpio (''Bane Spider Executioner'')
 
* Operative Scorpio (''Bane Spider Executioner'')
 
* Operative Soze (''Toxic Tarantula'')
 
* Operative Soze (''Toxic Tarantula'')
 +
* Operative Tupelo (''Arachnobot Disruptor'') - (Found on ([[Ganymede#Bring the girdle of Aphrodite back to Ganymede|Bring the girdle of Aphrodite back to Ganymede]] mission from [[Ganymede]])
 
* Operative Torrance (''Bane Spider Executioner'')
 
* Operative Torrance (''Bane Spider Executioner'')
 
* Operative Unger (''Crab Spider Longfang'')
 
* Operative Unger (''Crab Spider Longfang'')
Line 1,363: Line 817:
 
== Other Facts/Notes ==
 
== Other Facts/Notes ==
 
* Though the Archvillains in [[Recluse's Victory]] are considered to be Level 54, a Controller may stack one to two mezzes and they will usually effect. (i.e. two Mesmerizes stacked quickly may put any of the Archvillains to sleep)
 
* Though the Archvillains in [[Recluse's Victory]] are considered to be Level 54, a Controller may stack one to two mezzes and they will usually effect. (i.e. two Mesmerizes stacked quickly may put any of the Archvillains to sleep)
 +
 +
== Related Badges ==
 +
{{BadgeBox|Arachnobot}}
 +
{{BadgeBox|Arachnophobic}}
 +
{{BadgeBox|Crab Spider Longfang}}
 +
{{BadgeBox|Diplomat}}
 +
{{BadgeBox|Fortunata Seer}}
 +
{{BadgeBox|Heat Seeker}}
 +
{{BadgeBox|Justiciar}}
 +
{{BadgeBox|Mu Guardian}}
 +
{{BadgeBox|Night Widow}}
 +
{{BadgeBox|Poltergeist}}
 +
{{BadgeBox|Sandblasted}}
 +
{{BadgeBox|Shark Hunter}}
 +
{{BadgeBox|Spider Smasher}}
 +
{{BadgeBox|Tarantula}}
 +
{{BadgeBox|Usurper}}
 +
{{BadgeBox|Venomous}}
 +
{{BadgeBox|Wolf Spider Enforcer}}
 +
{{BadgeBox|Wolf Spider Tac Ops}}
 +
{{BadgeBox|Wrangler}}
  
 
[[Category:Enemies]]
 
[[Category:Enemies]]
 +
[[Category:Arachnos Lore]]

Latest revision as of 17:26, 13 June 2020

Overview

Built upon the notion that only the fittest should survive, Arachnos was formed in the early part of the 20th century in Italy. Altough the true history of Arachnos remains shrouded, this organization was around long before "Il Recluso" wrested power away from its original founder, "The Weaver". It remains unclear exactly how Lord Recluse took over the global network of Arachnos, though betrayal and murder surely played a role. After taking over, Recluse subtly shifted Arachnos' priorities and interests to better suit his own ideological goals and now rules the Rogue Isles from the center of his web of power.


In-game storyline:

Arachnos is one of the main factions in the City of Heroes/Villains universe. This villain group of dark origins resides today more or less permanently in the Rogue Isles and is the personal tool of Lord Recluse in his neverending fight with Statesman. Having sub-divisions of specialists, immense resources and no few powerful villains in his ranks, Arachnos can be considered a true army. Despite its immense power (or perhaps because of it), life in Arachnos is not easy and the fights between the different inner factions seem to be something relatively common. Arachnos only believes in the survival of the fittest and is not friendly towards costumed villains. Sometimes allied and mostly hostile to villains, this villain group can be found in City of Villains by a player during his whole career. Arachnos soldiers feel even less love for heroes, and will attack them on sight. In City of Heroes, a Hero who wishes to fight them will have to go to Faultline, Siren's Call, Rikti War Zone or Recluse's Victory, enter mission in Bloody Bay, Siren's Call or Warburg, or select them in radio missions.

Background

Emblem V Arachnos 02.png

Arachnos official info ( Copied from the City of Villains official website [1]):

For young villains, their greatest ally is also their most dangerous foe. At the bidding of Lord Recluse, Arachnos has broken possible destined ones from the Zig. Once free of this prison, Arachnos agents feel no compulsion to help as these ‘Children of Fate’ make their way in the dangerous world of the Rogue Isles.

Built upon the notion that only the fittest should survive, Arachnos was formed in the early part of the 20th Century in Italy. Although the true history of Arachnos remains shrouded, this organization was around long before “Il Recluso” wrested power away from its original founder, “The Weaver”. It remains unclear exactly how Lord Recluse took over the global network of Arachnos though betrayal and murder surely played a role. After taking over, Recluse subtly shifted Arachnos’s priorities and interests to better suit his own ideological goals.

After ruling Arachnos for many years, Recluse went underground to weave his web of deceit before eventually emerging as the “legitimate” leader of the Rogue Isles. Now he controls the Isles and is, technically at least, considered a political figure—though he privately relishes the rare times he’s able to get blood on his hands. Ruling a nation has allowed Lord Recluse to create armed forces, purchase military hardware, and even research alien technology. Covertly, his agents have spread throughout the world, he has spies or contacts in every major “villain group,” and Paragon City is the juicy fly wiggling at the fringe of his growing web. Recluse will not rest until he has wrested the City of Heroes from Statesman’s grasp.

Lord Recluse now rules Arachnos with an iron fist demanding blind loyalty and unswerving devotion from those who survive long enough to serve him. Under his guidance, Arachnos has become a multi-faceted and deadly group.

While Arachnos agents will ignore minor infractions, major crimes draw immediate action. In the eyes of Lord Recluse, anyone reckless enough to commit murder, grand larceny, or acts of mass destruction is either uncontrollable or powerful enough that he wants to control them directly. Woe to the Arachnos agent that crosses the line far enough to bring the dreaded Arachnos Arbiters into the matter.

Outside the extensive military organization, every island has a civilian Governor and a military Marshal. The Governor decides the island’s domestic affairs while the Marshal rules all matters of security and defense. In a dispute, the Marshal has seniority. Both are appointed directly by Lord Recluse. Failure is not tolerated, and turnover is quite high, particularly among the Governors.

Today Lord Recluse is a tyrant, ruling all of Arachnos in order to maintain tight control over the Rogue Isles. As he protects his territory from the meddling of Longbow and other do-gooders from Paragon City, Recluse also prides himself in being one step ahead of Statesman and the Freedom Phalanx as he continues to weave his intricate web.

Arachnos' advanced and somewhat futuristic technology is put down to a menagerie of scientists, mad and otherwise, the dreaded Arbiters inventions, such as the Power Mace, and the enigmatic Orb Weavers, who create drones and robots such as the Arachnobots.

Villain Types

Subgroups

Portrait Wolf Spider.jpg Wolf Spiders
Portrait Crab Spider Webmaster.jpg Crab Spiders
Portrait Bane Spider Commando.jpg Bane Spiders

Portrait Night Widow Boss.jpg Night Widows
Portrait Fortunata Mistress.jpg Fortunatas
Portrait Tarantula Mistress.jpg Tarantulas

Portrait Arachnobot.jpg Arachnobots and Drones
Portrait Mu Adept.jpg Mu Mystics


Elite Bosses

Arachnos Heavy Blaster

Heavy Blaster

Main Article: Arachnos Heavy Blaster

Lord Recluse discovered that Black Scorpion had built these enormous walking tanks to attack Mako in another of their inter-patron squabbles. Lord Recluse seized these monstruous war machines for his own use in Recluse's Victory. Loyalists like you will now be able to wield their destructive capabilities in battle! Their lack of speed is more than compensated for with its impressive firepower and heavy armor. The Arachnos Heavy Blaster is an awesome asset to any villain who's looking for an edge in battle.

Levels:54-54

Powers

TrickArrow DebuffDamage.png Venom Bolt (Ranged, Energy) Damage over Time (Toxic), Foe -Damage, -Recharge, -Fly
The poison is coursing through your system, making it difficult to fly.

Claws Slash.png Venom Burst Ranged, Moderate damage, Energy, Damage over Time, Toxic, Foe Slow, -Defense
The poison on the venomous barb is slowly damaging you, slowing your attacks as well as your movement speed. Your defenses are reduced.

FireTrap Soot.png Cocoon Ranged, No Damage, Foe Hold
You have been encased in a cocoon of webs and cannot move!

Gadgets WebGrenade.png Web Spitter Ranged, No Damage, Foe Immobilize, -Fly, -Recharge
You have been caught in a web. You cannot move or fly and your attack speed is reduced.

ElectricalBolt LightningBolt.png Disruptor Bolt Ranged, High Damage (Energy), Foe -Endurance
You can send a large blast of energy at a foe, dealing heavy damage and draining some endurance. Damage: High, Recharge: Moderate.

ElectricalBolt BallLightning.png Disruptor Blast Targeted Area of Effect (Energy), Foe -Endurance
The Ball Lightning is continuing to electrocute you.

ElectricalBolt TelsaCage.png Disruptor Tesla (Ranged, Energy) Foe Sleep
The Disruptor Tesla is holding you helpless.

PsychicBlast PsychicWail.png Static Overload AoE, Extreme Damage (Energy) -Recharge, Stun
The Psychic Wail has reduced your attack rate.

  • Claw Pierce
    .
  • Toxic Claws
    .

Inherent Brawl.png Heavy boost Boost Damage (+50% Damage, +100% Run speed)
Your damage has been increased.

Jump LongJump.png Power Jumping Self Auto, +Jump, +Speed
Arachnobots can inherently jump real high and travel very fast.

Temporary PVP BuffDefense.png Armored Exoskeleton Res( S25 L25 F25 C25 E25 N25 P40 T50 )
Auto, self

Wrath

Wrath

Main Article: Wrath

Taken from the ranks of the Wolf Spiders, Bane Spider Commandos are given specialized assault training. They are vicious masters of combat that relish engaging the enemies of Arachnos.

Levels:25-34

Powers

Gadgets WebGrenade.png Web Grenade (Ranged) Foe Immobilize, -Fly, -Recharge
The Bane Spider has snared you in his web grenade. You cannot move or fly and your attack speed is reduced.

PowerBlast PowerBlast.png Mace Beam Ranged, Moderate Damage (Energy/Smash), Foe Knockback
The Nulifier Mace is capable of firing a tremendous bolt of Force from the end of it. Arachnos Troopers call this the Power Blast. The Arbiters who invented it scoff at this simple term.

Mace Bash.png Bash Melee, moderate damage, Smash, Damage over Time, Poison, Foe Disorient
You perform a Bashing attack with your mace that deals moderate damage, and can sometimes Disorient your opponent.

Mace Pulverize.png Pulverize Melee, High damage, Smash, Damage over Time, Poison, Foe Disorient
You attempt to Pulverize your opponent. This attack is slower than Bash but causes more damage. It also has a chance of Disorienting your opponent for a brief time.

Temporary PVP BuffDefense.png Body Armor Res( S30 L30 E30 )
Auto, Self

Misery

Misery

Main Article: Misery

Orb Weavers created the Disruptor arachnobots to capture their prey alive.

Levels:25-34

Powers

ArachnosSoldier WideAreaWebGrenade.png Wide Area Web Grenade (Ranged) Foe Immobilize, -Fly -Recharge
Launches a Grenade at long range from under the barrel of your Assault rifle. It explodes into a field of sticky webs which slow and can immobilize all foes within its radius.

ElectricalBolt LightningBolt.png Disruptor Bolt Ranged, High Damage (Energy), Foe -Endurance
You can send a large blast of energy at a foe, dealing heavy damage and draining some endurance. Damage: High, Recharge: Moderate.

ElectricalBolt BallLightning.png Disruptor Blast Targeted Area of Effect (Energy), Foe -Endurance
The Ball Lightning is continuing to electrocute you.

ElectricalBolt TelsaCage.png Disruptor Tesla (Ranged, Energy) Foe Sleep
The Disruptor Tesla is holding you helpless.

Inherent Brawl.png Claw (Melee) Moderate Lethal Damage
Vicious mechanical claws which can rake your opponent.

FireTrap FireImps.png Summon Spiderlings Summon
Arachnobot Disruptors can create Spiderlings.

Jump LongJump.png Power Jumping Self Auto, +Jump, +Speed
Arachnobots can jump very high and travel very fast

Temporary PVP BuffDefense.png Resistance Res( S40 L40 E20 P50 )
Auto, Self

Calamity

Calamity

Main Article: Calamity

Mu Guardians pulse with the blood of their slaughtered ancestors in their veins. They have read unholy tomes, visited other planes of existence and performed dark sacrifices too terrible to mention to become the masters of the mystic arts.

Levels:25-34

Powers

Flight TravelFlight.png Flight Self fly
Calamity is capable of flight

ElectricalBolt LightningBolt.png Lightning Bolt Ranged, High Damage, Energy, Foe -Endurance
You can send a large blast of electrical energy at a foe. Lightning Bolt deals good damage and also drains some endurance.

ElectricalBolt BallLightning.png Ball Lightning (Ranged), Targeted Area of Effect, Energy, Foe -Endurance
Hurls a highly charged ball of lightning that explodes on contact. Ball Lightning deals good damage in an area and also drains some endurance from each target it hits.

ElectricalBolt BallLightning.png Static Discharge Damage over Time, Energy
The Static Discharge continues to electrocute you.

Archery StunArrow.png Shocking Bolt (Ranged, Energy) Foe Hold
The shock of energy has locked you in place -- you are held!

ElectricalBolt VoltaicSentinal.png Sentinel of Lightning Summon Sentinel: Ranged, Moderate Damage (Energy), Foe -Endurance
Your Endurance has been drained.

Power Missing.png No Melee attacks No Hand to Hand
Calamity does not have any Melee attacks at all

Empathy HealOther.png Touch of the Storm (Ranged) Ally Heal
Heal

ElectricityMastery ChargedArmor.png Lightning Armor Toggle: Self +Resistances (Fire, Cold, Energy, Negative, End Drain) Res( F35 C35 E35 N35 )
Calamity is capable of surrounding himself in Lightning Armor, providing good resistance to Fire, Cold, Energy and Negative Energy attacks.

Temporary PVP BuffDefense.png Resistance Res( E10 N10 )
Auto, Self

Dr. Aeon

Dr. Aeon

Main Article: Dr. Aeon

An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.

Levels:40-52

Powers

PowerBlast PowerBolts.png Power Bolt Ranged Energy, Foe Knockback
A quick attack that rapidly hurls small bolts of energy at foes, sometimes knocking them down. Fast, but little damage.

PowerBlast PowerBlast.png Power Blast Ranged, Smash/Energy, Foe Knockback
A much more powerful, yet slower version of power bolt. Power Blast sends a focused beam of energy at a foe that can knock him back.

PowerBlast Explosion.png Explosive Blast (Ranged) Targeted Area of Effect, Smash/Energy, Knockback
Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target.

PowerBlast EnergyTorrent.png Energy Torrent Cone Energy/Smash, Knockback
Unleashes a cone of energy that knocks foes back.

PowerBlast PowerBurst.png Power Burst Ranged/Close, High Damage Smash/Energy, Foe Knockback
A short range, but devastating attack. Power Burst unleashes a massive amount of energy dealing very high damage at short distances. The impact from this burst often knocks back most foes.

EnergyManipulation PowerThrust.png Power Thrust Melee. Smash/Energy, Foe Knockback
A focused attack that violently shoves the target and sends him flying. Deals minimal damage, but can be very effective.

PowerPunch Quick.png Barrage Disorient
You have been disoriented.

PowerPunch EnergyPunch.png Energy Punch Disorient
You have been disoriented.

PowerPunch BoneSmasher.png Bone Smasher Disorient
You have been disoriented.

PowerPunch Flurry.png Whirling Hands Disorient
You have been disoriented.

PowerPunch TotalFocus.png Total Focus Melee, Extreme Damage(Energy/Smash), Foe: Disorient
You have been disoriented.

ForceField DeflectionShield.png Protective Shield Ranged, Ally: +Defense(Smash, Lethal, Fire, Cold, Energy, Negative), +Resistance(Toxic, End Drain)
Dramatically protects an ally from Smashing, Lethal, Fire, Cold, Energy, and Negative Energy attacks for a limited time. Also reduces Toxic damage and protects the target from Endurance Draining effects.


Dr. Aeon (clone 1)

Aeon Clone

An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.

Levels:46-54

Powers

Claws ClawsSwipe.png Swipe Melee, Lethal, Low Damage
A fast Claw attack that shreds your opponent.

Claws ClawsStrike.png Strike Melee, Lethal
Claw Strike is a standard Claw attack against a targeted foe.

Claws Slash.png Slice Melee, Lethal, Heavy Damage, Foe -Defense
A Slash attack deals high damage, and reduces the target's Defense.

Claws SpinningClawsAttack.png Spin Melee, Area of Effect, Lethal
The Crey Cloned Hero spins aroundwith claws extended, slicing up all the nearby enemies.

Claws Focus.png Focus (Ranged) Area of Effect, Lethal, Foe Knockback
The Crey Cloned Hero can project a burst of focused power. Focus only travels a short distance, but it can also knock down foes.

Claws Evicerate.png Eviscerate Melee, Cone, Lethal, Very High Damage, Special
The Crey Cloned Hero spins and slashes around violently, attacking all nearby foesin a wide arc in front of him. Eviscerate is so deadly, that there is a chance of dealing extra damage!

SuperReflexes FocusedFighting.png Focused Fighting Toggle, Self +Defense (Melee), +Resistance (Confuse, DeBuff Defense)
You become more evasive to melee attacks while you have Focused Fighting activated. This will increase your Defense verses melee as long as it is active. Your focus also offers you resistance to Confuse effects and Debuffs to Defense.

Invulnerability Unstoppable.png Unstoppable Self, +Resistances(Disorient, Sleep, Hold, Immobilize, All damage but Psionics)
When you activate this power, you not only become extremely resistant to most damage, but also to most Disorient, Immobilization, Hold, Knockback and Sleep effects. Endurance recovery is also increased. Unstoppable costs very little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Health and Endurance.

Dr. Aeon (clone 2)

Aeon Clone

An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.

Levels:46-54

Powers

Quills Swipe.png Barb Swipe Melee, Minor Damage, Lethal, Damage over Time (Toxic), Foe -Speed, -Recharge
Shred your opponent with several quick swipes from your spines. Barb Swipe deals minor damage over time. Spine poison deals adittional damage over time and Slows affected foes. Damage: Minor (Damage over Time); Recharge: Very Fast.

Quills Lunge.png Lunge Melee, Lethal, Damage over Time (Toxic), Foe -Speed, -Recharge
Lunge forward stabbing and poisoning a targeted foe with a large Spine on your arm. Lunge deals moderate damage. Spine poison slows affected foes.

Quills Impale.png Impale Ranged, High Damage, Lethal, Damage over Time (Toxic), Foe -Speed, -Recharge, Immobilize
You can throw a single large Spine at a targeted foe. This Spine deals only Moderate damage, but carries a large ammount of the spine toxin. A successful attack can completely Immobilize most foes, as well as slowing them and dealing poison damage. Damage: Moderate; Recharge: Moderate.

Quills QuillThrowing.png Spine Throwing Ranged, Point Blank Area of Effect, Moderate Damage, Lethal, Damage over Time (Toxic), Foe -Speed, -Recharge
You can fling dozens of Spines in all directions. These Spines only travel a short distance, but they can deal a moderate damage and poison any target close to you. Spine poison Slows affected foes. Damage: Moderate; Recharge: Slow.

Quills BoneSword.png Ripper Melee, Cone, Lethal, Damage over Time, Toxic, Foe -Speed, -Recharge
You can unleash a spectacular slashing maneuver that attacks all villains in a wide arc in front of yourself. Ripper deals massive damage and poisons multiple targets. It can even knockdown foes. Spine poison slows affected targets.

Invulnerability TemporaryInvulnerabilty.png Temp Invulnerability Toggle, Self +Resistances (Smash, Lethal)
When you activate this power, you become highly resistant to Smashing and Lethal damage for a short duration. Recharge: Very Long.

SuperReflexes Elude.png Elude Self +Defense, +Speed, +Recovery +Resistance (Debuff Defense+Special)
You can improve your reflexes, making yourself so quick you can Elude almost any attack, be it ranged, melee, or area of effect. Your running speed and jumping height and Endurance Recovery are also increased. Elude also grants you high resistance to Defense Debuffs. When Elude wears off, you are left drained of all Endurance and unable to Recover Endurance for a while.

Dr. Aeon (clone 3)

Aeon Clone

An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.

Levels:46-54

Powers

PowerBlast PowerBolts.png Power Bolt Ranged, Energy, Foe Knockdown
A quick attack that rapidly hurls small bolts of energy at foes, sometimes knocking them down. Fast, but little damage.

PowerBlast PowerBlast.png Power Blast Ranged, Energy/Smash, Foe Knockback
A much more powerful, yet slower version of power boltPower Blast sends a focused beam of energy at a foe that can knock him back.

PowerBlast EnergyTorrent.png Energy Torrent Ranged (Cone), Moderate Damage Energy/Smash, Foe Knockback
Energy Torrent unleashes a cone of powerful energy that can smash foes and possibly send them flying.

PowerBlast Explosion.png Explosive Blast (Ranged) Targeted Area of Effect, Smash/Energy, Foe Knockback
Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target.

PowerPunch EnergyPunch.png Energy Punch Melee, Smash/Energy Damage, Moderate, Foe Disorient, Moderate
Powerful focused punch that may Disorient your opponent!

PowerPunch Flurry.png Whirling Hands Melee, Area of Effect Smash/Energy
Launches a dizzying attack against everything in a nearby area.

PowerPunch BoneSmasher.png Bone Smasher Melee, Smash/Energy, High Damage, Foe Disorient
The Bone Smasher is a slow attack, but makes up for it with a greater damage. Has a greater chance to Disorient than Energy Punch.

PowerPunch TotalFocus.png Total Focus Melee, Extreme Damage(Smashing/Energy), Foe Disorient
Total Focus is complete mastery over Energy Melee. This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented. Due to the exhausting nature of Total Focus, the recharge time is very long.

Regeneration DullPain.png Dull Pain Self: +Max Health
Using ancient techniques, you can make yourself more resilient to pain. Thus, you can take more damage before being defeated. When you activate this power you will increase your maximum Hit Points for a couple of minutes.

Regeneration MomentOfGlory.png Moment of Glory Self +Resistance (All Damage but Psionics), +Defense (All Damage but Psionics), +Recovery
When you activate this power, you gain Resistance and Defense to all damage types except Psionics, recover Endurance more quickly, and are highly resistant to Sleep, Disorient, Immobilization, and Hold effects.

Dr. Aeon (clone 4)

Aeon Clone

An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.

Levels:46-54

Powers

RadiationBurst NeutrinoBlast.png Neutrino Bolt Ranged, Energy, Low Damage, Foe -Defense
A very quick, but low damage attack, Neutrino Blast can reduce the targets defense.

RadiationBurst XRayBeam.png X-Ray Beam Ranged, Energy, Foe -Defense
Sends a ray of X-Ray radiation energy that deals heavy damage. X-Ray Beam can bypass some of a targets defenses and reduce the targets defense.

RadiationBurst ElectronHaze.png Electron Haze Short Range Energy, Foe -Defense, Knockdown
A short range conical blast of electron radiation. The attack can bypass some of a targets defenses and reduce the targets defense. It can also knock down some targets.

RadiationBurst CosmicBurst.png Cosmic Burst Close, Extreme Damage (Energy), Foe Disorient, -Defense
Cosmic Burst smashes the target with cosmic particles. The attack is very short range, but the damage is devastating and can leave most targets disoriented and with reduced defense.

RadiationBurst RadiationBlast.png Neutron Bomb Targeted Area of Effect, Energy, Foe -Defense
This devastating attack lobs an explosive sphere of deadly radiation damaging the target and all nearby foes. Neutron Bomb can bypass some of a target's defenses and reduce the target's defense.

RadiationBurst AtomicBlast.png Atomic Blast Point Blank Area of Effect, Extreme Damage (Energy), Foe -Defense, Self -Recovery
This attack taps most of your stored energy to deal a devastating Atomic Blast. Any foes left standing will have their defense greatly reduced and may be left helplessly choking on toxic vapors. Activating this power leaves you drained of endurance, and unable to recover any endurance for a while.

RadiationPoisoning RadiationEmission.png Radiant Aura Point Blank Area of Effect, Team Heal
You can use Radiant Aura to heal some of your wounds, and the wounds of your group. This power has a small radius, so your allies need to be near you if they wish to be affected.

RadiationPoisoning EnervatingField.png Enervating Field Toggle, Ranged (Targeted Area of Effect), Foe -Damage, -Resistance
While this power is active, you irradiate a targeted foe, and all foes nearby, with a deadly dose of radiation. This radiation weakens exposed targets, decreasing the damage of their attacks. It also significantly weakens their resistance, so they will take much more damage from other attacks.

RadiationPoisoning LingeringRadiation.png Lingering Radiation Toggle, Ranged (Targeted Area of Effect), Foe -Regeneration, -Recharge, -Speed
You can emit Lingering Radiation that reduces the attack rate, movement speed, and Regeneration rate of the target, and all nearby foes.

RadiationPoisoning ChokingCloud.png Choking Cloud Toggle, Point Blank Area of Effect, Foe Hold
While active, you generate toxic radioactive gas around yourself. Any nearby foes may be overcome by the gas, leaving them choking and helpless.

Dr. Aeon (clone 5)

Aeon Clone

An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.

Levels:46-54

Powers

DarkCast SoulDrain.png Gloom Ranged, High Damage over Time (Negative), Foe -To Hit
Gloom slowly drains a target of life, while reducing his chance to hit. Slower than dark blast, but deals more damage over time.

DarkCast TenebrousTentacles.png Tenebrous Tentacles Ranged (Cone), Minor Damage over Time (Negative), Foe Immobilize, -To Hit
You can create a cone shaped rift to the netherworld that allows its native creatures to slip their oily tentacles into our reality. These creatures will snare all foes within range, immobilizing them while the tentacles drain their life and reduce their chance to hit.

DarkCast NightFall.png Night Fall Ranged (Cone), Moderate Damage over Time (Negative), Foe -To Hit
Unleashes a cone shaped burst of particles from the netherworld. All targets within the modest range of this power take negative energy damage and have reduced chance to hit.

DarkCast Torrent.png Torrent Ranged (Cone), Minor Damage (Smash), Foe -To Hit
You summon a wave of mire that sweeps away foes within its arc. The attack deals minimal negative energy damage, but sends foes flying and reduces their chance to hit.

DarkCast LifeDrain.png Life Drain Ranged, Moderate Damage (Negative), Self Heal, Foe -To Hit
You can tap the power of the Netherworld to steal some life from a target foe and reduce his chance to hit. Some of that stolen life is transferred to you in the form of hit points.

DarkCast Blackstar.png Blackstar Point Blank Area of Effect, Extreme Damage(Negative), Self -Recovery, Foe -To Hit
You can unleash a devastating blast of negative energy around yourself, dealing massive damage and severely reducing affected foes' chance to hit. This power leaves you drained of endurance and unable to recover endurance for a while.

DarkMiasma TwilightGrasp.png Twilight Grasp Ranged, Foe -To Hit -Damage, Team Heal
You channel Negative Energy from the Netherworld through yourself to a targeted foe. Twilight Grasp drains the power from that target and slowly transfers it to you and all nearby allies. The targeted foe's chance to hit and damage are reduced, while you and your nearby allies are healed.

DarkMiasma FearsomeAura.png Fearsome Stare Ranged (Cone), Foe Fear, -To Hit
Instills tremendous Fear within a cone area in front of you, causing all affected targets to tremble in Terror uncontrollably.

DarkMiasma PetrifyingGaze.png Petrifying Gaze Ranged, Foe Hold
Petrifies a single targeted foe with a terrifying gaze. The victim is Held and defenseless.

DarkMiasma DarkServant.png Dark Servant Summon Dark Servant: Ranged Debuff Special
Summons a Dark Servant to your aid. The Dark Servant possesses an assortment of dark powers to weaken your foes. The summoned entity is not a willing servant, and it is only your power that binds it in this realm. The Dark Servant can be buffed and healed.

Hugo

Hugo

Main Article: Hugo

Hugo Figure was once just an innocent boy who dreamed of escaping the Rogue Isles with his girlfriend Gally Ido. Unforunately, his psychic powers drew the attention of Arachnos, and he was betrayed by Westin Phipps and forced into the Bane Spiders. Recently freed from Bane Spider mind control, now he's fighting to free the other Bane Spiders and return to the girl he loves.

Levels:40-48

Powers

PowerBlast PowerBlast.png Mace Beam Blast Ranged, Area of Effect, High Damage (Energy/Smash), Foe Knockback
The Nullifier Mace is capable of firing a tremendous bolt of force from the end of it. Arachnos Troopers call this the Power Blast. The Arbiters who invented it scoff at this simple term.

PowerBlast PowerBlast.png Mace Beam Volley Ranged, Cone, Moderate Damage (Energy/Smash), Foe Knockback
The Nullifier Mace is capable of firing a tremendous bolt of force from the end of it. Arachnos Troopers call this the Power Blast. The Arbiters who invented it scoff at this simple term.

RadiationPoisoning RadiationInfection.png Poisonous Ray Burst Ranged, Damage over Time (Poison), Foe -Defense
You have been poisoned and your defense has been reduced.

Gadgets WebGrenade.png Wide Area Web Grenade Ranged (Targeted Area of Effect), No Damage, Foe Immobilize -Recharge -Fly
Launches a Grenade at long range from under the barrel of your Assault rifle. It explodes into a field of sticky webs which slow and can immobilize all foes within its radius.

Gadgets WebGrenade.png Cocoon Ranged, No Damage, Foe Hold
Envelopes the target in a cocoon of webs. They are held helpless and unable to act.

Mace Bash.png Bash Melee, Moderate Damage (Smash), Minor Damage over Time (Toxic), Foe Disorient
You Bash with your mace dealing moderate Smashing damage and minor Toxic damage over time.

Mace Pulverize.png Pulverize Melee, High Damage (Smash) Minor Damage over Time (Toxic), Foe Disorient
You Pulverize with your mace dealing high Smashing damage and minor Toxic damage over time.

Mace Clobber.png Clobber Melee, Minor Damage, Smash, Damage over Time, Poison, Foe Disorient
You Clobber your foe's head in order to disorient him. This attack does little damage on its own, but can leave most opponents disoriented for a very long time.

Mace WhirlingMace.png Whirling Mace Disorient, Damage over Time (Poison)
You have been disoriented and poisoned.

Mace CrowdControl.png Crowd Control Melee (Cone), Moderate Damage (Smash), Minor Damage over Time (Toxic), Foe Knockback )
You swing your mace in a wide arc in front of you. This attack strikes all foes within melee range, deals them serious damage and minor Toxic damage over time, and knocks them down.

PsionicMastery IndomitableWill.png Indomitable Will Toggle: Self +Resistance (Disorient, Hold, Sleep, Fear, Confusion, Knockback) +Defense (Psionics)
When you toggle on this power, it grants protection from Sleep, Disorient, Fear, Confusions, Repel, Knockback and Hold effects. Indomitable Will also grant a moderate defense to Psionic based attacks.

PsychicMastery MindOverBody.png Mind Over Body Toggle: Self +Resistances (Smash, Lethal, Psionics)
When you toggle on this power, you empower your Mind Over Body to become highly resistant to Smashing, Lethal and Psionic damage.

  • Executioner's Strike
    .


Archvillains

Main Article: Arachnos Archvillains

The archvillains of Arachnos include half of the game's Signature Characters. Each archvillain's power list can be found at the Arachnos Archvillains page.

Arbiter Sands

Main Article: Arbiter Sands

Arbiter Sands is considered a somewhat unconventional member of the Arachnos Arbiter Corps. Though still completely dedicated to the will of Lord Recluse, Sands is known for using unusual and effective tactics. His status as an Arbiter makes him untouchable within Arachnos, for to harm an Arbiter is to attack the will of Lord Recluse himself...

Night Widow Nocturne

Main Article: Night Widow Nocturne

The Night Widows serve Arachnos as elite assassins and spies. It is whispered among their murderous ranks that a Night Widow code-named Nocturne may be the deadliest operative Arachnos has ever produced. No living soul knows any details of her history, just rumors of her ruthlessness and tales of her many victims. Some suspect that her only weakness might be her arrogant pride, but none have survived to exploit it.

Kalinda

Main Article: Kalinda

As an Arachnos Fortunata, it is Kalinda's task to keep an eye on all new arrivals to Mercy Island. That doesn't mean she's on their side. She is evaluating each new resident for signs of greatness, and for signs of weakness. Kalinda can set you on the path to greatness, or she can make sure you're never heard from again. There are only two things she believes in: the glory of Arachnos, and the survival of the fittest.

Dr. Aeon

Main Article: Dr. Aeon

An unethical scientific genius, Dr. Aeon is not a man to be trifled with. Some think he may soon become a major player within Arachnos, assuming he survives the plans of his enemies.

Dr. Quatrexin

Main Article: Dr. Quatrexin

The original inventor of the Black Scorpion armor has made some improvements in his latest re-design. He may not be as skilled in the suit as Black Scorpion himself, but he's still an extremely lethal combatant.

Barracuda

Main Article: Barracuda

Barracuda, a former treasure hunter, Kelli Forston was infected by mysterious creatures known as the Coralax. What she found in the briny deep remains a mystery, but it turned her heart as dark and cold as the depths. In combat, she is almost as quick and savage as her bloodthirtsy mentor, Captain Mako.

Ice Mistral

Main Article: Ice Mistral

Irena Rudenko was chosen by one of the Monks of the Four Winds to become the Ice Mistral. receiving the power changed her; she retained the icy-cold aloofness and desire for mastery of the wing, but none of the control. Her own rage overrode the honor normally imbued to the Knights of the Wind and she went on a mad killing spree. Scirocco took her under his wing to protect her from the Monks - many of which have fallen trying to reclaim their lost power.

Silver Mantis

Main Article: Silver Mantis

Tamura Shirai is fascinated with the smooth, sleek feel of metal. Funding the augmentation of her body to pure metal was an expensive proposition, however, so she tuned to crime. During one of her robberies, she encountered Black Scorpion, on a job for Lord Recluse. Tamura realized an opportunity when she saw it, and rather than fighting with Arachnos over the ill-gotten loot, formed an alliance that has lasted unto this day.

Wretch

Main Article: Wretch

A twisted wreck of a human being, Wretch was horribly mutated in the same incident that slew Ghost Widow. He remains her loyal guardian and protector, using his immense strength and savage fury to protect her from all harm.

Jade Spider

Main Article: Jade Spider

This monstrous Giant Spider is rampaging through Siren's Call!

Magus Mu'Drakhan

Main Article: Magus Mu'Drakhan

Magus Mu'Drakhan is a leading figure among the growing ranks of mystic working under the banner of Arachnos who trace their lineage to the ancient civilization know as Mu. Mu'Drakhan's main interests lie both in expanding his already formidable arcane power, and uncovering the history of the lost civilization of Mu. He also holds a bitter anger at the Circle of Thorns, who draw their magical powers from the mystic secrets of Oranbega, the ancient enemy of Mu. Some whisper that he may be more loyal to his ancient bloodlines than to Arachnos, but such whispers are often quickly silenced.

Regent Korol

Main Article: Regent Korol

Regent Korol is one of the few Fortunatas that have chosen to devote themselves fully to Arachnos by becoming powerful Tarantula Queens. Through the process, she gained immense psychic abilities, which she uses to protect Arachnos from infiltration.

Shadow Spider

Main Article: Shadow Spider

Shadow Spider began her career as a Knife of Artemis, specializing in infiltration and intelligence jobs that no one else thought possible. Now working with Arachnos, Shadow Spider acts friendly and nice, and is usually very good to her people, but can turn cold as ice and hard as steel when she needs to be.

Viridian

Main Article: Viridian

Viridian is a very dangerous man who works subtle deals that can change the course of world history. The core of his job is influencing other villain groups through manipulation, sabotage, deal brokering, or collaboration, as it suits the needs of Arachnos. There is some rivalry between his organization of manipulators and Shadow Spider's spies, but both know that they can only suceed at their job with the help of the other.

Black Scorpion

Main Article: Black Scorpion

Black Scorpion is a man encased in a large, bulky suit of high-tech battle armor. Huge and menacing, the armor is equipped with a functioning scorpion-like tail on the backside, and the right arm ends in an intimidating blaster cannon.

Captain Mako

Main Article: Captain Mako

Gideon Ray is a savage Mutant who has evolved into what only can be described as a humanoid shark. His acts are even more terrible than his appearance, and few foes are even identifiable once Captain Mako is through with them. Mako is responsible for the death of Sharkhead Isle's most famous hero, Scrapyard.

Ghost Widow

Main Article: Ghost Widow

Beautiful, mysterious, and deadly. Ghost Widow appears to be an actual spirit from beyond the grave rather than a super with some sort of incorporeal power. Some have said she was once a rising star in the Night Widows when she was slain. Her thirst for vengeance must have been great, for she returned from the void and now serves at Recluse's side. There are rumors that her service isn't entirely voluntary, however.

Scirocco

Main Article: Scirocco

Imad Malak was not always an evil man. Evil came to him from without. He was traveling in the deep desert near the Baka Valley deep in the Middle East. There he discovered an ancient tomb and stumbled inside. The tomb was that of a long-dead desert hero, and contained several objects of power including the bottle of the djinn Serafina. Also within was the hero's scimitar that granted the weilder incredible powers. Malak took the sword and donned the mantle of Scirocco. Unforunately, he fell under a curse and was driven to commit acts of great evil. He sold the other objects off to the highest bidder, the bottle ending up with the Circle of Thorns. Once a hero of the people, he is now a dark stain on their proud heritage. Imad wishes nothing more than to find some way to rid himself of the curse and find redemption.

Lord Recluse

Main Article: Lord Recluse

The Master of Evil, the Count of Cruel, the Archvillain of Anarchy. Lord Recluse has been called many things. But the people of the Rogue Isles know him as their lord and ruler. Lord Recluse has a mysterious tie with Paragon City's own Statesman - some even claim they were once close companions. Their hatred for one another certainly belies a secret perhaps best left buried.

Giant Monsters

Arachnos Flier

Arachnos Flier

Main Article: Arachnos Flier

The Arachnos Flyers are used primarily for troop deployment. If you see one, run.

Powers

Flight TravelFlight.png Flight Self fly
Arachnos Flyers Fly.

AssaultWeapons ARBurst.png Swarm Missile Ranged, Area of Effect, Lethal, Foe Knockback
description needed

Temporary PVP DebuffDefense.png Energy Blast Ranged, Damage over Time (Energy)

Arachnos Cruise Missile

Temporary PVP DebuffDefense.png Energy Burst Ranged, Damage over Time (Energy)

Temporary PVP DebuffDefense.png Arachnos Cruise Missiles Special (Lethal/Fire)

Temporary PVP BuffDefense.png Resistance +Res( S20 L20 F20 C20 E20 N20 T20 ) +Prot( Ho 50 Im 50 St 50 Kb 100 Co 50 Fr 50 ),
(Debuff Resistances: Regeneration 85%, Recovery 85%, To Hit 85%, Recharge 85%, Defense 85%)
Auto, Self


Named Enemies

Arachnos Repairman (Underling)

Arachnos Repairman

Cybernetic implants in their brains have given these Arachnos technicians an incredible affinity for technology. Under the guidance of Weaver-1, they work tirelessly to build and repair the machines of Arachnos.

Levels:45-45

Powers

Robotics Repair.png Repair Full Heal Robot
You can release a small swarm of nanites that can Repair one Robot Henchman to full health and restores some of its endurance. This power only works on your Robot Henchmen.

Flight TravelFlight.png Construct Repair tower
Repair tower

Power Missing.png No Ranged attacks
Arachnos Repairmen don´t have any Ranged attacks at all

Power Missing.png No Melee attacks
Arachnos Repairmen don´t have any Melee attacks at all


Wolf Spider Enforcer (Minion)

Wolf Spider Enforcer, 1960s

Wolf Spiders are little more than legalized thugs. Lord Recluse recruits legions of desperate souls to fill their ranks, then puts them through a rigorous training program that emphasizes loyalty, brutality, and discipline, in that order.

Levels:25-34

Powers

AssaultWeapons ARBurst.png Heavy Pistol Ranged, Lethal, Med Damage
Small caliber side arm.

Mace Pulverize.png Pulverize Melee, High Damage (Smash), Minor Disorient
You attempt to Pulverize your opponent. This attack is slower than Bash but causes more damage. It also has a chance of Disorienting your opponent for a brief time. Damage: High, Recharge: Moderate.

Inherent Brawl.png Pummel (Melee) Minor Smash Damage
When all else fails, you have only your two fists to depend on.


Wolf Spider Assault (Minion)

Wolf Spider Assault, 1960s

Wolf Spider Assault troops are armed with submachine guns to hose down pesky super-types who stick their nose in Lord Recluse's business.

Levels:25-34

Powers

AssaultWeapons ARBurst.png Burst Ranged, Moderate Damage over Time (Lethal), Foe -Defense
Quickly fires a burst of rounds at a single target at long range. Damage is average, but the firing rate is fast. Can also reduce the target's Defense.

AssaultWeapons ARBurst.png Heavy Burst Ranged (Cone), High Damage over Time (Lethal), Foe -Defense
Fires a Heavy Burst of rounds at a single target at long range.

Inherent Brawl.png Brawl (Melee) Minor Damage, Smash
When all else fails, you have only your two fists to depend on.

Mace Pulverize.png Pulverize Melee, High Damage (Smash), Minor Disorient
You attempt to Pulverize your opponent. This attack is slower than Bash but causes more damage. It also has a chance of Disorienting your opponent for a brief time. Damage: High, Recharge: Moderate.


Wolf Spider Ghost (Minion)

Wolf Spider Ghost

These Wolf Spiders have discovered a method to become living ghosts. Though they are not completely used to it, they have already begun to master their new ghostly powers.

Levels:6-12, 10-18

Powers

Flight TravelFlight.png Flight Self fly
Wolf Spider Ghosts can Fly!

Invisibility PhaseShift.png Ethereal Toggle: Self Invisible, Invulnerable
The Wolf Spider Ghosts can make themselves Ethereal and shift out of the material plane. Ethereal Wolf Spider Ghosts are invisible, and cannot affect or be affected by those in normal space.

DarkCast SoulDrain.png Gloom (Only version levels 10-18) Ranged, Damage over Time (Negative), Foe -Accuracy
Gloom slowly drains a target of life and reduces his chances to hit. Slower than Dark Blast, but deals more Damaga over Time.

DarkCast DarkBlast.png Ghastly Blast (Ranged, Negative, Damage Over Time) Foe -Accuracy
Your Accuracy has been reduced by a Ghastly Blast.

ShadowFighting ShadowPunch.png Shadow Punch (Only version levels 10-18) Melee, Smash/Negative, Low Damage, Foe -Accuracy
A basic punch draws power from the netherworld. Shadow Punch deals moderate damage and reduces the target's accuracy.

ShadowFighting Smite.png Smite Melee, Smash/Negative, Medium Damage, Foe -Accuracy
More powerful version of Shadow Punch, Smite deals more damage, but takes longer to recharge. Like Shadow Punch, Smite can reduce the target's accuracy.

Temporary PVP BuffDefense.png Resistance Auto, Self +Res( C20 E-20 N20 T20 ) +Prot( Im 8 Sl 8 Fr 8 )

Wolf Spider Tac Ops (Lieutenant)

Wolf Spider Tac Ops, 1960s

Tactical Operators are Wolf Spiders who have shown keen tactical sense and lead small detachments of Wolf Spiders.

Levels:25-34

Powers

PowerBlast PowerBlast.png Mace Beam Ranged, Moderate Damage (Energy/Smash), Foe Knockback
The Nulifier Mace is capable of firing a tremendous bolt of Force from the end of it. Arachnos Troopers call this the Power Blast. The Arbiters who invented it scoff at this simple term.

RadiationPoisoning RadiationInfection.png Poisonous Ray (Ranged), Damage over Time, Toxic, Foe -Defense
You have been poisoned and your Defense has been reduced.

Gadgets WebGrenade.png Web Grenade Ranged, No Damage, Foe Immobilize, -Recharge, -Fly
Upon impact, the Web Grenade expels a strong, tenuous, and very sticky substance that can Immobilize most targets. This non-lethal device deals no damage and does not prevent targets from attacking, although their attack rate is slowed. The web can bring down flying entities and halts jumping.

Mace Pulverize.png Pulverize Melee, High Damage (Smash), Minor Disorient
You attempt to Pulverize your opponent. This attack is slower than Bash but causes more damage. It also has a chance of Disorienting your opponent for a brief time. Damage: High, Recharge: Moderate.


Wolf Spider Shade (Lieutenant)

Wolf Spider Shade

These Wolf Spiders have discovered a method to become living ghosts. Though they are not completely used to it, they have already begun to master their new ghostly powers.

Levels:6-12, 10-18

Powers

Flight TravelFlight.png Flight Self fly
Wolf Spider Shades can Fly!

Invisibility PhaseShift.png Ethereal Toggle: Self Invisible, Invulnerable
The Wolf Spider Shades can make themselves Ethereal and shift out of the material plane. Ethereal Wolf Spider Shades are invisible, and cannot affect or be affected by those in normal space.

DarkCast SoulDrain.png Gloom (Only version levels 10-18) Ranged, Damage over Time (Negative), Foe -Accuracy
Gloom slowly drains a target of life and reduces his chances to hit. Slower than Dark Blast, but deals more Damage over Time.

DarkCast DarkBlast.png Ghastly Blast (Ranged, Negative, Damage Over Time) Foe -Accuracy
Your Accuracy has been reduced by a Ghastly Blast.

DarkCast LifeDrain.png Life Drain Ranged, Negative, Foe -Accuracy, Self + Hit Points
The Shade taps the powers of the netherworld to steal some life from a target foe and reduce his chance to hit. Some of that life is then transferred to the Shade.

ShadowFighting ShadowPunch.png Shadow Punch (Only version levels 10-18) Melee, Smash/Negative, Low Damage, Foe -Accuracy
A basic punch draws power from the netherworld. Shadow Punch deals moderate damage and reduces the target's Accuracy.

ShadowFighting Smite.png Smite Melee, Smash/Negative, Medium Damage, Foe -Accuracy
More powerful version of Shadow Punch, Smite deals more damage, but takes longer to recharge. Like Shadow Punch, Smite can reduce the target's Accuracy.

Temporary PVP BuffDefense.png Resistance Auto, Self +Res( C20 E-20 N20 T20 ) +Prot( Im 8 Sl 8 Fr 8 )

Wolf Spider Huntsman (Boss)

Wolf Spider Huntsman, 1960s

The most brutal and effective members of the Wolf Spiders are eventually promoted to Huntsmen. They're armed and armored for many situations, so tread lightly when they are around.

Power

AssaultWeapons ARM30grenade.png Frag Grenade (Ranged) Targeted Area of Effect, Lethal/Smash, Foe Knockback
Launches an M30 grenade at long range from under the barrel of your Assault Rifle. The explosion of this grenade affects all within the blast and can knock them back.

Gadgets WebGrenade.png Wide Area Web Grenade Ranged, No Damage, Targeted Area of Effect, Foe Immobilize -Recharge -Fly
Launches a Grenade at long range from under the barrel of your Assault rifle. It explodes into a field of sticky webs which slow and can immobilize all foes within its radius.

TrickArrow DebuffDamage.png Venom Grenade (Ranged, Damage over Time, Toxic) Foe -Damage, -Recharge
This poisonous grenade damages and weakens your foes.

AssaultWeapons ShotgunBuckShot.png Shotgun Ranged, Cone, Lethal damage, Foe Knockdown
Good at close range. Fires a cone of buckshot pellets and can knock some foes down.

Inherent Brawl.png Rifle Butt Melee, Smash
A smash with the butt of your rifle.

TrainingandGadgets WolfSpiderArmor.png Wolf Spider Armor Auto, Self +Resistance (Smashing, Lethal, Psionics, Disorient, Sleep, Immobilize, Hold, Confuse, Terrorize)
Your Wolf Spider Armor provides good protection to Smashing, Lethal and Psionic damage types, as well as offering basic levels of protection to most status effects, including Confuse, Fear, Disorient, Hold, Sleep and Immobilize effects.

Wolf Spider Phantom (Boss)

Wolf Spider Phantom

These Wolf Spiders have discovered a method to become living ghosts. Though they are not completely used to it, they have already begun to master their new ghostly powers.

Levels:6-12, 10-18

Powers

Flight TravelFlight.png Flight Self fly
Wolf Spider Phantoms can Fly!

Invisibility PhaseShift.png Ethereal Toggle: Self Invisible, Invulnerable
The Wolf Spider Phantoms can make themselves Ethereal and shift out of the material plane. Ethereal Wolf Spider Phantoms are invisible, and cannot affect or be affected by those in normal space.

DarkCast SoulDrain.png Gloom (Only version levels 10-18) Ranged, Damage over Time (Negative), Foe -Accuracy
Gloom slowly drains a target of life and reduces his chances to hit. Slower than Dark Blast, but deals more Damage over Time.

DarkCast DarkBlast.png Ghastly Blast (Ranged, Negative, Damage Over Time) Foe -Accuracy
Your Accuracy has been reduced by a Ghastly Blast.

DarkCast LifeDrain.png Life Drain Ranged, Moderate Damage (Negative), Self Heal, Foe -To Hit
You can tap the power of the Netherworld to steal some life from a target foe and reduce his chance to hit. Some of that stolen life is transferred to you in the form of hit points.

ShadowFighting MidnightGrasp.png Necroplasmic Grasp (Ranged) Damage over Time (Negative), Foe Hold
The Ghost has enveloped you in it's Necroplasmic Grasp. You are Held as your life is drained.

ShadowFighting ShadowPunch.png Shadow Punch (Only version levels 10-18) Melee, Smash/Negative, Low Damage, Foe -Accuracy
A basic punch draws power from the netherworld. Shadow Punch deals moderate damage and reduces the target's Accuracy.

ShadowFighting Smite.png Smite Melee, Smash/Negative, Medium Damage, Foe -Accuracy
More powerful version of Shadow Punch, Smite deals more damage, but takes longer to recharge. Like Shadow Punch, Smite can reduce the target's Accuracy.

Temporary PVP BuffDefense.png Resistance Auto, Self +Res( C20 E-20 N20 T20 ) +Prot( Im 8 Sl 8 Fr 8 )


Arbiter (Boss)

Arbiter

Main Article: Arbiter

The Arbiters are the living will of Lord Recluse. In the Rogue Isles, an attack on an Arbiter is an attack on Recluse himself. It is one of the few things that Recluse does not tolerate.

Levels:40-54

Powers

Gadgets WebGrenade.png Wide Area Web Grenade Ranged (Targeted Area of Effect), No Damage, Foe Immobilize -Recharge -Fly
Launches a Grenade at long range from under the barrel of your Assault rifle. It explodes into a field of sticky webs which slow and can immobilize all foes within its radius.

Gadgets WebGrenade.png Cocoon Ranged, No Damage, Foe Hold
Envelopes the target in a cocoon of webs. They are held helpless and unable to act.

PowerBlast PowerBlast.png Mace Beam Volley Ranged, Cone, Moderate Damage (Energy/Smash), Foe Knockback
The Nullifier Mace is capable of firing a tremendous bolt of force from the end of it. Arachnos Troopers call this the Power Blast. The Arbiters who invented it scoff at this simple term.

PowerBlast PowerBlast.png Mace Beam Blast Ranged, Area of Effect, High Damage (Energy/Smash), Foe Knockback
The Nullifier Mace is capable of firing a tremendous bolt of force from the end of it. Arachnos Troopers call this the Power Blast. The Arbiters who invented it scoff at this simple term.

RadiationPoisoning RadiationInfection.png Poisonous Ray Burst Ranged, Damage over Time (Poison), Foe -Defense
You have been poisoned and your defense has been reduced.

Mace Bash.png Bash Melee, Moderate Damage (Smash), Minor Damage over Time (Toxic), Foe Disorient
You Bash with your mace dealing moderate Smashing damage and minor Toxic damage over time.

Mace Pulverize.png Pulverize Melee, High Damage (Smash) Minor Damage over Time (Toxic), Foe Disorient
You Pulverize with your mace dealing high Smashing damage and minor Toxic damage over time.

Mace Clobber.png Clobber Melee, Minor Damage, Smash, Damage over Time, Poison, Foe Disorient
You Clobber your foe's head in order to disorient him. This attack does little damage on its own, but can leave most opponents disoriented for a very long time.

Mace WhirlingMace.png Whirling Mace Disorient, Damage over Time (Poison)
You have been disoriented and poisoned.

Mace CrowdControl.png Crowd Control Melee (Cone), Moderate Damage (Smash), Minor Damage over Time (Toxic), Foe Knockback )
You swing your mace in a wide arc in front of you. This attack strikes all foes within melee range, deals them serious damage and minor Toxic damage over time, and knocks them down.

Temporary PVP BuffDefense.png Body Armor Res( S30 L30 E30 )
Auto, Self


Doctor Geist (Boss)

Doctor Geist

Main article: Doctor Geist

Doctor Geist is a mad scientist working for Arachnos on a project involving mutant spiders! He is also a long time rival of his former colleague, Doctor Creed.

Powers

PowerBlast PowerBolts.png Power Bolt Ranged, Smash/Energy, Foe Knockdown
A quick attack that rapidly hurls small bolts of energy at foes, sometimes knocking them down. Fast, but little damage.

PowerBlast PowerBlast.png Power Blast Ranged, Smash/Energy, Foe Knockback
A much more powerful, yet slower version of power bolt. Power Blast sends a focused beam of energy at a foe that can knock him back.

PowerBlast Explosion.png Explosive Blast (Ranged) Targeted Area of Effect, Smash/Energy, Knockback
Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target.

White Lightning (Boss)

White Lightning

Main Article: White Lightning

White Lightning was a fool to think he could defect to Longbow without bringing down the wrath of Arachnos. Take him out and you will be moving up in the world.

Powers

ElectricalBolt ChargedBolts.png Charged Bolts Ranged, Energy, Foe -Endurance
The Hero can quickly hurl small bolts of electricity at foes. Charged Bolts deals light damage and also drains some endurance.

ElectricalBolt LightningBolt.png Lightning Bolt Ranged, Energy, Foe -Endurance
The Hero can send a large blast of electrical energy at a foe. Lightning Bolt deals good damage and also drains some endurance.

ElectricalBolt BallLightning.png Ball Lightning (Ranged) Targeted Area of Effect, Energy, Foe -Endurance
Hurls a highly charged ball of lightning that explodes on contact. Ball Lightning deals good damage in an area and also drains some endurance from each target it hits.

ElectricalBolt TelsaCage.png Tesla Cage (Ranged) Foe Sleep, -Endurance
Tesla Cage confines the target in an electrical prison. The target is overwhelmed by the electrical charge and is left helpless and can be attacked. The target is drained of some endurance and some of the endurance is transferred back to you.

StormSummoning Gale.png Gale Ranged (Cone), Minor Damage (Smash), Foe Knockback
You can call forth a tremendous gust of Gale force winds that knock down foes and deal some smashing damage in a wide cone area. Damage: Minor, Recharge: Moderate.

StormSummoning SnowStorm.png Snow Storm Toggle, Area of Effect, Foe -Recharge, -Speed
While active, the chill of this Snow Storm can dramatically slow the attack and movement speed of the target and all the foes near the target.

StormSummoning ThunderClap.png Thunder Clap Area of Effect Disorient
White Lightning can call a tremendous Thunder Clap that that will Disorient most foes in a large area around the Hero for quite a while.

StormSummoning LightningStorm.png Lightning Storm Summon
The Hero can summon a massive Lightning Storm overhead that will strike any foe that approaches him. Lightning Bolts from this storm can knock down and damage all foes near the strike, and can cause panic. Lightning Bolts will continue to strike for the lifetime of the storm.

Arachnos-Controlled Greater Devoured (Boss)

Arachnos Devoured

Vernon von Grun has begun experimentations on controlling the Devouring Earth. This Greater Devoured is an example of his work!

Powers

FireBlast FireBlast.png Spit (Ranged) Damage over Time, Toxic
You are taking Toxic damage over time from the toxic spray.

StoneMelee HurlBoulder.png Hurl Boulder Ranged, Smash, Foe Knockback
Devoured can rip up a boulder out of the ground and Hurl it a short distance. The Hurled Boulder deals medium damage and can Knockback foes.

SuperStrength FootStomp.png Foot Stomp Point Blank Area Effect, Moderate Damage, Smash, Foe Knockback
Devoured shakes the very Earth itself with a super Foot Stomp, attacking everything in a nearby area.

Inherent Brawl.png Pummel Melee, Heavy Lethal
Devouring Earth claw attacks.

Temporary PVP BuffDefense.png Resistance +Res( S20 E20 N-20 T40 ) +Prot( Im 2 St 2 Sl 2 Kb 100 Fr 2 ) +Res( Ho 33% )
Devoured are resistant to Disorient, Immobilize, Hold, Knockback, effects as well as Smashing and Energy Damage. They are vulnerable to Negative Energy.

Special

Arachnos Mini Blaster (Pet)

Mini Blaster

Main Article: Arachnos Mini Blaster

The Arachnos Mini-Blaster is a miniaturized and mass produced version of the Arachnos Heavy Blaster found in Recluse's Victory


Arbiter Drone (Guard)

Arbiter Drone

These deadly Drones have been dispatched by the Arachnos to maintain control and order. The Drones quickly deal with any nearby threaths by simply vaporizing the target.

Powers

Power Missing.png Immobile
Guards are not immobile but can not move freely and can only move a very short distance.

Leadership Tactics.png Tactics +Perception
The Arachnos Drone is improving your Perception.


Named Bosses

  • Arachnos Raid Leader (Several appear on the Mender Silos Task Force)
  • Bane Spider Zapan (Bane Spider Executioner - Found on Find out what's happening to the Bane Spiders from Westin Phipps
  • Expedition Commander (Crab Spider Longfang) - Found on Stop Dr. Aeon's unauthorized dimension hopping from Technician Naylor
  • Huntsman Ohanko (Wolf Spider Huntsman)
  • Jade Spider Battalion (Bane Spider Executioner) (Some appear on the final mission of the Mender Silos Task Force)
  • Lieutenant Fossil (Wolf Spider Huntsman) (Found on Deceive and defeat Lt. Fossil from Brick Johnson)
  • Mistress Xirce (Tarantula Mistress)
  • Mu'Jukar (Mu Adept)
  • Mu'Thekesh (Mu Guardian)
  • Operative Barrow (Bane Spider Executioner, Mu Guardian, Fortunata Mistress)
  • Operative Beloq (Toxic Tarantula)
  • Operative Bligh (Tarantula Queen, Mu Guardian)
  • Operative Boddicker (Tarantula Queen)
  • Operative Burns (Fortunata Mistress)
  • Operative Fowler (Wolf Spider Huntsman Ghost) (Found on Check out Rauscher's second lab from Veluta Lunata)
  • Operative Greench (Crab Spider Longfang)
  • Operative Kurgan (Mu Guardian)
  • Operative Lo Pan (Bane Spider Executioner, Mu Guardian)
  • Operative Moriart (Mu Guardian)
  • Operative Orrik (Crab Spider Longfang) - Found on Stop Orrik's surveillance mission from Kelly Uqua
  • Operative Parker (Tarantula Queen)
  • Operative Ratched (Tarantula Queen, Crab Spider Longfang)
  • Operative Sark (Mu Guardian)
  • Operative Scorpio (Bane Spider Executioner)
  • Operative Soze (Toxic Tarantula)
  • Operative Tupelo (Arachnobot Disruptor) - (Found on (Bring the girdle of Aphrodite back to Ganymede mission from Ganymede)
  • Operative Torrance (Bane Spider Executioner)
  • Operative Unger (Crab Spider Longfang)
  • Operative Whorfin (Fortunata Mistress)
  • Ritual Incanter (Crab Spider Webmaster) - Found on Speak with Arbiter Daos mission from Scirocco
  • The Boss (Fortunata Mistress)
  • The Council Spy (Wolf Spider Huntsman)
  • Wren (Tarantula Mistress)

Other Facts/Notes

  • Though the Archvillains in Recluse's Victory are considered to be Level 54, a Controller may stack one to two mezzes and they will usually effect. (i.e. two Mesmerizes stacked quickly may put any of the Archvillains to sleep)

Related Badges

File:V badge BattleDomeBadge.png Arachnobot

Password accepted. This unit will obey.

File:Badge defeatrecluse.png Arachnophobic

You have helped defeat Lord Recluse in Recluse's Victory.

File:V badge BattleDomeBadge.png Crab Spider Longfang

One fight is as good as another to the Longfangs.

File:Badge defeatrecluse.png Diplomat

You have won a victory on foreign soil, defeating all of Lord Recluse's minions.

File:V badge BattleDomeBadge.png Fortunata Seer

The seers see victory on your side.

File:Badge arachnosflier.png Heat Seeker

You have successfully brought down one of Lord Recluses' fliers. Lord Recluse is amused.

File:Badge defeatrecluse.png Justiciar

You have helped defeat all the Signature Villains in Recluse's Victory, making you a Justiciar.

File:V badge BattleDomeBadge.png Mu Guardian

These mystics are intrigued by you.

File:V badge BattleDomeBadge.png Night Widow

Night widows fight for those they deem worthy.

File:Badge defeatghostwidow.png Poltergeist

You have helped defeat Ghost Widow in Recluse's Victory.

File:Badge defeatscirocco.png Sandblasted

You have helped defeat Scirocco in Recluse's Victory.

File:Badge defeatmako.png Shark Hunter

You have helped defeat Captain Mako in Recluse's Victory.

File:V badge ArachnosBadge.png Spider Smasher
Hero
You've taken the fight to Arachnos, taking down Lord Recluse's personal soldiers.
Villain
You feel you've adequately proven yourself to Lord Recluse by knocking his goons around.
File:V badge BattleDomeBadge.png Tarantula

Who can say what motivates these creations?

File:Badge defeatrecluse.png Usurper

You have claimed victory over the master of villainy himself, Lord Recluse!

File:V badge ArachnosBadge.png Venomous

You've taken down so many Toxic Tarantulas people call you Venomous.

File:V badge BattleDomeBadge.png Wolf Spider Enforcer

These soldiers will fight for you.

File:V badge BattleDomeBadge.png Wolf Spider Tac Ops

Your leadership skills are recognized.

File:Badge defeatscorpion.png Wrangler

You have helped defeat Black Scorpion in Recluse's Victory.