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Difference between revisions of "Talk:Interrupt Time"

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(three examples)
 
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:What rule says that we have to stop at three, anyway? I'm undoing the change, since its meaningless. [[User:BlodFang|BlodFang]] 01:54, 19 October 2008 (UTC)
 
:What rule says that we have to stop at three, anyway? I'm undoing the change, since its meaningless. [[User:BlodFang|BlodFang]] 01:54, 19 October 2008 (UTC)
 
::Once in a while, I have been going through all of the various mechanics pages to put in examples. See [[Knockback]], [[Knockdown]], [[Knockup]]. I'll be moving on to various other mechanics pages when I have the urge. I am putting three examples in each of the pages. Therefore, to keep parity through them all, there should be three examples in this article. I will replace one of the other options with rest, since y'all are gung-ho about it. -- [[User:Aggelakis|Aggelakis]] 04:48, 19 October 2008 (UTC)
 
::Once in a while, I have been going through all of the various mechanics pages to put in examples. See [[Knockback]], [[Knockdown]], [[Knockup]]. I'll be moving on to various other mechanics pages when I have the urge. I am putting three examples in each of the pages. Therefore, to keep parity through them all, there should be three examples in this article. I will replace one of the other options with rest, since y'all are gung-ho about it. -- [[User:Aggelakis|Aggelakis]] 04:48, 19 October 2008 (UTC)
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:::So, you are just going to unilaterally edit any set of examples that is not a triad just to satisfy some personal taste? If so, get your own wiki, and leave the actually informative ones alone. [[User:BlodFang|BlodFang]] 07:01, 19 October 2008 (UTC)
 +
::::Until I made them, there has been no example listing in the mechanics pages. So no, I'm not going to edit them, I'm going to create them, and I am going to create them with a pattern, which is one of the many good things about having wikis, establishing patterns. Don't get yer undies in a bunch over something this silly. -- [[User:Aggelakis|Aggelakis]] 07:38, 19 October 2008 (UTC)
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:::Hey, now.  You kids play nice.  ;) --[[User:Eabrace|Eabrace]] 08:05, 19 October 2008 (UTC)

Latest revision as of 08:05, 19 October 2008

If we're going with just three examples, wouldn't Rest (previously example 4) be a better option to keep for an example since all Archetypes will have it? Maybe replace the teleport example with it? Sera404 01:32, 19 October 2008 (UTC)

What rule says that we have to stop at three, anyway? I'm undoing the change, since its meaningless. BlodFang 01:54, 19 October 2008 (UTC)
Once in a while, I have been going through all of the various mechanics pages to put in examples. See Knockback, Knockdown, Knockup. I'll be moving on to various other mechanics pages when I have the urge. I am putting three examples in each of the pages. Therefore, to keep parity through them all, there should be three examples in this article. I will replace one of the other options with rest, since y'all are gung-ho about it. -- Aggelakis 04:48, 19 October 2008 (UTC)
So, you are just going to unilaterally edit any set of examples that is not a triad just to satisfy some personal taste? If so, get your own wiki, and leave the actually informative ones alone. BlodFang 07:01, 19 October 2008 (UTC)
Until I made them, there has been no example listing in the mechanics pages. So no, I'm not going to edit them, I'm going to create them, and I am going to create them with a pattern, which is one of the many good things about having wikis, establishing patterns. Don't get yer undies in a bunch over something this silly. -- Aggelakis 07:38, 19 October 2008 (UTC)
Hey, now. You kids play nice.  ;) --Eabrace 08:05, 19 October 2008 (UTC)